Vulkan-Docs/appendices/VK_NV_scissor_exclusive.txt
Jon Leech 279452463a Change log for November 12, 2018 Vulkan 1.1.92 spec update:
* Update release number to 92.

Public Issues:

  * Move and modify valid usage statements dealing with pname:aspectMask in
    flink:vkCmdClearColorImage, flink:vkCmdClearDepthStencilImage, and
    slink:VkClearAttachment, so they are in places where all necessary
    information is available (public issue 529).
  * Fix math markup in <<textures-texel-anisotropic-filtering, Texel
    Anisotropic Filtering>> (public pull request 840).
  * Fix misspellings (public pull request 845).

Internal Issues:

  * Add installation instructions and a Makefile "`chunked`" target for
    chunked HTML generation (internal issue 1352).
  * Fix pipeline mesh diagram style; also fix a minor bug in the classic
    pipeline diagram where vertex/index buffers wrongly fed into the vertex
    shader (internal issue 1436).
  * Make asciidoctor ERROR output raise an error, and don't suppress
    executed command output from CI make invocation (internal issue 1454).
  * Minor typo fixes and clarifications for `VK_NV_raytracing`.
  * Cleanup extension-specific properties
  ** Remove duplicated documentation for pname:maxDiscardRectangles,
     pname:pointClippingBehavior, and pname:maxVertexAttribDivisor (they
     shouldn't be documented with the other members of
     slink:VkPhysicalDeviceLimits at all).
  ** Remove duplicate anchor for pname:maxVertexAttribDivisor
  ** Consistently document stext:VkPhysicalDevice<Extension>PropertiesKHR
  *** Always document pname:sType/pname:pNext (was inconsistent before)
  *** Always mention chaining to slink:VkPhysicalDeviceProperties2 (and not
      as slink:VkPhysicalDeviceProperties2KHR)
  *** Always include Valid Usage statements last
  * Update Makefile 'checklinks' target and associated scripts, and fix
    markup problems identified by checkLinks.py, so that we can rely on the
    checklinks script as part of Gitlab CI.
2018-11-12 04:40:40 -08:00

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include::meta/VK_NV_scissor_exclusive.txt[]
*Last Modified Date*::
2018-07-31
*IP Status*::
No known IP claims.
*Interactions and External Dependencies*::
None
*Contributors*::
- Pat Brown, NVIDIA
- Jeff Bolz, NVIDIA
- Piers Daniell, NVIDIA
- Daniel Koch, NVIDIA
This extension adds support for an exclusive scissor test to Vulkan.
The exclusive scissor test behaves like the scissor test, except that the
exclusive scissor test fails for pixels inside the corresponding rectangle
and passes for pixels outside the rectangle.
If the same rectangle is used for both the scissor and exclusive scissor
tests, the exclusive scissor test will pass if and only if the scissor test
fails.
=== New Object Types
None.
=== New Enum Constants
* Extending elink:VkStructureType
** ename:VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV
* Extending elink:VkDynamicState
** ename:VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV
=== New Enums
None.
=== New Structures
* slink:VkPhysicalDeviceExclusiveScissorFeaturesNV
* slink:VkPipelineViewportExclusiveScissorStateCreateInfoNV
=== New Functions
* flink:vkCmdSetExclusiveScissorNV
=== New Built-In Variables
None.
=== New SPIR-V Capabilities
None.
=== Issues
1) For the scissor test, the viewport state must be created with a matching
number of scissor and viewport rectangles.
Should we have the same requirement for exclusive scissors?
*RESOLVED*: For exclusive scissors, we relax this requirement and allow an
exclusive scissor rectangle count that is either zero or equal to the number
of viewport rectangles.
If you pass in an exclusive scissor count of zero, the exclusive scissor
test is treated as disabled.
=== Version History
* Revision 1, 2018-07-31 (Pat Brown)
- Internal revisions