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eb9997129d
* Bump API patch number and header version number to 18 for this update. Github Issues: * Added "queue operation" terminology, and modified spec to actually use this terminology (public issue 155). The act of submitting a piece of work to a queue now generates "operations" for the queue to execute, including operations to wait on/signal semaphores and fences. Synchronization waits on these operations, making execution dependency chains more obvious for semaphores and fences (though additional work is still needed here). These changes include: ** Overview of "queue submission" commands in chapter <<devsandqueues-submission>>. ** Updated descriptions for fence and semaphore waits and signals in the synchronization chapter <<synchronization-semaphores-waiting>>, <<synchronization-semaphores-signaling>> and <<synchronization-fences-waiting>>. ** Clarifications to semaphore and fence operation within queue submission functions. ** New glossary terms. ** Moved device idle and queue wait idle to synchronization chapter in order to describe them in terms of other synchronization primitives. ** Clarifications to semaphore and fence operation allowed removal of the "implicit ordering guarantees" section, as this information is now wholly covered where these primitives are described. *** The "host writes" section of this is still there for now - in its own section. This could probably be merged into other sections later. *** Modified fundamentals chapter on queue ordering to make sense in context of the new changes, and avoid duplication. <<fundamentals-queueoperation>> * Added "aspect" and "component" definitions to the glossary, and made sure these terms are referenced correctly (public issue 163). * Update valid usage for ftext:vkGet*ProcAddr to only include conditions that must be met to get a valid result. In particular, it's okay to call flink:vkGetDeviceProcAddr with any string and will get a code:NULL if that string is not a core Vulkan function or an enabled extension function (addresses but does not fully close public issue 214). * Change the WSI extension dependencies to refer to version 1.0 of the Vulkan API, instead of the pre-1.0-release internal revisions numbers (public issue 238). * Specified that <<interfaces-fragmentoutput,undeclared fragment shader outputs>> result in undefined values input to the blending unit or color attachment (public issue 240). Internal Issues: * Better documented that the registry XML "optional" tag for values only applies when that value is the size of an array (internal issue 335). * Add a stronger definition for the valid usages of VkSpecializationMapEntry.size in the <<pipelines-specialization-constants,Specialization Constants>> section (internal issue 345). * Change code:OpName to code:OpDecorate (along with appropriate syntax) for vertex shader built-ins (internal issue 368). * Add missing ref pages (those which are not currently stubs) to apispec.txt for the single-page version of the ref pages (internal issue 378). Other Commits: * Fix example in the <<descriptorsets,Descriptor Sets>> section to use M, N, and I, describing set, binding, and index, consistently throughout the example code.
15 lines
671 B
Plaintext
15 lines
671 B
Plaintext
// WARNING: DO NOT MODIFY! This file is automatically generated from the vk.xml registry
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ifndef::doctype-manpage[]
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.Valid Usage
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********************************************************************************
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endif::doctype-manpage[]
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ifdef::doctype-manpage[]
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Valid Usage
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-----------
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endif::doctype-manpage[]
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* For a pname:constantID specialization constant declared in a shader, pname:size must: match the byte size of the pname:constantID. If the specialization constant is of type boolean, pname:size must: be the byte size of VkBool32
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ifndef::doctype-manpage[]
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********************************************************************************
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endif::doctype-manpage[]
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