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3e4bee3d11
* Bump API patch number and header version number to 43 for this update. Github Issues: * Make clearer that color write mask is applied regardless of whether blending is enabled, by referring to the <<framebuffer-color-write-mask,Color Write Mask>> section (public issue 241). * Fix public issue 414: ** Added two new command buffer states (invalid, pending), and an explicit "command buffer lifecycle" section to explain them. ** Replaced "pending execution" with "in the pending state". ** Replaced a bunch of "this will invalidate the command buffer" language with "this will move the command buffer to the invalid state", and added validation language for what state those command buffers should be in. ** Added additional validation language about what state a command buffer should be in for various commands that affect it. ** Added invalidation language to destroy commands in the lifetimes section of fundamentals. ** Added command buffers to list of objects which must not be deleted whilst a (primary) command buffer is in the recording or pending state. * Update `GL_KHR_vulkan_glsl` extension to allow anonymous push constant blocks (public issue 428). Internal Issues: * Document rules about extension interactions in the style guide (internal issue 579). * Require ename:VK_PRESENT_MODE_MAILBOX_KHR support in queries of surfaces created with flink:vkCreateWaylandSurfaceKHR using the VK_KHR_wayland_surface extension (internal issue 666). * Remove Valid Usage constraints for flink:vkAllocateDescriptorSets when the `VK_KHR_maintainance1` extension is present (internal issue 686). * Remove undocumented KHX-variants of vkGetPhysicalDeviceProperties2KHR and vkGetPhysicalDeviceImageFormatProperties2KHR from the <<VK_KHX_external_memory_capabilities>> and <<VK_KHX_external_semaphore_capabilities>> extensions. New Extensions: * `VK_EXT_hdr_metadata` * `VK_GOOGLE_display_timing`
1599 lines
75 KiB
Plaintext
1599 lines
75 KiB
Plaintext
// Copyright (c) 2015-2017 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[renderpass]]
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= Render Pass
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// refBegin VkRenderPass Opaque handle to a render pass object
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A _render pass_ represents a collection of attachments, subpasses, and
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dependencies between the subpasses, and describes how the attachments are
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used over the course of the subpasses.
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The use of a render pass in a command buffer is a _render pass instance_.
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Render passes are represented by sname:VkRenderPass handles:
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include::../api/handles/VkRenderPass.txt[]
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// refEnd VkRenderPass
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An _attachment description_ describes the properties of an attachment
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including its format, sample count, and how its contents are treated at the
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beginning and end of each render pass instance.
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[[renderpass-subpass]]
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A _subpass_ represents a phase of rendering that reads and writes a subset
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of the attachments in a render pass.
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Rendering commands are recorded into a particular subpass of a render pass
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instance.
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A _subpass description_ describes the subset of attachments that is involved
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in the execution of a subpass.
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Each subpass can: read from some attachments as _input attachments_, write
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to some as _color attachments_ or _depth/stencil attachments_, and perform
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_multisample resolve operations_ to _resolve attachments_.
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A subpass description can: also include a set of _preserve attachments_,
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which are attachments that are not read or written by the subpass but whose
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contents must: be preserved throughout the subpass.
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A subpass _uses an attachment_ if the attachment is a color, depth/stencil,
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resolve, or input attachment for that subpass (as determined by the
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pname:pColorAttachments, pname:pDepthStencilAttachment,
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pname:pResolveAttachments, and pname:pInputAttachments members of
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slink:VkSubpassDescription, respectively).
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A subpass does not use an attachment if that attachment is preserved by the
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subpass.
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The _first use of an attachment_ is in the lowest numbered subpass that uses
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that attachment.
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Similarly, the _last use of an attachment_ is in the highest numbered
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subpass that uses that attachment.
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The subpasses in a render pass all render to the same dimensions, and
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fragments for pixel (x,y,layer) in one subpass can: only read attachment
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contents written by previous subpasses at that same (x,y,layer) location.
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[NOTE]
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.Note
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====
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By describing a complete set of subpasses in advance, render passes provide
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the implementation an opportunity to optimize the storage and transfer of
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attachment data between subpasses.
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In practice, this means that subpasses with a simple framebuffer-space
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dependency may: be merged into a single tiled rendering pass, keeping the
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attachment data on-chip for the duration of a render pass instance.
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However, it is also quite common for a render pass to only contain a single
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subpass.
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====
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_Subpass dependencies_ describe <<synchronization-dependencies, execution
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and memory dependencies>> between subpasses.
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A _subpass dependency chain_ is a sequence of subpass dependencies in a
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render pass, where the source subpass of each subpass dependency (after the
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first) equals the destination subpass of the previous dependency.
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Execution of subpasses may: overlap or execute out of order with regards to
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other subpasses, unless otherwise enforced by an execution dependency.
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Each subpass only respects <<synchronization-submission-order, submission
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order>> for commands recorded in the same subpass, and the
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flink:vkCmdBeginRenderPass and flink:vkCmdEndRenderPass commands that
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delimit the render pass - commands within other subpasses are not included.
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This affects most other <<synchronization-implicit, implicit ordering
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guarantees>>.
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A render pass describes the structure of subpasses and attachments
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independent of any specific image views for the attachments.
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The specific image views that will be used for the attachments, and their
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dimensions, are specified in sname:VkFramebuffer objects.
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Framebuffers are created with respect to a specific render pass that the
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framebuffer is compatible with (see <<renderpass-compatibility,Render Pass
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Compatibility>>).
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Collectively, a render pass and a framebuffer define the complete render
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target state for one or more subpasses as well as the algorithmic
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dependencies between the subpasses.
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The various pipeline stages of the drawing commands for a given subpass may:
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execute concurrently and/or out of order, both within and across drawing
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commands, whilst still respecting <<synchronization-pipeline-stages-order,
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pipeline order>>.
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However for a given (x,y,layer,sample) sample location, certain per-sample
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operations are performed in <<primrast-order,rasterization order>>.
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[[renderpass-creation]]
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== Render Pass Creation
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// refBegin vkCreateRenderPass Create a new render pass object
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To create a render pass, call:
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include::../api/protos/vkCreateRenderPass.txt[]
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* pname:device is the logical device that creates the render pass.
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* pname:pCreateInfo is a pointer to an instance of the
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slink:VkRenderPassCreateInfo structure that describes the parameters of
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the render pass.
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* pname:pAllocator controls host memory allocation as described in the
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<<memory-allocation, Memory Allocation>> chapter.
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* pname:pRenderPass points to a sname:VkRenderPass handle in which the
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resulting render pass object is returned.
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include::../validity/protos/vkCreateRenderPass.txt[]
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// refBegin VkRenderPassCreateInfo Structure specifying parameters of a newly created render pass
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The sname:VkRenderPassCreateInfo structure is defined as:
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include::../api/structs/VkRenderPassCreateInfo.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:attachmentCount is the number of attachments used by this render
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pass, or zero indicating no attachments.
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Attachments are referred to by zero-based indices in the range
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[0,pname:attachmentCount).
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* pname:pAttachments points to an array of pname:attachmentCount number of
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slink:VkAttachmentDescription structures describing properties of the
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attachments, or `NULL` if pname:attachmentCount is zero.
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* pname:subpassCount is the number of subpasses to create for this render
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pass.
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Subpasses are referred to by zero-based indices in the range
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[0,pname:subpassCount).
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A render pass must: have at least one subpass.
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* pname:pSubpasses points to an array of pname:subpassCount number of
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slink:VkSubpassDescription structures describing properties of the
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subpasses.
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* pname:dependencyCount is the number of dependencies between pairs of
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subpasses, or zero indicating no dependencies.
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* pname:pDependencies points to an array of pname:dependencyCount number
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of slink:VkSubpassDependency structures describing dependencies between
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pairs of subpasses, or `NULL` if pname:dependencyCount is zero.
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.Valid Usage
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****
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* If any two subpasses operate on attachments with overlapping ranges of
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the same sname:VkDeviceMemory object, and at least one subpass writes to
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that area of sname:VkDeviceMemory, a subpass dependency must: be
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included (either directly or via some intermediate subpasses) between
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them
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* If the pname:attachment member of any element of
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pname:pInputAttachments, pname:pColorAttachments,
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pname:pResolveAttachments or pname:pDepthStencilAttachment, or the
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attachment indexed by any element of pname:pPreserveAttachments in any
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given element of pname:pSubpasses is bound to a range of a
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sname:VkDeviceMemory object that overlaps with any other attachment in
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any subpass (including the same subpass), the
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sname:VkAttachmentDescription structures describing them must: include
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ename:VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT in pname:flags
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* If the pname:attachment member of any element of
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pname:pInputAttachments, pname:pColorAttachments,
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pname:pResolveAttachments or pname:pDepthStencilAttachment, or any
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element of pname:pPreserveAttachments in any given element of
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pname:pSubpasses is not ename:VK_ATTACHMENT_UNUSED, it must: be less
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than pname:attachmentCount
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* The value of any element of the pname:pPreserveAttachments member in any
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given element of pname:pSubpasses must: not be
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ename:VK_ATTACHMENT_UNUSED
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* For any member of pname:pAttachments with a pname:loadOp equal to
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ename:VK_ATTACHMENT_LOAD_OP_CLEAR, the first use of that attachment
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must: not specify a pname:layout equal to
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pname:VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL or
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pname:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL.
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* For any element of pname:pDependencies, if the pname:srcSubpass is not
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ename:VK_SUBPASS_EXTERNAL, all stage flags included in the
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pname:srcStageMask member of that dependency must: be a pipeline stage
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supported by the <<synchronization-pipeline-stages-types, pipeline>>
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identified by the pname:pipelineBindPoint member of the source subpass.
