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* Update release number to 107. Public Issues: * Fix revision date for the `<<VK_AMD_gpu_shader_half_float>>` appendix (public issue 617). * Make <<synchronization-pipeline-barriers-subpass-self-dependencies, subpass self-dependencies>> less restrictive (public issue 777). * Fix the `<<VK_EXT_full_screen_exclusive>>` dependency on `<<VK_KHR_win32_surface>>` in `vk.xml` (public pull request 849). * Remove single-page (`apispec.html`) refpage sub-targets from the Makefile `allman` target and the build instructions. The target is still present in the Makefile, but we have not been actively maintaining the single-page document and do not promise it will work. The full Specification and the individual API reference pages are what we support and publish at present (public issue 949). Internal Issues: * De-duplicate common valid usage statements shared by multiple commands or structures by using asciidoctor includes and dynamically assigning part of the valid usage ID based on which command or structure they're being applied to (internal issue 779). * Add reference pages for constructs not part of the formal API, such as platform calling convention macros, and script changes supporting them This required suppressing some check_spec_links warning classes in order to pass CI, until a more sophisticated fix can be done (internal issue 888). * Change math notation for the elink:VkPrimitiveTopology descriptions to use short forms `v` and `p` instead of `vertex` and `primitive`, increasing legibility (internal issue 1611). * Rewrite generated file includes relative to a globally specified path, fixing some issues with refpage generation (internal issue 1630). * Update contributor list for `<<VK_EXT_calibrated_timestamps>>`. * Fix use of pathlin in `scripts/generator.py` so the script will work on Windows under Python 3.5 (internal merge request 3107). * Add missing conditionals around the <<descriptorsets-accelerationstructure, Acceleration Structure>> section (internal merge request 3108). * More script synchronization with OpenXR spec repository (internal merge request 3109). * Mark the `<<VK_AMD_gpu_shader_half_float>>` and `<<VK_AMD_gpu_shader_int16>>` extensions as deprecated in `vk.xml` and the corresponding extension appendices (internal merge request 3112). New Extensions: * `<<VK_EXT_headless_surface>>`
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// Copyright (c) 2015-2019 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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[[drawing]]
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= Drawing Commands
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_Drawing commands_ (commands with ftext:Draw in the name) provoke work in a
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graphics pipeline.
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Drawing commands are recorded into a command buffer and when executed by a
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queue, will produce work which executes according to the bound graphics
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pipeline.
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A graphics pipeline must: be bound to a command buffer before any drawing
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commands are recorded in that command buffer.
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[open,refpage='VkPipelineInputAssemblyStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline input assembly state',type='structs']
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--
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ifdef::VK_NV_mesh_shader[]
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Drawing can be achieved in two modes:
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* <<drawing-mesh-shading,Programmable Mesh Shading>>, the mesh shader
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assembles primitives, or
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* <<drawing-primitive-shading,Programmable Primitive Shading>>, the input
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primitives are assembled
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as follows.
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endif::VK_NV_mesh_shader[]
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Each draw is made up of zero or more vertices and zero or more instances,
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which are processed by the device and result in the assembly of primitives.
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Primitives are assembled according to the pname:pInputAssemblyState member
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of the sname:VkGraphicsPipelineCreateInfo structure, which is of type
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sname:VkPipelineInputAssemblyStateCreateInfo:
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include::{generated}/api/structs/VkPipelineInputAssemblyStateCreateInfo.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:topology is a elink:VkPrimitiveTopology defining the primitive
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topology, as described below.
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* pname:primitiveRestartEnable controls whether a special vertex index
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value is treated as restarting the assembly of primitives.
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This enable only applies to indexed draws (flink:vkCmdDrawIndexed and
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flink:vkCmdDrawIndexedIndirect), and the special index value is either
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0xFFFFFFFF when the pname:indexType parameter of
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fname:vkCmdBindIndexBuffer is equal to ename:VK_INDEX_TYPE_UINT32, or
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0xFFFF when pname:indexType is equal to ename:VK_INDEX_TYPE_UINT16.
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Primitive restart is not allowed for "`list`" topologies.
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Restarting the assembly of primitives discards the most recent index values
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if those elements formed an incomplete primitive, and restarts the primitive
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assembly using the subsequent indices, but only assembling the immediately
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following element through the end of the originally specified elements.
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The primitive restart index value comparison is performed before adding the
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pname:vertexOffset value to the index value.
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.Valid Usage
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****
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* [[VUID-VkPipelineInputAssemblyStateCreateInfo-topology-00428]]
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If pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, pname:primitiveRestartEnable
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must: be ename:VK_FALSE
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* [[VUID-VkPipelineInputAssemblyStateCreateInfo-topology-00429]]
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If the <<features-geometryShader,geometry shaders>> feature is not
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enabled, pname:topology must: not be any of
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
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* [[VUID-VkPipelineInputAssemblyStateCreateInfo-topology-00430]]
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If the <<features-tessellationShader,tessellation shaders>> feature is
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not enabled, pname:topology must: not be
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
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****
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include::{generated}/validity/structs/VkPipelineInputAssemblyStateCreateInfo.txt[]
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--
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[open,refpage='VkPipelineInputAssemblyStateCreateFlags',desc='Reserved for future use',type='flags']
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--
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include::{generated}/api/flags/VkPipelineInputAssemblyStateCreateFlags.txt[]
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tname:VkPipelineInputAssemblyStateCreateFlags is a bitmask type for setting
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a mask, but is currently reserved for future use.
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--
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[[drawing-primitive-topologies]]
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== Primitive Topologies
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_Primitive topology_ determines how consecutive vertices are organized into
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primitives, and determines the type of primitive that is used at the
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beginning of the graphics pipeline.
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The effective topology for later stages of the pipeline is altered by
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tessellation or geometry shading (if either is in use) and depends on the
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execution modes of those shaders.
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ifdef::VK_NV_mesh_shader[]
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In the case of mesh shading the only effective topology is defined by the
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execution mode of the mesh shader.
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endif::VK_NV_mesh_shader[]
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[open,refpage='VkPrimitiveTopology',desc='Supported primitive topologies',type='enums']
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--
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The primitive topologies defined by elink:VkPrimitiveTopology are:
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include::{generated}/api/enums/VkPrimitiveTopology.txt[]
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* ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST specifies a series of
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<<drawing-point-lists,separate point primitives>>.
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* ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST specifies a series of
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<<drawing-line-lists,separate line primitives>>.
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* ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP specifies a series of
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<<drawing-line-strips,connected line primitives>> with consecutive lines
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sharing a vertex.
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* ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST specifies a series of
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<<drawing-triangle-lists,separate triangle primitives>>.
