1088 lines
49 KiB
Plaintext
1088 lines
49 KiB
Plaintext
// Copyright (c) 2015-2019 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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[[vertexpostproc]]
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= Fixed-Function Vertex Post-Processing
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After programmable vertex processing, the following fixed-function
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operations are applied to vertices of the resulting primitives:
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ifdef::VK_EXT_transform_feedback[]
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* Transform feedback (see <<vertexpostproc-transform-feedback,Transform
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Feedback>>)
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endif::VK_EXT_transform_feedback[]
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ifdef::VK_NV_viewport_swizzle[]
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* Viewport swizzle (see <<vertexpostproc-viewport-swizzle,Viewport
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Swizzle>>)
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endif::VK_NV_viewport_swizzle[]
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* Flat shading (see <<vertexpostproc-flatshading>>).
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* Primitive clipping, including client-defined half-spaces (see
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<<vertexpostproc-clipping,Primitive Clipping>>).
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* Shader output attribute clipping (see
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<<vertexpostproc-clipping-shader-outputs,Clipping Shader Outputs>>).
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ifdef::VK_NV_clip_space_w_scaling[]
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* Clip space W scaling (see <<vertexpostproc-viewportwscaling,Controlling
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Viewport W Scaling>>).
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endif::VK_NV_clip_space_w_scaling[]
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* Perspective division on clip coordinates (see
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<<vertexpostproc-coord-transform,Coordinate Transformations>>).
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* Viewport mapping, including depth range scaling (see
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<<vertexpostproc-viewport,Controlling the Viewport>>).
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* Front face determination for polygon primitives (see
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<<primsrast-polygons-basic,Basic Polygon Rasterization>>).
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ifdef::editing-notes[]
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[NOTE]
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.editing-note
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====
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TODO:Odd that this one link to a different chapter is in this list.
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====
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endif::editing-notes[]
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Next, rasterization is performed on primitives as described in chapter
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<<primsrast,Rasterization>>.
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ifdef::VK_EXT_transform_feedback[]
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[[vertexpostproc-transform-feedback]]
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== Transform Feedback
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Before any other fixed-function vertex post-processing, vertex outputs from
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the last shader in the vertex processing stage can: be written out to one or
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more transform feedback buffers bound to the command buffer.
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To capture vertex outputs the last vertex processing stage shader must: be
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declared with the code:Xfb execution mode.
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Outputs decorated with code:XfbBuffer will be written out to the
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corresponding transform feedback buffers bound to the command buffer when
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transform feedback is active.
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Transform feedback buffers are bound to the command buffer by using
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flink:vkCmdBindTransformFeedbackBuffersEXT.
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Transform feedback is made active by calling
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flink:vkCmdBeginTransformFeedbackEXT and made inactive by calling
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flink:vkCmdEndTransformFeedbackEXT.
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After vertex data is written it is possible to use
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flink:vkCmdDrawIndirectByteCountEXT to start a new draw where the
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pname:vertexCount is derived from the number of bytes written by a previous
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transform feedback.
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When an individual point, line, or triangle primitive reaches the transform
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feedback stage while transform feedback is active, the values of the
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specified output variables are assembled into primitives and appended to the
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bound transform feedback buffers.
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After activating transform feedback, the values of the first assembled
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primitive are written at the starting offsets of the bound transform
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feedback buffers, and subsequent primitives are appended to the buffer.
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If the optional pname:pCounterBuffers and pname:pCounterBufferOffsets
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parameters are specified, the starting points within the transform feedback
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buffers are adjusted so data is appended to the previously written values
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indicated by the value stored by the implementation in the counter buffer.
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For multi-vertex primitives, all values for a given vertex are written
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before writing values for any other vertex.
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Implementations may: write out any vertex within the primitive first, but
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all subsequent vertices for that primitive must: be written out in a
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consistent winding order defined as follows:
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* If neither <<geometry,geometry>> or <<tessellation,tessellation
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shading>> is active, vertices within a primitive are appended according
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to the winding order described by the <<drawing-primitive-topologies,
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primitive topology>> defined by the
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slink:VkPipelineInputAssemblyStateCreateInfo:pname:topology used to
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execute the <<drawing,drawing command>>.
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* If <<geometry,geometry shading>> is active, vertices within a primitive
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are appended according to the winding order described by the
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<<drawing-primitive-topologies, primitive topology>> defined by the
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<<drawing-point-lists, code:OutputPoints>>, <<drawing-line-strips,
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code:OutputLineStrips>>, or <<drawing-triangle-strips,
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code:OutputTriangleStrips>> execution mode.
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* If <<tessellation,tessellation shading>> is active but
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<<geometry,geometry shading>> is not, vertices within a primitive are
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appended according to the winding order defined by
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<<tessellation-triangle-tessellation, triangle tessellation>>,
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<<tessellation-quad-tessellation, quad tessellation>>, and
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<<tessellation-isoline-tessellation, isoline tessellation>>.
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When capturing vertices, the stride associated with each transform feedback
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buffer, as indicated by the code:XfbStride decoration, indicates the number
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of bytes of storage reserved for each vertex in the transform feedback
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buffer.
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For every vertex captured, each output attribute with a code:Offset
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decoration will be written to the storage reserved for the vertex at the
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associated transform feedback buffer.
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When writing output variables that are arrays or structures, individual
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array elements or structure members are written tightly packed in order.
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For vector types, individual components are written in order.
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For matrix types, outputs are written as an array of column vectors.
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If any component of an output with an assigned transform feedback offset was
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not written to by its shader, the value recorded for that component is
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undefined:.
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All components of an output variable must: be written at an offset aligned
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to the size of the component.
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The size of each component of an output variable must: be at least 32-bits.
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When capturing a vertex, any portion of the reserved storage not associated
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with an output variable with an assigned transform feedback offset will be
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unmodified.
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When transform feedback is inactive, no vertices are recorded.
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If there is a valid counter buffer handle and counter buffer offset in the
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pname:pCounterBuffers and pname:pCounterBufferOffsets arrays, writes to the
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corresponding transform feedback buffer will start at the byte offset
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represented by the value stored in the counter buffer location.
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Individual lines or triangles of a strip or fan primitive will be extracted
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and recorded separately.
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Incomplete primitives are not recorded.
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When using a geometry shader that emits vertices to multiple vertex streams,
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a primitive will be assembled and output for each stream when there are
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enough vertices emitted for the output primitive type.
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All outputs assigned to a given transform feedback buffer are required to
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come from a single vertex stream.
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The sizes of the transform feedback buffers are defined by the
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flink:vkCmdBindTransformFeedbackBuffersEXT pname:pSizes parameter for each
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of the bound buffers, or the size of the bound buffer, whichever is the
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lesser.
