Vulkan-Docs/chapters/VK_EXT_debug_utils.txt

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[[debugging-debug-utils]]
== Debug Utilities
Vulkan provides flexible debugging utilities for debugging an application.
The <<debugging-object-debug-annotation,Object Debug Annotation>> section
describes how to associate either a name or binary data with a specific
Vulkan object.
The <<debugging-queue-labels,Queue Labels>> section describes how to
annotate and group the work submitted to a queue.
The <<debugging-command-buffer-labels,Command Buffer Labels>> section
describes how to associate logical elements of the scene with commands in a
slink:VkCommandBuffer.
The <<debugging-debug-messengers,Debug Messengers>> section describes how to
create debug messenger objects associated with an application supplied
callback to capture debug messages from a variety of Vulkan components.
[[debugging-object-debug-annotation]]
=== Object Debug Annotation
It can be useful for an application to provide its own content relative to a
specific Vulkan object.
The following commands allow application developers to associate
user-defined information with Vulkan objects.
[[debugging-object-naming]]
==== Object Naming
An object can be provided a user-defined name by calling
fname:vkSetDebugUtilsObjectNameEXT as defined below.
[open,refpage='vkSetDebugUtilsObjectNameEXT',desc='Give a user-friendly name to an object',type='protos']
--
include::../api/protos/vkSetDebugUtilsObjectNameEXT.txt[]
* pname:device is the device that created the object.
* pname:pNameInfo is a pointer to an instance of the
slink:VkDebugUtilsObjectNameInfoEXT structure specifying the parameters
of the name to set on the object.
.Valid Usage
****
* [[VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-02587]]
pname:pNameInfo\->pname:objectType must: not be
ename:VK_OBJECT_TYPE_UNKNOWN
* [[VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-02588]]
pname:pNameInfo\->pname:objectHandle must: not be dlink:VK_NULL_HANDLE
****
include::../validity/protos/vkSetDebugUtilsObjectNameEXT.txt[]
--
[open,refpage='VkDebugUtilsObjectNameInfoEXT',desc='Specify parameters of a name to give to an object',type='structs']
--
The sname:VkDebugUtilsObjectNameInfoEXT structure is defined as:
include::../api/structs/VkDebugUtilsObjectNameInfoEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:objectType is a elink:VkObjectType specifying the type of the
object to be named.
* pname:objectHandle is the object to be named.
* pname:pObjectName is a null-terminated UTF-8 string specifying the name
to apply to pname:objectHandle.
Applications may: change the name associated with an object simply by
calling fname:vkSetDebugUtilsObjectNameEXT again with a new string.
If pname:pObjectName is an empty string, then any previously set name is
removed.
.Valid Usage
****
* [[VUID-VkDebugUtilsObjectNameInfoEXT-objectType-02589]]
If pname:objectType is ename:VK_OBJECT_TYPE_UNKNOWN, pname:objectHandle
must: not be dlink:VK_NULL_HANDLE
* [[VUID-VkDebugUtilsObjectNameInfoEXT-objectType-02590]]
If pname:objectType is not ename:VK_OBJECT_TYPE_UNKNOWN,
pname:objectHandle must: be dlink:VK_NULL_HANDLE or a valid Vulkan
handle of the type associated with pname:objectType as defined in the
<<debugging-object-types, VkObjectType and Vulkan Handle Relationship>>
table
****
include::../validity/structs/VkDebugUtilsObjectNameInfoEXT.txt[]
--
[[debugging-object-data-association]]
==== Object Data Association
In addition to setting a name for an object, debugging and validation layers
may: have uses for additional binary data on a per-object basis that have no
other place in the Vulkan API.
For example, a sname:VkShaderModule could have additional debugging data
attached to it to aid in offline shader tracing.
Additional data can be attached to an object by calling
fname:vkSetDebugUtilsObjectTagEXT as defined below.
[open,refpage='vkSetDebugUtilsObjectTagEXT',desc='Attach arbitrary data to an object',type='protos']
--
include::../api/protos/vkSetDebugUtilsObjectTagEXT.txt[]
* pname:device is the device that created the object.
* pname:pTagInfo is a pointer to an instance of the
slink:VkDebugUtilsObjectTagInfoEXT structure specifying the parameters
of the tag to attach to the object.
include::../validity/protos/vkSetDebugUtilsObjectTagEXT.txt[]
--
[open,refpage='VkDebugUtilsObjectTagInfoEXT',desc='Specify parameters of a tag to attach to an object',type='structs']
--
The sname:VkDebugUtilsObjectTagInfoEXT structure is defined as:
include::../api/structs/VkDebugUtilsObjectTagInfoEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:objectType is a elink:VkObjectType specifying the type of the
object to be named.
