Vulkan-Docs/doc/specs/vulkan/appendices/VK_KHR_display.txt

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// Copyright (c) 2014-2017 The Khronos Group Inc.
// Copyright notice at https://www.khronos.org/registry/speccopyright.html
[[VK_KHR_display]]
== VK_KHR_display
*Name String*::
+VK_KHR_display+
*Extension Type*::
Instance extension
*Registered Extension Number*::
3
*Status*::
Draft.
*Last Modified Date*::
2017-03-13
*Revision*::
23
*IP Status*::
No known IP claims.
*Dependencies*::
- This extension is written against version 1.0 of the Vulkan API.
- Requires +VK_KHR_surface+.
*Contributors*::
- James Jones, NVIDIA
- Norbert Nopper, Freescale
- Jeff Vigil, Qualcomm
- Daniel Rakos, AMD
*Contacts*::
- James Jones (jajones 'at' nvidia.com)
- Norbert Nopper (Norbert.Nopper 'at' freescale.com)
This extension provides the API to enumerate displays and available modes on
a given device.
=== New Object Types
* slink:VkDisplayKHR
* slink:VkDisplayModeKHR
=== New Enum Constants
* Extending ename:VkStructureType:
** ename:VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR
** ename:VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR
=== New Enums
* ename:VkDisplayPlaneAlphaFlagBitsKHR
=== New Structures
* slink:VkDisplayPropertiesKHR
* slink:VkDisplayModeParametersKHR
* slink:VkDisplayModePropertiesKHR
* slink:VkDisplayModeCreateInfoKHR
* slink:VkDisplayPlanePropertiesKHR
* slink:VkDisplayPlaneCapabilitiesKHR
* slink:VkDisplaySurfaceCreateInfoKHR
=== New Functions
* flink:vkGetPhysicalDeviceDisplayPropertiesKHR
* flink:vkGetPhysicalDeviceDisplayPlanePropertiesKHR
* flink:vkGetDisplayPlaneSupportedDisplaysKHR
* flink:vkGetDisplayModePropertiesKHR
* flink:vkCreateDisplayModeKHR
* flink:vkGetDisplayPlaneCapabilitiesKHR
* flink:vkCreateDisplayPlaneSurfaceKHR
=== Issues
1) Which properties of a mode should be fixed in the mode info vs.
settable in some other function when setting the mode? E.g., do we need to
double the size of the mode pool to include both stereo and non-stereo
modes? YUV and RGB scanout even if they both take RGB input images? BGR vs.
RGB input? etc.
*PROPOSED RESOLUTION*: Many modern displays support at most a handful of
resolutions and timings natively.
Other "`modes`" are expected to be supported using scaling hardware on the
display engine or GPU.
Other properties, such as rotation and mirroring should not require
duplicating hardware modes just to express all combinations.
Further, these properties may be implemented on a per-display or per-overlay
granularity.
To avoid the exponential growth of modes as mutable properties are added, as
was the case with EGLConfig/WGL pixel formats/GLXFBConfig, this
specification should separate out hardware properties and configurable state
into separate objects.
Modes and overlay planes will express capabilities of the hardware, while a
separate structure will allow applications to configure scaling, rotation,
mirroring, color keys, LUT values, alpha masks, etc.
for a given swapchain independent of the mode in use.
Constraints on these settings will be established by properties of the
immutable objects.
Note the resolution of this issue may affect issue 5 as well.
2) What properties of a display itself are useful?
*PROPOSED RESOLUTION*: This issue is too broad.
It was meant to prompt general discussion, but resolving this issue amounts
to completing this specification.
All interesting properties should be included.
The issue will remain as a placeholder since removing it would make it hard
to parse existing discussion notes that refer to issues by number.
3) How are multiple overlay planes within a display or mode enumerated?
*PROPOSED RESOLUTION*: They are referred to by an index.
Each display will report the number of overlay planes it contains.
4) Should swapchains be created relative to a mode or a display?
*PROPOSED RESOLUTION*: When using this extension, swapchains are created
relative to a mode and a plane.
The mode implies the display object the swapchain will present to.
If the specified mode is not the display's current mode, the new mode will
be applied when the first image is presented to the swapchain, and the
default operating system mode, if any, will be restored when the swapchain
is destroyed.
5) Should users query generic ranges from displays and construct their own
modes explicitly using those constraints rather than querying a fixed set of
modes (Most monitors only have one real "`mode`" these days, even though
many support relatively arbitrary scaling, either on the monitor side or in
the GPU display engine, making "`modes`" something of a relic/compatibility
construct).
*PROPOSED RESOLUTION*: Expose both.