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* For any element of pname:pDependencies, if the pname:dstSubpass is not
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ename:VK_SUBPASS_EXTERNAL, all stage flags included in the
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pname:dstStageMask member of that dependency must: be a pipeline stage
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supported by the <<synchronization-pipeline-stages-types, pipeline>>
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identified by the pname:pipelineBindPoint member of the source subpass.
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****
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include::../validity/structs/VkRenderPassCreateInfo.txt[]
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ifdef::VK_KHX_multiview[]
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[[renderpass-multiview]]
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// refBegin VkRenderPassMultiviewCreateInfoKHX Structure containing multiview info for all subpasses
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If the sname:VkRenderPassCreateInfo::pname:pNext list includes a
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sname:VkRenderPassMultiviewCreateInfoKHX structure, then that structure
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includes an array of view masks, view offsets, and correlation masks for the
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render pass.
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The sname:VkRenderPassMultiviewCreateInfoKHX structure is defined as:
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include::../api/structs/VkRenderPassMultiviewCreateInfoKHX.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:subpassCount is zero or is the number of subpasses in the render
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pass.
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* pname:pViewMasks points to an array of pname:subpassCount number of view
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masks, where each mask is a bitfield of view indices describing which
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views rendering is broadcast to in each subpass, when multiview is
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enabled.
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If pname:subpassCount is zero, each view mask is treated as zero.
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* pname:dependencyCount is zero or the number of dependencies in the
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render pass.
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* pname:pViewOffsets points to an array of pname:dependencyCount view
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offsets, one for each dependency.
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If pname:dependencyCount is zero, each dependency's view offset is
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treated as zero.
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Each view offset controls which views in the source subpass the views in
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the destination subpass depend on.
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* pname:correlationMaskCount is zero or a number of correlation masks.
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* pname:pCorrelationMasks is an array of view masks indicating sets of
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views that may: be more efficient to render concurrently.
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When a subpass uses a non-zero view mask, _multiview_ functionality is
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considered to be enabled.
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Multiview is all-or-nothing for a render pass - that is, either all
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subpasses must: have a non-zero view mask (though some subpasses may: have
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only one view) or all must: be zero.
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Multiview causes all drawing and clear commands in the subpass to behave as
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if they were broadcast to each view, where a view is represented by one
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layer of the framebuffer attachments.
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All draws and clears are broadcast to each _view index_ whose bit is set in
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the view mask.
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The view index is provided in the code:ViewIndex shader input variable, and
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color, depth/stencil, and input attachments all read/write the layer of the
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framebuffer corresponding to the view index.
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If the view mask is zero for all subpasses, multiview is considered to be
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disabled and all drawing commands execute normally, without this additional
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broadcasting.
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Some implementations may: not support multiview in conjunction with
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<<features-features-multiview-gs,geometry shaders>> or
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<<features-features-multiview-tess,tessellation shaders>>.
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[[renderpass-multiview-view-local]]
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When multiview is enabled, the ename:VK_DEPENDENCY_VIEW_LOCAL_BIT_KHX bit in
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a dependency can: be used to express a view-local dependency, meaning that
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each view in the destination subpass depends on a single view in the source
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subpass.
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Unlike pipeline barriers, a subpass dependency can: potentially have a
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different view mask in the source subpass and the destination subpass.
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If the dependency is view-local, then each view ([eq]#dstView#) in the
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destination subpass depends on the view [eq]#dstView {plus}
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pViewOffsets[dependency]# in the source subpass.
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If there is not such a view in the source subpass, then this dependency does
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not affect that view in the destination subpass.
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If the dependency is not view-local, then all views in the destination
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subpass depend on all views in the source subpass, and the view offset is
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ignored.
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A non-zero view offset is not allowed in a self-dependency.
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The elements of pname:pCorrelationMasks are a set of masks of views
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indicating that views in the same mask may: exhibit spatial coherency
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between the views, making it more efficient to render them concurrently.
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Correlation masks must: not have a functional effect on the results of the
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multiview rendering.
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When multiview is enabled, at the beginning of each subpass all non-render
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pass state is undefined.
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In particular, each time flink:vkCmdBeginRenderPass or
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flink:vkCmdNextSubpass is called the graphics pipeline must: be bound, any
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relevant descriptor sets or vertex/index buffers must: be bound, and any
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relevant dynamic state or push constants must: be set before they are used.
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ifdef::VK_NVX_multiview_per_view_attributes[]
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A multiview subpass can: declare that its shaders will write per-view
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attributes for all views in a single invocation, by setting the
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ename:VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX bit in the subpass
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description.
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The only supported per-view attributes are position and viewport mask, and
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per-view position and viewport masks are written to output array variables
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decorated with code:PositionPerViewNV and code:ViewportMaskPerViewNV,
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respectively.
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If +VK_NV_viewport_array2+ is not supported and enabled,
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code:ViewportMaskPerViewNV must: not be used.
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Values written to elements of code:PositionPerViewNV and
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code:ViewportMaskPerViewNV must: not depend on the code:ViewIndex.
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The shader must: also write to an output variable decorated with
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code:Position, and the value written to code:Position must: equal the value
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written to code:PositionPerViewNV[code:ViewIndex].
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Similarly, if code:ViewportMaskPerViewNV is written to then the shader must:
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also write to an output variable decorated with code:ViewportMaskNV, and the
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value written to code:ViewportMaskNV must: equal the value written to
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code:ViewportMaskPerViewNV[code:ViewIndex].
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Implementations will either use values taken from code:Position and
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code:ViewportMaskNV and invoke the shader once for each view, or will use
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values taken from code:PositionPerViewNV and code:ViewportMaskPerViewNV and
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invoke the shader fewer times.
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The values written to code:Position and code:ViewportMaskNV must: not depend
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on the values written to code:PositionPerViewNV and
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code:ViewportMaskPerViewNV, or vice versa (to allow compilers to eliminate
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the unused outputs).
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All attributes that do not have *PerViewNV counterparts must: not depend on
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code:ViewIndex.
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Per-view attributes are all-or-nothing for a subpass.
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That is, all pipelines compiled against a subpass that includes the
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ename:VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX bit must: write
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per-view attributes to the *PerViewNV[] shader outputs, in addition to the
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non-per-view (e.g. code:Position) outputs.
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Pipelines compiled against a subpass that does not include this bit must:
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not include the *PerViewNV[] outputs in their interfaces.
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endif::VK_NVX_multiview_per_view_attributes[]
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.Valid Usage
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****
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* If pname:subpassCount is not zero, pname:subpassCount must: be equal to
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the pname:subpassCount in the sname:VkRenderPassCreateInfo structure at
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the start of the chain
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* If pname:dependencyCount is not zero, pname:dependencyCount must: be
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equal to the pname:dependencyCount in the sname:VkRenderPassCreateInfo
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structure at the start of the chain
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* Each view index must: not be set in more than one element of
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pname:pCorrelationMasks
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* If an element of pname:pViewOffsets is non-zero, the corresponding
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slink:VkSubpassDependency structure must: have different values of
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pname:srcSubpass and pname:dstSubpass.
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****
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include::../validity/structs/VkRenderPassMultiviewCreateInfoKHX.txt[]
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endif::VK_KHX_multiview[]
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// refBegin VkAttachmentDescription Structure specifying an attachment description
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The sname:VkAttachmentDescription structure is defined as:
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include::../api/structs/VkAttachmentDescription.txt[]
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* pname:flags is a bitmask describing additional properties of the
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attachment.
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Bits which can: be set include:
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+
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--
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// refBegin VkAttachmentDescriptionFlagBits Bitmask specifying additional properties of an attachment
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include::../api/enums/VkAttachmentDescriptionFlagBits.txt[]
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--
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* pname:format is a elink:VkFormat value specifying the format of the
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image that will be used for the attachment.
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* pname:samples is the number of samples of the image as defined in
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elink:VkSampleCountFlagBits.
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* pname:loadOp specifies how the contents of color and depth components of
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the attachment are treated at the beginning of the subpass where it is
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first used:
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+
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--
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// refBegin VkAttachmentLoadOp Specify how contents of an attachment are treated at the beginning of a subpass
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include::../api/enums/VkAttachmentLoadOp.txt[]
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--
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** ename:VK_ATTACHMENT_LOAD_OP_LOAD means the previous contents of the
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image within the render area will be preserved.
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For attachments with a depth/stencil format, this uses the access type
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ename:VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT.
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For attachments with a color format, this uses the access type
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ename:VK_ACCESS_COLOR_ATTACHMENT_READ_BIT.
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** ename:VK_ATTACHMENT_LOAD_OP_CLEAR means the contents within the render
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area will be cleared to a uniform value, which is specified when a
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render pass instance is begun.
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For attachments with a depth/stencil format, this uses the access type
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ename:VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT.
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For attachments with a color format, this uses the access type
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ename:VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.
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** ename:VK_ATTACHMENT_LOAD_OP_DONT_CARE means the previous contents
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within the area need not be preserved; the contents of the attachment
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will be undefined inside the render area.
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For attachments with a depth/stencil format, this uses the access type
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ename:VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT.
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For attachments with a color format, this uses the access type
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ename:VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.
