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* Update release number to 97. Public Issues: * Add a special case to the <<renderpass-compatibility, Render Pass Compatibility>> rules allowing single-subpass renderpasses to be compatible even if they have different resolve attachment references (public issue 835). * Fix the miss shader binding table record address rule in the <<shader-binding-table-indexing-rules, Miss Shaders>> section to index by code:missIndex, not code:sbtOffset (public issue 875). Internal Issues: * Add a missing anchor to the elink:VkSamplerCreateFlagBits language (internal issue 1483). * Add missing implicit valid usage include for slink:VkHdrMetadataEXT and corresponding `noautovalidity` attributes in `vk.xml` for the externally-defined metadata properties (internal issue 1514). * Remove restrictions on the `mask` parameter of SPIR-V's code:OpGroupNonUniformXor in the <<spirvenv-module-validation, Validation Rules within a Module>> appendix (internal merge request 2971). * Restore `noautovalidity` attribute for slink:VkPipelineViewportWScalingStateCreateInfoNV::pname:pViewportWScalings in `vk.xml` (internal merge request 2975). * Update copyright dates on Khronos-copyrighted files to 2019 (internal merge request 2980). New Extensions: * `VK_KHR_depth_stencil_resolve` * `VK_EXT_buffer_device_address` * `VK_EXT_memory_budget` * `VK_EXT_memory_priority` * `VK_EXT_validation_features`
45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
// Copyright (c) 2014-2019 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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include::meta/VK_KHR_shader_atomic_int64.txt[]
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*Last Modified Date*::
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2018-07-05
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*Interactions and External Dependencies*::
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- This extension requires the
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https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_int64.txt[+GL_ARB_gpu_shader_int64+]
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and
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https://github.com/KhronosGroup/GLSL/tree/master/extensions/ext/GL_EXT_shader_atomic_int64.txt[+GL_EXT_shader_atomic_int64+]
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extensions for GLSL source languages.
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*Contributors*::
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- Aaron Hagan, AMD
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- Daniel Rakos, AMD
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- Jeff Bolz, NVIDIA
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- Neil Henning, Codeplay
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This extension advertises the SPIR-V *Int64Atomics* capability for Vulkan,
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which allows a shader to contain 64-bit atomic operations on signed and
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unsigned integers.
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The supported operations include OpAtomicMin, OpAtomicMax, OpAtomicAnd,
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OpAtomicOr, OpAtomicXor, OpAtomicAdd, OpAtomicExchange, and
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OpAtomicCompareExchange.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR
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=== New SPIR-V Capabilities
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* <<spirvenv-capabilities-table-int64atomics, code:Int64Atomics>>
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=== New Structures
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* slink:VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
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=== Version History
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* Revision 1, 2018-07-05 (Aaron Hagan)
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- Internal revisions
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