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If there is less space remaining in any of the transform feedback buffers
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than the size of the all the vertex data for that primitive based on the
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code:XfbStride for that code:XfbBuffer then no vertex data of that primitive
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is recorded in any transform feedback buffer, and the value for the number
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of primitives written in the corresponding
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ename:VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT query for all transform
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feedback buffers is no longer incremented.
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Any outputs made to a code:XfbBuffer that is not bound to a transform
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feedback buffer is ignored.
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[open,refpage='vkCmdBindTransformFeedbackBuffersEXT',desc='Bind transform feedback buffers to a command buffer',type='protos']
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--
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To bind transform feedback buffers to a command buffer for use in subsequent
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draw commands, call:
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include::{generated}/api/protos/vkCmdBindTransformFeedbackBuffersEXT.txt[]
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* pname:commandBuffer is the command buffer into which the command is
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recorded.
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* pname:firstBinding is the index of the first transform feedback binding
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whose state is updated by the command.
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* pname:bindingCount is the number of transform feedback bindings whose
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state is updated by the command.
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* pname:pBuffers is a pointer to an array of buffer handles.
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* pname:pOffsets is a pointer to an array of buffer offsets.
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* pname:pSizes is an optional array of buffer sizes, which specifies the
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maximum number of bytes to capture to the corresponding transform
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feedback buffer.
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If pname:pSizes is `NULL`, or the value of the pname:pSizes array
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element is ename:VK_WHOLE_SIZE, then the maximum bytes captured will be
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the size of the corresponding buffer minus the buffer offset.
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The values taken from elements [eq]#i# of pname:pBuffers, pname:pOffsets and
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pname:pSizes replace the current state for the transform feedback binding
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[eq]#pname:firstBinding {plus} i#, for [eq]#i# in [eq]#[0,
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pname:bindingCount)#.
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The transform feedback binding is updated to start at the offset indicated
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by pname:pOffsets[i] from the start of the buffer pname:pBuffers[i].
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.Valid Usage
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****
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-transformFeedback-02355]]
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sname:VkPhysicalDeviceTransformFeedbackFeaturesEXT::pname:transformFeedback
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must: be enabled
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-firstBinding-02356]]
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pname:firstBinding must: be less than
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBuffers
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-firstBinding-02357]]
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The sum of pname:firstBinding and pname:bindingCount must: be less than
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or equal to
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBuffers
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pOffsets-02358]]
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All elements of pname:pOffsets must: be less than the size of the
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corresponding element in pname:pBuffers
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pOffsets-02359]]
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All elements of pname:pOffsets must: be a multiple of 4
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pBuffers-02360]]
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All elements of pname:pBuffers must: have been created with the
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ename:VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT flag
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pSize-02361]]
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If the optional pname:pSize array is specified, each element of
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pname:pSizes must: either be ename:VK_WHOLE_SIZE, or be less than or
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equal to
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBufferSize
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pSizes-02362]]
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All elements of pname:pSizes must: be less than or equal to the size of
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the corresponding buffer in pname:pBuffers
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pOffsets-02363]]
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All elements of pname:pOffsets plus pname:pSizes, where the
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pname:pSizes, element is not ename:VK_WHOLE_SIZE, must: be less than or
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equal to the size of the corresponding element in pname:pBuffers
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-pBuffers-02364]]
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Each element of pname:pBuffers that is non-sparse must: be bound
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completely and contiguously to a single sname:VkDeviceMemory object
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* [[VUID-vkCmdBindTransformFeedbackBuffersEXT-None-02365]]
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Transform feedback must: not be active when the
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fname:vkCmdBindTransformFeedbackBuffersEXT command is recorded
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****
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include::{generated}/validity/protos/vkCmdBindTransformFeedbackBuffersEXT.txt[]
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--
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[open,refpage='vkCmdBeginTransformFeedbackEXT',desc='Make transform feedback active in the command buffer',type='protos']
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--
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Transform feedback for specific transform feedback buffers is made active by
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calling:
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include::{generated}/api/protos/vkCmdBeginTransformFeedbackEXT.txt[]
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* pname:commandBuffer is the command buffer into which the command is
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recorded.
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* pname:firstCounterBuffer is the index of the first transform feedback
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buffer corresponding to pname:pCounterBuffers[0] and
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pname:pCounterBufferOffsets[0].
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* pname:counterBufferCount is the size of the pname:pCounterBuffers and
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pname:pCounterBufferOffsets arrays.
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* pname:pCounterBuffers is an optional array of buffer handles to the
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counter buffers which contain a 4 byte integer value representing the
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byte offset from the start of the corresponding transform feedback
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buffer from where to start capturing vertex data.
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If the byte offset stored to the counter buffer location was done using
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flink:vkCmdEndTransformFeedbackEXT it can be used to resume transform
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feedback from the previous location.
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If pname:pCounterBuffers is `NULL`, then transform feedback will start
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capturing vertex data to byte offset zero in all bound transform
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feedback buffers.
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For each element of pname:pCounterBuffers that is dlink:VK_NULL_HANDLE,
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transform feedback will start capturing vertex data to byte zero in the
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corresponding bound transform feedback buffer.
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* pname:pCounterBufferOffsets is an optional array of offsets within each
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of the pname:pCounterBuffers where the counter values were previously
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written.
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The location in each counter buffer at these offsets must: be large
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enough to contain 4 bytes of data.
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This data is the number of bytes captured by the previous transform
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feedback to this buffer.
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If pname:pCounterBufferOffsets is `NULL`, then it is assumed the offsets
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are zero.
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The active transform feedback buffers will capture primitives emitted from
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the corresponding code:XfbBuffer in the bound graphics pipeline.
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Any code:XfbBuffer emitted that does not output to an active transform
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feedback buffer will not be captured.