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* ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP specifies a series of
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<<drawing-triangle-strips,connected triangle primitives>> with
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consecutive triangles sharing an edge.
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* ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN specifies a series of
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<<drawing-triangle-fans,connected triangle primitives>> with all
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triangles sharing a common vertex.
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* ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY specifies a series
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<<drawing-line-lists-with-adjacency,separate line primitives with
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adjacency>>.
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* ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY specifies a series
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<<drawing-line-strips-with-adjacency,connected line primitives with
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adjacency>>, with consecutive primitives sharing three vertices.
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* ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY specifies a
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series <<drawing-line-lists-with-adjacency,separate triangle primitives
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with adjacency>>.
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* ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY specifies
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<<drawing-line-lists-with-adjacency,connected triangle primitives with
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adjacency>>, with consecutive triangles sharing an edge.
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* ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST specifies
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<<drawing-patch-lists,separate patch primitives>>.
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Each primitive topology, and its construction from a list of vertices, is
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described in detail below with a supporting diagram, according to the
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following key:
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[cols="1,2,9"]
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|====
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^.^| image:{images}/primitive_topology_key_vertex.svg[opts="{imageopts}"]
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.^| Vertex
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| A point in 3-dimensional space.
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Positions chosen within the diagrams are arbitrary and for
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illustration only.
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^.^| image:{images}/primitive_topology_key_vertex_number.svg[opts="{imageopts}"]
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.^| Vertex Number
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| Sequence position of a vertex within the provided vertex data.
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^.^| image:{images}/primitive_topology_key_provoking_vertex.svg[opts="{imageopts}"]
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.^| Provoking Vertex
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| Provoking vertex within the main primitive.
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The arrow points along an edge of the relevant primitive, following winding order.
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Used in <<vertexpostproc-flatshading, flat shading>>.
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^.^| image:{images}/primitive_topology_key_edge.svg[opts="{imageopts}"]
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.^| Primitive Edge
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| An edge connecting the points of a main primitive.
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^.^| image:{images}/primitive_topology_key_adjacency_edge.svg[opts="{imageopts}"]
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.^| Adjacency Edge
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| Points connected by these lines do not contribute to a main primitive,
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and are only accessible in a <<geometry,geometry shader>>.
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^.^| image:{images}/primitive_topology_key_winding_order.svg[opts="{imageopts}"]
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.^| Winding Order
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| The relative order in which vertices are defined within a primitive,
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used in the <<primsrast-polygons-basic,facing determination>>.
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This ordering has no specific start or end point.
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|====
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The diagrams are supported with mathematical definitions where the vertices
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([eq]#v#) and primitives ([eq]#p#) are numbered starting from [eq]#0#;
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[eq]#v~0~# is the first vertex in the provided data and [eq]#p~0~# is the
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first primitive in the set of primitives defined by the vertices and
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topology.
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--
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[[drawing-point-lists]]
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=== Point Lists
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When the topology is ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST, each
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consecutive vertex defines a single point primitive, according to the
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equation:
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:: [eq]#p~i~ = {v~i~}#
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As there is only one vertex, that vertex is the provoking vertex.
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The number of primitives generated is equal to [eq]#pname:vertexCount#.
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image::{images}/primitive_topology_point_list.svg[align="center",opts="{imageopts}"]
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[[drawing-line-lists]]
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=== Line Lists
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When the pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST, each
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consecutive pair of vertices defines a single line primitive, according to
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the equation:
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:: [eq]#p~i~ = {v~2i~, v~2i+1~}#
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The provoking vertex for [eq]#p~i~# is [eq]#v~2i~#.
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The number of primitives generated is equal to
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[eq]#{lfloor}pname:vertexCount/2{rfloor}#.
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image::{images}/primitive_topology_line_list.svg[align="center",opts="{imageopts}"]
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[[drawing-line-strips]]
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=== Line Strips
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When the pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, one line
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primitive is defined by each vertex and the following vertex, according to
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the equation:
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:: [eq]#p~i~ = {v~i~, v~i+1~}#
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The provoking vertex for [eq]#p~i~# is [eq]#v~i~#.
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The number of primitives generated is equal to
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[eq]#max(0,pname:vertexCount-1)#.
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image::{images}/primitive_topology_line_strip.svg[align="center",opts="{imageopts}"]
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[[drawing-triangle-lists]]
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=== Triangle Lists
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When the pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, each
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consecutive set of three vertices defines a single triangle primitive,
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according to the equation:
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:: [eq]#p~i~ = {v~3i~, v~3i+1~, v~3i+2~}#
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The provoking vertex for [eq]#p~i~# is [eq]#v~3i~#.
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The number of primitives generated is equal to
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[eq]#{lfloor}pname:vertexCount/3{rfloor}#.
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image::{images}/primitive_topology_triangle_list.svg[align="center",opts="{imageopts}"]
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[[drawing-triangle-strips]]
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=== Triangle Strips
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When the pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, one
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triangle primitive is defined by each vertex and the two vertices that
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follow it, according to the equation:
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:: [eq]#p~i~ = {v~i~, v~i+(1+i%2)~, v~i+(2-i%2)~}#
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The provoking vertex for [eq]#p~i~# is [eq]#v~i~#.
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The number of primitives generated is equal to
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[eq]#max(0,pname:vertexCount-2)#.
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image::{images}/primitive_topology_triangle_strip.svg[align="center",opts="{imageopts}"]
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[NOTE]
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.Note
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====
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The ordering of the vertices in each successive triangle is reversed, so
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that the winding order is consistent throughout the strip.
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====
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[[drawing-triangle-fans]]
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=== Triangle Fans
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When the pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
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triangle primitives are defined around a shared common vertex, according to
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the equation:
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:: [eq]#p~i~ = {v~i+1~, v~i+2~, v~0~}#
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The provoking vertex for [eq]#p~i~# is [eq]#v~i+1~#.
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The number of primitives generated is equal to
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[eq]#max(0,pname:vertexCount-2)#.
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image::{images}/primitive_topology_triangle_fan.svg[align="center",opts="{imageopts}"]
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[[drawing-line-lists-with-adjacency]]
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=== Line Lists With Adjacency
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When the pname:topology is
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY, each consecutive set
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of four vertices defines a single line primitive with adjacency, according
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to the equation:
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:: [eq]#p~i~ = {v~4i~, v~4i+1~, v~4i+2~,v~4i+3~}#
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A line primitive is described by the second and third vertices of the total
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primitive, with the remaining two vertices only accessible in a
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<<geometry,geometry shader>>.
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The provoking vertex for [eq]#p~i~# is [eq]#v~4i+1~#.
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The number of primitives generated is equal to
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[eq]#{lfloor}pname:vertexCount/4{rfloor}#.