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* pname:storeOp specifies how the contents of color and depth components
|
|
of the attachment are treated at the end of the subpass where it is last
|
|
used:
|
|
+
|
|
--
|
|
// refBegin VkAttachmentStoreOp Specify how contents of an attachment are treated at the end of a subpass
|
|
include::../api/enums/VkAttachmentStoreOp.txt[]
|
|
--
|
|
** ename:VK_ATTACHMENT_STORE_OP_STORE means the contents generated during
|
|
the render pass and within the render area are written to memory.
|
|
For attachments with a depth/stencil format, this uses the access type
|
|
ename:VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT.
|
|
For attachments with a color format, this uses the access type
|
|
ename:VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.
|
|
** ename:VK_ATTACHMENT_STORE_OP_DONT_CARE means the contents within the
|
|
render area are not needed after rendering, and may: be discarded; the
|
|
contents of the attachment will be undefined inside the render area.
|
|
For attachments with a depth/stencil format, this uses the access type
|
|
ename:VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT.
|
|
For attachments with a color format, this uses the access type
|
|
ename:VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.
|
|
* pname:stencilLoadOp specifies how the contents of stencil components of
|
|
the attachment are treated at the beginning of the subpass where it is
|
|
first used, and must: be one of the same values allowed for pname:loadOp
|
|
above.
|
|
* pname:stencilStoreOp specifies how the contents of stencil components of
|
|
the attachment are treated at the end of the last subpass where it is
|
|
used, and must: be one of the same values allowed for pname:storeOp
|
|
above.
|
|
* pname:initialLayout is the layout the attachment image subresource will
|
|
be in when a render pass instance begins.
|
|
* pname:finalLayout is the layout the attachment image subresource will be
|
|
transitioned to when a render pass instance ends.
|
|
During a render pass instance, an attachment can: use a different layout
|
|
in each subpass, if desired.
|
|
|
|
[[renderpass-load-store-ops]]
|
|
If the attachment uses a color format, then pname:loadOp and pname:storeOp
|
|
are used, and pname:stencilLoadOp and pname:stencilStoreOp are ignored.
|
|
If the format has depth and/or stencil components, pname:loadOp and
|
|
pname:storeOp apply only to the depth data, while pname:stencilLoadOp and
|
|
pname:stencilStoreOp define how the stencil data is handled.
|
|
pname:loadOp and pname:stencilLoadOp define the _load operations_ that
|
|
execute as part of the first subpass that uses the attachment.
|
|
pname:storeOp and pname:stencilStoreOp define the _store operations_ that
|
|
execute as part of the last subpass that uses the attachment.
|
|
|
|
The load operation for each value in an attachment used by a subpass
|
|
happens-before any command recorded into that subpass reads from that value.
|
|
Load operations for attachments with a depth/stencil format execute in the
|
|
ename:VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT pipeline stage.
|
|
Load operations for attachments with a color format execute in the
|
|
ename:VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage.
|
|
|
|
Store operations for each value in an attachment used by a subpass
|
|
happen-after any command recorded into that subpass writes to that value.
|
|
Store operations for attachments with a depth/stencil format execute in the
|
|
ename:VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT pipeline stage.
|
|
Store operations for attachments with a color format execute in the
|
|
ename:VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage.
|
|
|
|
If an attachment is not used by any subpass, then pname:loadOp,
|
|
pname:storeOp, pname:stencilStoreOp, and pname:stencilLoadOp are ignored,
|
|
and the attachment's memory contents will not be modified by execution of a
|
|
render pass instance.
|
|
|
|
ifdef::VK_KHX_multiview[]
|
|
|
|
The load and store operations apply on the first and last use of each view
|
|
in the render pass, respectively.
|
|
If a view index of an attachment is not included in the view mask in any
|
|
subpass that uses it, then the load and store operations are ignored, and
|
|
the attachment's memory contents will not be modified by execution of a
|
|
render pass instance.
|
|
|
|
endif::VK_KHX_multiview[]
|
|
|
|
[[renderpass-precision]]
|
|
During a render pass instance, input/color attachments with color formats
|
|
that have a component size of 8, 16, or 32 bits must: be represented in the
|
|
attachment's format throughout the instance.
|
|
Attachments with other floating- or fixed-point color formats, or with depth
|
|
components may: be represented in a format with a precision higher than the
|
|
attachment format, but must: be represented with the same range.
|
|
When such a component is loaded via the pname:loadOp, it will be converted
|
|
into an implementation-dependent format used by the render pass.
|
|
Such components must: be converted from the render pass format, to the
|
|
format of the attachment, before they are resolved or stored at the end of a
|
|
render pass instance via pname:storeOp.
|
|
Conversions occur as described in <<fundamentals-numerics,Numeric
|
|
Representation and Computation>> and <<fundamentals-fixedconv, Fixed-Point
|
|
Data Conversions>>.
|
|
|
|
[[renderpass-aliasing]]
|
|
If pname:flags includes ename:VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT, then
|
|
the attachment is treated as if it shares physical memory with another
|
|
attachment in the same render pass.
|
|
This information limits the ability of the implementation to reorder certain
|
|
operations (like layout transitions and the pname:loadOp) such that it is
|
|
not improperly reordered against other uses of the same physical memory via
|
|
a different attachment.
|
|
This is described in more detail below.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:finalLayout must: not be ename:VK_IMAGE_LAYOUT_UNDEFINED or
|
|
ename:VK_IMAGE_LAYOUT_PREINITIALIZED
|
|
****
|
|
|
|
include::../validity/structs/VkAttachmentDescription.txt[]
|
|
|
|
ifdef::editing-notes[]
|
|
[NOTE]
|
|
.editing-note
|
|
====
|
|
TODO (Jon) - the following text may need to be moved back to combine with
|
|
flink:vkCreateRenderPass above for automatic ref page generation.
|
|
====
|
|
endif::editing-notes[]
|
|
|
|
If a render pass uses multiple attachments that alias the same device
|
|
memory, those attachments must: each include the
|
|
ename:VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT bit in their attachment
|
|
description flags.
|
|
Attachments aliasing the same memory occurs in multiple ways:
|
|
|
|
* Multiple attachments being assigned the same image view as part of
|
|
framebuffer creation.
|
|
* Attachments using distinct image views that correspond to the same image
|
|
subresource of an image.
|
|
* Attachments using views of distinct image subresources which are bound
|
|
to overlapping memory ranges.
|
|
|
|
.Note
|
|
[NOTE]
|
|
====
|
|
Render passes must: include subpass dependencies (either directly or via a
|
|
subpass dependency chain) between any two subpasses that operate on the same
|
|
attachment or aliasing attachments and those subpass dependencies must:
|
|
include execution and memory dependencies separating uses of the aliases, if
|
|
at least one of those subpasses writes to one of the aliases.
|
|
These dependencies must: not include the ename:VK_DEPENDENCY_BY_REGION_BIT
|
|
if the aliases are views of distinct image subresources which overlap in
|
|
memory.
|
|
====
|
|
|
|
Multiple attachments that alias the same memory must: not be used in a
|
|
single subpass.
|
|
A given attachment index must: not be used multiple times in a single
|
|
subpass, with one exception: two subpass attachments can: use the same
|
|
attachment index if at least one use is as an input attachment and neither
|
|
use is as a resolve or preserve attachment.
|
|
In other words, the same view can: be used simultaneously as an input and
|
|
color or depth/stencil attachment, but must: not be used as multiple color
|
|
or depth/stencil attachments nor as resolve or preserve attachments.
|
|
The precise set of valid scenarios is described in more detail
|
|
<<renderpass-feedbackloop, below>>.
|
|
|
|
If a set of attachments alias each other, then all except the first to be
|
|
used in the render pass must: use an pname:initialLayout of
|
|
ename:VK_IMAGE_LAYOUT_UNDEFINED, since the earlier uses of the other aliases
|
|
make their contents undefined.
|
|
Once an alias has been used and a different alias has been used after it,
|
|
the first alias must: not be used in any later subpasses.
|
|
However, an application can: assign the same image view to multiple aliasing
|
|
attachment indices, which allows that image view to be used multiple times
|
|
even if other aliases are used in between.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Once an attachment needs the ename:VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT
|
|
bit, there should: be no additional cost of introducing additional aliases,
|
|
and using these additional aliases may: allow more efficient clearing of the
|
|
attachments on multiple uses via ename:VK_ATTACHMENT_LOAD_OP_CLEAR.
|
|
====
|
|
|
|
// refBegin VkSubpassDescription Structure specifying a subpass description
|
|
|
|
The sname:VkSubpassDescription structure is defined as:
|
|
|
|
include::../api/structs/VkSubpassDescription.txt[]
|
|
|
|
* pname:flags is a bitmask indicating usage of the subpass.
|
|
Bits which can: be set include:
|
|
+
|
|
--
|
|
// refBegin VkSubpassDescriptionFlagBits Bitmask specifying usage of a subpass
|
|
include::../api/enums/VkSubpassDescriptionFlagBits.txt[]
|
|
--
|
|
ifdef::VK_NVX_multiview_per_view_attributes[]
|
|
+
|
|
** ename:VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX indicates that
|
|
shaders compiled for this subpass write the attributes for all views in
|
|
a single invocation of each vertex processing stage.
|
|
All pipelines compiled against a subpass that includes this bit must:
|
|
write per-view attributes to the *PerViewNV[] shader outputs, in
|
|
addition to the non-per-view (e.g. code:Position) outputs.
|
|
** ename:VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX indicates
|
|
that shaders compiled for this subpass use per-view positions which
|
|
only differ in value in the x component.
|
|
Per-view viewport mask can: also be used.
|
|
endif::VK_NVX_multiview_per_view_attributes[]
|
|
* pname:pipelineBindPoint is a elink:VkPipelineBindPoint value specifying
|
|
whether this is a compute or graphics subpass.
|
|
Currently, only graphics subpasses are supported.
|
|
* pname:inputAttachmentCount is the number of input attachments.
