Jon Leech 5a4c5e5925 Change log for February 25, 2015 Vulkan 1.0.4 spec update:
* Bump API patch number from 3 to 4 for the first public update to the
    spec. Add patch number to the spec title (this will be done
    automatically from XML, later).
  * Fixes for numerous editorial issues. Regularize descriptions of
    variable-length array queries. Properly tag enumerants so they come
    out in the right font (many were mislabeled in usage tags in vk.xml,
    or not tagged). Spelling and markup corrections (public issue 4).
  * Fix typos and clearly separate description of different types of
    memory areas (public issue 5).
  * Use standards-compliant preprocessor guard symbols on headers
    (public issue 7).
  * Note that Github users can't currently set labels on issues, and
    recommend a fallback approach (public issue 15).
  * Use latexmath prefix on len= attributes (public issue 29).
  * Make flink:vkCmdUpdateBuffer pname:dataSize limit consistent (public
    issue 65).
  * Add VK_KHR_mirror_clamp_to_edge extension to core API branch, as an
    optional feature not introducing new commands or enums (internal
    issue 104).
  * Cleanup invariance language inherited from the GL specification to
    not refer to nonexistent (GL-specific) state (internal issue 111).
  * Modify the flink:vkCmdDrawIndexed pname:vertexOffset definition to
    not be the "base offset within the index buffer" but rather the
    "value added to the vertex index before indexing into the vertex
    buffer" (internal issue 118).
  * Fix drawing chapter in the "Programmable Primitive Shading" section
    where it described categories of drawing commands. It referenced
    flink:vkCmdDrawIndexed twice. Replace the second reference with
    flink:vkCmdDrawIndexedIndirect (internal issue 119).
  * Typo fixed in <<sparsememory-examples-advanced,Advanced Sparse
    Resources>> sparse memory example (internal issue 122).
  * Add flink:VkDisplayPlaneAlphaFlagsKHR to <require> section of
    VK_KHR_display extension (internal issue 125)
  * Add missing optional="false,true" to
    flink:vkGetImageSparseMemoryRequirements
    pname:pSparseMemoryRequirementCount parameter (internal issue 132)
  * Rename ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT to
    ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT
    (internal issue 133)
  * Fix a handful of broken cross-references in the
    <<samplers,Samplers>> chapter (internal issue 134).
  * Fix "Input Attachement" GLSL example to use correct syntax (internal
    issue 135).
  * Update XML schema and documentation to accomodate recently added
    attributes for validity. Add some introductory material describing
    design choices and pointing to the public repository to file issues.
  * Put include of validity in the core spec extensions chapter on its
    own line, so that asciidoc is happy.
  * Fix vertexOffset language to specify that it's the value added to
    the vertex index before indexing into the vertex buffer, not the
    base offset within the index buffer.
  * Fix error in the description of flink:vkCmdNextSubpass.
2016-02-24 22:02:34 -08:00

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// Copyright (c) 2015-2016 The Khronos Group Inc.
// Copyright notice at https://www.khronos.org/registry/speccopyright.html
[[samplers]]
= Samplers
sname:VkSampler objects encapsulate the state of an image sampler which is
used by the implementation to read image data and apply filtering and other
transformations for the shader.
To create a sampler object, call:
include::../protos/vkCreateSampler.txt[]
* pname:device is the logical device that creates the sampler.
* pname:pCreateInfo is a pointer to an instance of the
slink:VkSamplerCreateInfo structure specifying the state of the sampler
object.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
* pname:pSampler points to a sname:VkSampler handle in which the resulting
sampler object is returned.
include::../validity/protos/vkCreateSampler.txt[]
The sname:VkSamplerCreateInfo structure is defined as follows:
include::../structs/VkSamplerCreateInfo.txt[]
The members of sname:VkSamplerCreateInfo are described as follows:
* pname:sType is the type of this structure.
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
* pname:flags is reserved for future use.
* pname:magFilter is the magnification filter to apply to lookups, and
is of type:
+
--
include::../enums/VkFilter.txt[]
--
+
* pname:minFilter is the minification filter to apply to lookups, and is
of type elink:VkFilter.
* pname:mipmapMode is the mipmap filter to apply to lookups as described
in the <<textures-texel-filtering, Texel Filtering>> section, and is of
type:
+
--
include::../enums/VkSamplerMipmapMode.txt[]
--
+
* pname:addressModeU is the addressing mode for outside [0..1] range for U
coordinate. See elink:VkSamplerAddressMode.
* pname:addressModeV is the addressing mode for outside [0..1] range for V
coordinate. See elink:VkSamplerAddressMode.
* pname:addressModeW is the addressing mode for outside [0..1] range for W
coordinate. See elink:VkSamplerAddressMode.
* [[samplers-mipLodBias]] pname:mipLodBias is the bias to be added to
mipmap LOD calculation and bias provided by image sampling functions in
SPIR-V, as described in the <<textures-level-of-detail-operation,
Level-of-Detail Operation>> section.
* [[samplers-maxAnisotropy]] pname:anisotropyEnable is ename:VK_TRUE to
enable anisotropic filtering, as described in the
<<textures-texel-anisotropic-filtering, Texel Anisotropic Filtering>>
section, or ename:VK_FALSE otherwise.
* pname:maxAnisotropy is the anisotropy value clamp.
* pname:compareEnable is ename:VK_TRUE to enable comparison against a
reference value during lookups, or ename:VK_FALSE otherwise.
** Note: Some implementations will default to shader state if this member
does not match.