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.Valid Usage
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****
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* [[VUID-vkCmdBeginTransformFeedbackEXT-transformFeedback-02366]]
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sname:VkPhysicalDeviceTransformFeedbackFeaturesEXT::pname:transformFeedback
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must: be enabled
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* [[VUID-vkCmdBeginTransformFeedbackEXT-None-02367]]
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Transform feedback must: not be active
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* [[VUID-vkCmdBeginTransformFeedbackEXT-firstCounterBuffer-02368]]
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pname:firstCounterBuffer must: be less than
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBuffers
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* [[VUID-vkCmdBeginTransformFeedbackEXT-firstCounterBuffer-02369]]
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The sum of pname:firstCounterBuffer and pname:counterBufferCount must:
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be less than or equal to
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBuffers
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* [[VUID-vkCmdBeginTransformFeedbackEXT-counterBufferCount-02607]]
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If pname:counterBufferCount is not `0`, and pname:pCounterBuffers is not
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`NULL`, pname:pCounterBuffers must: be a valid pointer to an array of
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pname:counterBufferCount sname:VkBuffer handles that are either valid or
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dlink:VK_NULL_HANDLE
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* [[VUID-vkCmdBeginTransformFeedbackEXT-pCounterBufferOffsets-02370]]
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For each buffer handle in the array, if it is not dlink:VK_NULL_HANDLE
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it must: reference a buffer large enough to hold 4 bytes at the
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corresponding offset from the pname:pCounterBufferOffsets array
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* [[VUID-vkCmdBeginTransformFeedbackEXT-pCounterBuffer-02371]]
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If pname:pCounterBuffer is `NULL`, then pname:pCounterBufferOffsets
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must: also be `NULL`
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* [[VUID-vkCmdBeginTransformFeedbackEXT-pCounterBuffers-02372]]
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For each buffer handle in the pname:pCounterBuffers array that is not
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dlink:VK_NULL_HANDLE it must: have been created with a pname:usage value
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containing
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ename:VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
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ifdef::VK_VERSION_1_1,VK_KHR_multiview[]
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* [[VUID-vkCmdBeginTransformFeedbackEXT-None-02373]]
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Transform feedback must: not be made active in a render pass instance
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with multiview enabled
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endif::VK_VERSION_1_1,VK_KHR_multiview[]
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****
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include::{generated}/validity/protos/vkCmdBeginTransformFeedbackEXT.txt[]
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--
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[open,refpage='vkCmdEndTransformFeedbackEXT',desc='Make transform feedback inactive in the command buffer',type='protos']
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--
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Transform feedback for specific transform feedback buffers is made inactive
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by calling:
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include::{generated}/api/protos/vkCmdEndTransformFeedbackEXT.txt[]
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* pname:commandBuffer is the command buffer into which the command is
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recorded.
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* pname:firstCounterBuffer is the index of the first transform feedback
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buffer corresponding to pname:pCounterBuffers[0] and
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pname:pCounterBufferOffsets[0].
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* pname:counterBufferCount is the size of the pname:pCounterBuffers and
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pname:pCounterBufferOffsets arrays.
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* pname:pCounterBuffers is an optional array of buffer handles to the
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counter buffers used to record the current byte positions of each
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transform feedback buffer where the next vertex output data would be
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captured.
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This can: be used by a subsequent flink:vkCmdBeginTransformFeedbackEXT
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call to resume transform feedback capture from this position.
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It can also be used by flink:vkCmdDrawIndirectByteCountEXT to determine
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the vertex count of the draw call.
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* pname:pCounterBufferOffsets is an optional array of offsets within each
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of the pname:pCounterBuffers where the counter values can be written.
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The location in each counter buffer at these offsets must: be large
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enough to contain 4 bytes of data.
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The data stored at this location is the byte offset from the start of
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the transform feedback buffer binding where the next vertex data would
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be written.
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If pname:pCounterBufferOffsets is `NULL`, then it is assumed the offsets
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are zero.
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.Valid Usage
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****
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* [[VUID-vkCmdEndTransformFeedbackEXT-transformFeedback-02374]]
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sname:VkPhysicalDeviceTransformFeedbackFeaturesEXT::pname:transformFeedback
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must: be enabled
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* [[VUID-vkCmdEndTransformFeedbackEXT-None-02375]]
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Transform feedback must: be active
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* [[VUID-vkCmdEndTransformFeedbackEXT-firstCounterBuffer-02376]]
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pname:firstCounterBuffer must: be less than
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBuffers
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* [[VUID-vkCmdEndTransformFeedbackEXT-firstCounterBuffer-02377]]
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The sum of pname:firstCounterBuffer and pname:counterBufferCount must:
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be less than or equal to
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sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:maxTransformFeedbackBuffers
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* [[VUID-vkCmdEndTransformFeedbackEXT-counterBufferCount-02608]]
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If pname:counterBufferCount is not `0`, and pname:pCounterBuffers is not
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`NULL`, pname:pCounterBuffers must: be a valid pointer to an array of
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pname:counterBufferCount sname:VkBuffer handles that are either valid or
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dlink:VK_NULL_HANDLE
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* [[VUID-vkCmdEndTransformFeedbackEXT-pCounterBufferOffsets-02378]]
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For each buffer handle in the array, if it is not dlink:VK_NULL_HANDLE
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it must: reference a buffer large enough to hold 4 bytes at the
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corresponding offset from the pname:pCounterBufferOffsets array
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* [[VUID-vkCmdEndTransformFeedbackEXT-pCounterBuffer-02379]]
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If pname:pCounterBuffer is `NULL`, then pname:pCounterBufferOffsets
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must: also be `NULL`
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* [[VUID-vkCmdEndTransformFeedbackEXT-pCounterBuffers-02380]]
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For each buffer handle in the pname:pCounterBuffers array that is not
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dlink:VK_NULL_HANDLE it must: have been created with a pname:usage value
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containing
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ename:VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
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****
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include::{generated}/validity/protos/vkCmdEndTransformFeedbackEXT.txt[]
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--
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endif::VK_EXT_transform_feedback[]
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|
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ifdef::VK_NV_viewport_swizzle[]
|
|
[[vertexpostproc-viewport-swizzle]]
|
|
== Viewport Swizzle
|
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|
|
[open,refpage='VkPipelineViewportSwizzleStateCreateInfoNV',desc='Structure specifying swizzle applied to primitive clip coordinates',type='structs']
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|
--
|
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Each primitive sent to a given viewport has a swizzle and optional: negation
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applied to its clip coordinates.
|
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The swizzle that is applied depends on the viewport index, and is controlled
|
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by the sname:VkPipelineViewportSwizzleStateCreateInfoNV pipeline state:
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|
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include::{generated}/api/structs/VkPipelineViewportSwizzleStateCreateInfoNV.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:viewportCount is the number of viewport swizzles used by the
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pipeline.
