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* Bump API patch number and header version number to 61 for this update. Github Issues: * Provide alternate length attributes (altlen=) in the XML schema, for those using length attributes to generate code instead of documentation (public issue 555). * Fix erroneous references to `latex:` being used for asciidoc math markup, rather than `latexmath:` (public pull request 556). * Add author ID to XML for Kazan software renderer (public pull request 557). Internal Issues: * Add the <<fundamentals-abi,Application Binary Interface>> section describing platform ABI requirements and recommendations, add examples of function and function pointer declarations to the <<boilerplate-platform-specific-calling-conventions, Platform-Specific Calling Conventions>> section, and remove related language that existed elsewhere in the specification (internal issue 64). * Describe where to document valid usage interactions of chained structures in the style guide, and fix one case now appearing in slink:VkBufferCreateInfo instead of the child slink:VkDedicatedAllocationBufferCreateInfoNV structure (internal issue 715). * Add example to the style guide of describing enumerated types which are empty when the spec is built without relevant extensions enabled, and apply it to existing examples for elink:VkDescriptorSetLayoutCreateFlagBits and elink:VkSubpassDescriptionFlagBits (internal issue 864). * Add a note to the <<fundamentals-validusage-enums, Valid Usage for Enumerated Types>> section that the special values suffixed with etext:_BEGIN_RANGE, etext:_END_RANGE, etext:_RANGE_SIZE and etext:_MAX_ENUM are not part of the API and should: not be used by applications (internal issue 872). * Added note to flink:vkCmdUpdateBuffers explaining the performance penalty for copies done in this way, and why the upper copy limit is what it is (internal issue 952). * Update `VK_KHX_device_group` to split some functionality into the new `VK_KHR_bind_memory2` extension, and rename that functionality (internal issue 969). * Remove *Status* fields from extension appendices, since they are by definition published and complete by the time they reach the public github repository (internal issue 973). Other Issues: * Update Data Format specification dependency to version 1.2 and change references to DF sections accordingly. * Update XML to make the pname:pAllocator parameter of flink:vkRegisterDeviceEventEXT and flink:vkRegisterDisplayEventEXT in the `VK_EXT_display_control` extension as optional. New Extensions: * `VK_KHR_bind_memory2` * `VK_KHR_image_format_list` * `VK_KHR_maintenance2` * `VK_KHR_sampler_ycbcr_conversion`
79 lines
2.0 KiB
Plaintext
79 lines
2.0 KiB
Plaintext
include::meta/VK_EXT_post_depth_coverage.txt[]
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*Last Modified Date*::
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2017-07-17
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*Interactions and External Dependencies*::
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- This extension requires the
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https://www.khronos.org/registry/spir-v/extensions/KHR/SPV_KHR_post_depth_coverage.html[+SPV_KHR_post_depth_coverage+]
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SPIR-V extension.
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- This extension requires
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https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_post_depth_coverage.txt[+GL_ARB_post_depth_coverage+]
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or
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https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_post_depth_coverage.txt[+GL_EXT_post_depth_coverage+]
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for GLSL-based source languages.
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*Contributors*::
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- Jeff Bolz, NVIDIA
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This extension adds support for the following SPIR-V extension in Vulkan:
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* +SPV_KHR_post_depth_coverage+
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which allows the fragment shader to control whether values in the
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code:SampleMask built-in input variable reflect the coverage after the
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<<fragops-early,early per-fragment>> depth and stencil tests are applied.
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This extension adds a new code:PostDepthCoverage execution mode under the
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code:SampleMaskPostDepthCoverage capability.
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When this mode is specified along with code:EarlyFragmentTests, the value of
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an input variable decorated with the
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<<interfaces-builtin-variables-samplemask, code:SampleMask>> built-in
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reflects the coverage after the <<shaders-fragment-earlytest, early fragment
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tests>> are applied.
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Otherwise, it reflects the coverage before the depth and stencil tests.
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When using GLSL source-based shading languages, the code:post_depth_coverage
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layout qualifier from GL_ARB_post_depth_coverage or
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GL_EXT_post_depth_coverage maps to the code:PostDepthCoverage execution
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mode.
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=== New Object Types
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None.
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=== New Enum Constants
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None.
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=== New Enums
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None.
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=== New Structures
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None.
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=== New Functions
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None.
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=== New Built-In Variables
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None.
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=== New Variable Decoration
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None.
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=== New SPIR-V Capabilities
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* <<spirvenv-capabilities-table-postdepthcoverage,SampleMaskPostDepthCoverage>>
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=== Issues
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None yet.
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=== Version History
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* Revision 1, 2017-07-17 (Daniel Koch)
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- Internal revisions
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