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image::{images}/primitive_topology_line_list_with_adjacency.svg[align="center",opts="{imageopts}"]
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[[drawing-line-strips-with-adjacency]]
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=== Line Strips With Adjacency
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When the pname:topology is
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY, one line primitive
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with adjacency is defined by each vertex and the following vertex, according
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to the equation:
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:: [eq]#p~i~ = {v~i~, v~i+1~, v~i+2~, v~i+3~}#
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A line primitive is described by the second and third vertices of the total
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primitive, with the remaining two vertices only accessible in a
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<<geometry,geometry shader>>.
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The provoking vertex for [eq]#p~i~# is [eq]#v~i+1~#.
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The number of primitives generated is equal to
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[eq]#max(0,pname:vertexCount-3)#.
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image::{images}/primitive_topology_line_strip_with_adjacency.svg[align="center",opts="{imageopts}"]
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[[drawing-triangle-lists-with-adjacency]]
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=== Triangle Lists With Adjacency
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When the pname:topology is
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, each consecutive
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set of six vertices defines a single triangle primitive with adjacency,
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according to the equations:
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:: [eq]#p~i~ = {v~6i~, v~6i+1~, v~6i+2~, v~6i+3~, v~6i+4~, v~6i+5~}#
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A triangle primitive is described by the first, third, and fifth vertices of
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the total primitive, with the remaining three vertices only accessible in a
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<<geometry,geometry shader>>.
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The provoking vertex for [eq]#p~i~# is [eq]#v~6i~#.
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The number of primitives generated is equal to
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[eq]#{lfloor}pname:vertexCount/6{rfloor}#.
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image::{images}/primitive_topology_triangle_list_with_adjacency.svg[align="center",opts="{imageopts}"]
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[[drawing-triangle-strips-with-adjacency]]
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=== Triangle Strips With Adjacency
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When the pname:topology is
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY, one triangle
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primitive with adjacency is defined by each vertex and the following 5
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vertices.
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The number of primitives generated, [eq]#n#, is equal to [eq]#{lfloor}max(0,
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pname:vertexCount - 4)/2{rfloor}#.
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If [eq]#n=1#, the primitive is defined as:
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:: [eq]#p = {v~0~, v~1~, v~2~, v~5~, v~4~, v~3~}#
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If [eq]#n>1#, the total primitive consists of different vertices according
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to where it is in the strip:
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:: [eq]#p~i~ = {v~2i~, v~2i+1~, v~2i+2~, v~2i+6~, v~2i+4~, v~2i+3~}# when
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[eq]#i=0#
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:: [eq]#p~i~ = {v~2i~, v~2i+3~, v~2i+4~, v~2i+6~, v~2i+2~, v~2i-2~}# when
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[eq]#i>0#, [eq]#i<n-1#, and [eq]#i%2=1#
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:: [eq]#p~i~ = {v~2i~, v~2i-2~, v~2i+2~, v~2i+6~, v~2i+4~, v~2i+3~}# when
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[eq]#i>0#, [eq]#i<n-1#, and [eq]#i%2=0#
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:: [eq]#p~i~ = {v~2i~, v~2i+3~, v~2i+4~, v~2i+5~, v~2i+2~, v~2i-2~}# when
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[eq]#i=n-1# and [eq]#i%2=1#
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:: [eq]#p~i~ = {v~2i~, v~2i-2~, v~2i+2~, v~2i+5~, v~2i+4~, v~2i+3~}# when
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[eq]#i=n-1# and [eq]#i%2=0#
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A triangle primitive is described by the first, third, and fifth vertices of
|
|
the total primitive in all cases, with the remaining three vertices only
|
|
accessible in a <<geometry,geometry shader>>.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
The ordering of the vertices in each successive triangle is altered so that
|
|
the winding order is consistent throughout the strip.
|
|
====
|
|
|
|
The provoking vertex for [eq]#p~i~# is always [eq]#v~2i~#.
|
|
|
|
image::{images}/primitive_topology_triangle_strip_with_adjacency.svg[align="center",opts="{imageopts}"]
|
|
|
|
|
|
[[drawing-patch-lists]]
|
|
=== Patch Lists
|
|
|
|
When the pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, each
|
|
consecutive set of [eq]#m# vertices defines a single patch primitive,
|
|
according to the equation:
|
|
|
|
:: [eq]#p~i~ = {v~mi~, v~mi+1~, ..., v~mi+(m-2)~, v~mi+(m-1)~}#
|
|
|
|
where [eq]#m# is equal to
|
|
slink:VkPipelineTessellationStateCreateInfo::pname:patchControlPoints.
|
|
|
|
Patch lists are never passed to <<vertexpostproc, vertex post-processing>>,
|
|
and as such no provoking vertex is defined for patch primitives.
|
|
The number of primitives generated is equal to
|
|
[eq]#{lfloor}pname:vertexCount/m{rfloor}#.
|
|
|
|
The vertices comprising a patch have no implied geometry, and are used as
|
|
inputs to tessellation shaders and the fixed-function tessellator to
|
|
generate new point, line, or triangle primitives.
|
|
|
|
|
|
[[drawing-primitive-order]]
|
|
== Primitive Order
|
|
|
|
Primitives generated by <<drawing, drawing commands>> progress through the
|
|
stages of the <<synchronization-pipeline-stages-types, graphics pipeline>>
|
|
in _primitive order_.
|
|
Primitive order is initially determined in the following way:
|
|
|
|
. Submission order determines the initial ordering
|
|
. For indirect draw commands, the order in which accessed instances of the
|
|
slink:VkDrawIndirectCommand are stored in pname:buffer, from lower
|
|
indirect buffer addresses to higher addresses.
|
|
. If a draw command includes multiple instances, the order in which
|
|
instances are executed, from lower numbered instances to higher.
|
|
. The order in which primitives are specified by a draw command:
|
|
** For non-indexed draws, from vertices with a lower numbered
|
|
code:vertexIndex to a higher numbered code:vertexIndex.
|
|
** For indexed draws, vertices sourced from a lower index buffer addresses
|
|
to higher addresses.
|
|
ifdef::VK_NV_mesh_shader[]
|
|
** For draws using mesh shaders, the order is provided by <<mesh-ordering,
|
|
mesh shading>>.
|
|
endif::VK_NV_mesh_shader[]
|
|
|
|
Within this order implementations further sort primitives:
|
|
|
|
[start=5]
|
|
. If tessellation shading is active, by an implementation-dependent order
|
|
of new primitives generated by <<tessellation-primitive-order,
|
|
tessellation>>.
|
|
. If geometry shading is active, by the order new primitives are generated
|
|
by <<geometry-ordering, geometry shading>>.