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* pname:pViewportSwizzles is a pointer to an array of
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slink:VkViewportSwizzleNV structures, defining the viewport swizzles.
|
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.Valid Usage
|
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****
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* [[VUID-VkPipelineViewportSwizzleStateCreateInfoNV-viewportCount-01215]]
|
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pname:viewportCount must: match the pname:viewportCount set in
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sname:VkPipelineViewportStateCreateInfo
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****
|
|
|
|
include::{generated}/validity/structs/VkPipelineViewportSwizzleStateCreateInfoNV.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPipelineViewportSwizzleStateCreateFlagsNV',desc='Reserved for future use',type='flags']
|
|
--
|
|
include::{generated}/api/flags/VkPipelineViewportSwizzleStateCreateFlagsNV.txt[]
|
|
|
|
tname:VkPipelineViewportSwizzleStateCreateFlagsNV is a bitmask type for
|
|
setting a mask, but is currently reserved for future use.
|
|
--
|
|
|
|
The sname:VkPipelineViewportSwizzleStateCreateInfoNV state is set by adding
|
|
an instance of this structure to the pname:pNext chain of an instance of the
|
|
sname:VkPipelineViewportStateCreateInfo structure and setting the graphics
|
|
pipeline state with flink:vkCreateGraphicsPipelines.
|
|
|
|
Each viewport specified from 0 to pname:viewportCount - 1 has its x,y,z,w
|
|
swizzle state set to the corresponding pname:x, pname:y, pname:z and pname:w
|
|
in the slink:VkViewportSwizzleNV structure.
|
|
Each component is of type elink:VkViewportCoordinateSwizzleNV, which
|
|
determines the type of swizzle for that component.
|
|
The value of pname:x computes the new x component of the position as:
|
|
|
|
[source,c]
|
|
---------------------------------------------------
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV) x' = x;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV) x' = -x;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV) x' = y;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV) x' = -y;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV) x' = z;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV) x' = -z;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV) x' = w;
|
|
if (x == VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV) x' = -w;
|
|
---------------------------------------------------
|
|
|
|
Similar selections are performed for the pname:y, pname:z, and pname:w
|
|
coordinates.
|
|
This swizzling is applied before clipping and perspective divide.
|
|
If the swizzle for an active viewport index is not specified, the swizzle
|
|
for pname:x is ename:VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV, pname:y
|
|
is ename:VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV, pname:z is
|
|
ename:VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV and pname:w is
|
|
ename:VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV.
|
|
|
|
Viewport swizzle parameters are specified by setting the pname:pNext pointer
|
|
of sname:VkGraphicsPipelineCreateInfo to point to an instance of
|
|
sname:VkPipelineViewportSwizzleStateCreateInfoNV.
|
|
slink:VkPipelineViewportSwizzleStateCreateInfoNV uses
|
|
sname:VkViewportSwizzleNV to set the viewport swizzle parameters.
|
|
|
|
[open,refpage='VkViewportSwizzleNV',desc='Structure specifying a viewport swizzle',type='structs']
|
|
--
|
|
|
|
The sname:VkViewportSwizzleNV structure is defined as:
|
|
|
|
include::{generated}/api/structs/VkViewportSwizzleNV.txt[]
|
|
|
|
* pname:x is a elink:VkViewportCoordinateSwizzleNV value specifying the
|
|
swizzle operation to apply to the x component of the primitive
|
|
* pname:y is a elink:VkViewportCoordinateSwizzleNV value specifying the
|
|
swizzle operation to apply to the y component of the primitive
|
|
* pname:z is a elink:VkViewportCoordinateSwizzleNV value specifying the
|
|
swizzle operation to apply to the z component of the primitive
|
|
* pname:w is a elink:VkViewportCoordinateSwizzleNV value specifying the
|
|
swizzle operation to apply to the w component of the primitive
|
|
|
|
include::{generated}/validity/structs/VkViewportSwizzleNV.txt[]
|
|
--
|
|
|
|
[open,refpage='VkViewportCoordinateSwizzleNV',desc='Specify how a viewport coordinate is swizzled',type='enums']
|
|
--
|
|
|
|
Possible values of the slink:VkViewportSwizzleNV::pname:x, pname:y, pname:z,
|
|
and pname:w members, specifying swizzling of the corresponding components of
|
|
primitives, are:
|
|
|
|
include::{generated}/api/enums/VkViewportCoordinateSwizzleNV.txt[]
|
|
|
|
These values are described in detail in <<vertexpostproc-viewport-swizzle,
|
|
Viewport Swizzle>>.
|
|
|
|
--
|
|
|
|
endif::VK_NV_viewport_swizzle[]
|
|
|
|
[[vertexpostproc-flatshading]]
|
|
== Flat Shading
|
|
|
|
_Flat shading_ a vertex output attribute means to assign all vertices of the
|
|
primitive the same value for that output.
|
|
The output values assigned are those of the _provoking vertex_ of the
|
|
primitive.
|
|
Flat shading is applied to those vertex attributes that
|
|
<<interfaces-iointerfaces-matching,match>> fragment input attributes which
|
|
are decorated as code:Flat.
|
|
|
|
If neither <<geometry,geometry>> nor <<tessellation,tessellation shading>>
|
|
is active, the provoking vertex is determined by the
|
|
<<drawing-primitive-topologies, primitive topology>> defined by
|
|
slink:VkPipelineInputAssemblyStateCreateInfo:pname:topology used to execute
|
|
the <<drawing,drawing command>>.
|
|
|
|
If <<geometry,geometry shading>> is active, the provoking vertex is
|
|
determined by the <<drawing-primitive-topologies, primitive topology>>
|
|
defined by the <<drawing-point-lists, code:OutputPoints>>,
|
|
<<drawing-line-strips, code:OutputLineStrips>>, or
|
|
<<drawing-triangle-strips, code:OutputTriangleStrips>> execution mode.
|
|
|
|
If <<tessellation,tessellation shading>> is active but <<geometry,geometry
|
|
shading>> is not, the provoking vertex may: be any of the vertices in each
|
|
primitive.
|
|
|
|
|
|
[[vertexpostproc-clipping]]
|
|
== Primitive Clipping
|
|
|
|
Primitives are culled against the _cull volume_ and then clipped to the
|
|
_clip volume_.
|
|
In clip coordinates, the _view volume_ is defined by:
|
|
|
|
[latexmath]
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
\begin{array}{c}
|
|
-w_c \leq x_c \leq w_c \\
|
|
-w_c \leq y_c \leq w_c \\
|
|
0 \leq z_c \leq w_c
|
|
\end{array}
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
This view volume can: be further restricted by as many as
|
|
sname:VkPhysicalDeviceLimits::pname:maxClipDistances client-defined
|
|
half-spaces.
|
|
|
|
The cull volume is the intersection of up to
|
|
sname:VkPhysicalDeviceLimits::pname:maxCullDistances client-defined
|
|
half-spaces (if no client-defined cull half-spaces are enabled, culling
|
|
against the cull volume is skipped).
|
|
|
|
A shader must: write a single cull distance for each enabled cull half-space
|
|
to elements of the code:CullDistance array.
|
|
If the cull distance for any enabled cull half-space is negative for all of
|
|
the vertices of the primitive under consideration, the primitive is
|
|
discarded.
|
|
Otherwise the primitive is clipped against the clip volume as defined below.