|
|
* pname:pInputAttachments is an array of slink:VkAttachmentReference
|
|
structures (defined below) that lists which of the render pass's
|
|
attachments can: be read in the shader during the subpass, and what
|
|
layout each attachment will be in during the subpass.
|
|
Each element of the array corresponds to an input attachment unit number
|
|
in the shader, i.e. if the shader declares an input variable
|
|
`layout(input_attachment_index=X, set=Y, binding=Z)` then it uses the
|
|
attachment provided in pname:pInputAttachments[X].
|
|
Input attachments must: also be bound to the pipeline with a descriptor
|
|
set, with the input attachment descriptor written in the location
|
|
(set=Y, binding=Z).
|
|
* pname:colorAttachmentCount is the number of color attachments.
|
|
* pname:pColorAttachments is an array of pname:colorAttachmentCount
|
|
slink:VkAttachmentReference structures that lists which of the render
|
|
pass's attachments will be used as color attachments in the subpass, and
|
|
what layout each attachment will be in during the subpass.
|
|
Each element of the array corresponds to a fragment shader output
|
|
location, i.e. if the shader declared an output variable
|
|
`layout(location=X)` then it uses the attachment provided in
|
|
pname:pColorAttachments[X].
|
|
* pname:pResolveAttachments is `NULL` or an array of
|
|
pname:colorAttachmentCount slink:VkAttachmentReference structures that
|
|
lists which of the render pass's attachments are resolved to at the end
|
|
of the subpass, and what layout each attachment will be in during the
|
|
multisample resolve operation.
|
|
If pname:pResolveAttachments is not `NULL`, each of its elements
|
|
corresponds to a color attachment (the element in
|
|
pname:pColorAttachments at the same index), and a multisample resolve
|
|
operation is defined for each attachment.
|
|
At the end of each subpass, multisample resolve operations read the
|
|
subpass's color attachments, and resolve the samples for each pixel to
|
|
the same pixel location in the corresponding resolve attachments, unless
|
|
the resolve attachment index is ename:VK_ATTACHMENT_UNUSED.
|
|
If the first use of an attachment in a render pass is as a resolve
|
|
attachment, then the pname:loadOp is effectively ignored as the resolve
|
|
is guaranteed to overwrite all pixels in the render area.
|
|
* pname:pDepthStencilAttachment is a pointer to a
|
|
slink:VkAttachmentReference specifying which attachment will be used for
|
|
depth/stencil data and the layout it will be in during the subpass.
|
|
Setting the attachment index to ename:VK_ATTACHMENT_UNUSED or leaving
|
|
this pointer as `NULL` indicates that no depth/stencil attachment will
|
|
be used in the subpass.
|
|
* pname:preserveAttachmentCount is the number of preserved attachments.
|
|
* pname:pPreserveAttachments is an array of pname:preserveAttachmentCount
|
|
render pass attachment indices describing the attachments that are not
|
|
used by a subpass, but whose contents must: be preserved throughout the
|
|
subpass.
|
|
|
|
The contents of an attachment within the render area become undefined at the
|
|
start of a subpass *S* if all of the following conditions are true:
|
|
|
|
* The attachment is used as a color, depth/stencil, or resolve attachment
|
|
in any subpass in the render pass.
|
|
* There is a subpass *S~1~* that uses or preserves the attachment, and a
|
|
subpass dependency from *S~1~* to *S*.
|
|
* The attachment is not used or preserved in subpass *S*.
|
|
|
|
Once the contents of an attachment become undefined in subpass *S*, they
|
|
remain undefined for subpasses in subpass dependency chains starting with
|
|
subpass *S* until they are written again.
|
|
However, they remain valid for subpasses in other subpass dependency chains
|
|
starting with subpass *S~1~* if those subpasses use or preserve the
|
|
attachment.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:pipelineBindPoint must: be ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* pname:colorAttachmentCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxColorAttachments
|
|
* If the first use of an attachment in this render pass is as an input
|
|
attachment, and the attachment is not also used as a color or
|
|
depth/stencil attachment in the same subpass, then pname:loadOp must:
|
|
not be ename:VK_ATTACHMENT_LOAD_OP_CLEAR
|
|
* If pname:pResolveAttachments is not `NULL`, for each resolve attachment
|
|
that does not have the value ename:VK_ATTACHMENT_UNUSED, the
|
|
corresponding color attachment must: not have the value
|
|
ename:VK_ATTACHMENT_UNUSED
|
|
* If pname:pResolveAttachments is not `NULL`, the sample count of each
|
|
element of pname:pColorAttachments must: be anything other than
|
|
ename:VK_SAMPLE_COUNT_1_BIT
|
|
* Any given element of pname:pResolveAttachments must: have a sample count
|
|
of ename:VK_SAMPLE_COUNT_1_BIT
|
|
* Any given element of pname:pResolveAttachments must: have the same
|
|
elink:VkFormat as its corresponding color attachment
|
|
* All attachments in pname:pColorAttachments and
|
|
pname:pDepthStencilAttachment that are not ename:VK_ATTACHMENT_UNUSED
|
|
must: have the same sample count
|
|
* If any input attachments are ename:VK_ATTACHMENT_UNUSED, then any
|
|
pipelines bound during the subpass must: not access those input
|
|
attachments from the fragment shader
|
|
* The pname:attachment member of any element of pname:pPreserveAttachments
|
|
must: not be ename:VK_ATTACHMENT_UNUSED
|
|
* Any given element of pname:pPreserveAttachments must: not also be an
|
|
element of any other member of the subpass description
|
|
* If any attachment is used as both an input attachment and a color or
|
|
depth/stencil attachment, then each use must: use the same pname:layout
|
|
ifdef::VK_NVX_multiview_per_view_attributes[]
|
|
* If pname:flags includes
|
|
ename:VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX, it must:
|
|
also include ename:VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX.
|
|
endif::VK_NVX_multiview_per_view_attributes[]
|
|
****
|
|
|
|
include::../validity/structs/VkSubpassDescription.txt[]
|
|
|
|
// refBegin VkAttachmentReference Structure specifying an attachment reference
|
|
|
|
The sname:VkAttachmentReference structure is defined as:
|
|
|
|
include::../api/structs/VkAttachmentReference.txt[]
|
|
|
|
* pname:attachment is the index of the attachment of the render pass, and
|
|
corresponds to the index of the corresponding element in the
|
|
pname:pAttachments array of the sname:VkRenderPassCreateInfo structure.
|
|
If any color or depth/stencil attachments are
|
|
ename:VK_ATTACHMENT_UNUSED, then no writes occur for those attachments.
|
|
* pname:layout is a elink:VkImageLayout value specifying the layout the
|
|
attachment uses during the subpass.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:layout must: not be ename:VK_IMAGE_LAYOUT_UNDEFINED or
|
|
ename:VK_IMAGE_LAYOUT_PREINITIALIZED
|
|
****
|
|
|
|
include::../validity/structs/VkAttachmentReference.txt[]
|
|
|
|
// refBegin VkSubpassDependency Structure specifying a subpass dependency
|
|
|
|
The sname:VkSubpassDependency structure is defined as:
|
|
|
|
include::../api/structs/VkSubpassDependency.txt[]
|
|
|
|
* pname:srcSubpass is the subpass index of the first subpass in the
|
|
dependency, or ename:VK_SUBPASS_EXTERNAL.
|
|
* pname:dstSubpass is the subpass index of the second subpass in the
|
|
dependency, or ename:VK_SUBPASS_EXTERNAL.
|
|
* pname:srcStageMask defines a <<synchronization-pipeline-stages-masks,
|
|
source stage mask>>.
|
|
* pname:dstStageMask defines a <<synchronization-pipeline-stages-masks,
|
|
destination stage mask>>.
|
|
* pname:srcAccessMask defines a <<synchronization-access-masks, source
|
|
access mask>>.
|
|
* pname:dstAccessMask defines a <<synchronization-access-masks,
|
|
destination access mask>>.
|
|
* pname:dependencyFlags is a bitmask of elink:VkDependencyFlagBits.
|
|
|
|
If pname:srcSubpass is equal to pname:dstSubpass then the
|
|
slink:VkSubpassDependency describes a
|
|
<<synchronization-pipeline-barriers-subpass-self-dependencies, subpass
|
|
self-dependency>>, and only constrains the pipeline barriers allowed within
|
|
a subpass instance.
|
|
Otherwise, when a render pass instance which includes a subpass dependency
|
|
is submitted to a queue, it defines a memory dependency between the
|
|
subpasses identified by pname:srcSubpass and pname:dstSubpass.
|
|
|
|
If pname:srcSubpass is equal to ename:VK_SUBPASS_EXTERNAL, the first
|
|
<<synchronization-dependencies-scopes, synchronization scope>> includes
|
|
commands submitted to the queue before the render pass instance began.
|
|
Otherwise, the first set of commands includes all commands submitted as part
|
|
of the subpass instance identified by pname:srcSubpass and any load, store
|
|
or multisample resolve operations on attachments used in pname:srcSubpass.
|
|
In either case, the first synchronization scope is limited to operations on
|
|
the pipeline stages determined by the
|
|
<<synchronization-pipeline-stages-masks, source stage mask>> specified by
|
|
pname:srcStageMask.
|
|
|
|
If pname:dstSubpass is equal to ename:VK_SUBPASS_EXTERNAL, the second
|
|
<<synchronization-dependencies-scopes, synchronization scope>> includes
|
|
commands submitted after the render pass instance is ended.
