62 lines
1.7 KiB
Plaintext
62 lines
1.7 KiB
Plaintext
// Copyright (c) 2014-2016 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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vkCreateShaderModule(3)
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=======================
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Name
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----
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vkCreateShaderModule - Creates a new shader module object.
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C Specification
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---------------
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// refBegin vkCreateShaderModule Creates a new shader module object.
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To create a shader module, call:
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include::../api/protos/vkCreateShaderModule.txt[]
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Parameters
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----------
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* pname:device is the logical device that creates the shader module.
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* pname:pCreateInfo parameter is a pointer to an instance of the
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sname:VkShaderModuleCreateInfo structure.
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* pname:pAllocator controls host memory allocation as described in the
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<<memory-allocation, Memory Allocation>> chapter.
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* pname:pShaderModule points to a sname:VkShaderModule handle in which the
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resulting shader module object is returned.
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Description
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-----------
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Once a shader module has been created, any entry points it contains can: be
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used in pipeline shader stages as described in <<pipelines-compute,Compute
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Pipelines>> and <<pipelines-graphics,Graphics Pipelines>>.
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include::../validity/protos/vkCreateShaderModule.txt[]
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See Also
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--------
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slink:VkAllocationCallbacks, slink:VkDevice, slink:VkShaderModule, slink:VkShaderModuleCreateInfo
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Document Notes
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--------------
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For more information, see the Vulkan Specification at URL
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https://www.khronos.org/registry/vulkan/specs/1.0/xhtml/vkspec.html#vkCreateShaderModule
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This page is extracted from the Vulkan Specification.
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Fixes and changes should be made to the Specification,not directly.
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include::footer.txt[]
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