Display info structures will expose a set of predefined modes, as well as
any attributes necessary to construct a customized mode.
6) Is it fine if we return the display and display mode handles in the
structure used to query their properties?
*PROPOSED RESOLUTION*: Yes.
7) Is there a possibility that not all displays of a device work with all of
the present queues of a device? If yes, how do we determine which displays
work with which present queues?
*PROPOSED RESOLUTION*: No known hardware has such limitations, but
determining such limitations is supported automatically using the existing
+VK_KHR_surface+ and +VK_KHR_swapchain+ query mechanisms.
8) Should all presentation need to be done relative to an overlay plane, or
can a display mode + display be used alone to target an output?
*PROPOSED RESOLUTION*: Require specifying a plane explicitly.
9) Should displays have an associated window system display, such as an HDC
or Display*?
*PROPOSED RESOLUTION*: No.
Displays are independent of any windowing system in use on the system.
Further, neither HDC nor Display* refer to a physical display object.
10) Are displays queried from a physical GPU or from a device instance?
*PROPOSED RESOLUTION*: Developers prefer to query modes directly from the
physical GPU so they can use display information as an input to their device
selection algorithms prior to device creation.
This avoids the need to create dummy device instances to enumerate displays.
This preference must be weighed against the extra initialization that must
be done by driver vendors prior to device instance creation to support this
usage.
11) Should displays and/or modes be dispatchable objects? If functions are
to take displays, overlays, or modes as their first parameter, they must be
dispatchable objects as defined in Khronos bug 13529.
If they are not added to the list of dispatchable objects, functions
operating on them must take some higher-level object as their first
parameter.
There is no performance case against making them dispatchable objects, but
they would be the first extension objects to be dispatchable.
*PROPOSED RESOLUTION*: Do not make displays or modes dispatchable.
They will dispatch based on their associated physical device.
12) Should hardware cursor capabilities be exposed?
*PROPOSED RESOLUTION*: Defer.
This could be a separate extension on top of the base WSI specs.
ifdef::editing-notes[]
[NOTE]
.editing-note
==================
There appears to be a missing sentence for the first part of issue 13 here.
==================
endif::editing-notes[]
if they are one physical display device to an end user, but may internally
be implemented as two side-by-side displays using the same display engine
(and sometimes cabling) resources as two physically separate display
devices.
*RESOLVED*: Tiled displays will appear as a single display object in this
API.
14) Should the raw EDID data be included in the display information?
*RESOLVED*: No.
A future extension could be added which reports the EDID if necessary.
This may be complicated by the outcome of issue 13.
15) Should min and max scaling factor capabilities of overlays be exposed?
*RESOLVED*: Yes.
This is exposed indirectly by allowing applications to query the min/max
position and extent of the source and destination regions from which image
contents are fetched by the display engine when using a particular mode and
overlay pair.
16) Should devices be able to expose planes that can be moved between
displays? If so, how?
*RESOLVED*: Yes.
Applications can determine which displays a given plane supports using
vkGetDisplayPlaneSupportedDisplaysKHR.
17) Should there be a way to destroy display modes? If so, does it support
destroying "`built in`" modes?
*RESOLVED*: Not in this extension.
A future extension could add this functionality.
18) What should the lifetime of display and built-in display mode objects
be?
*RESOLVED*: The lifetime of the instance.
These objects can not be destroyed.
A future extension may be added to expose a way to destroy these objects
and/or support display hotplug.
19) Should persistent mode for smart panels be enabled/disabled at swap
chain creation time, or on a per-present basis.
*RESOLVED*: On a per-present basis.
=== Examples
[NOTE]
.Note
====
The example code for the +VK_KHR_display+ and +VK_KHR_display_swapchain+
extensions was removed from the appendix after revision 1.0.43.
The display enumeration example code was ported to the cube demo that is
shipped with the official Khronos SDK, and is being kept up-to-date in that
location (see:
https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/demos/cube.c).
====
=== Version History
* Revision 1, 2015-02-24 (James Jones)
- Initial draft
* Revision 2, 2015-03-12 (Norbert Nopper)
- Added overlay enumeration for a display.
* Revision 3, 2015-03-17 (Norbert Nopper)
- Fixed typos and namings as discussed in Bugzilla.
- Reordered and grouped functions.
- Added functions to query count of display, mode and overlay.
- Added native display handle, which is maybe needed on some platforms to
create a native Window.
* Revision 4, 2015-03-18 (Norbert Nopper)
- Removed primary and virtualPostion members (see comment of James Jones
in Bugzilla).
- Added native overlay handle to info structure.
- Replaced , with ; in struct.
