82e0f83d43
* Bump API patch number and header version number to 40 for this update. * There is a major build change in this release. We are now using the Ruby-based ``asciidoctor'' implementation, rather than the Python-based ``asciidoc'' implementation, to process the specification. While the actual specification markup changes were minimal, this requires a new set of build tools and a very different installation process, especially because we now use an experimental direct-to-PDF backend for Asciidoctor instead of Docbook->dblatex->PDF. It is no longer possible to build the Specification using asciidoc. See doc/specs/vulkan/README.adoc for some guidance on installing the new toolchain components. * There are some minor rendering issues in the PDF output due to teething problems with the asciidoctor toolchain, especially with mathematical equations. We are aware of these and working on them. Github Issues: * Updated sample code for the <<sparsememory-examples-basic,sparse resource binding example>> (public issue 97). * Modify line and point clipping behavior in the <<vertexpostproc-clipping, Primitive Clipping>> section to allow for pop-free behavior. The ability to check for which behavior is implemented may be added a future feature or extension (public issue 113). * Unify the discussions of implicit ordering throughout the spec, in particular in the new sections <<drawing-primitive-order, Primitive Order>>, <<primrast-order, Rasterization Order>>, and <<synchronization-implicit, Implicit Synchronization Guarantees>>; the discussion of <<synchronization-submission-order, submission order>>; and references elsewhere to these sections (public issue 133). * Clarify \<\<descriptorsets-compatibility,Pipeline Layout Compatibility>> language and introduce the term ``identically defined'' (public issue 164). * Add a dependency to the +VK_EXT_debug_marker+ extension that's needed to reuse the object type enum from +VK_EXT_debug_report+, and moves the definition of that enum into +VK_EXT_debug_report+ where it should be (public issue 409). * Remove redundant valid usage statement from slink:VkImageBlit (public issue 421). * Update GL_KHR_vulkan_glsl to allow the ternary operator to result in a specialization constant (public issue 424). * Fix valid usage for flink:VkPipelineShaderStageCreateInfo (public issue 426). * Correct typo in New Objects list for <<VK_EXT_debug_report>> (public issue 447). Internal Issues: * Moved to asciidoctor for spec builds (internal issue 121). * Update style guide to describe where to put new extensions-specific asciidoc files, and what to name them (internal issue 626). * Add src/spec/indexExt.py to autogenerate registry index entries linking into the 1.0-extensions specification, instead of maintaining the index manually. (internal issue 642). * Autogenerate extension dependencies and lists of all extensions and all KHR extensions from the "supported" attributes in +vk.xml+. Execute +make config/extDependency.sh+ from +doc/specs/vulkan+ when a supported extension is added to vk.xml, to regenerate the dependency script. The consequence is that specifying a single extension to the +makeExt+ script will automatically enable all extensions it depends on as well, and that the +makeAllExts+ and +makeKHR+ scripts do not need to be updated when a new extension is supported (internal issue 648). * Put extension appendices all at the same asciidoc section level, so KHR WSI extensions show up in the HTML index (internal issue 648). Other Issues: * Imbed images in the generated HTML specs instead of loading them from the images/ directory. * Fix missing EXT in extension name (ename:VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME). * Add new +VK_EXT_SMPTE_2086_metadata+ extension. * In the <<platformCreateSurface_xlib,Xlib Surface>> section of the +VK_KHR_xlib_surface+ specification, add language warning users that they always need to call code:XinitThreads. * Use the term "presentable image" (rather than "swapchain image") consistently in +VK_KHR_swapchain+ and related extensions, and add a glossary term defining it. * Relocate the valid usage for samples of flink:vkGetPhysicalDeviceSparseImageFormatProperties2KHR::pname:pFormatInfo to be below the flink:VkPhysicalDeviceSparseImageFormatInfo2KHR structure. |
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.. | ||
Source | ||
oldSource | ||
Makefile | ||
README | ||
diamond_exit.pdf | ||
diamond_exit.svg | ||
innerquad.pdf | ||
innerquad.svg | ||
innertri.pdf | ||
innertri.svg | ||
lineadj.pdf | ||
lineadj.svg | ||
non_strict_lines.pdf | ||
non_strict_lines.svg | ||
pipeline.pdf | ||
pipeline.pptx | ||
pipeline.svg | ||
sparseimage.pdf | ||
sparseimage.svg | ||
sparseimage.vsdx | ||
sparseimage_alignedmipsize.pdf | ||
sparseimage_alignedmipsize.svg | ||
sparseimage_alignedmipsize.vsdx | ||
sparseimage_alignedmipsize_singlemiptail.pdf | ||
sparseimage_alignedmipsize_singlemiptail.svg | ||
sparseimage_alignedmipsize_singlemiptail.vsdx | ||
sparseimage_multiaspect.pdf | ||
sparseimage_multiaspect.svg | ||
sparseimage_multiaspect.vsdx | ||
sparseimage_singlemiptail.pdf | ||
sparseimage_singlemiptail.svg | ||
sparseimage_singlemiptail.vsdx | ||
tessparam.pdf | ||
tessparam.svg | ||
triadj.pdf | ||
triadj.svg | ||
triangles.pdf | ||
triangles.svg | ||
tstripadj.pdf | ||
tstripadj.svg | ||
vulkantexture.pptx | ||
vulkantexture0.pdf | ||
vulkantexture0.png | ||
vulkantexture0.svg | ||
vulkantexture1.png | ||
vulkantexture2.png |
README
Figures for the Vulkan spec. With the exception of pipeline.pptx, the current source format for all figures is Inkscape SVG, which is converted to PDF by the Makefile. For the pipeline figure, the source is .pptx, which must be manually exported to PDF (using Powerpoint) and then to SVG (using Inkscape). Many figures were originally generated in the open source "Dia" drawing program format. The .dia files are now in oldSource/*.dia, since we're trying to centralize on Inkscape SVG -> PDF wherever possible. The main drawback of this is that all the connectivity information in the .dia file is lost, so modifying these figures in Inkscape will be very painful. It might be best to edit the original .dia file if anything nontrivial needs to be done. To convert .dia -> Inkscape SVG, you can use inkscape -f oldSource/file.dia -A file.svg followed by running Inkscape on file.svg, setting the bounding box of the figure to the contents using the File / Preferences dialog, and overwriting file.svg.