|
|
. If the <<primsrast-polygonmode,polygon mode>> is not
|
|
ename:VK_POLYGON_MODE_FILL,
|
|
ifdef::VK_NV_fill_rectangle[]
|
|
or ename:VK_POLYGON_MODE_FILL_RECTANGLE_NV,
|
|
endif::VK_NV_fill_rectangle[]
|
|
by an implementation-dependent ordering of the new primitives generated
|
|
within the original primitive.
|
|
|
|
Primitive order is later used to define <<primrast-order, rasterization
|
|
order>>, which determines the order in which fragments output results to a
|
|
framebuffer.
|
|
|
|
|
|
[[drawing-primitive-shading]]
|
|
== Programmable Primitive Shading
|
|
|
|
Once primitives are assembled, they proceed to the vertex shading stage of
|
|
the pipeline.
|
|
If the draw includes multiple instances, then the set of primitives is sent
|
|
to the vertex shading stage multiple times, once for each instance.
|
|
|
|
It is implementation-dependent whether vertex shading occurs on vertices
|
|
that are discarded as part of incomplete primitives, but if it does occur
|
|
then it operates as if they were vertices in complete primitives and such
|
|
invocations can: have side effects.
|
|
|
|
Vertex shading receives two per-vertex inputs from the primitive assembly
|
|
stage - the code:vertexIndex and the code:instanceIndex.
|
|
How these values are generated is defined below, with each command.
|
|
|
|
Drawing commands fall roughly into two categories:
|
|
|
|
* Non-indexed drawing commands present a sequential code:vertexIndex to
|
|
the vertex shader.
|
|
The sequential index is generated automatically by the device (see
|
|
<<fxvertex,Fixed-Function Vertex Processing>> for details on both
|
|
specifying the vertex attributes indexed by code:vertexIndex, as well as
|
|
binding vertex buffers containing those attributes to a command buffer).
|
|
These commands are:
|
|
** flink:vkCmdDraw
|
|
** flink:vkCmdDrawIndirect
|
|
ifdef::VK_KHR_draw_indirect_count[]
|
|
** flink:vkCmdDrawIndirectCountKHR
|
|
endif::VK_KHR_draw_indirect_count[]
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
** flink:vkCmdDrawIndirectCountAMD
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
* Indexed drawing commands read index values from an _index buffer_ and
|
|
use this to compute the code:vertexIndex value for the vertex shader.
|
|
These commands are:
|
|
** flink:vkCmdDrawIndexed
|
|
** flink:vkCmdDrawIndexedIndirect
|
|
ifdef::VK_KHR_draw_indirect_count[]
|
|
** flink:vkCmdDrawIndexedIndirectCountKHR
|
|
endif::VK_KHR_draw_indirect_count[]
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
** flink:vkCmdDrawIndexedIndirectCountAMD
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
|
|
|
|
[open,refpage='vkCmdBindIndexBuffer',desc='Bind an index buffer to a command buffer',type='protos']
|
|
--
|
|
|
|
To bind an index buffer to a command buffer, call:
|
|
|
|
include::{generated}/api/protos/vkCmdBindIndexBuffer.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer being bound.
|
|
* pname:offset is the starting offset in bytes within pname:buffer used in
|
|
index buffer address calculations.
|
|
* pname:indexType is a elink:VkIndexType value specifying whether indices
|
|
are treated as 16 bits or 32 bits.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdBindIndexBuffer-offset-00431]]
|
|
pname:offset must: be less than the size of pname:buffer
|
|
* [[VUID-vkCmdBindIndexBuffer-offset-00432]]
|
|
The sum of pname:offset and the address of the range of
|
|
sname:VkDeviceMemory object that is backing pname:buffer, must: be a
|
|
multiple of the type indicated by pname:indexType
|
|
* [[VUID-vkCmdBindIndexBuffer-buffer-00433]]
|
|
pname:buffer must: have been created with the
|
|
ename:VK_BUFFER_USAGE_INDEX_BUFFER_BIT flag
|
|
* [[VUID-vkCmdBindIndexBuffer-buffer-00434]]
|
|
If pname:buffer is non-sparse then it must: be bound completely and
|
|
contiguously to a single sname:VkDeviceMemory object
|
|
ifdef::VK_NV_ray_tracing[]
|
|
* [[VUID-vkCmdBindIndexBuffer-indexType-02507]]
|
|
pname:indexType must: not be ename:VK_INDEX_TYPE_NONE_NV.
|
|
endif::VK_NV_ray_tracing[]
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdBindIndexBuffer.txt[]
|
|
--
|
|
|
|
|
|
[open,refpage='VkIndexType',desc='Type of index buffer indices',type='enums']
|
|
--
|
|
|
|
Possible values of flink:vkCmdBindIndexBuffer::pname:indexType, specifying
|
|
the size of indices, are:
|
|
|
|
include::{generated}/api/enums/VkIndexType.txt[]
|
|
|
|
* ename:VK_INDEX_TYPE_UINT16 specifies that indices are 16-bit unsigned
|
|
integer values.
|
|
* ename:VK_INDEX_TYPE_UINT32 specifies that indices are 32-bit unsigned
|
|
integer values.
|
|
ifdef::VK_NV_ray_tracing[]
|
|
* ename:VK_INDEX_TYPE_NONE_NV specifies that no indices are provided.
|
|
endif::VK_NV_ray_tracing[]
|
|
--
|
|
|
|
The parameters for each drawing command are specified directly in the
|
|
command or read from buffer memory, depending on the command.
|
|
Drawing commands that source their parameters from buffer memory are known
|
|
as _indirect_ drawing commands.
|
|
|
|
All drawing commands interact with the <<features-robustBufferAccess, Robust
|
|
Buffer Access>> feature.
|
|
|
|
[open,refpage='vkCmdDraw',desc='Draw primitives',type='protos']
|
|
--
|
|
:refpage: vkCmdDraw
|
|
|
|
To record a non-indexed draw, call:
|
|
|
|
include::{generated}/api/protos/vkCmdDraw.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:vertexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstVertex is the index of the first vertex to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
When the command is executed, primitives are assembled using the current
|
|
primitive topology and pname:vertexCount consecutive vertex indices with the
|
|
first code:vertexIndex value equal to pname:firstVertex.
|
|
The primitives are drawn pname:instanceCount times with code:instanceIndex
|
|
starting with pname:firstInstance and increasing sequentially for each
|
|
instance.
|
|
The assembled primitives execute the bound graphics pipeline.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_dispatch_nonindirect_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDraw.txt[]
|
|
--
|
|
|
|
[open,refpage='vkCmdDrawIndexed',desc='Issue an indexed draw into a command buffer',type='protos']
|
|
--
|
|
:refpage: vkCmdDrawIndexed
|
|
|
|
To record an indexed draw, call:
|
|
|
|
include::{generated}/api/protos/vkCmdDrawIndexed.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:indexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstIndex is the base index within the index buffer.
