Vulkan-Docs/appendices/VK_EXT_fragment_density_map.txt
Jon Leech 22a5a1459f Change log for October 6, 2019 Vulkan 1.1.124 spec update:
* Update release number to 124.

Github Issues:

  * Fix Makefile SPECREMARK macro to work when not building in a git tree
    (public issue 992).
  * Ignore pname:aspectMask for unused attachments in
    slink:VkSubpassDescription2KHR valid usage statements (public pull
    request 1028).
  * Minor markup / spelling fixes (public pull requests 1035, 1045).

Internal Issues:

  * Fix markup in Valid Usage statement for slink:VkCreateFramebuffer
    (internal issue 1823).
  * Add a new <<synchronization-signal-operation-order, _signal operation
    order_>> section to the synchronization chapter which describes in
    detail the ordering guarantees provided by the API between fence and
    semaphore signal operations (internal merge request 3368).
  * Move generated `appendix/meta/` files into the Makefile GENERATED
    directory (internal merge request 3381).

New Extensions

  * `<<VK_KHR_shader_clock>>`
  * `<<VK_KHR_timeline_semaphore>>`
2019-10-06 12:42:12 -07:00

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include::{generated}/meta/VK_EXT_fragment_density_map.txt[]
*Last Modified Date*::
2018-09-25
*Interactions and External Dependencies*::
- This extension requires the
{spirv}/EXT/SPV_EXT_fragment_invocation_density.html[`SPV_EXT_fragment_invocation_density`]
SPIR-V extension.
*Contributors*::
- Matthew Netsch, Qualcomm Technologies, Inc.
- Robert VanReenen, Qualcomm Technologies, Inc.
- Jonathan Wicks, Qualcomm Technologies, Inc.
- Tate Hornbeck, Qualcomm Technologies, Inc.
- Sam Holmes, Qualcomm Technologies, Inc.
- Jeff Leger, Qualcomm Technologies, Inc.
- Jan-Harald Fredriksen, ARM
- Jeff Bolz, NVIDIA
- Pat Brown, NVIDIA
- Daniel Rakos, AMD
- Piers Daniell, NVIDIA
This extension allows an application to specify areas of the render target
where the fragment shader may be invoked fewer times.
These fragments are broadcasted out to multiple pixels to cover the render
target.
The primary use of this extension is to reduce workloads in areas where
lower quality may not be perceived such as the distorted edges of a lens or
the periphery of a user's gaze.
=== New Object Types
None.
=== New Enum Constants
* Extending elink:VkAccessFlagBits:
** ename:VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT
* Extending elink:VkFormatFeatureFlagBits:
** ename:VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT
* Extending elink:VkImageCreateFlagBits:
** ename:VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT
* Extending elink:VkImageLayout:
** ename:VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
* Extending elink:VkImageUsageFlagBits:
** ename:VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT
* Extending elink:VkImageViewCreateFlagBits:
** ename:VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT
* Extending elink:VkPipelineStageFlagBits:
** ename:VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT
* Extending elink:VkSamplerCreateFlagBits:
** ename:VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT
** ename:VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT
** ename:VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT
=== New Enums
None.
=== New Structures
* slink:VkPhysicalDeviceFragmentDensityMapFeaturesEXT
* slink:VkPhysicalDeviceFragmentDensityMapPropertiesEXT
* slink:VkRenderPassFragmentDensityMapCreateInfoEXT
=== New Functions
None.
=== New or Modified Built-In Variables
* <<interfaces-builtin-variables-fraginvocationcount,code:FragInvocationCountEXT>>
* <<interfaces-builtin-variables-fragsize,code:FragSizeEXT>>
=== New Variable Decorations
None.
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-fragmentdensity,FragmentDensityEXT>>
=== Version History
* Revision 1, 2018-09-25 (Matthew Netsch)
- Initial version