|
|
|
|
The clip volume is the intersection of up to
|
|
sname:VkPhysicalDeviceLimits::pname:maxClipDistances client-defined
|
|
half-spaces with the view volume (if no client-defined clip half-spaces are
|
|
enabled, the clip volume is the view volume).
|
|
|
|
A shader must: write a single clip distance for each enabled clip half-space
|
|
to elements of the code:ClipDistance array.
|
|
Clip half-space [eq]#i# is then given by the set of points satisfying the
|
|
inequality
|
|
|
|
:: [eq]#c~i~(**P**) {geq} 0#
|
|
|
|
where [eq]#c~i~(**P**)# is the clip distance [eq]#i# at point [eq]#**P**#.
|
|
For point primitives, [eq]#c~i~(**P**)# is simply the clip distance for the
|
|
vertex in question.
|
|
For line and triangle primitives, per-vertex clip distances are interpolated
|
|
using a weighted mean, with weights derived according to the algorithms
|
|
described in sections <<primsrast-lines-basic,Basic Line Segment
|
|
Rasterization>> and <<primsrast-polygons-basic,Basic Polygon
|
|
Rasterization>>, using the perspective interpolation equations.
|
|
|
|
The number of client-defined clip and cull half-spaces that are enabled is
|
|
determined by the explicit size of the built-in arrays code:ClipDistance and
|
|
code:CullDistance, respectively, declared as an output in the interface of
|
|
the entry point of the final shader stage before clipping.
|
|
|
|
ifdef::VK_EXT_depth_clip_enable[]
|
|
If sname:VkPipelineRasterizationDepthClipStateCreateInfoEXT is present in
|
|
the graphics pipeline state then depth clipping is disabled if
|
|
sname:VkPipelineRasterizationDepthClipStateCreateInfoEXT::pname:depthClipEnable
|
|
is ename:VK_FALSE.
|
|
Otherwise, if sname:VkPipelineRasterizationDepthClipStateCreateInfoEXT is
|
|
not present, depth clipping is disabled when
|
|
sname:VkPipelineRasterizationStateCreateInfo::pname:depthClampEnable is
|
|
ename:VK_TRUE.
|
|
endif::VK_EXT_depth_clip_enable[]
|
|
ifndef::VK_EXT_depth_clip_enable[]
|
|
Depth clamping is enabled or disabled via the pname:depthClampEnable enable
|
|
of the sname:VkPipelineRasterizationStateCreateInfo structure.
|
|
Depth clipping is disabled when pname:depthClampEnable is ename:VK_TRUE.
|
|
endif::VK_EXT_depth_clip_enable[]
|
|
When depth clipping is disabled, the plane equation
|
|
|
|
:: [eq]#0 {leq} z~c~ {leq} w~c~#
|
|
|
|
(see the clip volume definition above) is ignored by view volume clipping
|
|
(effectively, there is no near or far plane clipping).
|
|
|
|
If the primitive under consideration is a point or line segment, then
|
|
clipping passes it unchanged if its vertices lie entirely within the clip
|
|
volume.
|
|
|
|
ifndef::VK_VERSION_1_1,VK_KHR_maintenance2[]
|
|
If a point's vertex lies outside of the clip volume, the entire primitive
|
|
may: be discarded.
|
|
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]
|
|
|
|
ifdef::VK_VERSION_1_1,VK_KHR_maintenance2[]
|
|
|
|
[open,refpage='VkPointClippingBehavior',desc='Enum specifying the point clipping behavior',type='enums']
|
|
--
|
|
|
|
Possible values of
|
|
slink:VkPhysicalDevicePointClippingProperties::pname:pointClippingBehavior,
|
|
specifying clipping behavior of a point primitive whose vertex lies outside
|
|
the clip volume, are:
|
|
|
|
include::{generated}/api/enums/VkPointClippingBehavior.txt[]
|
|
|
|
ifdef::VK_KHR_maintenance2[]
|
|
or the equivalent
|
|
|
|
include::{generated}/api/enums/VkPointClippingBehaviorKHR.txt[]
|
|
endif::VK_KHR_maintenance2[]
|
|
|
|
* ename:VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES specifies that the
|
|
primitive is discarded if the vertex lies outside any clip plane,
|
|
including the planes bounding the view volume.
|
|
* ename:VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY specifies that
|
|
the primitive is discarded only if the vertex lies outside any user clip
|
|
plane.
|
|
|
|
--
|
|
|
|
endif::VK_VERSION_1_1,VK_KHR_maintenance2[]
|
|
|
|
If either of a line segment's vertices lie outside of the clip volume, the
|
|
line segment may: be clipped, with new vertex coordinates computed for each
|
|
vertex that lies outside the clip volume.
|
|
A clipped line segment endpoint lies on both the original line segment and
|
|
the boundary of the clip volume.
|
|
|
|
This clipping produces a value, [eq]#0 {leq} t {leq} 1#, for each clipped
|
|
vertex.
|
|
If the coordinates of a clipped vertex are [eq]#**P**# and the original
|
|
vertices`' coordinates are [eq]#**P**~1~# and [eq]#**P**~2~#, then [eq]#t#
|
|
is given by
|
|
|
|
:: [eq]#**P** = t **P**~1~ {plus} (1-t) **P**~2~#.
|
|
|
|
ifdef::editing-notes[]
|
|
[NOTE]
|
|
.editing-note
|
|
====
|
|
This is weird - it gives **P**, not t.
|
|
====
|
|
endif::editing-notes[]
|
|
|
|
[eq]#t# is used to clip vertex output attributes as described in
|
|
<<vertexpostproc-clipping-shader-outputs,Clipping Shader Outputs>>.
|
|
|
|
If the primitive is a polygon, it passes unchanged if every one of its edges
|
|
lie entirely inside the clip volume, and it is discarded if every one of its
|
|
edges lie entirely outside the clip volume.
|
|
If the edges of the polygon intersect the boundary of the clip volume, the
|
|
intersecting edges are reconnected by new edges that lie along the boundary
|
|
of the clip volume - in some cases requiring the introduction of new
|
|
vertices into a polygon.
|
|
|
|
If a polygon intersects an edge of the clip volume's boundary, the clipped
|
|
polygon must: include a point on this boundary edge.
|
|
|
|
Primitives rendered with user-defined half-spaces must: satisfy a
|
|
complementarity criterion.
|
|
Suppose a series of primitives is drawn where each vertex [eq]#i# has a
|
|
single specified clip distance [eq]#d~i~# (or a number of similarly
|
|
specified clip distances, if multiple half-spaces are enabled).
|
|
Next, suppose that the same series of primitives are drawn again with each
|
|
such clip distance replaced by [eq]#-d~i~# (and the graphics pipeline is
|
|
otherwise the same).