|
|
* pname:vertexOffset is the value added to the vertex index before
|
|
indexing into the vertex buffer.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
When the command is executed, primitives are assembled using the current
|
|
primitive topology and pname:indexCount vertices whose indices are retrieved
|
|
from the index buffer.
|
|
The index buffer is treated as an array of tightly packed unsigned integers
|
|
of size defined by the flink:vkCmdBindIndexBuffer::pname:indexType parameter
|
|
with which the buffer was bound.
|
|
|
|
The first vertex index is at an offset of pname:firstIndex * code:indexSize
|
|
+ pname:offset within the bound index buffer, where pname:offset is the
|
|
offset specified by fname:vkCmdBindIndexBuffer and code:indexSize is the
|
|
byte size of the type specified by pname:indexType.
|
|
Subsequent index values are retrieved from consecutive locations in the
|
|
index buffer.
|
|
Indices are first compared to the primitive restart value, then zero
|
|
extended to 32 bits (if the code:indexType is ename:VK_INDEX_TYPE_UINT16)
|
|
and have pname:vertexOffset added to them, before being supplied as the
|
|
code:vertexIndex value.
|
|
|
|
The primitives are drawn pname:instanceCount times with code:instanceIndex
|
|
starting with pname:firstInstance and increasing sequentially for each
|
|
instance.
|
|
The assembled primitives execute the bound graphics pipeline.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_dispatch_nonindirect_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
* [[VUID-vkCmdDrawIndexed-indexSize-00463]]
|
|
[eq]#(code:indexSize * (pname:firstIndex {plus} pname:indexCount) {plus}
|
|
pname:offset)# must: be less than or equal to the size of the bound
|
|
index buffer, with code:indexSize being based on the type specified by
|
|
pname:indexType, where the index buffer, pname:indexType, and
|
|
pname:offset are specified via fname:vkCmdBindIndexBuffer
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDrawIndexed.txt[]
|
|
--
|
|
|
|
[open,refpage='vkCmdDrawIndirect',desc='Issue an indirect draw into a command buffer',type='protos']
|
|
--
|
|
:refpage: vkCmdDrawIndirect
|
|
|
|
To record a non-indexed indirect draw, call:
|
|
|
|
include::{generated}/api/protos/vkCmdDrawIndirect.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:drawCount is the number of draws to execute, and can: be zero.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndirect behaves similarly to flink:vkCmdDraw except that the
|
|
parameters are read by the device from a buffer during execution.
|
|
pname:drawCount draws are executed by the command, with parameters taken
|
|
from pname:buffer starting at pname:offset and increasing by pname:stride
|
|
bytes for each successive draw.
|
|
The parameters of each draw are encoded in an array of
|
|
slink:VkDrawIndirectCommand structures.
|
|
If pname:drawCount is less than or equal to one, pname:stride is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
include::{chapters}/commonvalidity/draw_dispatch_indirect_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_indirect_drawcount.txt[]
|
|
* [[VUID-vkCmdDrawIndirect-firstInstance-00478]]
|
|
If the <<features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndirectCommand structures accessed by this command must: be
|
|
code:0
|
|
* [[VUID-vkCmdDrawIndirect-drawCount-00476]]
|
|
If pname:drawCount is greater than `1`, pname:stride must: be a multiple
|
|
of `4` and must: be greater than or equal to
|
|
code:sizeof(sname:VkDrawIndirectCommand)
|
|
* [[VUID-vkCmdDrawIndirect-drawCount-00487]]
|
|
If pname:drawCount is equal to `1`, [eq]#(pname:offset {plus}
|
|
code:sizeof(slink:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* [[VUID-vkCmdDrawIndirect-drawCount-00488]]
|
|
If pname:drawCount is greater than `1`, [eq]#(pname:stride {times}
|
|
(pname:drawCount - 1) {plus} pname:offset {plus}
|
|
code:sizeof(slink:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDrawIndirect.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDrawIndirectCommand',desc='Structure specifying a draw indirect command',type='structs',xrefs='vkCmdDrawIndirect']
|
|
--
|
|
|
|
The sname:VkDrawIndirectCommand structure is defined as:
|
|
|
|
include::{generated}/api/structs/VkDrawIndirectCommand.txt[]
|
|
|
|
* pname:vertexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstVertex is the index of the first vertex to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
The members of sname:VkDrawIndirectCommand have the same meaning as the
|
|
similarly named parameters of flink:vkCmdDraw.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDrawIndirectCommand-None-00500]]
|
|
For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* [[VUID-VkDrawIndirectCommand-firstInstance-00501]]
|
|
If the <<features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, pname:firstInstance must: be code:0
|
|
****
|
|
|
|
include::{generated}/validity/structs/VkDrawIndirectCommand.txt[]
|
|
|
|
--
|
|
|
|
ifdef::VK_KHR_draw_indirect_count[]
|
|
[open,refpage='vkCmdDrawIndirectCountKHR',desc='Perform an indirect draw with the draw count sourced from a buffer',type='protos']
|
|
--
|
|
:refpage: vkCmdDrawIndirectCountKHR
|
|
|
|
To record a non-indexed draw call with a draw call count sourced from a
|
|
buffer, call:
|
|
|
|
ifdef::VK_KHR_draw_indirect_count[]
|
|
include::{generated}/api/protos/vkCmdDrawIndirectCountKHR.txt[]
|
|
endif::VK_KHR_draw_indirect_count[]
|
|
|
|
ifdef::VK_KHR_draw_indirect_count+VK_AMD_draw_indirect_count[or the equivalent command]
|
|
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
include::{generated}/api/protos/vkCmdDrawIndirectCountAMD.txt[]
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:countBuffer is the buffer containing the draw count.
|
|
* pname:countBufferOffset is the byte offset into pname:countBuffer where
|
|
the draw count begins.
|
|
* pname:maxDrawCount specifies the maximum number of draws that will be
|
|
executed.
|
|
The actual number of executed draw calls is the minimum of the count
|
|
specified in pname:countBuffer and pname:maxDrawCount.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndirectCountKHR behaves similarly to flink:vkCmdDrawIndirect
|
|
except that the draw count is read by the device from a buffer during
|
|
execution.
