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* Update release number to 97. Public Issues: * Add a special case to the <<renderpass-compatibility, Render Pass Compatibility>> rules allowing single-subpass renderpasses to be compatible even if they have different resolve attachment references (public issue 835). * Fix the miss shader binding table record address rule in the <<shader-binding-table-indexing-rules, Miss Shaders>> section to index by code:missIndex, not code:sbtOffset (public issue 875). Internal Issues: * Add a missing anchor to the elink:VkSamplerCreateFlagBits language (internal issue 1483). * Add missing implicit valid usage include for slink:VkHdrMetadataEXT and corresponding `noautovalidity` attributes in `vk.xml` for the externally-defined metadata properties (internal issue 1514). * Remove restrictions on the `mask` parameter of SPIR-V's code:OpGroupNonUniformXor in the <<spirvenv-module-validation, Validation Rules within a Module>> appendix (internal merge request 2971). * Restore `noautovalidity` attribute for slink:VkPipelineViewportWScalingStateCreateInfoNV::pname:pViewportWScalings in `vk.xml` (internal merge request 2975). * Update copyright dates on Khronos-copyrighted files to 2019 (internal merge request 2980). New Extensions: * `VK_KHR_depth_stencil_resolve` * `VK_EXT_buffer_device_address` * `VK_EXT_memory_budget` * `VK_EXT_memory_priority` * `VK_EXT_validation_features`
46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
// Copyright (c) 2018-2019 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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include::meta/VK_EXT_memory_priority.txt[]
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Last Modified Date::
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2018-10-08
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Contributors::
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- Jeff Bolz, NVIDIA
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- Jeff Juliano, NVIDIA
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This extension adds a pname:priority value specified at memory allocation
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time.
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On some systems with both device-local and non-device-local memory heaps,
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the implementation may transparently move memory from one heap to another
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when a heap becomes full (for example, when the total memory used across all
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processes exceeds the size of the heap).
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In such a case, this priority value may be used to determine which
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allocations are more likely to remain in device-local memory.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT
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** ename:VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT
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=== New Enums
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None.
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=== New Structures
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* slink:VkPhysicalDeviceMemoryPriorityFeaturesEXT
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* slink:VkMemoryPriorityAllocateInfoEXT
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=== New Functions
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None.
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=== Version History
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* Revision 1, 2018-10-08 (Jeff Bolz)
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- Initial revision
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