Vulkan-Docs/doc/specs/vulkan/appendices/VK_AMD_rasterization_order.txt
Jon Leech 43f1fd5550 Change log for March 17, 2017 Vulkan 1.0.44 spec update:
* Bump API patch number and header version number to 44 for this update.

Github Issues:

  * Fix description of <<features-extentperimagetype, Allowed Extent Values
    Based On Image Type>> (public issue 290).
  * Better specify VK_DEVICE_LOST behavior around flink:vkQueueSubmit,
    flink:vkWaitForFences, and flink:vkGetFenceStatus (public issue 423).
  * Clarify definition of flink:vkGetQueryPoolResults::pname:queryCount
    (public issue 441).
  * Simplify and clean up normative language. Remove shall and replace
    recommend and variants with should wherever possible (public issue 448).
  * Fix all dangling internal cross-references in the 1.0-extensions
    specification, and add scripts/checkXrefs to find these in the future
    (public issue 456).
  * Reverse order of ChangeLog.txt entries so the most recent version is
    documented first (public issue 463)
  * Removes "become invalid" which clashes with invalid state for command
    buffers. (public issue 467)
  * Disallowed pending state in spec text for vkResetCommandBuffer, matching
    valid usage (public issue 468)
  * Removes sentence describing invalid state "like initial state". (public
    issue 469)
  * Disallows begin command buffer from resetting command buffers in the
    "recording" state. (public issue 470)
  * Removes mention of state from description of
    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT (public issue 471)
  * Removed extra valid usage statement in VkSubmitInfo (public issue 472)

Internal Issues:

  * Clarify description of the pname:imageLayout member of
    sname:VkDescriptorImageInfo.
  * Fix typos where etext:VK_VIEW_TYPE* was used instead of
    etext:VK_IMAGE_VIEW_TYPE.
  * Removed the <<VK_KHR_display>> and <<VK_KHR_display_swapchain>> example
    code from the specification and noted it has been moved to the Vulkan
    SDK cube demo (internal issue 179).
  * Reorder VkExternalMemoryHandleTypeFlagBitsNV description (internal issue
    480).
  * Clarify than an implementation is
    <<fundamentals-validusage-flags,permitted to return 'undefined' bit
    flags>> in a bitfield (internal issue 640).
  * Break Valid Usage statements describing unrelated parameters into
    separate statements, and add a style guide entry to follow this approach
    (internal issue 685).
  * Move valid usage statement for slink:VkImageCreateInfo from spec body to
    the explicit valid usage block (internal issue 693).
  * Fix typos in the descriptions of slink:VkDisplaySurfaceCreateInfoKHR,
    flink:vkCreateDisplayModeKHR, and
    flink:vkGetDisplayPlaneSupportedDisplaysKHR in the <<display,Presenting
    Directly to Display Devices>> section (internal issue 698, 704, 716).
  * Clarified that mandatory depth/stencil formats are only a requirement
    for 2D images (internal issue 719).
  * Clarify that variables decorated with DeviceIndex/ViewIndex must be in
    the Input storage class (internal issue 733).
  * Work around generator script problem with removal of Unicode literals
    from Python 3.0-3.2 using `future` package (internal issue 737).
  * Remove nonexistent structure type enums from vk.xml (internal issue
    738).
  * Fix validextensionstructs attributes for structures in the pname:pNext
    chain for VkPresentInfoKHR, fixing implicit valid usage statements for
    those structures (internal issue 740).

New Extensions:
2017-03-17 22:53:58 -07:00

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[[VK_AMD_rasterization_order]]
== VK_AMD_rasterization_order
*Name String*::
+VK_AMD_rasterization_order+
*Extension Type*::
Device extension
*Registered Extension Number*::
19
*Last Modified Date*::
2016-04-25
*Revision*::
1
*IP Status*::
No known IP claims.
*Dependencies*::
- This extension is written against version 1.0.11 of the Vulkan API.
*Contributors*::
- Matthaeus G.
Chajdas, AMD
- Jaakko Konttinen, AMD
- Daniel Rakos, AMD
- Graham Sellers, AMD
- Dominik Witczak, AMD
*Contacts*::
- Daniel Rakos, AMD
This extension introduces the possibility for the application to control the
order of primitive rasterization.
In unextended Vulkan, the following stages are guaranteed to execute in _API
order_:
* depth bounds test
* stencil test, stencil op, and stencil write
* depth test and depth write
* occlusion queries
* blending, logic op, and color write
This extension enables applications to opt into a relaxed, implementation
defined primitive rasterization order that may allow better parallel
processing of primitives and thus enabling higher primitive throughput.
It is applicable in cases where the primitive rasterization order is known
to not affect the output of the rendering or any differences caused by a
different rasterization order are not a concern from the point of view of
the application's purpose.
A few examples of cases when using the relaxed primitive rasterization order
would not have an effect on the final rendering:
* If the primitives rendered are known to not overlap in framebuffer
space.
* If depth testing is used with a comparison operator of
ename:VK_COMPARE_OP_LESS, ename:VK_COMPARE_OP_LESS_OR_EQUAL,
ename:VK_COMPARE_OP_GREATER, or ename:VK_COMPARE_OP_GREATER_OR_EQUAL,
and the primitives rendered are known to not overlap in clip space.
* If depth testing is not used and blending is enabled for all attachments
with a commutative blend operator.
=== New Object Types
None
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
=== New Enums
* elink:VkRasterizationOrderAMD
=== New Structures
* slink:VkPipelineRasterizationStateRasterizationOrderAMD
=== New Functions
None
=== Issues
1) How is this extension useful to application developers?
*RESOLVED*: Allows them to increase primitive throughput for cases when
strict API order rasterization is not important due to the nature of the
content, the configuration used, or the requirements towards the output of
the rendering.
2) How does this extension interact with content optimizations aiming to
reduce overdraw by appropriately ordering the input primitives?
*RESOLVED*: While the relaxed rasterization order might somewhat limit the
effectiveness of such content optimizations, most of the benefits of it are
expected to be retained even when the relaxed rasterization order is used,
so applications should: still apply these optimizations even if they intend
to use the extension.
3) Are there any guarantees about the primitive rasterization order when
using the new relaxed mode?
*RESOLVED*: No.
The rasterization order is completely implementation dependent in this case
but in practice it is expected to partially still follow the order of
incoming primitives.
4) Does the new relaxed rasterization order have any adverse effect on
repeatability and other invariance rules of the API?
*RESOLVED*: Yes, in the sense that it extends the list of exceptions when
the repeatability requirement does not apply.
=== Examples
None
=== Issues
None
=== Version History
* Revision 1, 2016-04-25 (Daniel Rakos)
- Initial draft.