* pname:objectHandle is the object to be tagged.
* pname:tagName is a numerical identifier of the tag.
* pname:tagSize is the number of bytes of data to attach to the object.
* pname:pTag is an array of pname:tagSize bytes containing the data to be
associated with the object.
The pname:tagName parameter gives a name or identifier to the type of data
being tagged.
This can be used by debugging layers to easily filter for only data that can
be used by that implementation.
.Valid Usage
****
* [[VUID-VkDebugUtilsObjectTagInfoEXT-objectType-01908]]
pname:objectType must: not be ename:VK_OBJECT_TYPE_UNKNOWN
* [[VUID-VkDebugUtilsObjectTagInfoEXT-objectHandle-01910]]
pname:objectHandle must: be a valid Vulkan handle of the type associated
with pname:objectType as defined in the <<debugging-object-types,
VkObjectType and Vulkan Handle Relationship>> table
****
include::../validity/structs/VkDebugUtilsObjectTagInfoEXT.txt[]
--
[[debugging-queue-labels]]
=== Queue Labels
All Vulkan work must be submitted using queues.
It is possible for an application to use multiple queues, each containing
multiple command buffers, when performing work.
It can be useful to identify which queue, or even where in a queue,
something has occurred.
To begin identifying a region using a debug label inside a queue, you may
use the flink:vkQueueBeginDebugUtilsLabelEXT command.
Then, when the region of interest has passed, you may end the label region
using flink:vkQueueEndDebugUtilsLabelEXT.
Additionally, a single debug label may be inserted at any time using
flink:vkQueueInsertDebugUtilsLabelEXT.
[open,refpage='vkQueueBeginDebugUtilsLabelEXT',desc='Open a queue debug label region',type='protos']
--
A queue debug label region is opened by calling:
include::../api/protos/vkQueueBeginDebugUtilsLabelEXT.txt[]
* pname:queue is the queue in which to start a debug label region.
* pname:pLabelInfo is a pointer to an instance of the
slink:VkDebugUtilsLabelEXT structure specifying the parameters of the
label region to open.
include::../validity/protos/vkQueueBeginDebugUtilsLabelEXT.txt[]
--
[open,refpage='VkDebugUtilsLabelEXT',desc='Specify parameters of a label region',type='structs']
--
The sname:VkDebugUtilsLabelEXT structure is defined as:
include::../api/structs/VkDebugUtilsLabelEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:pLabelName is a pointer to a null-terminated UTF-8 string that
contains the name of the label.
* pname:color is an optional RGBA color value that can be associated with
the label.
A particular implementation may: choose to ignore this color value.
The values contain RGBA values in order, in the range 0.0 to 1.0.
If all elements in pname:color are set to 0.0 then it is ignored.
include::../validity/structs/VkDebugUtilsLabelEXT.txt[]
--
[open,refpage='vkQueueEndDebugUtilsLabelEXT',desc='Close a queue debug label region',type='protos']
--
A queue debug label region is closed by calling:
include::../api/protos/vkQueueEndDebugUtilsLabelEXT.txt[]
* pname:queue is the queue in which a debug label region should be closed.
The calls to flink:vkQueueBeginDebugUtilsLabelEXT and
flink:vkQueueEndDebugUtilsLabelEXT must: be matched and balanced.
.Valid Usage
****
* [[VUID-vkQueueEndDebugUtilsLabelEXT-None-01911]]
There must: be an outstanding fname:vkQueueBeginDebugUtilsLabelEXT
command prior to the fname:vkQueueEndDebugUtilsLabelEXT on the queue
****
include::../validity/protos/vkQueueEndDebugUtilsLabelEXT.txt[]
--
[open,refpage='vkQueueInsertDebugUtilsLabelEXT',desc='Insert a label into a queue',type='protos']
--
A single label can be inserted into a queue by calling:
include::../api/protos/vkQueueInsertDebugUtilsLabelEXT.txt[]
* pname:queue is the queue into which a debug label will be inserted.
* pname:pLabelInfo is a pointer to an instance of the
slink:VkDebugUtilsLabelEXT structure specifying the parameters of the
label to insert.
include::../validity/protos/vkQueueInsertDebugUtilsLabelEXT.txt[]
--
[[debugging-command-buffer-labels]]
=== Command Buffer Labels
Typical Vulkan applications will submit many command buffers in each frame,
with each command buffer containing a large number of individual commands.