|
|
In this case, primitives must: not be missing any pixels, and pixels must:
|
|
not be drawn twice in regions where those primitives are cut by the clip
|
|
planes.
|
|
|
|
|
|
[[vertexpostproc-clipping-shader-outputs]]
|
|
== Clipping Shader Outputs
|
|
|
|
Next, vertex output attributes are clipped.
|
|
The output values associated with a vertex that lies within the clip volume
|
|
are unaffected by clipping.
|
|
If a primitive is clipped, however, the output values assigned to vertices
|
|
produced by clipping are clipped.
|
|
|
|
Let the output values assigned to the two vertices [eq]#**P**~1~# and
|
|
[eq]#**P**~2~# of an unclipped edge be [eq]#**c**~1~# and [eq]#**c**~2~#.
|
|
The value of [eq]#t# (see <<vertexpostproc-clipping,Primitive Clipping>>)
|
|
for a clipped point [eq]#**P**# is used to obtain the output value
|
|
associated with [eq]#**P**# as
|
|
|
|
:: [eq]#**c** = t **c**~1~ {plus} (1-t) **c**~2~#.
|
|
|
|
(Multiplying an output value by a scalar means multiplying each of _x_, _y_,
|
|
_z_, and _w_ by the scalar.)
|
|
|
|
Since this computation is performed in clip space before division by
|
|
[eq]#w~c~#, clipped output values are perspective-correct.
|
|
|
|
Polygon clipping creates a clipped vertex along an edge of the clip volume's
|
|
boundary.
|
|
This situation is handled by noting that polygon clipping proceeds by
|
|
clipping against one half-space at a time.
|
|
Output value clipping is done in the same way, so that clipped points always
|
|
occur at the intersection of polygon edges (possibly already clipped) with
|
|
the clip volume's boundary.
|
|
|
|
For vertex output attributes whose matching fragment input attributes are
|
|
decorated with code:NoPerspective, the value of [eq]#t# used to obtain the
|
|
output value associated with [eq]#**P**# will be adjusted to produce results
|
|
that vary linearly in framebuffer space.
|
|
|
|
Output attributes of integer or unsigned integer type must: always be flat
|
|
shaded.
|
|
Flat shaded attributes are constant over the primitive being rasterized (see
|
|
<<primsrast-lines-basic,Basic Line Segment Rasterization>> and
|
|
<<primsrast-polygons-basic,Basic Polygon Rasterization>>), and no
|
|
interpolation is performed.
|
|
The output value [eq]#**c**# is taken from either [eq]#**c**~1~# or
|
|
[eq]#**c**~2~#, since flat shading has already occurred and the two values
|
|
are identical.
|
|
|
|
ifdef::VK_NV_clip_space_w_scaling[]
|
|
include::VK_NV_clip_space_w_scaling/vertexpostproc.txt[]
|
|
endif::VK_NV_clip_space_w_scaling[]
|
|
|
|
[[vertexpostproc-coord-transform]]
|
|
== Coordinate Transformations
|
|
|
|
_Clip coordinates_ for a vertex result from shader execution, which yields a
|
|
vertex coordinate code:Position.
|
|
|
|
Perspective division on clip coordinates yields _normalized device
|
|
coordinates_, followed by a _viewport_ transformation (see
|
|
<<vertexpostproc-viewport,Controlling the Viewport>>) to convert these
|
|
coordinates into _framebuffer coordinates_.
|
|
|
|
If a vertex in clip coordinates has a position given by
|
|
|
|
[latexmath]
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
\left(\begin{array}{c}
|
|
x_c \\
|
|
y_c \\
|
|
z_c \\
|
|
w_c
|
|
\end{array}\right)
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
then the vertex's normalized device coordinates are
|
|
[latexmath]
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
\left(
|
|
\begin{array}{c}
|
|
x_d \\
|
|
y_d \\
|
|
z_d
|
|
\end{array}
|
|
\right) =
|
|
\left(
|
|
\begin{array}{c}
|
|
\frac{x_c}{w_c} \\
|
|
\frac{y_c}{w_c} \\
|
|
\frac{z_c}{w_c}
|
|
\end{array}
|
|
\right)
|
|
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
|
|
|
|
|
[[vertexpostproc-viewport]]
|
|
== Controlling the Viewport
|
|
|
|
The viewport transformation is determined by the selected viewport's width
|
|
and height in pixels, [eq]#p~x~# and [eq]#p~y~#, respectively, and its
|
|
center [eq]#(o~x~, o~y~)# (also in pixels), as well as its depth range min
|
|
and max determining a depth range scale value [eq]#p~z~# and a depth range
|
|
bias value [eq]#o~z~# (defined below).
|
|
The vertex's framebuffer coordinates [eq]#(x~f~, y~f~, z~f~)# are given by
|
|
|
|
:: [eq]#x~f~ = (p~x~ / 2) x~d~ {plus} o~x~#
|
|
:: [eq]#y~f~ = (p~y~ / 2) y~d~ {plus} o~y~#
|
|
:: [eq]#z~f~ = p~z~ {times} z~d~ {plus} o~z~#
|
|
|
|
Multiple viewports are available, numbered zero up to
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewports minus one.
|
|
The number of viewports used by a pipeline is controlled by the
|
|
pname:viewportCount member of the sname:VkPipelineViewportStateCreateInfo
|
|
structure used in pipeline creation.
|
|
|
|
[open,refpage='VkPipelineViewportStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline viewport state',type='structs']
|
|
--
|
|
|
|
The sname:VkPipelineViewportStateCreateInfo structure is defined as:
|
|
|
|
include::{generated}/api/structs/VkPipelineViewportStateCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:viewportCount is the number of viewports used by the pipeline.
|
|
* pname:pViewports is a pointer to an array of slink:VkViewport
|
|
structures, defining the viewport transforms.
|
|
If the viewport state is dynamic, this member is ignored.
|
|
* pname:scissorCount is the number of <<fragops-scissor,scissors>> and
|
|
must: match the number of viewports.
|
|
* pname:pScissors is a pointer to an array of slink:VkRect2D structures
|
|
which define the rectangular bounds of the scissor for the corresponding
|
|
viewport.