|
|
The command will read an unsigned 32-bit integer from pname:countBuffer
|
|
located at pname:countBufferOffset and use this as the draw count.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
include::{chapters}/commonvalidity/draw_dispatch_indirect_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_indirect_count_common.txt[]
|
|
* [[VUID-vkCmdDrawIndirectCountKHR-stride-03110]]
|
|
pname:stride must: be a multiple of `4` and must: be greater than or
|
|
equal to sizeof(sname:VkDrawIndirectCommand)
|
|
* [[VUID-vkCmdDrawIndirectCountKHR-maxDrawCount-03111]]
|
|
If pname:maxDrawCount is greater than or equal to `1`,
|
|
[eq]#(pname:stride {times} (pname:maxDrawCount - 1) {plus} pname:offset
|
|
{plus} sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* [[VUID-vkCmdDrawIndirectCountKHR-countBuffer-03121]]
|
|
If the count stored in pname:countBuffer is equal to `1`,
|
|
[eq]#(pname:offset {plus} sizeof(sname:VkDrawIndirectCommand))# must: be
|
|
less than or equal to the size of pname:buffer
|
|
* [[VUID-vkCmdDrawIndirectCountKHR-countBuffer-03122]]
|
|
If the count stored in pname:countBuffer is greater than `1`,
|
|
[eq]#(pname:stride {times} (pname:drawCount - 1) {plus} pname:offset
|
|
{plus} sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDrawIndirectCountKHR.txt[]
|
|
|
|
--
|
|
endif::VK_KHR_draw_indirect_count[]
|
|
|
|
[open,refpage='vkCmdDrawIndexedIndirect',desc='Perform an indexed indirect draw',type='protos']
|
|
--
|
|
:refpage: vkCmdDrawIndexedIndirect
|
|
|
|
To record an indexed indirect draw, call:
|
|
|
|
include::{generated}/api/protos/vkCmdDrawIndexedIndirect.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:drawCount is the number of draws to execute, and can: be zero.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndexedIndirect behaves similarly to flink:vkCmdDrawIndexed
|
|
except that the parameters are read by the device from a buffer during
|
|
execution.
|
|
pname:drawCount draws are executed by the command, with parameters taken
|
|
from pname:buffer starting at pname:offset and increasing by pname:stride
|
|
bytes for each successive draw.
|
|
The parameters of each draw are encoded in an array of
|
|
slink:VkDrawIndexedIndirectCommand structures.
|
|
If pname:drawCount is less than or equal to one, pname:stride is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
include::{chapters}/commonvalidity/draw_dispatch_indirect_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_indirect_drawcount.txt[]
|
|
* [[VUID-vkCmdDrawIndexedIndirect-drawCount-00528]]
|
|
If pname:drawCount is greater than `1`, pname:stride must: be a multiple
|
|
of `4` and must: be greater than or equal to
|
|
code:sizeof(sname:VkDrawIndexedIndirectCommand)
|
|
* [[VUID-vkCmdDrawIndexedIndirect-firstInstance-00530]]
|
|
If the <<features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndexedIndirectCommand structures accessed by this command
|
|
must: be code:0
|
|
* [[VUID-vkCmdDrawIndexedIndirect-drawCount-00539]]
|
|
If pname:drawCount is equal to `1`, [eq]#(pname:offset {plus}
|
|
code:sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or
|
|
equal to the size of pname:buffer
|
|
* [[VUID-vkCmdDrawIndexedIndirect-drawCount-00540]]
|
|
If pname:drawCount is greater than `1`, [eq]#(pname:stride {times}
|
|
(pname:drawCount - 1) {plus} pname:offset {plus}
|
|
code:sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or
|
|
equal to the size of pname:buffer
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDrawIndexedIndirect.txt[]
|
|
--
|
|
|
|
[open,refpage='VkDrawIndexedIndirectCommand',desc='Structure specifying a draw indexed indirect command',type='structs',xrefs='vkCmdDrawIndexedIndirect']
|
|
--
|
|
|
|
The sname:VkDrawIndexedIndirectCommand structure is defined as:
|
|
|
|
include::{generated}/api/structs/VkDrawIndexedIndirectCommand.txt[]
|
|
|
|
* pname:indexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstIndex is the base index within the index buffer.
|
|
* pname:vertexOffset is the value added to the vertex index before
|
|
indexing into the vertex buffer.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
The members of sname:VkDrawIndexedIndirectCommand have the same meaning as
|
|
the similarly named parameters of flink:vkCmdDrawIndexed.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkDrawIndexedIndirectCommand-None-00552]]
|
|
For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* [[VUID-VkDrawIndexedIndirectCommand-indexSize-00553]]
|
|
[eq]#(code:indexSize * (pname:firstIndex {plus} pname:indexCount) {plus}
|
|
pname:offset)# must: be less than or equal to the size of the bound
|
|
index buffer, with code:indexSize being based on the type specified by
|
|
pname:indexType, where the index buffer, pname:indexType, and
|
|
pname:offset are specified via fname:vkCmdBindIndexBuffer
|
|
* [[VUID-VkDrawIndexedIndirectCommand-firstInstance-00554]]
|
|
If the <<features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, pname:firstInstance must: be code:0
|
|
****
|
|
|
|
include::{generated}/validity/structs/VkDrawIndexedIndirectCommand.txt[]
|
|
|
|
--
|
|
|
|
ifdef::VK_KHR_draw_indirect_count[]
|
|
[open,refpage='vkCmdDrawIndexedIndirectCountKHR',desc='Perform an indexed indirect draw with the draw count sourced from a buffer',type='protos']
|
|
--
|
|
:refpage: vkCmdDrawIndexedIndirectCountKHR
|
|
|
|
To record an indexed draw call with a draw call count sourced from a buffer,
|
|
call:
|
|
|
|
ifdef::VK_KHR_draw_indirect_count[]
|
|
include::{generated}/api/protos/vkCmdDrawIndexedIndirectCountKHR.txt[]
|
|
endif::VK_KHR_draw_indirect_count[]
|
|
|
|
ifdef::VK_KHR_draw_indirect_count+VK_AMD_draw_indirect_count[or the equivalent command]
|
|
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
include::{generated}/api/protos/vkCmdDrawIndexedIndirectCountAMD.txt[]
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:countBuffer is the buffer containing the draw count.
|
|
* pname:countBufferOffset is the byte offset into pname:countBuffer where
|
|
the draw count begins.
|
|
* pname:maxDrawCount specifies the maximum number of draws that will be
|
|
executed.
|
|
The actual number of executed draw calls is the minimum of the count
|
|
specified in pname:countBuffer and pname:maxDrawCount.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndexedIndirectCountKHR behaves similarly to
|
|
flink:vkCmdDrawIndexedIndirect except that the draw count is read by the
|
|
device from a buffer during execution.
