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* Update release number to 102. Public Issues: * Simplify flink:vkGetImageMemoryRequirements constraint for ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT (public pull request 817). * Fix typo in markup of the <<textures-texel-coordinate-systems-diagrams, Texel Coordinate Systems, Corner Sampling>> image that was generating complaints from chunked HTML output generation (public pull request 928). Internal Issues: * Split the old <<features, Features>> chapter into four chapters: <<features, Features>>, <<limits, Limits>>, <<formats, Formats>>, and <<capabilities, Capabilities>>, with minor edits to the introductory paragraph of each chapter. Anchor names in these chapters were changed, with corresponding effects to xrefs to these anchors elsewhere in spec markup . The purpose is to make the chunked HTML spec output load faster on what was previously a single, gigantic chapter (internal issue 1554). * Add ename:VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV, to the supported pipeline stages for ename:VK_ACCESS_UNIFORM_READ, ename:VK_ACCESS_SHADER_READ, and ename:VK_ACCESS_SHADER_WRITE in the <<synchronization-access-types-supported>> table. * Correct legal name of Google, LLC in vk.xml \<tags> section and a copyright statement. * Clarify that Vulkan treats the Android code:AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM format as RGBA, and the application is responsible for forcing the X/A component to be read as 1.0, in the <<memory-external-android-hardware-buffer-formats>> table. * Clarify the vertex order of various primitive topologies, and define the order of transform feedback vertex capture based on that. This involves a lot of refactoring and cleanup in the <<drawing-primitive-topologies, Primitive Topologies>>, <<geometry-input, Geometry Shader Input Primitives>> sections, and <<vertexpostproc-transform-feedback Transform Feedback>> sections, and numerous places in the <<tessellation>> chapter, New Extensions: * `VK_EXT_metal_surface` * `VK_EXT_ycbcr_image_arrays` (internal issue 1361). * `VK_NVX_image_view_handle`
53 lines
1.2 KiB
Plaintext
53 lines
1.2 KiB
Plaintext
// Copyright (c) 2015-2018 The Brenwill Workshop Ltd. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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include::meta/VK_MVK_macos_surface.txt[]
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*Last Modified Date*::
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2017-02-24
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*IP Status*::
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No known IP claims.
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*Contributors*::
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- Bill Hollings, The Brenwill Workshop Ltd.
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The `VK_MVK_macos_surface` extension is an instance extension.
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It provides a mechanism to create a slink:VkSurfaceKHR object (defined by
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the `<<VK_KHR_surface>>` extension) that refers to an code:NSView, the
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native surface type of macOS, which is underpinned by a dlink:CAMetalLayer,
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to support rendering to the surface using Apple's Metal framework.
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=== New Object Types
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None.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK
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=== New Enums
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None.
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=== New Structures
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* slink:VkMacOSSurfaceCreateInfoMVK
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=== New Functions
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* flink:vkCreateMacOSSurfaceMVK
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=== Issues
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None.
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=== Version History
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* Revision 1, 2017-02-15 (Bill Hollings)
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- Initial draft.
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* Revision 2, 2017-02-24 (Bill Hollings)
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- Minor syntax fix to emphasize firm requirement for NSView to be backed
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by a CAMetalLayer.
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