|
|
If the scissor state is dynamic, this member is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216]]
|
|
If the <<features-multiViewport,multiple viewports>> feature is not
|
|
enabled, pname:viewportCount must: be `1`
|
|
* [[VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217]]
|
|
If the <<features-multiViewport,multiple viewports>> feature is not
|
|
enabled, pname:scissorCount must: be `1`
|
|
* [[VUID-VkPipelineViewportStateCreateInfo-viewportCount-01218]]
|
|
pname:viewportCount must: be between `1` and
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewports, inclusive
|
|
* [[VUID-VkPipelineViewportStateCreateInfo-scissorCount-01219]]
|
|
pname:scissorCount must: be between `1` and
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewports, inclusive
|
|
* [[VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220]]
|
|
pname:scissorCount and pname:viewportCount must: be identical
|
|
ifdef::VK_NV_clip_space_w_scaling[]
|
|
* [[VUID-VkPipelineViewportStateCreateInfo-viewportWScalingEnable-01726]]
|
|
If the pname:viewportWScalingEnable member of a
|
|
slink:VkPipelineViewportWScalingStateCreateInfoNV structure chained to
|
|
the pname:pNext chain is ename:VK_TRUE, the pname:viewportCount member
|
|
of the slink:VkPipelineViewportWScalingStateCreateInfoNV structure must:
|
|
be equal to pname:viewportCount
|
|
endif::VK_NV_clip_space_w_scaling[]
|
|
****
|
|
|
|
include::{generated}/validity/structs/VkPipelineViewportStateCreateInfo.txt[]
|
|
--
|
|
|
|
[open,refpage='VkPipelineViewportStateCreateFlags',desc='Reserved for future use',type='flags']
|
|
--
|
|
include::{generated}/api/flags/VkPipelineViewportStateCreateFlags.txt[]
|
|
|
|
tname:VkPipelineViewportStateCreateFlags is a bitmask type for setting a
|
|
mask, but is currently reserved for future use.
|
|
--
|
|
|
|
ifndef::VK_NV_viewport_array2+VK_EXT_shader_viewport_index_layer[]
|
|
If a geometry shader is active and has an output variable decorated with
|
|
code:ViewportIndex, the viewport transformation uses the viewport
|
|
corresponding to the value assigned to code:ViewportIndex taken from an
|
|
implementation-dependent vertex of each primitive.
|
|
If code:ViewportIndex is outside the range zero to pname:viewportCount minus
|
|
one for a primitive, or if the geometry shader did not assign a value to
|
|
code:ViewportIndex for all vertices of a primitive due to flow control, the
|
|
values resulting from the viewport transformation of the vertices of such
|
|
primitives are undefined:.
|
|
If no geometry shader is active, or if the geometry shader does not have an
|
|
output decorated with code:ViewportIndex, the viewport numbered zero is used
|
|
by the viewport transformation.
|
|
endif::VK_NV_viewport_array2+VK_EXT_shader_viewport_index_layer[]
|
|
|
|
ifdef::VK_NV_viewport_array2,VK_EXT_shader_viewport_index_layer[]
|
|
ifdef::VK_NV_viewport_array2[]
|
|
A _vertex processing stage_ may direct each primitive to zero or more
|
|
viewports.
|
|
The destination viewports for a primitive are selected by the last active
|
|
vertex processing stage that has an output variable decorated with
|
|
code:ViewportIndex (selecting a single viewport) or code:ViewportMaskNV
|
|
(selecting multiple viewports).
|
|
The viewport transform uses the viewport corresponding to either the value
|
|
assigned to code:ViewportIndex or one of the bits set in
|
|
code:ViewportMaskNV, and taken from an implementation-dependent vertex of
|
|
each primitive.
|
|
If code:ViewportIndex or any of the bits in code:ViewportMaskNV are outside
|
|
the range zero to pname:viewportCount minus one for a primitive, or if the
|
|
last active vertex processing stage did not assign a value to either
|
|
code:ViewportIndex or code:ViewportMaskNV for all vertices of a primitive
|
|
due to flow control, the values resulting from the viewport transformation
|
|
of the vertices of such primitives are undefined:.
|
|
If the last vertex processing stage does not have an output decorated with
|
|
code:ViewportIndex or code:ViewportMaskNV, the viewport numbered zero is
|
|
used by the viewport transformation.
|
|
endif::VK_NV_viewport_array2[]
|
|
ifndef::VK_NV_viewport_array2[]
|
|
ifdef::VK_EXT_shader_viewport_index_layer[]
|
|
A _vertex processing stage_ can: direct each primitive to one of several
|
|
viewports.
|
|
The destination viewport for a primitive is selected by the last active
|
|
vertex processing stage that has an output variable decorated with
|
|
code:ViewportIndex.
|
|
The viewport transform uses the viewport corresponding to the value assigned
|
|
to code:ViewportIndex taken from an implementation-dependent vertex of each
|
|
primitive.
|
|
If code:ViewportIndex is outside the range zero to pname:viewportCount minus
|
|
one for a primitive, or if the last active vertex processing stage did not
|
|
assign a value to code:ViewportIndex for all vertices of a primitive due to
|
|
flow control, the values resulting from the viewport transformation of the
|
|
vertices of such primitives are undefined:.
|
|
If the last vertex processing stage does not have an output decorated with
|
|
code:ViewportIndex, the viewport numbered zero is used by the viewport
|
|
transformation.
|
|
endif::VK_EXT_shader_viewport_index_layer[]
|
|
endif::VK_NV_viewport_array2[]
|
|
endif::VK_NV_viewport_array2,VK_EXT_shader_viewport_index_layer[]
|
|
|
|
A single vertex can: be used in more than one individual primitive, in
|
|
primitives such as ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP.
|
|
In this case, the viewport transformation is applied separately for each
|
|
primitive.
|
|
|
|
[open,refpage='vkCmdSetViewport',desc='Set the viewport on a command buffer',type='protos']
|
|
--
|
|
|
|
If the bound pipeline state object was not created with the
|
|
ename:VK_DYNAMIC_STATE_VIEWPORT dynamic state enabled, viewport
|
|
transformation parameters are specified using the pname:pViewports member of
|
|
sname:VkPipelineViewportStateCreateInfo in the pipeline state object.
|
|
If the pipeline state object was created with the
|
|
ename:VK_DYNAMIC_STATE_VIEWPORT dynamic state enabled, the viewport
|
|
transformation parameters are dynamically set and changed with the command:
|
|
|
|
include::{generated}/api/protos/vkCmdSetViewport.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command will be
|
|
recorded.
|
|
* pname:firstViewport is the index of the first viewport whose parameters
|
|
are updated by the command.
|
|
* pname:viewportCount is the number of viewports whose parameters are
|
|
updated by the command.
|
|
* pname:pViewports is a pointer to an array of slink:VkViewport structures
|
|
specifying viewport parameters.
