Vulkan-Docs/doc/specs/vulkan/appendices/VK_EXT_post_depth_coverage.txt
Jon Leech c8c0862dee Change log for August 1, 2017 Vulkan 1.0.57 spec update:
* Bump API patch number and header version number to 57 for this update.

Github Issues:

  * Fix error in description of ename:VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK
    block size (public issue 342).
  * Update documentation of ename:VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT
    to explicitly mention both graphics and compute pipelines (public issue
    525).

Internal Issues:

  * Document that
    slink:VkPhysicalDeviceLimits::pname:framebufferColorSampleCounts does
    not cover integer formats (internal issue 550).
  * Add a note under slink:VkImageViewCreateInfo describing how values meant
    for one format can be sanitized when used via another format (internal
    issue 927).
  * Add valid usage statements to ftext:vkCmd* documenting that image
    subresources used as attachments must not be accessed as non-attachments
    in a render pass (internal issue 929).
  * Remove obsolete 'validextensionstructs' attribute from +vk.xml+, the XML
    schema, and the schema documentation (internal issue 946).

New Extensions:

  * `VK_AMD_mixed_attachment_samples`
  * `VK_EXT_post_depth_coverage`
  * `VK_KHR_relaxed_block_layout`
  * `VK_NV_depth_range_unrestricted`
2017-07-31 17:22:11 -07:00

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[[VK_EXT_post_depth_coverage]]
== VK_EXT_post_depth_coverage
*Name String*::
VK_EXT_post_depth_coverage
*Extension Type*::
Device extension
*Registered Extension Number*::
156
*Status*::
Complete
*Last Modified Data*::
2017-07-17
*Revision*::
1
*Dependencies*::
- This extension is written against version 1.0 of the Vulkan API.
- This extension requires Vulkan 1.0.
- This extension requires the
https://www.khronos.org/registry/spir-v/extensions/KHR/SPV_KHR_post_depth_coverage.html[+SPV_KHR_post_depth_coverage+]
SPIR-V extension.
- This extension requires
https://www.opengl.org/registry/specs/ARB/post_depth_coverage.txt[+GL_ARB_post_depth_coverage+]
or
https://www.opengl.org/registry/specs/EXT/post_depth_coverage.txt[+GL_EXT_post_depth_coverage+]
for GLSL-based source languages.
*Contributors*::
- Jeff Bolz, NVIDIA
*Contact*::
- Daniel Koch (dkoch 'at' nvidia.com)
This extension adds support for the following SPIR-V extension in Vulkan:
* SPV_KHR_post_depth_coverage
which allows the fragment shader to control whether values in the
code:SampleMask built-in input variable reflect the coverage after the
<<fragops-early,early per-fragment>> depth and stencil tests are applied.
This extension adds a new code:PostDepthCoverage execution mode under the
code:SampleMaskPostDepthCoverage capability.
When this mode is specified along with code:EarlyFragmentTests, the value of
an input variable decorated with the
<<interfaces-builtin-variables-samplemask, code:SampleMask>> built-in
reflects the coverage after the <<shaders-fragment-earlytest, early fragment
tests>> are applied.
Otherwise, it reflects the coverage before the depth and stencil tests.
When using GLSL source-based shading languages, the code:post_depth_coverage
layout qualifier from GL_ARB_post_depth_coverage or
GL_EXT_post_depth_coverage maps to the code:PostDepthCoverage execution
mode.
=== New Object Types
None.
=== New Enum Constants
None.
=== New Enums
None.
=== New Structures
None.
=== New Functions
None.
=== New Built-In Variables
None.
=== New Variable Decoration
None.
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-postdepthcoverage,SampleMaskPostDepthCoverage>>
=== Issues
None yet.
=== Version History
* Revision 1, 2017-07-17 (Daniel Koch)
- Internal revisions