Vulkan-Docs/appendices/boilerplate.txt
Jon Leech 55220784e0 Change log for February 17, 2019 Vulkan 1.1.101 spec update:
* Update release number to 101.

Public Issues:

  * Make clear that memory types for imported host memory must be host
    visible in slink:VkMemoryHostPointerPropertiesEXT.txt (public issue
    897).
  * Make <<interfaces-resources-layout, WARNING block>> into a NOTE block,
    per the styleguide (public pull request 916).

Internal Issues:

  * Make <<textures-output-format-conversion, computation of derivatives in
    non-uniform flow control>> have undefined behavior (internal issue
    1367).
  * Make behavior, not just values, undefined for
    <<textures-layout-validation, reads from inconsistent YCbCr layouts>>
    (internal issue 1366).
  * Consolidate version and extension behavior documentation in the
    <<extended-functionality, Extended Functionality>> appendix, While a
    great deal of text was moved from other parts of the Specification into
    the appendix, this just serves to simplify and make consistent
    discussions of versions and extensions (internal issue 1473).
  * Add limits for slink:VkPhysicalDeviceRayTracingPropertiesNV in the
    <<features-limits-types, Required Limit Types>> and
    <<features-limits-required, Required Limits>> tables (internal issue
    1511).
  * Disallow <<memory-protected-memory, indirect calls within protected
    command buffers>> by adding valid usage statements for the related
    indirect dispatch and draw commands (internal issue 1513).
  * Add valid usage stataements to slink:VkGraphicsPipelineCreateInfo,
    slink:VkSubpassDescription, slink:VkSubpassDescription2KHR,
    slink:VkSubpassDescriptionDepthStencilResolveKHR, and
    slink:VkImageViewCreateInfo preventing the creation of a renderpass with
    attachments in formats that are not supported for rendering (internal
    issue 1552).
  * Qualify valid usage statements for
    slink:VkAttachmentReference::pname:layout parameter so restrictions only
    apply if an attachment is ename:VK_ATTACHMENT_UNUSED (internal issue
    1561).
  * Add valid usage statement for flink:vkCmdDrawIndirectByteCountEXT
    restricting pname:vertexStride to be positive (internal issue 1566).
  * Make the `VK_EXT_sample_locations` extension depend on
    `VK_KHR_get_physical_device_properties2` in `vk.xml`.
  * Rearrange and simplify the <<interfaces-resources-layout, block layout
    rules>>.

New Extensions:

  * `VK_NV_cooperative_matrix`
  * `VK_EXT_depth_clip_enable` (internal issue 1485).
2019-02-15 04:00:36 -08:00

