54 lines
1.5 KiB
Plaintext
54 lines
1.5 KiB
Plaintext
// Copyright (c) 2014-2016 Khronos Group. This work is licensed under a
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// Creative Commons Attribution 4.0 International License; see
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// http://creativecommons.org/licenses/by/4.0/
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VkCommandPool(3)
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================
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Name
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----
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VkCommandPool - Opaque handle to a command pool object
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C Specification
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---------------
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// refBegin VkCommandPool - Opaque handle to a command pool object
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Command pools are opaque objects that command buffer memory is allocated
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from, and which allow the implementation to amortize the cost of resource
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creation across multiple command buffers. Command pools are
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application-synchronized, meaning that a command pool mustnot: be used
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concurrently in multiple threads. That includes use via recording commands
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on any command buffers allocated from the pool, as well as operations that
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allocate, free, and reset command buffers or the pool itself.
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Command pools are represented by sname:VkCommandPool handles:
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include::../api/handles/VkCommandPool.txt[]
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Description
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-----------
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// refEnd VkCommandPool
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See Also
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--------
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slink:VkCommandBufferAllocateInfo, flink:vkCreateCommandPool, flink:vkDestroyCommandPool, flink:vkFreeCommandBuffers, flink:vkResetCommandPool
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Document Notes
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--------------
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For more information, see the Vulkan Specification at URL
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https://www.khronos.org/registry/vulkan/specs/1.0/xhtml/vkspec.html#VkCommandPool
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This page is extracted from the Vulkan Specification.
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Fixes and changes should be made to the Specification,not directly.
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include::footer.txt[]
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