|
|
Otherwise, the second set of commands includes all commands submitted as
|
|
part of the subpass instance identified by pname:dstSubpass and any load,
|
|
store or multisample resolve operations on attachments used in
|
|
pname:dstSubpass.
|
|
In either case, the second synchronization scope is limited to operations on
|
|
the pipeline stages determined by the
|
|
<<synchronization-pipeline-stages-masks, destination stage mask>> specified
|
|
by pname:dstStageMask.
|
|
|
|
The first <<synchronization-dependencies-access-scopes, access scope>> is
|
|
limited to access in the pipeline stages determined by the
|
|
<<synchronization-pipeline-stages-masks, source stage mask>> specified by
|
|
pname:srcStageMask.
|
|
It is also limited to access types in the <<synchronization-access-masks,
|
|
source access mask>> specified by pname:srcAccessMask.
|
|
|
|
The second <<synchronization-dependencies-access-scopes, access scope>> is
|
|
limited to access in the pipeline stages determined by the
|
|
<<synchronization-pipeline-stages-masks, destination stage mask>> specified
|
|
by pname:dstStageMask.
|
|
It is also limited to access types in the <<synchronization-access-masks,
|
|
destination access mask>> specified by pname:dstAccessMask.
|
|
|
|
The <<synchronization-dependencies-available-and-visible, availability and
|
|
visibility operations>> defined by a subpass dependency affect the execution
|
|
of <<renderpass-layout-transitions, image layout transitions>> within the
|
|
render pass.
|
|
|
|
.Valid Usage
|
|
****
|
|
* If pname:srcSubpass is not ename:VK_SUBPASS_EXTERNAL, pname:srcStageMask
|
|
must: not include ename:VK_PIPELINE_STAGE_HOST_BIT
|
|
* If pname:dstSubpass is not ename:VK_SUBPASS_EXTERNAL, pname:dstStageMask
|
|
must: not include ename:VK_PIPELINE_STAGE_HOST_BIT
|
|
* If the <<features-features-geometryShader,geometry shaders>> feature is
|
|
not enabled, pname:srcStageMask must: not contain
|
|
ename:VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT
|
|
* If the <<features-features-geometryShader,geometry shaders>> feature is
|
|
not enabled, pname:dstStageMask must: not contain
|
|
ename:VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT
|
|
* If the <<features-features-tessellationShader,tessellation shaders>>
|
|
feature is not enabled, pname:srcStageMask must: not contain
|
|
ename:VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT or
|
|
ename:VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
|
|
* If the <<features-features-tessellationShader,tessellation shaders>>
|
|
feature is not enabled, pname:dstStageMask must: not contain
|
|
ename:VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT or
|
|
ename:VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
|
|
* pname:srcSubpass must: be less than or equal to pname:dstSubpass, unless
|
|
one of them is ename:VK_SUBPASS_EXTERNAL, to avoid cyclic dependencies
|
|
and ensure a valid execution order
|
|
* pname:srcSubpass and pname:dstSubpass must: not both be equal to
|
|
ename:VK_SUBPASS_EXTERNAL
|
|
* If pname:srcSubpass is equal to pname:dstSubpass, pname:srcStageMask and
|
|
pname:dstStageMask must: only contain one of
|
|
ename:VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
|
ename:VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
|
|
ename:VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
|
ename:VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
|
|
ename:VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT,
|
|
ename:VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT,
|
|
ename:VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT,
|
|
ename:VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
|
ename:VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
|
|
ename:VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
|
ename:VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
ename:VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, or
|
|
ename:VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
|
|
* If pname:srcSubpass is equal to pname:dstSubpass, the
|
|
<<synchronization-pipeline-stages-order, logically latest>> pipeline
|
|
stage in pname:srcStageMask must: be
|
|
<<synchronization-pipeline-stages-order, logically earlier>> than or
|
|
equal to the <<synchronization-pipeline-stages-order, logically
|
|
earliest>> pipeline stage in pname:dstStageMask
|
|
* Any access flag included in pname:srcAccessMask must: be supported by
|
|
one of the pipeline stages in pname:srcStageMask, as specified in the
|
|
<<synchronization-access-types-supported, table of supported access
|
|
types>>.
|
|
* Any access flag included in pname:dstAccessMask must: be supported by
|
|
one of the pipeline stages in pname:dstStageMask, as specified in the
|
|
<<synchronization-access-types-supported, table of supported access
|
|
types>>.
|
|
ifdef::VK_KHX_multiview[]
|
|
* If pname:dependencyFlags includes
|
|
ename:VK_DEPENDENCY_VIEW_LOCAL_BIT_KHX, then both pname:srcSubpass and
|
|
pname:dstSubpass must: not equal ename:VK_SUBPASS_EXTERNAL
|
|
* If pname:dependencyFlags includes
|
|
ename:VK_DEPENDENCY_VIEW_LOCAL_BIT_KHX, then the render pass must: have
|
|
multiview enabled
|
|
* If pname:srcSubpass equals pname:dstSubpass and that subpass has more
|
|
than one bit set in the view mask, then pname:dependencyFlags must:
|
|
include ename:VK_DEPENDENCY_VIEW_LOCAL_BIT_KHX
|
|
endif::VK_KHX_multiview[]
|
|
****
|
|
|
|
include::../validity/structs/VkSubpassDependency.txt[]
|
|
|
|
ifdef::VK_KHX_multiview[]
|
|
|
|
When multiview is enabled, the execution of the multiple views of one
|
|
subpass may: not occur simultaneously or even back-to-back, and rather may:
|
|
be interleaved with the execution of other subpasses.
|
|
The load and store operations apply to attachments on a per-view basis.
|
|
For example, an attachment using ename:VK_ATTACHMENT_LOAD_OP_CLEAR will have
|
|
each view cleared on first use, but the first use of one view may be
|
|
temporally distant from the first use of another view.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
A good mental model for multiview is to think of a multiview subpass as if
|
|
it were a collection of individual (per-view) subpasses that are logically
|
|
grouped together and described as a single multiview subpass in the API.
|
|
Similarly, a multiview attachment can be thought of like several individual
|
|
attachments that happen to be layers in a single image.
|
|
A view-local dependency between two multiview subpasses acts like a set of
|
|
one-to-one dependencies between corresponding pairs of per-view subpasses.
|
|
A view-global dependency between two multiview subpasses acts like a set of
|
|
[eq]#N {times} M# dependencies between all pairs of per-view subpasses in
|
|
the source and destination.
|
|
Thus, it is a more compact representation which also makes clear the
|
|
commonality and reuse that is present between views in a subpass.
|
|
This interpretation motivates the answers to questions like "when does the
|
|
load op apply" - it is on the first use of each view of an attachment, as if
|
|
each view were a separate attachment.
|
|
====
|
|
|
|
endif::VK_KHX_multiview[]
|
|
|
|
ifdef::editing-notes[]
|
|
[NOTE]
|
|
.editing-note
|
|
====
|
|
The following two alleged implicit dependencies are practically no-ops, as
|
|
the operations they describe are already guaranteed by semaphores and
|
|
submission order (so they're almost entirely no-ops on their own).
|
|
The *only* reason they exist is because it simplifies reasoning about where
|
|
<<renderpass-layout-transitions, automatic layout transitions>> happen.
|
|
Further rewrites of this chapter could potentially remove the need for
|
|
these.
|
|
====
|
|
endif::editing-notes[]
|
|
|
|
If there is no subpass dependency from ename:VK_SUBPASS_EXTERNAL to the
|
|
first subpass that uses an attachment, then an implicit subpass dependency
|
|
exists from ename:VK_SUBPASS_EXTERNAL to the first subpass it is used in.
|
|
The subpass dependency operates as if defined with the following parameters:
|
|
|
|
[source,c]
|
|
----
|
|
VkSubpassDependency implicitDependency = {
|
|
.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
.dstSubpass = firstSubpass; // First subpass attachment is used in
|
|
.srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
.dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
|
|
.srcAccessMask = 0;
|
|
.dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
.dependencyFlags = 0;
|
|
};
|
|
----
|
|
|
|
Similarly, if there is no subpass dependency from the last subpass that uses
|
|
an attachment to ename:VK_SUBPASS_EXTERNAL, then an implicit subpass
|
|
dependency exists from the last subpass it is used in to
|
|
ename:VK_SUBPASS_EXTERNAL.
|
|
The subpass dependency operates as if defined with the following parameters:
|
|
|
|
[source,c]
|
|
----
|
|
VkSubpassDependency implicitDependency = {
|
|
.srcSubpass = lastSubpass; // Last subpass attachment is used in
|
|
.dstSubpass = VK_SUBPASS_EXTERNAL;
|
|
.srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
|
|
.dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
|
.srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
.dstAccessMask = 0;
|
|
.dependencyFlags = 0;
|
|
};
|
|
----
|
|
|
|
[[renderpass-layout-transitions]]
|
|
As subpasses may: overlap or execute out of order with regards to other
|
|
subpasses unless a subpass dependency chain describes otherwise, the layout
|
|
transitions required between subpasses cannot: be known to an application.
|
|
Instead, an application provides the layout that each attachment must: be in
|
|
at the start and end of a renderpass, and the layout it must: be in during
|
|
each subpass it is used in.
|
|
The implementation then must: execute layout transitions between subpasses
|
|
in order to guarantee that the images are in the layouts required by each
|
|
subpass, and in the final layout at the end of the render pass.
|
|
|
|
Automatic layout transitions away from the layout used in a subpass
|
|
happen-after the availability operations for all dependencies with that
|
|
subpass as the pname:srcSubpass.
|
|
|
|
Automatic layout transitions into the layout used in a subpass happen-before
|
|
the visibility operations for all dependencies with that subpass as the
|
|
pname:dstSubpass.
