35e7bee5f0
* Update release number to 102. Public Issues: * Simplify flink:vkGetImageMemoryRequirements constraint for ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT (public pull request 817). * Fix typo in markup of the <<textures-texel-coordinate-systems-diagrams, Texel Coordinate Systems, Corner Sampling>> image that was generating complaints from chunked HTML output generation (public pull request 928). Internal Issues: * Split the old <<features, Features>> chapter into four chapters: <<features, Features>>, <<limits, Limits>>, <<formats, Formats>>, and <<capabilities, Capabilities>>, with minor edits to the introductory paragraph of each chapter. Anchor names in these chapters were changed, with corresponding effects to xrefs to these anchors elsewhere in spec markup . The purpose is to make the chunked HTML spec output load faster on what was previously a single, gigantic chapter (internal issue 1554). * Add ename:VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV, to the supported pipeline stages for ename:VK_ACCESS_UNIFORM_READ, ename:VK_ACCESS_SHADER_READ, and ename:VK_ACCESS_SHADER_WRITE in the <<synchronization-access-types-supported>> table. * Correct legal name of Google, LLC in vk.xml \<tags> section and a copyright statement. * Clarify that Vulkan treats the Android code:AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM format as RGBA, and the application is responsible for forcing the X/A component to be read as 1.0, in the <<memory-external-android-hardware-buffer-formats>> table. * Clarify the vertex order of various primitive topologies, and define the order of transform feedback vertex capture based on that. This involves a lot of refactoring and cleanup in the <<drawing-primitive-topologies, Primitive Topologies>>, <<geometry-input, Geometry Shader Input Primitives>> sections, and <<vertexpostproc-transform-feedback Transform Feedback>> sections, and numerous places in the <<tessellation>> chapter, New Extensions: * `VK_EXT_metal_surface` * `VK_EXT_ycbcr_image_arrays` (internal issue 1361). * `VK_NVX_image_view_handle` |
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README.adoc | ||
accelstruct.svg | ||
base_image_sample_grid.svg | ||
chromasamples_420_xcosited_ycosited.svg | ||
chromasamples_420_xcosited_ymidpoint.svg | ||
chromasamples_420_xmidpoint_ycosited.svg | ||
chromasamples_420_xmidpoint_ymidpoint.svg | ||
chromasamples_422_cosited.svg | ||
chromasamples_422_midpoint.svg | ||
commandbuffer_lifecycle.svg | ||
fragment_mask.svg | ||
innerquad.svg | ||
innertri.svg | ||
non_strict_lines.svg | ||
pipeline.svg | ||
pipelinemesh.svg | ||
primitive_topology_key_adjacency_edge.svg | ||
primitive_topology_key_edge.svg | ||
primitive_topology_key_provoking_vertex.svg | ||
primitive_topology_key_vertex.svg | ||
primitive_topology_key_vertex_number.svg | ||
primitive_topology_key_winding_order.svg | ||
primitive_topology_line_list.svg | ||
primitive_topology_line_list_with_adjacency.svg | ||
primitive_topology_line_strip.svg | ||
primitive_topology_line_strip_with_adjacency.svg | ||
primitive_topology_point_list.svg | ||
primitive_topology_triangle_fan.svg | ||
primitive_topology_triangle_list.svg | ||
primitive_topology_triangle_list_with_adjacency.svg | ||
primitive_topology_triangle_strip.svg | ||
primitive_topology_triangle_strip_with_adjacency.svg | ||
raypipe.svg | ||
sample_count_1.svg | ||
sample_count_2.svg | ||
sample_count_4.svg | ||
sample_count_8.svg | ||
sample_count_16.svg | ||
sparseimage.svg | ||
sparseimage_alignedmipsize.svg | ||
sparseimage_alignedmipsize_singlemiptail.svg | ||
sparseimage_multiaspect.svg | ||
sparseimage_singlemiptail.svg | ||
tessparam.svg | ||
tessparamUL.svg | ||
vulkantexture0-corner-alternative-a-ll.svg | ||
vulkantexture0-ll.svg | ||
vulkantexture0.svg | ||
vulkantexture1-ll.svg | ||
vulkantexture1.svg | ||
vulkantexture2-ll.svg | ||
vulkantexture2.svg |
README.adoc
= Diagrams Diagrams in this folder have been created with Inkscape, using a restricted color palette (white, black, 50% gray and pure red), one choice of dotted vs. solid lines, and only two text sizes (10 and 12) using the generic "sans serif" font family. Size 10 fonts should only be used for incidental text for labelling in the middle of the diagram as an identifying mark (e.g. an example sample point); prefer size 12 fonts wherever possible. Smaller sizes are unreadable at default zoom, and larger sizes stick out and are jarring within the context of the specification. All diagrams are sized 1:1 so that no additional rescaling is required in the Specification, which would affect the font sizes. If adding any new diagrams, please try to maintain consistency with the rest of these diagrams in order to aid consistency and readability of the Vulkan specification. Inkscape does not need to be used, but is recommended as a powerful free tool for generating vector diagrams, and is known to generate diagrams compatible with the rest of the Vulkan toolchain. If using other tools, please ensure that the diagram renders correctly in popular browsers and in the PDF generation path for the specification. == UTF-8 Characters At the moment, the PDF conversion path only supports the Windows-1252 character set, as we are currently using the standard fonts built into every PDF viewer - such that we don't have to embed a different font. Unfortunately these only support Windows-1252, which is a highly limited character set. As such, characters not in that set will not display properly when present in an SVG, and will fire a warning when building the PDF. Luckily, Inkscape has an "Object to path" function built in, which will convert text to a raw path, allowing these characters to be supported. Please ensure that you build the PDF before submitting any new images, particularly with non-standard characters, in order to catch such errors.