|
|
The command will read an unsigned 32-bit integer from pname:countBuffer
|
|
located at pname:countBufferOffset and use this as the draw count.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
include::{chapters}/commonvalidity/draw_dispatch_indirect_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_indirect_count_common.txt[]
|
|
* [[VUID-vkCmdDrawIndexedIndirectCountKHR-stride-03142]]
|
|
pname:stride must: be a multiple of `4` and must: be greater than or
|
|
equal to sizeof(sname:VkDrawIndexedIndirectCommand)
|
|
* [[VUID-vkCmdDrawIndexedIndirectCountKHR-maxDrawCount-03143]]
|
|
If pname:maxDrawCount is greater than or equal to `1`,
|
|
[eq]#(pname:stride {times} (pname:maxDrawCount - 1) {plus} pname:offset
|
|
{plus} sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than
|
|
or equal to the size of pname:buffer
|
|
* [[VUID-vkCmdDrawIndexedIndirectCountKHR-countBuffer-03153]]
|
|
If count stored in pname:countBuffer is equal to `1`, [eq]#(pname:offset
|
|
{plus} sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than
|
|
or equal to the size of pname:buffer
|
|
* [[VUID-vkCmdDrawIndexedIndirectCountKHR-countBuffer-03154]]
|
|
If count stored in pname:countBuffer is greater than `1`,
|
|
[eq]#(pname:stride {times} (pname:drawCount - 1) {plus} pname:offset
|
|
{plus} sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than
|
|
or equal to the size of pname:buffer
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDrawIndexedIndirectCountKHR.txt[]
|
|
|
|
--
|
|
endif::VK_KHR_draw_indirect_count[]
|
|
|
|
|
|
ifdef::VK_EXT_transform_feedback[]
|
|
[[drawing-transform-feedback]]
|
|
=== Drawing Transform Feedback
|
|
|
|
It is possible to draw vertex data that was previously captured during
|
|
active <<vertexpostproc-transform-feedback,transform feedback>> by binding
|
|
one or more of the transform feedback buffers as vertex buffers.
|
|
A pipeline barrier is required between using the buffers as transform
|
|
feedback buffers and vertex buffers to ensure all writes to the transform
|
|
feedback buffers are visible when the data is read as vertex attributes.
|
|
The source access is ename:VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT and
|
|
the destination access is ename:VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT for the
|
|
pipeline stages ename:VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT and
|
|
ename:VK_PIPELINE_STAGE_VERTEX_INPUT_BIT respectively.
|
|
The value written to the counter buffer by
|
|
flink:vkCmdEndTransformFeedbackEXT can: be used to determine the vertex
|
|
count for the draw.
|
|
A pipeline barrier is required between using the counter buffer for
|
|
fname:vkCmdEndTransformFeedbackEXT and fname:vkCmdDrawIndirectByteCountEXT
|
|
where the source access is
|
|
ename:VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT and the destination
|
|
access is ename:VK_ACCESS_INDIRECT_COMMAND_READ_BIT for the pipeline stages
|
|
ename:VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT and
|
|
ename:VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT respectively.
|
|
|
|
[open,refpage='vkCmdDrawIndirectByteCountEXT',desc='Draw primitives where the vertex count is derived from the counter byte value in the counter buffer',type='protos']
|
|
--
|
|
:refpage: vkCmdDrawIndirectByteCountEXT
|
|
|
|
To record a non-indexed draw call, where the vertex count is based on a byte
|
|
count read from a buffer and the passed in vertex stride parameter, call:
|
|
|
|
include::{generated}/api/protos/vkCmdDrawIndirectByteCountEXT.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
* pname:counterBuffer is the buffer handle from where the byte count is
|
|
read.
|
|
* pname:counterBufferOffset is the offset into the buffer used to read the
|
|
byte count, which is used to calculate the vertex count for this draw
|
|
call.
|
|
* pname:counterOffset is subtracted from the byte count read from the
|
|
pname:counterBuffer at the pname:counterBufferOffset
|
|
* pname:vertexStride is the stride in bytes between each element of the
|
|
vertex data that is used to calculate the vertex count from the counter
|
|
value.
|
|
This value is typically the same value that was used in the graphics
|
|
pipeline state when the transform feedback was captured as the
|
|
code:XfbStride.
|
|
|
|
When the command is executed, primitives are assembled in the same way as
|
|
done with flink:vkCmdDraw except the pname:vertexCount is calculated based
|
|
on the byte count read from pname:counterBuffer at offset
|
|
pname:counterBufferOffset.
|
|
The assembled primitives execute the bound graphics pipeline.
|
|
|
|
The effective pname:vertexCount is calculated as follows:
|
|
|
|
[source,c]
|
|
---------------------------------------------------
|
|
const uint32_t * counterBufferPtr = (const uint8_t *)counterBuffer.address + counterBufferOffset;
|
|
vertexCount = floor(max(0, (*counterBufferPtr - counterOffset)) / vertexStride);
|
|
---------------------------------------------------
|
|
|
|
The effective pname:firstVertex is zero.
|
|
|
|
.Valid Usage
|
|
****
|
|
include::{chapters}/commonvalidity/draw_common.txt[]
|
|
include::{chapters}/commonvalidity/draw_vertex_binding.txt[]
|
|
* [[VUID-vkCmdDrawIndirectByteCountEXT-transformFeedback-02287]]
|
|
sname:VkPhysicalDeviceTransformFeedbackFeaturesEXT::pname:transformFeedback
|
|
must: be enabled
|
|
* [[VUID-vkCmdDrawIndirectByteCountEXT-transformFeedbackDraw-02288]]
|
|
The implementation must: support
|
|
sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT::pname:transformFeedbackDraw
|
|
* [[VUID-vkCmdDrawIndirectByteCountEXT-vertexStride-02289]]
|
|
pname:vertexStride must: be greater than 0 and less than or equal to
|
|
slink:VkPhysicalDeviceLimits::pname:maxTransformFeedbackBufferDataStride
|
|
* [[VUID-vkCmdDrawIndirectByteCountEXT-counterBuffer-02290]]
|
|
pname:counterBuffer must: have been created with the
|
|
ename:VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT bit set
|
|
ifdef::VK_VERSION_1_1[]
|
|
* [[VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02646]]
|
|
pname:commandBuffer must: not be a protected command buffer
|
|
endif::VK_VERSION_1_1[]
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdDrawIndirectByteCountEXT.txt[]
|
|
--
|
|
|
|
endif::VK_EXT_transform_feedback[]
|
|
|
|
ifdef::VK_EXT_conditional_rendering[]
|
|
|
|
[[drawing-conditional-rendering]]
|
|
== Conditional Rendering
|
|
Certain rendering commands can: be executed conditionally based on a value
|
|
in buffer memory.
|
|
These rendering commands are limited to <<drawing,drawing commands>>,
|
|
<<dispatch,dispatching commands>>, and clearing attachments with
|
|
flink:vkCmdClearAttachments within a conditional rendering block which is
|
|
defined by commands flink:vkCmdBeginConditionalRenderingEXT and
|
|
flink:vkCmdEndConditionalRenderingEXT.