|
|
|
|
Automatic layout transitions away from pname:initialLayout happens-after the
|
|
availability operations for all dependencies with a pname:srcSubpass equal
|
|
to ename:VK_SUBPASS_EXTERNAL, where pname:dstSubpass uses the attachment
|
|
that will be transitioned.
|
|
For attachments created with ename:VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
|
|
automatic layout transitions away from pname:initialLayout happen-after the
|
|
availability operations for all dependencies with a pname:srcSubpass equal
|
|
to ename:VK_SUBPASS_EXTERNAL, where pname:dstSubpass uses any aliased
|
|
attachment.
|
|
|
|
Automatic layout transitions into pname:finalLayout happens-before the
|
|
visibility operations for all dependencies with a pname:dstSubpass equal to
|
|
ename:VK_SUBPASS_EXTERNAL, where pname:srcSubpass uses the attachment that
|
|
will be transitioned.
|
|
For attachments created with ename:VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
|
|
automatic layout transitions into pname:finalLayout happen-before the
|
|
visibility operations for all dependencies with a pname:dstSubpass equal to
|
|
ename:VK_SUBPASS_EXTERNAL, where pname:srcSubpass uses any aliased
|
|
attachment.
|
|
|
|
If two subpasses use the same attachment in different layouts, and both
|
|
layouts are read-only, no subpass dependency needs to be specified between
|
|
those subpasses.
|
|
If an implementation treats those layouts separately, it must: insert an
|
|
implicit subpass dependency between those subpasses to separate the uses in
|
|
each layout.
|
|
The subpass dependency operates as if defined with the following parameters:
|
|
|
|
[source,c]
|
|
----
|
|
// Used for input attachments
|
|
VkPipelineStageFlags inputAttachmentStages = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
|
VkAccessFlags inputAttachmentAccess = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
|
|
|
|
// Used for depth/stencil attachments
|
|
VkPipelineStageFlags depthStencilAttachmentStages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
|
|
VkAccessFlags depthStencilAttachmentAccess = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
|
|
|
|
VkSubpassDependency implicitDependency = {
|
|
.srcSubpass = firstSubpass;
|
|
.dstSubpass = secondSubpass;
|
|
.srcStageMask = inputAttachmentStages | depthStencilAttachmentStages;
|
|
.dstStageMask = inputAttachmentStages | depthStencilAttachmentStages;
|
|
.srcAccessMask = inputAttachmentAccess | depthStencilAttachmentAccess;
|
|
.dstAccessMask = inputAttachmentAccess | depthStencilAttachmentAccess;
|
|
.dependencyFlags = 0;
|
|
};
|
|
----
|
|
|
|
[[renderpass-feedbackloop]]
|
|
If a subpass uses the same attachment as both an input attachment and either
|
|
a color attachment or a depth/stencil attachment, writes via the color or
|
|
depth/stencil attachment are not automatically made visible to reads via the
|
|
input attachment, causing a _feedback loop_, except in any of the following
|
|
conditions:
|
|
|
|
* If the color components or depth/stencil components read by the input
|
|
attachment are mutually exclusive with the components written by the
|
|
color or depth/stencil attachments, then there is no feedback loop.
|
|
This requires the graphics pipelines used by the subpass to disable
|
|
writes to color components that are read as inputs via the
|
|
pname:colorWriteMask, and to disable writes to depth/stencil components
|
|
that are read as inputs via pname:depthWriteEnable or
|
|
pname:stencilTestEnable.
|
|
* If the attachment is used as an input attachment and depth/stencil
|
|
attachment only, and the depth/stencil attachment is not written to.
|
|
* If a memory dependency is inserted between when the attachment is
|
|
written and when it is subsequently read by later fragments.
|
|
<<synchronization-pipeline-barriers, Pipeline barriers>> expressing a
|
|
<<synchronization-pipeline-barriers-subpass-self-dependencies, subpass
|
|
self-dependency>> are the only way to achieve this, and one must: be
|
|
inserted every time a fragment will read values at a particular sample
|
|
(x, y, layer, sample) coordinate, if those values have been written
|
|
since the most recent pipeline barrier; or the since start of the
|
|
subpass if there have been no pipeline barriers since the start of the
|
|
subpass.
|
|
|
|
An attachment used as both an input attachment and a color attachment must:
|
|
be in the ename:VK_IMAGE_LAYOUT_GENERAL layout.
|
|
An attachment used as an input attachment and depth/stencil attachment must:
|
|
be in either ename:VK_IMAGE_LAYOUT_GENERAL or
|
|
ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL.
|
|
An attachment must: not be used as both a depth/stencil attachment and a
|
|
color attachment.
|
|
|
|
// refBegin vkDestroyRenderPass Destroy a render pass object
|
|
|
|
To destroy a render pass, call:
|
|
|
|
include::../api/protos/vkDestroyRenderPass.txt[]
|
|
|
|
* pname:device is the logical device that destroys the render pass.
|
|
* pname:renderPass is the handle of the render pass to destroy.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
.Valid Usage
|
|
****
|
|
* All submitted commands that refer to pname:renderPass must: have
|
|
completed execution
|
|
* If sname:VkAllocationCallbacks were provided when pname:renderPass was
|
|
created, a compatible set of callbacks must: be provided here
|
|
* If no sname:VkAllocationCallbacks were provided when pname:renderPass
|
|
was created, pname:pAllocator must: be `NULL`
|
|
****
|
|
|
|
include::../validity/protos/vkDestroyRenderPass.txt[]
|
|
|
|
|
|
[[renderpass-compatibility]]
|
|
== Render Pass Compatibility
|
|
|
|
Framebuffers and graphics pipelines are created based on a specific render
|
|
pass object.
|
|
They must: only be used with that render pass object, or one compatible with
|
|
it.
|
|
|
|
Two attachment references are compatible if they have matching format and
|
|
sample count, or are both ename:VK_ATTACHMENT_UNUSED or the pointer that
|
|
would contain the reference is `NULL`.
|
|
|
|
Two arrays of attachment references are compatible if all corresponding
|
|
pairs of attachments are compatible.
|
|
If the arrays are of different lengths, attachment references not present in
|
|
the smaller array are treated as ename:VK_ATTACHMENT_UNUSED.
|
|
|
|
Two render passes are compatible if their corresponding color, input,
|
|
resolve, and depth/stencil attachment references are compatible and if they
|
|
are otherwise identical except for:
|
|
|
|
* Initial and final image layout in attachment descriptions
|
|
* Load and store operations in attachment descriptions
|
|
* Image layout in attachment references
|
|
|
|
A framebuffer is compatible with a render pass if it was created using the
|
|
same render pass or a compatible render pass.
|
|
|
|
|
|
== Framebuffers
|
|
|
|
// refBegin VkFramebuffer Opaque handle to a framebuffer object
|
|
|
|
Render passes operate in conjunction with _framebuffers_.
|
|
Framebuffers represent a collection of specific memory attachments that a
|
|
render pass instance uses.
|
|
|
|
Framebuffers are represented by sname:VkFramebuffer handles:
|
|
|
|
include::../api/handles/VkFramebuffer.txt[]
|
|
|
|
// refEnd VkFramebuffer
|
|
|
|
// refBegin vkCreateFramebuffer Create a new framebuffer object
|
|
|
|
To create a framebuffer, call:
|
|
|
|
include::../api/protos/vkCreateFramebuffer.txt[]
|
|
|
|
* pname:device is the logical device that creates the framebuffer.
|
|
* pname:pCreateInfo points to a slink:VkFramebufferCreateInfo structure
|
|
which describes additional information about framebuffer creation.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
* pname:pFramebuffer points to a sname:VkFramebuffer handle in which the
|
|
resulting framebuffer object is returned.
|
|
|
|
include::../validity/protos/vkCreateFramebuffer.txt[]
|
|
|
|
// refBegin VkFramebufferCreateInfo Structure specifying parameters of a newly created framebuffer
|
|
|
|
The sname:VkFramebufferCreateInfo structure is defined as:
|
|
|
|
include::../api/structs/VkFramebufferCreateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:flags is reserved for future use.
|
|
* pname:renderPass is a render pass that defines what render passes the
|
|
framebuffer will be compatible with.
|
|
See <<renderpass-compatibility,Render Pass Compatibility>> for details.
|
|
* pname:attachmentCount is the number of attachments.
|
|
* pname:pAttachments is an array of sname:VkImageView handles, each of
|
|
which will be used as the corresponding attachment in a render pass
|
|
instance.
|
|
* pname:width, pname:height and pname:layers define the dimensions of the
|
|
framebuffer.
|
|
ifdef::VK_KHX_multiview[]
|
|
If the render pass uses multiview, then pname:layers must: be one and
|
|
each attachment requires a number of layers that is greater than the
|
|
maximum bit index set in the view mask in the subpasses in which it is
|
|
used.
|
|
endif::VK_KHX_multiview[]
|
|
|
|
Image subresources used as attachments must: not be used via any
|
|
non-attachment usage for the duration of a render pass instance.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
This restriction means that the render pass has full knowledge of all uses
|
|
of all of the attachments, so that the implementation is able to make
|
|
correct decisions about when and how to perform layout transitions, when to
|
|
overlap execution of subpasses, etc.
|
|
====
|
|
|
|
[[renderpass-noattachments]]
|
|
It is legal for a subpass to use no color or depth/stencil attachments, and
|
|
rather use shader side effects such as image stores and atomics to produce
|
|
an output.