|
|
|
|
The viewport parameters taken from element [eq]#i# of pname:pViewports
|
|
replace the current state for the viewport index [eq]#pname:firstViewport
|
|
{plus} i#, for [eq]#i# in [eq]#[0, pname:viewportCount)#.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdSetViewport-None-01221]]
|
|
The bound graphics pipeline must: have been created with the
|
|
ename:VK_DYNAMIC_STATE_VIEWPORT dynamic state enabled
|
|
* [[VUID-vkCmdSetViewport-firstViewport-01222]]
|
|
pname:firstViewport must: be less than
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewports
|
|
* [[VUID-vkCmdSetViewport-firstViewport-01223]]
|
|
The sum of pname:firstViewport and pname:viewportCount must: be between
|
|
`1` and sname:VkPhysicalDeviceLimits::pname:maxViewports, inclusive
|
|
* [[VUID-vkCmdSetViewport-firstViewport-01224]]
|
|
If the <<features-multiViewport,multiple viewports>> feature is not
|
|
enabled, pname:firstViewport must: be `0`
|
|
* [[VUID-vkCmdSetViewport-viewportCount-01225]]
|
|
If the <<features-multiViewport,multiple viewports>> feature is not
|
|
enabled, pname:viewportCount must: be `1`
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdSetViewport.txt[]
|
|
--
|
|
|
|
Both slink:VkPipelineViewportStateCreateInfo and flink:vkCmdSetViewport use
|
|
sname:VkViewport to set the viewport transformation parameters.
|
|
|
|
[open,refpage='VkViewport',desc='Structure specifying a viewport',type='structs']
|
|
--
|
|
|
|
The sname:VkViewport structure is defined as:
|
|
|
|
include::{generated}/api/structs/VkViewport.txt[]
|
|
|
|
* pname:x and pname:y are the viewport's upper left corner [eq]#(x,y)#.
|
|
* pname:width and pname:height are the viewport's width and height,
|
|
respectively.
|
|
* pname:minDepth and pname:maxDepth are the depth range for the viewport.
|
|
It is valid for pname:minDepth to be greater than or equal to
|
|
pname:maxDepth.
|
|
|
|
The framebuffer depth coordinate [eq]#pname:z~f~# may: be represented using
|
|
either a fixed-point or floating-point representation.
|
|
However, a floating-point representation must: be used if the depth/stencil
|
|
attachment has a floating-point depth component.
|
|
If an [eq]#m#-bit fixed-point representation is used, we assume that it
|
|
represents each value latexmath:[\frac{k}{2^m - 1}], where [eq]#k {elem} {
|
|
0, 1, ..., 2^m^-1 }#, as [eq]#k# (e.g. 1.0 is represented in binary as a
|
|
string of all ones).
|
|
|
|
The viewport parameters shown in the above equations are found from these
|
|
values as
|
|
|
|
:: [eq]#o~x~ = pname:x {plus} pname:width / 2#
|
|
:: [eq]#o~y~ = pname:y {plus} pname:height / 2#
|
|
:: [eq]#o~z~ = pname:minDepth#
|
|
:: [eq]#p~x~ = pname:width#
|
|
:: [eq]#p~y~ = pname:height#
|
|
:: [eq]#p~z~ = pname:maxDepth - pname:minDepth#.
|
|
|
|
ifdef::VK_VERSION_1_1,VK_KHR_maintenance1[]
|
|
The application can: specify a negative term for pname:height, which has the
|
|
effect of negating the y coordinate in clip space before performing the
|
|
transform.
|
|
When using a negative pname:height, the application should: also adjust the
|
|
pname:y value to point to the lower left corner of the viewport instead of
|
|
the upper left corner.
|
|
Using the negative pname:height allows the application to avoid having to
|
|
negate the y component of the code:Position output from the last vertex
|
|
processing stage in shaders that also target other graphics APIs.
|
|
endif::VK_VERSION_1_1,VK_KHR_maintenance1[]
|
|
|
|
The width and height of the <<limits-maxViewportDimensions,
|
|
implementation-dependent maximum viewport dimensions>> must: be greater than
|
|
or equal to the width and height of the largest image which can: be created
|
|
and attached to a framebuffer.
|
|
|
|
The floating-point viewport bounds are represented with an
|
|
<<limits-viewportSubPixelBits,implementation-dependent precision>>.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkViewport-width-01770]]
|
|
pname:width must: be greater than `0.0`
|
|
* [[VUID-VkViewport-width-01771]]
|
|
pname:width must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewportDimensions[0]
|
|
ifndef::VK_VERSION_1_1,VK_KHR_maintenance1,VK_AMD_negative_viewport_height[]
|
|
* [[VUID-VkViewport-height-01772]]
|
|
pname:height must: be greater than `0.0`
|
|
endif::VK_VERSION_1_1,VK_KHR_maintenance1,VK_AMD_negative_viewport_height[]
|
|
* [[VUID-VkViewport-height-01773]]
|
|
The absolute value of pname:height must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxViewportDimensions[1]
|
|
* [[VUID-VkViewport-x-01774]]
|
|
pname:x must: be greater than or equal to pname:viewportBoundsRange[0]
|
|
* [[VUID-VkViewport-x-01232]]
|
|
[eq]#(pname:x {plus} pname:width)# must: be less than or equal to
|
|
pname:viewportBoundsRange[1]
|
|
* [[VUID-VkViewport-y-01775]]
|
|
pname:y must: be greater than or equal to pname:viewportBoundsRange[0]
|
|
ifdef::VK_VERSION_1_1,VK_KHR_maintenance1,VK_AMD_negative_viewport_height[]
|
|
* [[VUID-VkViewport-y-01776]]
|
|
pname:y must: be less than or equal to pname:viewportBoundsRange[1]
|
|
* [[VUID-VkViewport-y-01777]]
|
|
[eq]#(pname:y {plus} pname:height)# must: be greater than or equal to
|
|
pname:viewportBoundsRange[0]
|
|
endif::VK_VERSION_1_1,VK_KHR_maintenance1,VK_AMD_negative_viewport_height[]
|
|
* [[VUID-VkViewport-y-01233]]
|
|
[eq]#(pname:y {plus} pname:height)# must: be less than or equal to
|
|
pname:viewportBoundsRange[1]
|
|
ifdef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-VkViewport-minDepth-01234]]
|
|
Unless `<<VK_EXT_depth_range_unrestricted>>` extension is enabled
|
|
pname:minDepth must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
ifndef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-VkViewport-minDepth-02540]]
|
|
pname:minDepth must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
ifdef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-VkViewport-maxDepth-01235]]
|
|
Unless `<<VK_EXT_depth_range_unrestricted>>` extension is enabled
|
|
pname:maxDepth must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
ifndef::VK_EXT_depth_range_unrestricted[]
|
|
* [[VUID-VkViewport-maxDepth-02541]]
|
|
pname:maxDepth must: be between `0.0` and `1.0`, inclusive
|
|
endif::VK_EXT_depth_range_unrestricted[]
|
|
****
|
|
|
|
include::{generated}/validity/structs/VkViewport.txt[]
|
|
--
|