|
|
Other rendering commands remain unaffected by conditional rendering.
|
|
|
|
[[active-conditional-rendering]]
|
|
After beginning conditional rendering, it is considered _active_ within the
|
|
command buffer it was called until it is ended with
|
|
flink:vkCmdEndConditionalRenderingEXT.
|
|
|
|
Conditional rendering must: begin and end in the same command buffer.
|
|
When conditional rendering is active, a primary command buffer can: execute
|
|
secondary command buffers if the <<features-inheritedConditionalRendering,
|
|
inherited conditional rendering>> feature is enabled.
|
|
For a secondary command buffer to be executed while conditional rendering is
|
|
active in the primary command buffer, it must: set the
|
|
pname:conditionalRenderingEnable flag of
|
|
slink:VkCommandBufferInheritanceConditionalRenderingInfoEXT, as described in
|
|
the <<commandbuffers-recording, Command Buffer Recording>> section.
|
|
|
|
Conditional rendering must: also either begin and end inside the same
|
|
subpass of a render pass instance, or must: both begin and end outside of a
|
|
render pass instance (i.e. contain entire render pass instances).
|
|
|
|
[open,refpage='vkCmdBeginConditionalRenderingEXT',desc='Define the beginning of a conditional rendering block',type='protos']
|
|
--
|
|
|
|
To begin conditional rendering, call:
|
|
|
|
include::{generated}/api/protos/vkCmdBeginConditionalRenderingEXT.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which this command will
|
|
be recorded.
|
|
* pname:pConditionalRenderingBegin is a pointer to an instance of the
|
|
slink:VkConditionalRenderingBeginInfoEXT structure specifying the
|
|
parameters of conditional rendering.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdBeginConditionalRenderingEXT-None-01980]]
|
|
Conditional rendering must: not already be
|
|
<<active-conditional-rendering,active>>
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdBeginConditionalRenderingEXT.txt[]
|
|
--
|
|
|
|
[open,refpage='VkConditionalRenderingBeginInfoEXT',desc='Structure specifying conditional rendering begin info',type='structs']
|
|
--
|
|
|
|
The sname:VkConditionalRenderingBeginInfoEXT structure is defined as:
|
|
|
|
include::{generated}/api/structs/VkConditionalRenderingBeginInfoEXT.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:buffer is a buffer containing the predicate for conditional
|
|
rendering.
|
|
* pname:offset is the byte offset into pname:buffer where the predicate is
|
|
located.
|
|
* pname:flags is a bitmask of tlink:VkConditionalRenderingFlagsEXT
|
|
specifying the behavior of conditional rendering.
|
|
|
|
If the 32-bit value at pname:offset in pname:buffer memory is zero, then the
|
|
rendering commands are discarded, otherwise they are executed as normal.
|
|
If the value of the predicate in buffer memory changes while conditional
|
|
rendering is active, the rendering commands may: be discarded in an
|
|
implementation-dependent way.
|
|
Some implementations may latch the value of the predicate upon beginning
|
|
conditional rendering while others may read it before every rendering
|
|
command.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-VkConditionalRenderingBeginInfoEXT-buffer-01981]]
|
|
If pname:buffer is non-sparse then it must: be bound completely and
|
|
contiguously to a single sname:VkDeviceMemory object
|
|
* [[VUID-VkConditionalRenderingBeginInfoEXT-buffer-01982]]
|
|
pname:buffer must: have been created with the
|
|
ename:VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT bit set
|
|
* [[VUID-VkConditionalRenderingBeginInfoEXT-offset-01983]]
|
|
pname:offset must: be less than the size of pname:buffer by at least 32
|
|
bits.
|
|
* [[VUID-VkConditionalRenderingBeginInfoEXT-offset-01984]]
|
|
pname:offset must: be a multiple of 4
|
|
****
|
|
|
|
include::{generated}/validity/structs/VkConditionalRenderingBeginInfoEXT.txt[]
|
|
|
|
--
|
|
|
|
[open,refpage='VkConditionalRenderingFlagBitsEXT',desc='Specify the behavior of conditional rendering',type='enums']
|
|
--
|
|
|
|
Bits which can: be set in
|
|
flink:vkCmdBeginConditionalRenderingEXT::pname:flags specifying the behavior
|
|
of conditional rendering are:
|
|
|
|
include::{generated}/api/enums/VkConditionalRenderingFlagBitsEXT.txt[]
|
|
|
|
* ename:VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT specifies the condition
|
|
used to determine whether to discard rendering commands or not.
|
|
That is, if the 32-bit predicate read from pname:buffer memory at
|
|
pname:offset is zero, the rendering commands are not discarded, and if
|
|
non zero, then they are discarded.
|
|
|
|
--
|
|
|
|
[open,refpage='VkConditionalRenderingFlagsEXT',desc='Bitmask of VkConditionalRenderingFlagBitsEXT',type='flags']
|
|
--
|
|
include::{generated}/api/flags/VkConditionalRenderingFlagsEXT.txt[]
|
|
|
|
tname:VkConditionalRenderingFlagsEXT is a bitmask type for setting a mask of
|
|
zero or more elink:VkConditionalRenderingFlagBitsEXT.
|
|
--
|
|
|
|
[open,refpage='vkCmdEndConditionalRenderingEXT',desc='Define the end of a conditional rendering block',type='protos']
|
|
--
|
|
|
|
To end conditional rendering, call:
|
|
|
|
include::{generated}/api/protos/vkCmdEndConditionalRenderingEXT.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which this command will
|
|
be recorded.
|
|
|
|
Once ended, conditional rendering becomes inactive.
|
|
|
|
.Valid Usage
|
|
****
|
|
* [[VUID-vkCmdEndConditionalRenderingEXT-None-01985]]
|
|
Conditional rendering must: be <<active-conditional-rendering,active>>
|
|
* [[VUID-vkCmdEndConditionalRenderingEXT-None-01986]]
|
|
If conditional rendering was made
|
|
<<active-conditional-rendering,active>> outside of a render pass
|
|
instance, it must not be ended inside a render pass instance
|
|
* [[VUID-vkCmdEndConditionalRenderingEXT-None-01987]]
|
|
If conditional rendering was made
|
|
<<active-conditional-rendering,active>> within a subpass it must be
|
|
ended in the same subpass
|
|
****
|
|
|
|
include::{generated}/validity/protos/vkCmdEndConditionalRenderingEXT.txt[]
|
|
--
|
|
|
|
endif::VK_EXT_conditional_rendering[]
|
|
|
|
ifdef::VK_NV_mesh_shader[]
|
|
include::VK_NV_mesh_shader/drawing.txt[]
|
|
endif::VK_NV_mesh_shader[]
|