* pname:compareOp is the comparison function to apply to fetched data
before filtering as described in the <<textures-depth-compare-operation,
Depth Compare Operation>> section. See elink:VkCompareOp.
* pname:minLod and pname:maxLod are the values used to clamp the computed
level-of-detail value, as described in the
<<textures-level-of-detail-operation, Level-of-Detail Operation>>
section. pname:maxLod must: be greater than or equal to pname:minLod.
* pname:borderColor is the predefined border color to use, as described
in the <<textures-texel-replacement, Texel Replacement>>
section, and is of type:
+
--
include::../enums/VkBorderColor.txt[]
--
+
* [[samplers-unnormalizedCoordinates]] pname:unnormalizedCoordinates
controls whether to use unnormalized or normalized texel coordinates to
address texels of the image. When set to ename:VK_TRUE, the range of the
image coordinates used to lookup the texel is in the range of zero to
the image dimensions for x, y and z. When set to ename:VK_FALSE the
range of image coordinates is zero to one. When
pname:unnormalizedCoordinates is ename:VK_TRUE, samplers have the
following requirements:
** pname:minFilter and pname:magFilter must: be equal.
** pname:mipmapMode must: be ename:VK_SAMPLER_MIPMAP_MODE_NEAREST.
** pname:minLod and pname:maxLod must: be zero.
** pname:addressModeU and pname:addressModeV must: each
be either ename:VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE or
ename:VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER.
** pname:anisotropyEnable must: be ename:VK_FALSE.
** pname:compareEnable must: be ename:VK_FALSE.
* When pname:unnormalizedCoordinates is ename:VK_TRUE, images the sampler
is used with in the shader have the following requirements:
** The pname:viewType must: be either ename:VK_IMAGE_VIEW_TYPE_1D or
ename:VK_IMAGE_VIEW_TYPE_2D.
** The image view must: have a single layer and a single mip level.
* When pname:unnormalizedCoordinates is ename:VK_TRUE, image built-in
functions in the shader that use the sampler have the following
requirements:
** The functions mustnot: use projection.
** The functions mustnot: use offsets.
[NOTE]
.Mapping of OpenGL to {apiname} filter modes
==================
pname:magFilter values of ename:VK_FILTER_NEAREST and ename:VK_FILTER_LINEAR
directly correspond to code:GL_NEAREST and code:GL_LINEAR magnification
filters. pname:minFilter and pname:mipmapMode combine to correspond to the
similarly named OpenGL minification filter of
code:GL_minFilter_MIPMAP_mipmapMode (e.g. pname:minFilter of
ename:VK_FILTER_LINEAR and pname:mipmapMode of
ename:VK_SAMPLER_MIPMAP_MODE_NEAREST correspond to
code:GL_LINEAR_MIPMAP_NEAREST).
There are no {apiname} filter modes that directly correspond to OpenGL
minification filters of code:GL_LINEAR or code:GL_NEAREST, but they can be
emulated using ename:VK_SAMPLER_MIPMAP_MODE_NEAREST, pname:minLod = 0, and
pname:maxLod = 0.25, and using pname:minFilter = ename:VK_FILTER_LINEAR or
pname:minFilter = ename:VK_FILTER_NEAREST, respectively.
Note that using a pname:maxLod of zero would cause
<<textures-texel-filtering,magnification>> to always be performed, and the
pname:magFilter to always be used. This is valid, just not an exact match
for OpenGL behavior. Clamping the maximum lod to 0.25 allows the
latexmath:[$\lambda$] value to be non-zero and minification to be performed,
while still always rounding down to the base level. If the pname:minFilter
and pname:magFilter are equal, then using a pname:maxLod of zero also works.
==================
include::../validity/structs/VkSamplerCreateInfo.txt[]
pname:addressModeU, pname:addressModeV, and pname:addressModeW must: each
have one of the following values:
include::../enums/VkSamplerAddressMode.txt[]
These values control the behavior of sampling with coordinates outside the
range [0,1] for the respective u, v, or w coordinate as defined in the
<<textures-wrapping-operation, Wrapping Operation>> section.
* ename:VK_SAMPLER_ADDRESS_MODE_REPEAT indicates that the repeat wrap mode
will be used.
* ename:VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT indicates that the
mirrored repeat wrap mode will be used.
* ename:VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE indicates that the clamp to
edge wrap mode will be used.
* ename:VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER indicates that the clamp
to border wrap mode will be used.
* ename:VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE indicates that
the mirror clamp to edge wrap mode will be used. This is only valid
if the VK_KHR_mirror_clamp_to_edge extension is enabled.
The maximum number of sampler objects which can: be simultaneously created
on a device is implementation-dependent and specified by the
<<features-limits-maxSamplerAllocationCount,pname:maxSamplerAllocationCount>>
member of the sname:VkPhysicalDeviceLimits structure. If
pname:maxSamplerAllocationCount is exceeded, fname:vkCreateSampler will
return ename:VK_ERROR_TOO_MANY_OBJECTS.
Since sname:VkSampler is a non-dispatchable handle type, implementations
may: return the same handle for sampler state vectors that are identical. In
such cases, all such objects would only count once against the
pname:maxSamplerAllocationCount limit.
To destroy a sampler, call:
include::../protos/vkDestroySampler.txt[]
* pname:device is the logical device that destroys the sampler.
* pname:sampler is the sampler to destroy.
* pname:pAllocator controls host memory allocation as described in the
<<memory-allocation, Memory Allocation>> chapter.
include::../validity/protos/vkDestroySampler.txt[]