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// Copyright (c) 2016-2019 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
[appendix]
[[boilerplate]]
= API Boilerplate
This appendix defines Vulkan API features that are infrastructure required
for a complete functional description of Vulkan, but do not logically belong
elsewhere in the Specification.
[[boilerplate-headers]]
== Vulkan Header Files
Vulkan is defined as an API in the C99 language.
Khronos provides a corresponding set of header files for applications using
the API, which may be used in either C or C++ code.
The interface descriptions in the specification are the same as the
interfaces defined in these header files, and both are derived from the
`vk.xml` XML API Registry, which is the canonical machine-readable
description of the Vulkan API.
The Registry, scripts used for processing it into various forms, and
documentation of the registry schema are available as described at
https://www.khronos.org/registry/vulkan/#apiregistry .
Language bindings for other languages can be defined using the information
in the Specification and the Registry.
Khronos does not provide any such bindings, but third-party developers have
created some additional bindings.
[[boilerplate-vulkan-h]]
=== Vulkan Combined API Header `vulkan.h` (Informative)
Applications normally will include the header `vulkan.h`.
In turn, `vulkan.h` always includes the following headers:
* <<boilerplate-platform-macros,`vk_platform.h`>>, defining
platform-specific macros and headers.
* <<boilerplate-vulkan-core,`vulkan_core.h`>>, defining APIs for the
Vulkan core and all registered extensions _other_ than window
system-specific extensions.
In addition, specific preprocessor macros defined at the time `vulkan.h` is
included cause header files for the corresponding <<boilerplate-wsi-header,
window system-specific extension interfaces>> to be included.
[[boilerplate-platform-macros]]
=== Vulkan Platform-Specific Header `vk_platform.h` (Informative)
Platform-specific macros and interfaces are defined in `vk_platform.h`.
These macros are used to control platform-dependent behavior, and their
exact definitions are under the control of specific platforms and Vulkan
implementations.
[[boilerplate-platform-specific-calling-conventions]]
==== Platform-Specific Calling Conventions
On many platforms the following macros are empty strings, causing platform-
and compiler-specific default calling conventions to be used.
// @refBegin VKAPI_ATTR Vulkan function attributes
dname:VKAPI_ATTR is a macro placed before the return type in Vulkan API
function declarations.
This macro controls calling conventions for C++11 and GCC/Clang-style
compilers.
// @refEnd VKAPI_ATTR VKAPI_CALL VKAPI_PTR
// @refBegin VKAPI_CALL Vulkan function calling conventions
dname:VKAPI_CALL is a macro placed after the return type in Vulkan API
function declarations.
This macro controls calling conventions for MSVC-style compilers.
// @refEnd VKAPI_CALL VKAPI_ATTR VKAPI_PTR
// @refBegin VKAPI_PTR Vulkan function pointer calling conventions
dname:VKAPI_PTR is a macro placed between the '(' and '*' in Vulkan API
function pointer declarations.
This macro also controls calling conventions, and typically has the same
definition as dname:VKAPI_ATTR or dname:VKAPI_CALL, depending on the
compiler.
// @refEnd VKAPI_PTR VKAPI_ATTR VKAPI_CALL
With these macros, a Vulkan function declaration takes the form of:
[source,c++]
----------------------------------------
VKAPI_ATTR <return_type> VKAPI_CALL <command_name>(<command_parameters>);
----------------------------------------
Additionally, a Vulkan function pointer type declaration takes the form of:
[source,c++]
----------------------------------------
typedef <return_type> (VKAPI_PTR *PFN_<command_name>)(<command_parameters>);
----------------------------------------
==== Platform-Specific Header Control
// @refBegin VK_NO_STDINT_H Control definition of `<stdint.h>` types
If the code:VK_NO_STDINT_H macro is defined by the application at compile
time, extended integer types used by the Vulkan API, such as code:uint8_t,
must: also be defined by the application.
Otherwise, the Vulkan headers will not compile.
If code:VK_NO_STDINT_H is not defined, the system `<stdint.h>` is used to
define these types.
There is a fallback path when Microsoft Visual Studio version 2008 and
earlier versions are detected at compile time.
// @refEnd VK_NO_STDINT_H
[[boilerplate-vulkan-core]]
=== Vulkan Core API Header `vulkan_core.h`
Applications that do not make use of window system-specific extensions may
simply include `vulkan_core.h` instead of `vulkan.h`, although there is
usually no reason to do so.
In addition to the Vulkan API, `vulkan_core.h` also defines a small number
of C preprocessor macros that are described below.
==== Vulkan Header File Version Number
[open,refpage='VK_HEADER_VERSION',desc='Vulkan header file version number',type='defines']
--
dname:VK_HEADER_VERSION is the version number of the `vulkan_core.h` header.
This value is kept synchronized with the patch version of the released
Specification.
include::../api/defines/VK_HEADER_VERSION.txt[]
--
[open,refpage='VK_API_VERSION',desc='Deprecated version number macro',type='defines']
--
dname:VK_API_VERSION is now commented out of `vulkan_core.h` and cannot: be
used.
include::../api/defines/VK_API_VERSION.txt[]
--
==== Vulkan Handle Macros
[open,refpage='VK_DEFINE_HANDLE',desc='Declare a dispatchable object handle',type='defines',xrefs='VkCommandBuffer VkDevice VkInstance VkPhysicalDevice VkQueue']
--
dname:VK_DEFINE_HANDLE defines a <<fundamentals-objectmodel-overview,
