263 lines
12 KiB
Plaintext
263 lines
12 KiB
Plaintext
// Copyright (c) 2016-2018 Khronos Group. This work is licensed under a
|
|
// Creative Commons Attribution 4.0 International License; see
|
|
// http://creativecommons.org/licenses/by/4.0/
|
|
|
|
include::meta/VK_KHR_external_memory.txt[]
|
|
|
|
*Last Modified Date*::
|
|
2016-10-20
|
|
*IP Status*::
|
|
No known IP claims.
|
|
*Interactions and External Dependencies*::
|
|
- Interacts with `<<VK_KHR_dedicated_allocation>>`.
|
|
- Interacts with `<<VK_NV_dedicated_allocation>>`.
|
|
- Promoted to Vulkan 1.1 Core
|
|
*Contributors*::
|
|
- Jason Ekstrand, Intel
|
|
- Ian Elliot, Google
|
|
- Jesse Hall, Google
|
|
- Tobias Hector, Imagination Technologies
|
|
- James Jones, NVIDIA
|
|
- Jeff Juliano, NVIDIA
|
|
- Matthew Netsch, Qualcomm Technologies, Inc.
|
|
- Daniel Rakos, AMD
|
|
- Carsten Rohde, NVIDIA
|
|
- Ray Smith, ARM
|
|
- Chad Versace, Google
|
|
|
|
An application may wish to reference device memory in multiple Vulkan
|
|
logical devices or instances, in multiple processes, and/or in multiple
|
|
APIs.
|
|
This extension enables an application to export non-Vulkan handles from
|
|
Vulkan memory objects such that the underlying resources can be referenced
|
|
outside the scope of the Vulkan logical device that created them.
|
|
|
|
=== New Object Types
|
|
|
|
None.
|
|
|
|
=== New Enum Constants
|
|
|
|
* ename:VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR
|
|
* ename:VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR
|
|
* ename:VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR
|
|
* ename:VK_QUEUE_FAMILY_EXTERNAL_KHR
|
|
* ename:VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR
|
|
|
|
=== New Enums
|
|
|
|
None.
|
|
|
|
=== New Structs
|
|
|
|
* slink:VkExternalMemoryImageCreateInfoKHR
|
|
* slink:VkExternalMemoryBufferCreateInfoKHR
|
|
* slink:VkExportMemoryAllocateInfoKHR
|
|
|
|
=== New Functions
|
|
|
|
None.
|
|
|
|
=== Promotion to Vulkan 1.1
|
|
|
|
All functionality in this extension is included in core Vulkan 1.1, with the
|
|
KHR suffix omitted.
|
|
The original type, enum and command names are still available as aliases of
|
|
the core functionality.
|
|
|
|
=== Issues
|
|
|
|
1) How do applications correlate two physical devices across process or
|
|
Vulkan instance boundaries?
|
|
|
|
*RESOLVED*: New device ID fields have been introduced by
|
|
`<<VK_KHR_external_memory_capabilities>>`.
|
|
These fields, combined with the existing
|
|
slink:VkPhysicalDeviceProperties::pname:driverVersion field can be used to
|
|
identify compatible devices across processes, drivers, and APIs.
|
|
slink:VkPhysicalDeviceProperties::pname:pipelineCacheUUID is not sufficient
|
|
for this purpose because despite its description in the specification, it
|
|
need only identify a unique pipeline cache format in practice.
|
|
Multiple devices may be able to use the same pipeline cache data, and hence
|
|
it would be desirable for all of them to have the same pipeline cache UUID.
|
|
However, only the same concrete physical device can be used when sharing
|
|
memory, so an actual unique device ID was introduced.
|
|
Further, the pipeline cache UUID was specific to Vulkan, but correlation
|
|
with other, non-extensible APIs is required to enable interoperation with
|
|
those APIs.
|
|
|
|
2) If memory objects are shared between processes and APIs, is this
|
|
considered aliasing according to the rules outlined in the
|
|
<<resources-memory-aliasing,Memory Aliasing>> section?
|
|
|
|
*RESOLVED*: Yes.
|
|
Applications must take care to obey all restrictions imposed on aliased
|
|
resources when using memory across multiple Vulkan instances or other APIs.
|
|
|
|
3) Are new image layouts or metadata required to specify image layouts and
|
|
layout transitions compatible with non-Vulkan APIs, or with other instances
|
|
of the same Vulkan driver?