Being able to logically annotate regions of command buffers that belong
together as well as hierarchically subdivide the frame is important to a
developer's ability to navigate the commands viewed holistically.
To identify the beginning of a debug label region in a command buffer,
flink:vkCmdBeginDebugUtilsLabelEXT can: be used as defined below.
To indicate the end of a debug label region in a command buffer,
flink:vkCmdEndDebugUtilsLabelEXT can: be used.
To insert a single command buffer debug label inside of a command buffer,
flink:vkCmdInsertDebugUtilsLabelEXT can: be used as defined below.
[open,refpage='vkCmdBeginDebugUtilsLabelEXT',desc='Open a command buffer debug label region',type='protos']
--
A command buffer debug label region can be opened by calling:
include::../api/protos/vkCmdBeginDebugUtilsLabelEXT.txt[]
* pname:commandBuffer is the command buffer into which the command is
recorded.
* pname:pLabelInfo is a pointer to an instance of the
slink:VkDebugUtilsLabelEXT structure specifying the parameters of the
label region to open.
include::../validity/protos/vkCmdBeginDebugUtilsLabelEXT.txt[]
--
[open,refpage='vkCmdEndDebugUtilsLabelEXT',desc='Close a command buffer label region',type='protos']
--
A command buffer label region can be closed by calling:
include::../api/protos/vkCmdEndDebugUtilsLabelEXT.txt[]
* pname:commandBuffer is the command buffer into which the command is
recorded.
An application may: open a debug label region in one command buffer and
close it in another, or otherwise split debug label regions across multiple
command buffers or multiple queue submissions.
When viewed from the linear series of submissions to a single queue, the
calls to flink:vkCmdBeginDebugUtilsLabelEXT and
flink:vkCmdEndDebugUtilsLabelEXT must: be matched and balanced.
.Valid Usage
****
* [[VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01912]]
There must: be an outstanding fname:vkCmdBeginDebugUtilsLabelEXT command
prior to the fname:vkCmdEndDebugUtilsLabelEXT on the queue that
pname:commandBuffer is submitted to
* [[VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01913]]
If pname:commandBuffer is a secondary command buffer, there must: be an
outstanding fname:vkCmdBeginDebugUtilsLabelEXT command recorded to
pname:commandBuffer that has not previously been ended by a call to
fname:vkCmdEndDebugUtilsLabelEXT.
****
include::../validity/protos/vkCmdEndDebugUtilsLabelEXT.txt[]
--
[open,refpage='vkCmdInsertDebugUtilsLabelEXT',desc='Insert a label into a command buffer',type='protos']
--
A single debug label can be inserted into a command buffer by calling:
include::../api/protos/vkCmdInsertDebugUtilsLabelEXT.txt[]
* pname:commandBuffer is the command buffer into which the command is
recorded.
* pname:pInfo is a pointer to an instance of the
slink:VkDebugUtilsLabelEXT structure specifying the parameters of the
label to insert.
include::../validity/protos/vkCmdInsertDebugUtilsLabelEXT.txt[]
--
[[debugging-debug-messengers]]
=== Debug Messengers
Vulkan allows an application to register multiple callbacks with any Vulkan
component wishing to report debug information.
Some callbacks may log the information to a file, others may cause a debug
break point or other application defined behavior.
A primary producer of callback messages are the validation layers.
An application can: register callbacks even when no validation layers are
enabled, but they will only be called for the Vulkan loader and, if
implemented, other layer and driver events.
[open,refpage='VkDebugUtilsMessengerEXT',desc='Opaque handle to a debug messenger object',type='handles']
--
A sname:VkDebugUtilsMessengerEXT is a messenger object which handles passing
along debug messages to a provided debug callback.
include::../api/handles/VkDebugUtilsMessengerEXT.txt[]
The debug messenger will provide detailed feedback on the application's use
of Vulkan when events of interest occur.
When an event of interest does occur, the debug messenger will submit a
debug message to the debug callback that was provided during its creation.
Additionally, the debug messenger is responsible with filtering out debug
messages that the callback is not interested in and will only provide
desired debug messages.
--
[open,refpage='vkCreateDebugUtilsMessengerEXT',desc='Create a debug messenger object',type='protos']
--
A debug messenger triggers a debug callback with a debug message when an
event of interest occurs.
