56 lines
1.9 KiB
Plaintext
56 lines
1.9 KiB
Plaintext
// Copyright (c) 2017 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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include::meta/VK_KHR_16bit_storage.txt[]
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*Interactions and External Dependencies*::
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- This extension requires
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https://www.khronos.org/registry/spir-v/extensions/KHR/SPV_KHR_16bit_storage.html[+SPV_KHR_16bit_storage+]
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*Last Modified Date*::
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2017-03-23
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*IP Status*::
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No known IP claims.
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*Contributors*::
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- Alexander Galazin, ARM
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- Jan-Harald Fredriksen, ARM
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- Joerg Wagner, ARM
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- Neil Henning, Codeplay
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- Jeff Bolz, Nvidia
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- Daniel Koch, Nvidia
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- David Neto, Google
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- John Kessenich, Google
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The +VK_KHR_16bit_storage+ extension allows use of 16-bit types in shader
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input and output interfaces, and push constant blocks.
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This extension introduces several new optional features which map to SPIR-V
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capabilities and allow access to 16-bit data in code:Block-decorated objects
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in the code:Uniform and the code:StorageBuffer storage classes, and objects
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in the code:PushConstant storage class.
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This extension allows 16-bit variables to be declared and used as
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user-defined shader inputs and outputs but does not change location
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assignment and component assignment rules.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR
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=== New Structures
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* slink:VkPhysicalDevice16BitStorageFeaturesKHR
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=== New SPIR-V Capabilities
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* <<spirvenv-capabilities-table-16bitstorage,code:StorageBuffer16BitAccess>>
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* <<spirvenv-capabilities-table-16bitstorage,code:UniformAndStorageBuffer16BitAccess>>
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* <<spirvenv-capabilities-table-16bitstorage,code:StoragePushConstant16>>
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* <<spirvenv-capabilities-table-16bitstorage,code:StorageInputOutput16>>
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=== Issues
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=== Version History
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* Revision 1, 2017-03-23 (Alexander Galazin)
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- Initial draft
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