dispatchable handle>> type.
include::../api/defines/VK_DEFINE_HANDLE.txt[]
* pname:object is the name of the resulting C type.
The only dispatchable handle types are those related to device and instance
management, such as slink:VkDevice.
--
[open,refpage='VK_DEFINE_NON_DISPATCHABLE_HANDLE',desc='Declare a non-dispatchable object handle',type='defines',xrefs='VkBuffer']
--
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE defines a
<<fundamentals-objectmodel-overview, non-dispatchable handle>> type.
include::../api/defines/VK_DEFINE_NON_DISPATCHABLE_HANDLE.txt[]
* pname:object is the name of the resulting C type.
Most Vulkan handle types, such as slink:VkBuffer, are non-dispatchable.
[NOTE]
.Note
====
The `vulkan_core.h` header allows the
dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE definition to be overridden by the
application.
If dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE is already defined when
`vulkan_core.h` is compiled, the default definition is skipped.
This allows the application to define a binary-compatible custom handle
which may: provide more type-safety or other features needed by the
application.
Behavior is undefined: if the application defines a non-binary-compatible
handle and may: result in memory corruption or application termination.
Binary compatibility is platform dependent so the application must: be
careful if it overrides the default dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE
definition.
====
--
[open,refpage='VK_NULL_HANDLE',desc='Reserved non-valid object handle',type='defines']
--
dname:VK_NULL_HANDLE is a reserved value representing a non-valid object
handle.
It may be passed to and returned from Vulkan commands only when
<<fundamentals-validusage-handles, specifically allowed>>.
include::../api/defines/VK_NULL_HANDLE.txt[]
--
[[boilerplate-wsi-header]]
== Window System-Specific Header Control (Informative)
// @refBegin WSIheaders Control inclusion of window system interface extensions
To use a Vulkan extension supporting a platform-specific window system,
header files for that window systems must: be included at compile time, or
platform-specific types must: be forward-declared.
The Vulkan header files cannot determine whether or not an external header
is available at compile time, so platform-specific extensions are provided
in separate headers from the core API and platform-independent extensions,
allowing applications to decide which ones should be defined and how the
external headers are included.
Extensions dependent on particular sets of platform headers, or that
forward-declare platform-specific types, are declared in a header named for
that platform.
Before including these platform-specific Vulkan headers, applications must:
include both `vulkan_core.h` and any external native headers the platform
extensions depend on.
As a convenience for applications that do not need the flexibility of
separate platform-specific Vulkan headers, `vulkan.h` includes
`vulkan_core.h`, and then conditionally includes platform-specific Vulkan
headers and the external headers they depend on.
Applications control which platform-specific headers are included by
#defining macros before including `vulkan.h`.
The correspondence between platform-specific extensions, external headers
they require, the platform-specific header which declares them, and the
preprocessor macros which enable inclusion by `vulkan.h` are shown in the
<<boilerplate-wsi-header-table,following table>>.
[[boilerplate-wsi-header-table]]
.Window System Extensions and Headers
[options="header"]
|====
| Extension Name | Window System Name | Platform-specific Header | Required External Headers | Controlling `vulkan.h` Macro
| `<<VK_KHR_android_surface>>` | Android | `vulkan_android.h` | None | dname:VK_USE_PLATFORM_ANDROID_KHR
| `<<VK_KHR_wayland_surface>>` | Wayland | `vulkan_wayland.h` | `<wayland-client.h>` | dname:VK_USE_PLATFORM_WAYLAND_KHR
| `<<VK_KHR_win32_surface>>`,
`<<VK_KHR_external_memory_win32>>`,
`<<VK_KHR_win32_keyed_mutex>>`,
`<<VK_KHR_external_semaphore_win32>>`,
`<<VK_KHR_external_fence_win32>>`,
ifdef::VK_NV_external_memory_win32[]
`<<VK_NV_external_memory_win32>>`,
endif::VK_NV_external_memory_win32[]
ifdef::VK_NV_win32_keyed_mutex[]
`<<VK_NV_win32_keyed_mutex>>`
endif::VK_NV_win32_keyed_mutex[]
| Microsoft Windows | `vulkan_win32.h` | `<windows.h>` | dname:VK_USE_PLATFORM_WIN32_KHR
| `<<VK_KHR_xcb_surface>>` | X11 Xcb | `vulkan_xcb.h` | `<xcb/xcb.h>` | dname:VK_USE_PLATFORM_XCB_KHR
| `<<VK_KHR_xlib_surface>>` | X11 Xlib | `vulkan_xlib.h` | `<X11/Xlib.h>` | dname:VK_USE_PLATFORM_XLIB_KHR
ifdef::VK_EXT_acquire_xlib_display[]
| `<<VK_EXT_acquire_xlib_display>>` | X11 XRAndR | `vulkan_xlib_xrandr.h` | `<X11/Xlib.h>`,
`<X11/extensions{wbro}/Xrandr.h>` | dname:VK_USE_PLATFORM_XLIB_XRANDR_EXT
endif::VK_EXT_acquire_xlib_display[]
ifdef::VK_MVK_ios_surface[]
| `<<VK_MVK_ios_surface>>` | iOS | `vulkan_ios.h` | None | dname:VK_USE_PLATFORM_IOS_MVK
endif::VK_MVK_ios_surface[]
ifdef::VK_MVK_macos_surface[]
| `<<VK_MVK_macos_surface>>` | macOS | `vulkan_macos.h` | None | dname:VK_USE_PLATFORM_MACOS_MVK
endif::VK_MVK_macos_surface[]
ifdef::VK_NN_vi_surface[]
| `<<VK_NN_vi_surface>>` | VI | `vulkan_vi.h` | None | dname:VK_USE_PLATFORM_VI_NN
endif::VK_NN_vi_surface[]
|====
[NOTE]
.Note
====
This section describes the purpose of the headers independently of the
specific underlying functionality of the window system extensions
themselves.
Each extension name will only link to a description of that extension when
viewing a specification built with that extension included.
====
// @refEnd WSIheaders