* Revision 6, 2015-03-18 (Daniel Rakos)
- Added WSI extension suffix to all items.
- Made the whole API more "Vulkanish".
- Replaced all functions with a single vkGetDisplayInfoKHR function to
better match the rest of the API.
- Made the display, display mode, and overlay objects be first class
objects, not subclasses of VkBaseObject as they do not support the
common functions anyways.
- Renamed *Info structures to *Properties.
- Removed overlayIndex field from VkOverlayProperties as there is an
implicit index already as a result of moving to a "Vulkanish" API.
- Displays are not get through device, but through physical GPU to match
the rest of the Vulkan API.
Also this is something ISVs explicitly requested.
- Added issue (6) and (7).
* Revision 7, 2015-03-25 (James Jones)
- Added an issues section
- Added rotation and mirroring flags
* Revision 8, 2015-03-25 (James Jones)
- Combined the duplicate issues sections introduced in last change.
- Added proposed resolutions to several issues.
* Revision 9, 2015-04-01 (Daniel Rakos)
- Rebased extension against Vulkan 0.82.0
* Revision 10, 2015-04-01 (James Jones)
- Added issues (10) and (11).
- Added more straw-man issue resolutions, and cleaned up the proposed
resolution for issue (4).
- Updated the rotation and mirroring enums to have proper bitmask
semantics.
* Revision 11, 2015-04-15 (James Jones)
- Added proposed resolution for issues (1) and (2).
- Added issues (12), (13), (14), and (15)
- Removed pNativeHandle field from overlay structure.
- Fixed small compilation errors in example code.
* Revision 12, 2015-07-29 (James Jones)
- Rewrote the guts of the extension against the latest WSI swapchain
specifications and the latest Vulkan API.
- Address overlay planes by their index rather than an object handle and
refer to them as "planes" rather than "overlays" to make it slightly
clearer that even a display with no "overlays" still has at least one
base "plane" that images can be displayed on.
- Updated most of the issues.
- Added an "extension type" section to the specification header.
- Re-used the VK_EXT_KHR_surface surface transform enumerations rather
than redefining them here.
- Updated the example code to use the new semantics.
* Revision 13, 2015-08-21 (Ian Elliott)
- Renamed this extension and all of its enumerations, types, functions,
etc.
This makes it compliant with the proposed standard for Vulkan
extensions.
- Switched from "revision" to "version", including use of the
VK_MAKE_VERSION macro in the header file.
* Revision 14, 2015-09-01 (James Jones)
- Restore single-field revision number.
* Revision 15, 2015-09-08 (James Jones)
- Added alpha flags enum.
- Added premultiplied alpha support.
* Revision 16, 2015-09-08 (James Jones)
- Added description section to the spec.
- Added issues 16 - 18.
* Revision 17, 2015-10-02 (James Jones)
- Planes are now a property of the entire device rather than individual
displays.
This allows planes to be moved between multiple displays on devices
that support it.
- Added a function to create a VkSurfaceKHR object describing a display
plane and mode to align with the new per-platform surface creation
conventions.
- Removed detailed mode timing data.
It was agreed that the mode extents and refresh rate are sufficient for
current use cases.
Other information could be added back2 in as an extension if it is
needed in the future.
- Added support for smart/persistent/buffered display devices.
* Revision 18, 2015-10-26 (Ian Elliott)
- Renamed from VK_EXT_KHR_display to VK_KHR_display.
* Revision 19, 2015-11-02 (James Jones)
- Updated example code to match revision 17 changes.
* Revision 20, 2015-11-03 (Daniel Rakos)
- Added allocation callbacks to creation functions.
* Revision 21, 2015-11-10 (Jesse Hall)
- Added VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR, and use
VkDisplayPlaneAlphaFlagBitsKHR for
VkDisplayPlanePropertiesKHR::alphaMode instead of
VkDisplayPlaneAlphaFlagsKHR, since it only represents one mode.
- Added reserved flags bitmask to VkDisplayPlanePropertiesKHR.
- Use VkSurfaceTransformFlagBitsKHR instead of obsolete
VkSurfaceTransformKHR.
- Renamed vkGetDisplayPlaneSupportedDisplaysKHR parameters for clarity.
* Revision 22, 2015-12-18 (James Jones)
- Added missing "planeIndex" parameter to
vkGetDisplayPlaneSupportedDisplaysKHR()
* Revision 23, 2017-03-13 (James Jones)
- Closed all remaining issues.
The specification and implementations have been shipping with the
proposed resolutions for some time now.
- Removed the sample code and noted it has been integrated into the
official Vulkan SDK cube demo.