To create a debug messenger which will trigger a debug callback, call:
include::../api/protos/vkCreateDebugUtilsMessengerEXT.txt[]
* pname:instance the instance the messenger will be used with.
* pname:pCreateInfo points to a slink:VkDebugUtilsMessengerCreateInfoEXT
structure which contains the callback pointer as well as defines the
conditions under which this messenger will trigger the callback.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
* pname:pMessenger is a pointer to record the
sname:VkDebugUtilsMessengerEXT object created.
include::../validity/protos/vkCreateDebugUtilsMessengerEXT.txt[]
The application must: ensure that flink:vkCreateDebugUtilsMessengerEXT is
not executed in parallel with any Vulkan command that is also called with
pname:instance or child of pname:instance as the dispatchable argument.
--
[open,refpage='VkDebugUtilsMessengerCreateInfoEXT',desc='Structure specifying parameters of a newly created debug messenger',type='structs']
--
The definition of sname:VkDebugUtilsMessengerCreateInfoEXT is:
include::../api/structs/VkDebugUtilsMessengerCreateInfoEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:flags is 0 and reserved for future use.
* pname:messageSeverity is a bitmask of
elink:VkDebugUtilsMessageSeverityFlagBitsEXT specifying which severity
of event(s) will cause this callback to be called.
* pname:messageType is a bitmask of
elink:VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of
event(s) will cause this callback to be called.
* pname:pfnUserCallback is the application callback function to call.
* pname:pUserData is user data to be passed to the callback.
For each sname:VkDebugUtilsMessengerEXT that is created the
sname:VkDebugUtilsMessengerCreateInfoEXT::pname:messageSeverity and
sname:VkDebugUtilsMessengerCreateInfoEXT::pname:messageType determine when
that sname:VkDebugUtilsMessengerCreateInfoEXT::pname:pfnUserCallback is
called.
The process to determine if the user's pname:pfnUserCallback is triggered
when an event occurs is as follows:
. The implementation will perform a bitwise AND of the event's
elink:VkDebugUtilsMessageSeverityFlagBitsEXT with the
pname:messageSeverity provided during creation of the
slink:VkDebugUtilsMessengerEXT object.
.. If the value is 0, the message is skipped.
. The implementation will perform bitwise AND of the event's
elink:VkDebugUtilsMessageTypeFlagBitsEXT with the pname:messageType
provided during the creation of the slink:VkDebugUtilsMessengerEXT
object.
.. If the value is 0, the message is skipped.
. The callback will trigger a debug message for the current event
The callback will come directly from the component that detected the event,
unless some other layer intercepts the calls for its own purposes (filter
them in a different way, log to a system error log, etc.).
An application can: receive multiple callbacks if multiple
sname:VkDebugUtilsMessengerEXT objects are created.
A callback will always be executed in the same thread as the originating
Vulkan call.
A callback can: be called from multiple threads simultaneously (if the
application is making Vulkan calls from multiple threads).
.Valid Usage
****
* [[VUID-VkDebugUtilsMessengerCreateInfoEXT-pfnUserCallback-01914]]
pname:pfnUserCallback must: be a valid
tlink:PFN_vkDebugUtilsMessengerCallbackEXT
****
include::../validity/structs/VkDebugUtilsMessengerCreateInfoEXT.txt[]
--
[open,refpage='VkDebugUtilsMessageSeverityFlagBitsEXT',desc='Bitmask specifying which severities of events cause a debug messenger callback',type='enums']
--
Bits which can: be set in
slink:VkDebugUtilsMessengerCreateInfoEXT::pname:messageSeverity, specifying
event severities which cause a debug messenger to call the callback, are:
include::../api/enums/VkDebugUtilsMessageSeverityFlagBitsEXT.txt[]
* ename:VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT specifies the most
verbose output indicating all diagnostic messages from the Vulkan
loader, layers, and drivers should be captured.
* ename:VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT specifies an
informational message such as resource details that may be handy when
debugging an application.
* ename:VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT specifies use of
Vulkan that may: expose an app bug.
Such cases may not be immediately harmful, such as a fragment shader
outputting to a location with no attachment.
Other cases may: point to behavior that is almost certainly bad when
unintended such as using an image whose memory has not been filled.
In general if you see a warning but you know that the behavior is
intended/desired, then simply ignore the warning.
* ename:VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT specifies that the
application has violated a valid usage condition of the specification.
--
[NOTE]
.Note
====
The values of elink:VkDebugUtilsMessageSeverityFlagBitsEXT are sorted based
on severity.