|
|
In this case, the subpass continues to use the pname:width, pname:height,
|
|
and pname:layers of the framebuffer to define the dimensions of the
|
|
rendering area, and the pname:rasterizationSamples from each pipeline's
|
|
slink:VkPipelineMultisampleStateCreateInfo to define the number of samples
|
|
used in rasterization; however, if
|
|
slink:VkPhysicalDeviceFeatures::pname:variableMultisampleRate is
|
|
code:VK_FALSE, then all pipelines to be bound with a given zero-attachment
|
|
subpass must: have the same value for
|
|
slink:VkPipelineMultisampleStateCreateInfo::pname:rasterizationSamples.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:attachmentCount must: be equal to the attachment count specified
|
|
in pname:renderPass
|
|
* Any given element of pname:pAttachments that is used as a color
|
|
attachment or resolve attachment by pname:renderPass must: have been
|
|
created with a pname:usage value including
|
|
ename:VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
|
|
* Any given element of pname:pAttachments that is used as a depth/stencil
|
|
attachment by pname:renderPass must: have been created with a
|
|
pname:usage value including
|
|
ename:VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
|
|
* Any given element of pname:pAttachments that is used as an input
|
|
attachment by pname:renderPass must: have been created with a
|
|
pname:usage value including ename:VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
|
|
* Any given element of pname:pAttachments must: have been created with an
|
|
elink:VkFormat value that matches the elink:VkFormat specified by the
|
|
corresponding sname:VkAttachmentDescription in pname:renderPass
|
|
* Any given element of pname:pAttachments must: have been created with a
|
|
pname:samples value that matches the pname:samples value specified by
|
|
the corresponding sname:VkAttachmentDescription in pname:renderPass
|
|
* Any given element of pname:pAttachments must: have dimensions at least
|
|
as large as the corresponding framebuffer dimension
|
|
* Any given element of pname:pAttachments must: only specify a single mip
|
|
level
|
|
* Any given element of pname:pAttachments must: have been created with the
|
|
identity swizzle
|
|
* pname:width must: be greater than `0`.
|
|
* pname:width must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxFramebufferWidth
|
|
* pname:height must: be greater than `0`.
|
|
* pname:height must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxFramebufferHeight
|
|
* pname:layers must: be greater than `0`.
|
|
* pname:layers must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxFramebufferLayers
|
|
ifdef::VK_KHR_maintenance1[]
|
|
* Any given element of pname:pAttachments that is a 2D or 2D array image
|
|
view taken from a 3D image must: not be a depth/stencil format
|
|
endif::VK_KHR_maintenance1[]
|
|
****
|
|
|
|
include::../validity/structs/VkFramebufferCreateInfo.txt[]
|
|
|
|
// refBegin vkDestroyFramebuffer Destroy a framebuffer object
|
|
|
|
To destroy a framebuffer, call:
|
|
|
|
include::../api/protos/vkDestroyFramebuffer.txt[]
|
|
|
|
* pname:device is the logical device that destroys the framebuffer.
|
|
* pname:framebuffer is the handle of the framebuffer to destroy.
|
|
* pname:pAllocator controls host memory allocation as described in the
|
|
<<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
.Valid Usage
|
|
****
|
|
* All submitted commands that refer to pname:framebuffer must: have
|
|
completed execution
|
|
* If sname:VkAllocationCallbacks were provided when pname:framebuffer was
|
|
created, a compatible set of callbacks must: be provided here
|
|
* If no sname:VkAllocationCallbacks were provided when pname:framebuffer
|
|
was created, pname:pAllocator must: be `NULL`
|
|
****
|
|
|
|
include::../validity/protos/vkDestroyFramebuffer.txt[]
|
|
|
|
|
|
[[renderpass-commands]]
|
|
== Render Pass Commands
|
|
|
|
An application records the commands for a render pass instance one subpass
|
|
at a time, by beginning a render pass instance, iterating over the subpasses
|
|
to record commands for that subpass, and then ending the render pass
|
|
instance.
|
|
|
|
// refBegin vkCmdBeginRenderPass Begin a new render pass
|
|
|
|
To begin a render pass instance, call:
|
|
|
|
include::../api/protos/vkCmdBeginRenderPass.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer in which to record the
|
|
command.
|
|
* pname:pRenderPassBegin is a pointer to a slink:VkRenderPassBeginInfo
|
|
structure (defined below) which indicates the render pass to begin an
|
|
instance of, and the framebuffer the instance uses.
|
|
* pname:contents specifies how the commands in the first subpass will be
|
|
provided, and is one of the values:
|
|
+
|
|
--
|
|
// refBegin VkSubpassContents Specify how commands in the first subpass of a render pass are provided
|
|
include::../api/enums/VkSubpassContents.txt[]
|
|
--
|
|
+
|
|
If pname:contents is ename:VK_SUBPASS_CONTENTS_INLINE, the contents of the
|
|
subpass will be recorded inline in the primary command buffer, and secondary
|
|
command buffers must: not be executed within the subpass.
|
|
If pname:contents is ename:VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS,
|
|
the contents are recorded in secondary command buffers that will be called
|
|
from the primary command buffer, and fname:vkCmdExecuteCommands is the only
|
|
valid command on the command buffer until fname:vkCmdNextSubpass or
|
|
fname:vkCmdEndRenderPass.
|
|
|
|
After beginning a render pass instance, the command buffer is ready to
|
|
record the commands for the first subpass of that render pass.
|
|
|
|
.Valid Usage
|
|
****
|
|
* If any of the pname:initialLayout or pname:finalLayout member of the
|
|
sname:VkAttachmentDescription structures or the pname:layout member of
|
|
the sname:VkAttachmentReference structures specified when creating the
|
|
render pass specified in the pname:renderPass member of
|
|
pname:pRenderPassBegin is ename:VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
|
|
then the corresponding attachment image subresource of the framebuffer
|
|
specified in the pname:framebuffer member of pname:pRenderPassBegin
|
|
must: have been created with ename:VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
|
|
set
|
|
****
|
|
|
|
ifdef::editing-notes[]
|
|
[NOTE]
|
|
.editing-note
|
|
====
|
|
Split Valid Usage block into two parts to work around asciidoctor-pdf
|
|
problem (internal issue 683).
|
|
====
|
|
endif::editing-notes[]
|
|
|
|
.Valid Usage
|
|
****
|
|
* If any of the pname:initialLayout or pname:finalLayout member of the
|
|
sname:VkAttachmentDescription structures or the pname:layout member of
|
|
the sname:VkAttachmentReference structures specified when creating the
|
|
render pass specified in the pname:renderPass member of
|
|
pname:pRenderPassBegin is
|
|
ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL or
|
|
ename:VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL then the
|
|
corresponding attachment image subresource of the framebuffer specified
|
|
in the pname:framebuffer member of pname:pRenderPassBegin must: have
|
|
been created with ename:VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT set
|
|
* If any of the pname:initialLayout or pname:finalLayout member of the
|
|
sname:VkAttachmentDescription structures or the pname:layout member of
|
|
the sname:VkAttachmentReference structures specified when creating the
|
|
render pass specified in the pname:renderPass member of
|
|
pname:pRenderPassBegin is ename:VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
then the corresponding attachment image subresource of the framebuffer
|
|
specified in the pname:framebuffer member of pname:pRenderPassBegin
|
|
must: have been created with ename:VK_IMAGE_USAGE_SAMPLED_BIT or
|
|
ename:VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT set
|
|
* If any of the pname:initialLayout or pname:finalLayout member of the
|
|
sname:VkAttachmentDescription structures or the pname:layout member of
|
|
the sname:VkAttachmentReference structures specified when creating the
|
|
render pass specified in the pname:renderPass member of
|
|
pname:pRenderPassBegin is ename:VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
|
|
then the corresponding attachment image subresource of the framebuffer
|
|
specified in the pname:framebuffer member of pname:pRenderPassBegin
|
|
must: have been created with ename:VK_IMAGE_USAGE_TRANSFER_SRC_BIT set
|
|
* If any of the pname:initialLayout or pname:finalLayout member of the
|
|
sname:VkAttachmentDescription structures or the pname:layout member of
|
|
the sname:VkAttachmentReference structures specified when creating the
|
|
render pass specified in the pname:renderPass member of
|
|
pname:pRenderPassBegin is ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
|
|
then the corresponding attachment image subresource of the framebuffer
|
|
specified in the pname:framebuffer member of pname:pRenderPassBegin
|
|
must: have been created with ename:VK_IMAGE_USAGE_TRANSFER_DST_BIT set
|
|
* If any of the pname:initialLayout members of the
|
|
sname:VkAttachmentDescription structures specified when creating the
|
|
render pass specified in the pname:renderPass member of
|
|
pname:pRenderPassBegin is not ename:VK_IMAGE_LAYOUT_UNDEFINED, then each
|
|
such pname:initialLayout must: be equal to the current layout of the
|
|
corresponding attachment image subresource of the framebuffer specified
|
|
in the pname:framebuffer member of pname:pRenderPassBegin
|
|
* The pname:srcStageMask and pname:dstStageMask members of any element of
|
|
the pname:pDependencies member of slink:VkRenderPassCreateInfo used to
|
|
create pname:renderpass must: be supported by the capabilities of the
|
|
queue family identified by the pname:queueFamilyIndex member of the
|
|
slink:VkCommandPoolCreateInfo used to create the command pool which
|
|
pname:commandBuffer was allocated from.
|
|
****
|
|
|
|
include::../validity/protos/vkCmdBeginRenderPass.txt[]
|
|
|
|
// refBegin VkRenderPassBeginInfo Structure specifying render pass begin info
|
|
|
|
The sname:VkRenderPassBeginInfo structure is defined as:
|
|
|
|
include::../api/structs/VkRenderPassBeginInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:renderPass is the render pass to begin an instance of.