|
|
|
|
*RESOLVED*: Separate instances of the same Vulkan driver running on the same
|
|
GPU should have identical internal layout semantics, so applications have
|
|
the tools they need to ensure views of images are consistent between the two
|
|
instances.
|
|
Other APIs will fall into two categories: Those that are Vulkan- compatible,
|
|
and those that are Vulkan-incompatible.
|
|
Vulkan-incompatible APIs will require the image to be in the GENERAL layout
|
|
whenever they are accessing them.
|
|
|
|
Note this does not attempt to address cross-device transitions, nor
|
|
transitions to engines on the same device which are not visible within the
|
|
Vulkan API.
|
|
Both of these are beyond the scope of this extension.
|
|
|
|
4) Is a new barrier flag or operation of some type needed to prepare
|
|
external memory for handoff to another Vulkan instance or API and/or receive
|
|
it from another instance or API?
|
|
|
|
*RESOLVED*: Yes.
|
|
Some implementations need to perform additional cache management when
|
|
transitioning memory between address spaces, and other APIs, instances, or
|
|
processes may operate in a separate address space.
|
|
Options for defining this transition include:
|
|
|
|
* A new structure that can be added to the pname:pNext list in
|
|
slink:VkMemoryBarrier, slink:VkBufferMemoryBarrier, and
|
|
slink:VkImageMemoryBarrier.
|
|
* A new bit in elink:VkAccessFlags that can be set to indicate an
|
|
"`external`" access.
|
|
* A new bit in elink:VkDependencyFlags
|
|
* A new special queue family that represents an "`external`" queue.
|
|
|
|
A new structure has the advantage that the type of external transition can
|
|
be described in as much detail as necessary.
|
|
However, there is not currently a known need for anything beyond
|
|
differentiating external vs.
|
|
internal accesses, so this is likely an over-engineered solution.
|
|
The access flag bit has the advantage that it can be applied at buffer,
|
|
image, or global granularity, and semantically it maps pretty well to the
|
|
operation being described.
|
|
Additionally, the API already includes ename:VK_ACCESS_MEMORY_READ_BIT and
|
|
ename:VK_ACCESS_MEMORY_WRITE_BIT which appear to be intended for this
|
|
purpose.
|
|
However, there is no obvious pipeline stage that would correspond to an
|
|
external access, and therefore no clear way to use
|
|
ename:VK_ACCESS_MEMORY_READ_BIT or ename:VK_ACCESS_MEMORY_WRITE_BIT.
|
|
elink:VkDependencyFlags and elink:VkPipelineStageFlags operate at command
|
|
granularity rather than image or buffer granularity, which would make an
|
|
entire pipeline barrier an internal->external or external->internal barrier.
|
|
This may not be a problem in practice, but seems like the wrong scope.
|
|
Another downside of elink:VkDependencyFlags is that it lacks inherent
|
|
directionality: There are not ptext:src and ptext:dst variants of it in the
|
|
barrier or dependency description semantics, so two bits might need to be
|
|
added to describe both internal->external and external->internal
|
|
transitions.
|
|
Transitioning a resource to a special queue family corresponds well with the
|
|
operation of transitioning to a separate Vulkan instance, in that both
|
|
operations ideally include scheduling a barrier on both sides of the
|
|
transition: Both the releasing and the acquiring queue or process.
|
|
Using a special queue family requires adding an additional reserved queue
|
|
family index.
|
|
Re-using ename:VK_QUEUE_FAMILY_IGNORED would have left it unclear how to
|
|
transition a concurrent usage resource from one process to another, since
|
|
the semantics would have likely been equivalent to the currently-ignored
|
|
transition of
|
|
ename:VK_QUEUE_FAMILY_IGNORED{nbsp}->{nbsp}ename:VK_QUEUE_FAMILY_IGNORED.
|
|
Fortunately, creating a new reserved queue family index is not invasive.
|
|
|
|
Based on the above analysis, the approach of transitioning to a special
|
|
"`external`" queue family was chosen.
|
|
|
|
5) Do internal driver memory arrangements and/or other internal driver image
|
|
properties need to be exported and imported when sharing images across
|
|
processes or APIs.
|
|
|
|
*RESOLVED*: Some vendors claim this is necessary on their implementations,
|
|
but it was determined that the security risks of allowing opaque meta data
|
|
to be passed from applications to the driver were too high.