The higher the flag value, the more severe the message.
This allows for simple boolean operation comparisons when looking at
elink:VkDebugUtilsMessageSeverityFlagBitsEXT values.
For example:
[source,c++]
----------------------------------------
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
// Do something for warnings and errors
}
----------------------------------------
In addition, space has been left between the enums to allow for later
addition of new severities in between the existing values.
====
[open,refpage='VkDebugUtilsMessageSeverityFlagsEXT',desc='Bitmask of VkDebugUtilsMessageSeverityFlagBitsEXT',type='flags']
--
include::../api/flags/VkDebugUtilsMessageSeverityFlagsEXT.txt[]
tname:VkDebugUtilsMessageSeverityFlagsEXT is a bitmask type for setting a
mask of zero or more elink:VkDebugUtilsMessageSeverityFlagBitsEXT.
--
[open,refpage='VkDebugUtilsMessageTypeFlagBitsEXT',desc='Bitmask specifying which types of events cause a debug messenger callback',type='enums']
--
Bits which can: be set in
slink:VkDebugUtilsMessengerCreateInfoEXT::pname:messageType, specifying
event types which cause a debug messenger to call the callback, are:
include::../api/enums/VkDebugUtilsMessageTypeFlagBitsEXT.txt[]
* ename:VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT specifies that some
general event has occurred.
This is typically a non-specification, non-performance event.
* ename:VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT specifies that
something has occurred during validation against the Vulkan
specification that may indicate invalid behavior.
* ename:VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT specifies a
potentially non-optimal use of Vulkan, e.g. using
flink:vkCmdClearColorImage when setting
slink:VkAttachmentDescription::pname:loadOp to
ename:VK_ATTACHMENT_LOAD_OP_CLEAR would have worked.
--
[open,refpage='VkDebugUtilsMessageTypeFlagsEXT',desc='Bitmask of VkDebugUtilsMessageTypeFlagBitsEXT',type='flags']
--
include::../api/flags/VkDebugUtilsMessageTypeFlagsEXT.txt[]
tname:VkDebugUtilsMessageTypeFlagsEXT is a bitmask type for setting a mask
of zero or more elink:VkDebugUtilsMessageTypeFlagBitsEXT.
--
[open,refpage='PFN_vkDebugUtilsMessengerCallbackEXT',desc='Application-defined debug messenger callback function',type='funcpointers']
--
The prototype for the
slink:VkDebugUtilsMessengerCreateInfoEXT::pname:pfnUserCallback function
implemented by the application is:
include::../api/funcpointers/PFN_vkDebugUtilsMessengerCallbackEXT.txt[]
* pname:messageSeverity specifies the
elink:VkDebugUtilsMessageSeverityFlagBitsEXT that triggered this
callback.
* pname:messageTypes is a bitmask of
elink:VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of
event(s) triggered this callback.
* pname:pCallbackData contains all the callback related data in the
slink:VkDebugUtilsMessengerCallbackDataEXT structure.
* pname:pUserData is the user data provided when the
slink:VkDebugUtilsMessengerEXT was created.
The callback must: not call flink:vkDestroyDebugUtilsMessengerEXT.
The callback returns a basetype:VkBool32, which is interpreted in a
layer-specified manner.
The application should: always return ename:VK_FALSE.
The ename:VK_TRUE value is reserved for use in layer development.
--
[open,refpage='VkDebugUtilsMessengerCallbackDataEXT',desc='Structure specifying parameters returned to the callback',type='structs']
--
The definition of sname:VkDebugUtilsMessengerCallbackDataEXT is:
include::../api/structs/VkDebugUtilsMessengerCallbackDataEXT.txt[]
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:flags is 0 and reserved for future use.
* pname:pMessageIdName is a null-terminated string that identifies the
particular message ID that is associated with the provided message.
If the message corresponds to a validation layer message, then this
string may contain the portion of the Vulkan specification that is
believed to have been violated.
* pname:messageIdNumber is the ID number of the triggering message.
If the message corresponds to a validation layer message, then this
number is related to the internal number associated with the message
being triggered.
* pname:pMessage is a null-terminated string detailing the trigger
conditions.
* pname:queueLabelCount is a count of items contained in the
pname:pQueueLabels array.
* pname:pQueueLabels is NULL or a pointer to an array of
slink:VkDebugUtilsLabelEXT active in the current sname:VkQueue at the
time the callback was triggered.
Refer to <<debugging-queue-labels,Queue Labels>> for more information.
