Vulkan-Docs/doc/specs/vulkan/appendices/VK_EXT_direct_mode_display.txt

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[[VK_EXT_direct_mode_display]]
== VK_EXT_direct_mode_display
*Name String*::
+VK_EXT_direct_mode_display+
*Extension Type*::
Instance extension
*Registered Extension Number*::
89
*Last Modified Date*::
2016-12-13
*Revision*::
1
*IP Status*::
No known IP claims.
*Dependencies*::
- This extension is written against version 1.0.37 of the Vulkan API.
- Requires +VK_KHR_display+
*Contributors*::
- Pierre Boudier, NVIDIA
- James Jones, NVIDIA
- Damien Leone, NVIDIA
- Pierre-Loup Griffais, Valve
- Liam Middlebrook, NVIDIA
*Contacts*::
- James Jones, NVIDIA (jajones 'at' nvidia.com)
This is extension, along with related platform exentions, allows
applications to take exclusive control of displays associated with a native
windowing system.
This is especially useful for virtual reality applications that wish to hide
HMDs (head mounted displays) from the native platform's display management
system, desktop, and/or other applications.
=== New Enum Constants
None.
=== New Enums
None.
=== New Structures
None.
=== New Functions
* flink:vkReleaseDisplayEXT
=== Issues
1) Should this extension and its related platform-specific extensions
leverage +VK_KHR_display+, or provide separate equivalent interfaces.
*RESOLVED*: Use +VK_KHR_display+ concepts and objects.
+VK_KHR_display+ can be used to enumerate all displays on the system,
including those attached to/in use by a window system or native platform,
but +VK_KHR_display_swapchain+ will fail to create a swapchain on in-use
displays.
This extension and its platform-specific children will allow applications to
grab in-use displays away from window systems and/or native platforms,
allowing them to be used with +VK_KHR_display_swapchain+.
2) Are separate calls needed to acquire displays and enable direct mode?
*RESOLVED*: No, these operations happen in one combined command.
Acquiring a display puts it into direct mode.
=== Version History
* Revision 1, 2016-12-13 (James Jones)
- Initial draft