|
|
Therefore, implementations which require metadata will need to associate it
|
|
with the objects represented by the external handles, and rely on the
|
|
dedicated allocation mechanism to associate the exported and imported memory
|
|
objects with a single image or buffer.
|
|
|
|
6) Most prior interoperation and cross-process sharing APIs have been based
|
|
on image-level sharing.
|
|
Should Vulkan sharing be based on memory-object sharing or image sharing?
|
|
|
|
*RESOLVED*: These extensions have assumed memory-level sharing is the
|
|
correct granularity.
|
|
Vulkan is a lower-level API than most prior APIs, and as such attempts to
|
|
closely align with to the underlying primitives of the hardware and
|
|
system-level drivers it abstracts.
|
|
In general, the resource that holds the backing store for both images and
|
|
buffers of various types is memory.
|
|
Images and buffers are merely metadata containing brief descriptions of the
|
|
layout of bits within that memory.
|
|
|
|
Because memory object-based sharing is aligned with the overall Vulkan API
|
|
design, it exposes the full power of Vulkan on external objects.
|
|
External memory can be used as backing for sparse images, for example,
|
|
whereas such usage would be awkward at best with a sharing mechanism based
|
|
on higher-level primitives such as images.
|
|
Further, aligning the mechanism with the API in this way provides some hope
|
|
of trivial compatibility with future API enhancements.
|
|
If new objects backed by memory objects are added to the API, they too can
|
|
be used across processes with minimal additions to the base external memory
|
|
APIs.
|
|
|
|
Earlier APIs implemented interop at a higher level, and this necessitated
|
|
entirely separate sharing APIs for images and buffers.
|
|
To co-exist and interoperate with those APIs, the Vulkan external sharing
|
|
mechanism must accomodate their model.
|
|
However, if it can be agreed that memory-based sharing is the more desirable
|
|
and forward-looking design, legacy interoperation considerations can be
|
|
considered another reason to favor memory-based sharing: While native and
|
|
legacy driver primitives that may be used to implement sharing may not be as
|
|
low-level as the API here suggests, raw memory is still the least common
|
|
denominator among the types.
|
|
Image-based sharing can be cleanly derived from a set of base memory- object
|
|
sharing APIs with minimal effort, whereas image-based sharing does not
|
|
generalize well to buffer or raw-memory sharing.
|
|
Therefore, following the general Vulkan design principle of minimalism, it
|
|
is better to expose even interopability with image-based native and external
|
|
primitives via the memory sharing API, and place sufficient limits on their
|
|
usage to ensure they can be used only as backing for equivalent Vulkan
|
|
images.
|
|
This provides a consistent API for applications regardless of which platform
|
|
or external API they are targeting, which makes development of multi-API and
|
|
multi-platform applications simpler.
|
|
|
|
7) Should Vulkan define a common external handle type and provide Vulkan
|
|
functions to facilitate cross-process sharing of such handles rather than
|
|
relying on native handles to define the external objects?
|
|
|
|
*RESOLVED*: No.
|
|
Cross-process sharing of resources is best left to native platforms.
|
|
There are myriad security and extensibility issues with such a mechanism,
|
|
and attempting to re-solve all those issues within Vulkan does not align
|
|
with Vulkan's purpose as a graphics API.
|
|
If desired, such a mechanism could be built as a layer or helper library on
|
|
top of the opaque native handle defined in this family of extensions.
|
|
|
|
8) Must implementations provide additional guarantees about state implicitly
|
|
included in memory objects for those memory objects that may be exported?
|
|
|
|
*RESOLVED*: Implementations must ensure that sharing memory objects does not
|
|
transfer any information between the exporting and importing instances and
|
|
APIs other than that required to share the data contained in the memory
|
|
objects explicitly shared.
|
|
As specific examples, data from previously freed memory objects that used
|
|
the same underlying physical memory, and data from memory obects using
|
|
adjacent physical memory must not be visible to applications importing an
|
|
exported memory object.
|
|
|
|
9) Must implementations validate external handles the application provides
|
|
as input to memory import operations?
|
|
|
|
*RESOLVED*: Implementations must return an error to the application if the
|
|
provided memory handle cannot be used to complete the requested import
|
|
operation.
|
|
However, implementations need not validate handles are of the exact type
|
|
specified by the application.
|