|
|
* pname:framebuffer is the framebuffer containing the attachments that are
|
|
used with the render pass.
|
|
* pname:renderArea is the render area that is affected by the render pass
|
|
instance, and is described in more detail below.
|
|
* pname:clearValueCount is the number of elements in pname:pClearValues.
|
|
* pname:pClearValues is an array of slink:VkClearValue structures that
|
|
contains clear values for each attachment, if the attachment uses a
|
|
pname:loadOp value of ename:VK_ATTACHMENT_LOAD_OP_CLEAR or if the
|
|
attachment has a depth/stencil format and uses a pname:stencilLoadOp
|
|
value of ename:VK_ATTACHMENT_LOAD_OP_CLEAR.
|
|
The array is indexed by attachment number.
|
|
Only elements corresponding to cleared attachments are used.
|
|
Other elements of pname:pClearValues are ignored.
|
|
|
|
pname:renderArea is the render area that is affected by the render pass
|
|
instance.
|
|
The effects of attachment load, store and multisample resolve operations are
|
|
restricted to the pixels whose x and y coordinates fall within the render
|
|
area on all attachments.
|
|
The render area extends to all layers of pname:framebuffer.
|
|
The application must: ensure (using scissor if necessary) that all rendering
|
|
is contained within the render area, otherwise the pixels outside of the
|
|
render area become undefined and shader side effects may: occur for
|
|
fragments outside the render area.
|
|
The render area must: be contained within the framebuffer dimensions.
|
|
|
|
ifdef::VK_KHX_multiview[]
|
|
|
|
When multiview is enabled, the resolve operation at the end of a subpass
|
|
applies to all views in the view mask.
|
|
|
|
endif::VK_KHX_multiview[]
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
There may: be a performance cost for using a render area smaller than the
|
|
framebuffer, unless it matches the render area granularity for the render
|
|
pass.
|
|
====
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:clearValueCount must: be greater than the largest attachment index
|
|
in pname:renderPass that specifies a pname:loadOp (or
|
|
pname:stencilLoadOp, if the attachment has a depth/stencil format) of
|
|
ename:VK_ATTACHMENT_LOAD_OP_CLEAR
|
|
* If pname:clearValueCount is not `0`, pname:pClearValues must: be a
|
|
pointer to an array of pname:clearValueCount valid sname:VkClearValue
|
|
unions
|
|
* pname:renderPass must: be <<renderpass-compatibility,compatible>> with
|
|
the pname:renderPass member of the sname:VkFramebufferCreateInfo
|
|
structure specified when creating pname:framebuffer.
|
|
****
|
|
|
|
include::../validity/structs/VkRenderPassBeginInfo.txt[]
|
|
|
|
ifdef::VK_KHX_device_group[]
|
|
|
|
// refBegin VkDeviceGroupRenderPassBeginInfoKHX Set the initial device mask and render areas for a render pass instance
|
|
|
|
If the pname:pNext list of slink:VkRenderPassBeginInfo includes a
|
|
sname:VkDeviceGroupRenderPassBeginInfoKHX structure, then that structure
|
|
includes a device mask and set of render areas for the render pass instance.
|
|
|
|
The sname:VkDeviceGroupRenderPassBeginInfoKHX structure is defined as:
|
|
|
|
include::../api/structs/VkDeviceGroupRenderPassBeginInfoKHX.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:deviceMask is the device mask for the render pass instance.
|
|
* pname:deviceRenderAreaCount is the number of elements in the
|
|
pname:pDeviceRenderAreas array.
|
|
* pname:pDeviceRenderAreas is an array of structures of type
|
|
slink:VkRect2D defining the render area for each physical device.
|
|
|
|
The pname:deviceMask serves several purposes.
|
|
It is an upper bound on the set of physical devices that can: be used during
|
|
the render pass instance, and the initial device mask when the render pass
|
|
instance begins.
|
|
Render pass attachment load, store, and resolve operations only apply to
|
|
physical devices included in the device mask.
|
|
Subpass dependencies only apply to the physical devices in the device mask.
|
|
|
|
If pname:deviceRenderAreaCount is not zero, then the elements of
|
|
pname:pDeviceRenderAreas override the value of
|
|
slink:VkRenderPassBeginInfo::pname:renderArea, and provide a render area
|
|
specific to each physical device.
|
|
These render areas serve the same purpose as
|
|
slink:VkRenderPassBeginInfo::pname:renderArea, including controlling the
|
|
region of attachments that are cleared by ename:VK_ATTACHMENT_LOAD_OP_CLEAR
|
|
and that are resolved into resolve attachments.
|
|
|
|
If this structure is not present, the render pass instance's device mask is
|
|
the value of slink:VkDeviceGroupCommandBufferBeginInfoKHX::pname:deviceMask.
|
|
If this structure is not present or if pname:deviceRenderAreaCount is zero,
|
|
slink:VkRenderPassBeginInfo::pname:renderArea is used for all physical
|
|
devices.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:deviceMask must: be a valid device mask value
|
|
* pname:deviceMask must: not be zero
|
|
* pname:deviceMask must: be a subset of the command buffer's initial
|
|
device mask
|
|
* pname:deviceRenderAreaCount must: either be zero or equal to the number
|
|
of physical devices in the logical device.
|
|
****
|
|
|
|
include::../validity/structs/VkDeviceGroupRenderPassBeginInfoKHX.txt[]
|
|
|
|
endif::VK_KHX_device_group[]
|
|
|
|
// refBegin vkGetRenderAreaGranularity Returns the granularity for optimal render area
|
|
|
|
To query the render area granularity, call:
|
|
|
|
include::../api/protos/vkGetRenderAreaGranularity.txt[]
|
|
|
|
* pname:device is the logical device that owns the render pass.
|
|
* pname:renderPass is a handle to a render pass.
|
|
* pname:pGranularity points to a slink:VkExtent2D structure in which the
|
|
granularity is returned.
|
|
|
|
The conditions leading to an optimal pname:renderArea are:
|
|
|
|
* the pname:offset.x member in pname:renderArea is a multiple of the
|
|
pname:width member of the returned slink:VkExtent2D (the horizontal
|
|
granularity).
|
|
* the pname:offset.y member in pname:renderArea is a multiple of the
|
|
pname:height of the returned slink:VkExtent2D (the vertical
|
|
granularity).
|
|
* either the pname:offset.width member in pname:renderArea is a multiple
|
|
of the horizontal granularity or pname:offset.x+pname:offset.width is
|
|
equal to the pname:width of the pname:framebuffer in the
|
|
slink:VkRenderPassBeginInfo.
|
|
* either the pname:offset.height member in pname:renderArea is a multiple
|
|
of the vertical granularity or pname:offset.y+pname:offset.height is
|
|
equal to the pname:height of the pname:framebuffer in the
|
|
slink:VkRenderPassBeginInfo.
|
|
|
|
Subpass dependencies are not affected by the render area, and apply to the
|
|
entire image subresources attached to the framebuffer.
|
|
Similarly, pipeline barriers are valid even if their effect extends outside
|
|
the render area.
|
|
|
|
include::../validity/protos/vkGetRenderAreaGranularity.txt[]
|
|
|
|
// refBegin vkCmdNextSubpass Transition to the next subpass of a render pass
|
|
|
|
To transition to the next subpass in the render pass instance after
|
|
recording the commands for a subpass, call:
|
|
|
|
include::../api/protos/vkCmdNextSubpass.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer in which to record the
|
|
command.
|
|
* pname:contents specifies how the commands in the next subpass will be
|
|
provided, in the same fashion as the corresponding parameter of
|
|
flink:vkCmdBeginRenderPass.
|
|
|
|
The subpass index for a render pass begins at zero when
|
|
fname:vkCmdBeginRenderPass is recorded, and increments each time
|
|
fname:vkCmdNextSubpass is recorded.
|
|
|
|
Moving to the next subpass automatically performs any multisample resolve
|
|
operations in the subpass being ended.
|
|
End-of-subpass multisample resolves are treated as color attachment writes
|
|
for the purposes of synchronization.
|
|
That is, they are considered to execute in the
|
|
ename:VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage and their
|
|
writes are synchronized with ename:VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.
|
|
Synchronization between rendering within a subpass and any resolve
|
|
operations at the end of the subpass occurs automatically, without need for
|
|
explicit dependencies or pipeline barriers.
|
|
However, if the resolve attachment is also used in a different subpass, an
|
|
explicit dependency is needed.
|
|
|
|
After transitioning to the next subpass, the application can: record the
|
|
commands for that subpass.
|
|
|
|
.Valid Usage
|
|
****
|
|
* The current subpass index must: be less than the number of subpasses in
|
|
the render pass minus one
|
|
****
|
|
|
|
include::../validity/protos/vkCmdNextSubpass.txt[]
|
|
|
|
// refBegin vkCmdEndRenderPass End the current render pass
|
|
|
|
To record a command to end a render pass instance after recording the
|
|
commands for the last subpass, call:
|
|
|
|
include::../api/protos/vkCmdEndRenderPass.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer in which to end the current
|
|
render pass instance.
|
|
|
|
Ending a render pass instance performs any multisample resolve operations on
|
|
the final subpass.
|
|
|
|
.Valid Usage
|
|
****
|
|
* The current subpass index must: be equal to the number of subpasses in
|
|
the render pass minus one
|
|
****
|
|
|
|
include::../validity/protos/vkCmdEndRenderPass.txt[]
|
|
|