Vulkan-Docs/appendices/VK_EXT_post_depth_coverage.txt
Jon Leech f1a7c4b4f3 Change log for January 13, 2019 Vulkan 1.1.98 spec update:
* Update release number to 98.

Public Issues:

  * Fix missing markup in flink:vkDestroyPipelineLayout valid usage
    statement (pull request 882).
  * Add missing contributors for `<<VK_EXT_buffer_device_address>>` (public
    pull request 891).

Internal Issues:

  * Detect nested bullet points in valid usage blocks and warn about them
    during VUID assignment (internal issue 1382).
  * Update the style guide to document the process for reserving new bits in
    bitmask types (internal issue 1411).
  * Clarify for slink:VkApplicationInfo::pname:apiVersion and in the
    <<fundamentals-validusage-versions, Valid Usage for Newer Core
    Versions>> section when it is valid for an application to use a certain
    version of Vulkan API functionality (for an instance and for a
    device/physical device); and when the validation layers must generate an
    error (internal issue 1412).
  * Add optional <<memory-model-availability-visibility, transitive
    availability/visibility operations to the memory model, including a new
    pname:vulkanMemoryModelAvailabilityVisibilityChains feature for
    slink:VkPhysicalDeviceVulkanMemoryModelFeaturesKHR (internal issue
    1460).
  * Add the code:StorageBuffer storage class to those in the
    <<interfaces-resources-descset, Descriptor Set Interface>> (internal
    issue 1480).
  * Add missing `returnedonly` tags for a number of returned extension
    structures that can be passed in pname:pNext chains (internal issue
    1515).
  * Clean up and rearrange some spec language for
    slink:VkRenderPassCreateInfo and slink:VkAttachmentReference.txt
    (internal issue 1522).
  * Correctly round the code:OpVectorTimesScalar and
    code:OpMatrixTimesScalar SPIR-V operations in the <<Precision of core
    SPIR-V Instructions>> table (internal merge request 2996).
  * Work around cases in flink:vkCmdBeginTransformFeedbackEXT,
    flink:vkCmdEndTransformFeedbackEXT, and
    slink:VkPipelineCoverageModulationStateCreateInfoNV where an array
    parameter is `optional` but the length is not in `vk.xml`. This is an
    interim fix using `noautovalidity` + handcoded VU replacing those that
    should be autogenerated (internal issue 2944 and
    https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/480).
  * Remove redundant capability validation of the code:float16 and code:int8
    SPIR-V capabilities from the <<spirvenv-capabilities, Capabilities>>
    section, since they are already covered in the preceding table.
  * Update check_spec_links script, including validation for reference page
    open blocks. Fix errors identified by the script.
2019-01-13 05:53:27 -08:00

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include::meta/VK_EXT_post_depth_coverage.txt[]
*Last Modified Date*::
2017-07-17
*Interactions and External Dependencies*::
- This extension requires the
https://www.khronos.org/registry/spir-v/extensions/KHR/SPV_KHR_post_depth_coverage.html[`SPV_KHR_post_depth_coverage`]
SPIR-V extension.
- This extension requires
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_post_depth_coverage.txt[`GL_ARB_post_depth_coverage`]
or
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_post_depth_coverage.txt[`GL_EXT_post_depth_coverage`]
for GLSL-based source languages.
*Contributors*::
- Jeff Bolz, NVIDIA
This extension adds support for the following SPIR-V extension in Vulkan:
* `SPV_KHR_post_depth_coverage`
which allows the fragment shader to control whether values in the
code:SampleMask built-in input variable reflect the coverage after the
<<fragops-early,early per-fragment>> depth and stencil tests are applied.
This extension adds a new code:PostDepthCoverage execution mode under the
code:SampleMaskPostDepthCoverage capability.
When this mode is specified along with code:EarlyFragmentTests, the value of
an input variable decorated with the
<<interfaces-builtin-variables-samplemask, code:SampleMask>> built-in
reflects the coverage after the <<shaders-fragment-earlytest, early fragment
tests>> are applied.
Otherwise, it reflects the coverage before the depth and stencil tests.
When using GLSL source-based shading languages, the code:post_depth_coverage
layout qualifier from GL_ARB_post_depth_coverage or
GL_EXT_post_depth_coverage maps to the code:PostDepthCoverage execution
mode.
=== New Object Types
None.
=== New Enum Constants
None.
=== New Enums
None.
=== New Structures
None.
=== New Functions
None.
=== New Built-In Variables
None.
=== New Variable Decoration
None.
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-postdepthcoverage,SampleMaskPostDepthCoverage>>
=== Issues
None yet.
=== Version History
* Revision 1, 2017-07-17 (Daniel Koch)
- Internal revisions