* pname:cmdBufLabelCount is a count of items contained in the
pname:pCmdBufLabels array.
* pname:pCmdBufLabels is NULL or a pointer to an array of
slink:VkDebugUtilsLabelEXT active in the current sname:VkCommandBuffer
at the time the callback was triggered.
Refer to <<debugging-command-buffer-labels, Command Buffer Labels>> for
more information.
* pname:objectCount is a count of items contained in the pname:pObjects
array.
* pname:pObjects is a pointer to an array of
slink:VkDebugUtilsObjectNameInfoEXT objects related to the detected
issue.
The array is roughly in order or importance, but the 0th element is
always guaranteed to be the most important object for this message.
[NOTE]
.Note
====
This structure should only be considered valid during the lifetime of the
triggered callback.
====
Since adding queue and command buffer labels behaves like pushing and
popping onto a stack, the order of both pname:pQueueLabels and
pname:pCmdBufLabels is based on the order the labels were defined.
The result is that the first label in either pname:pQueueLabels or
pname:pCmdBufLabels will be the first defined (and therefore the oldest)
while the last label in each list will be the most recent.
[NOTE]
.Note
====
pname:pQueueLabels will only be non-NULL if one of the objects in
pname:pObjects can be related directly to a defined sname:VkQueue which has
had one or more labels associated with it.
Likewise, pname:pCmdBufLabels will only be non-NULL if one of the objects in
pname:pObjects can be related directly to a defined sname:VkCommandBuffer
which has had one or more labels associated with it.
Additionally, while command buffer labels allow for beginning and ending
across different command buffers, the debug messaging framework cannot:
guarantee that labels in pname:pCmdBufLables will contain those defined
outside of the associated command buffer.
This is partially due to the fact that the association of one command buffer
with another may not have been defined at the time the debug message is
triggered.
====
include::../validity/structs/VkDebugUtilsMessengerCallbackDataEXT.txt[]
--
[open,refpage='vkSubmitDebugUtilsMessageEXT',desc='Inject a message into a debug stream',type='protos']
--
There may be times that a user wishes to intentionally submit a debug
message.
To do this, call:
include::../api/protos/vkSubmitDebugUtilsMessageEXT.txt[]
* pname:instance is the debug stream's slink:VkInstance.
* pname:messageSeverity is the
elink:VkDebugUtilsMessageSeverityFlagBitsEXT severity of this
event/message.
* pname:messageTypes is a bitmask of
elink:VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of
event(s) to identify with this message.
* pname:pCallbackData contains all the callback related data in the
slink:VkDebugUtilsMessengerCallbackDataEXT structure.
The call will propagate through the layers and generate callback(s) as
indicated by the message's flags.
The parameters are passed on to the callback in addition to the
pname:pUserData value that was defined at the time the messenger was
registered.
.Valid Usage
****
* [[VUID-vkSubmitDebugUtilsMessageEXT-objectType-02591]]
pname:objectType member of each element of
pname:pCallbackData\->pname:pObjects must: not be
ename:VK_OBJECT_TYPE_UNKNOWN
****
include::../validity/protos/vkSubmitDebugUtilsMessageEXT.txt[]
--
[open,refpage='vkDestroyDebugUtilsMessengerEXT',desc='Destroy a debug messenger object',type='protos']
--
To destroy a sname:VkDebugUtilsMessengerEXT object, call:
include::../api/protos/vkDestroyDebugUtilsMessengerEXT.txt[]
* pname:instance the instance where the callback was created.
* pname:messenger the slink:VkDebugUtilsMessengerEXT object to destroy.
pname:messenger is an externally synchronized object and must: not be
used on more than one thread at a time.
This means that fname:vkDestroyDebugUtilsMessengerEXT must: not be
called when a callback is active.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
.Valid Usage
****
* [[VUID-vkDestroyDebugUtilsMessengerEXT-messenger-01915]]
If sname:VkAllocationCallbacks were provided when pname:messenger was
created, a compatible set of callbacks must: be provided here
* [[VUID-vkDestroyDebugUtilsMessengerEXT-messenger-01916]]
If no sname:VkAllocationCallbacks were provided when pname:messenger was
created, pname:pAllocator must: be `NULL`
****
include::../validity/protos/vkDestroyDebugUtilsMessengerEXT.txt[]
The application must: ensure that flink:vkDestroyDebugUtilsMessengerEXT is
not executed in parallel with any Vulkan command that is also called with
pname:instance or child of pname:instance as the dispatchable argument.
--