Vulkan-Docs/appendices/VK_NV_sample_mask_override_...

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include::meta/VK_NV_sample_mask_override_coverage.txt[]
*Last Modified Date*::
2016-12-08
*IP Status*::
No known IP claims.
*Interactions and External Dependencies*::
- This extension requires the
https://www.khronos.org/registry/spir-v/extensions/NV/SPV_NV_sample_mask_override_coverage.html[`SPV_NV_sample_mask_override_coverage`]
SPIR-V extension.
- This extension requires the
https://www.khronos.org/registry/OpenGL/extensions/NV/NV_sample_mask_override_coverage.txt[`GL_NV_sample_mask_override_coverage`]
extension for GLSL source languages.
*Contributors*::
- Daniel Koch, NVIDIA
- Jeff Bolz, NVIDIA
This extension adds support for the following SPIR-V extension in Vulkan:
* `SPV_NV_sample_mask_override_coverage`
The extension provides access to the code:OverrideCoverageNV decoration
under the code:SampleMaskOverrideCoverageNV capability.
Adding this decoration to a variable with the code:SampleMask builtin
decoration allows the shader to modify the coverage mask and affect which
samples are used to process the fragment.
When using GLSL source-based shader languages, the code:override_coverage
layout qualifier from `GL_NV_sample_mask_override_coverage` maps to the
code:OverrideCoverageNV decoration.
To use the code:override_coverage layout qualifier in GLSL the
`GL_NV_sample_mask_override_coverage` extension must be enabled.
Behavior is described in the `GL_NV_sample_mask_override_coverage` extension
spec.
=== New Object Types
None.
=== New Enum Constants
None.
=== New Enums
None.
=== New Structures
None.
=== New Functions
None.
=== New Built-In Variables
None.
=== New Variable Decoration
* <<interfaces-builtin-variables-samplemask,OverrideCoverageNV in
SampleMask>>
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-samplemaskoverridecoverage,SampleMaskOverrideCoverageNV>>
=== Issues
None.
=== Version History
* Revision 1, 2016-12-08 (Piers Daniell)
- Internal revisions