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* Bump API patch number and header version number to 29 for this update. Github Issues: * Remove redundant constraint on slink:VkCommandBufferInheritanceInfo::pname:queryFlags (public issue 224). * Fix typo and remove link in Note in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section (public issue 359). * Fix erroneous validation statement for the pname:layout member of slink:VkComputePipelineCreateInfo (public issue 362). Internal Issues: * Restore long figure captions using asciidoc sidebar blocks, due to restrictions of asciidoc syntax (internal issue 101). * Replace most latexmath equations with comparable markup in straight asciidoc, which significantly improves time required to fully load and process the HTML forms of the Specification. There are known minor font and alignment inconsistencies with MathJax and PDF rendering of latexmath equations. Please do not file github issues about these. We are aware of the inconsistencies and will make refinements over time, while the performance improvements are compelling in at least some major browsers (internal issue 313). * Move handcoded validity statements from +vk.xml+ into the Specification body, easing work in the single-branch model. Specify the distinction between these explicit statements, and the implicit validity statements inferred from vk.xml. Validity statements now appear in two blocks for each command and structure - handcoded "Valid Usage" and the implicit "Valid Usage (Implicit)" (internal issue 392). * Add the +returnedonly="false"+ attribute to WSI output structures, removing incorrectly generated implicit validity statements for slink:VkDisplayPropertiesKHR, slink:VkDisplayPlanePropertiesKHR, slink:VkDisplayModePropertiesKHR, slink:VkDisplayPlaneCapabilitiesKHR, slink:VkSurfaceCapabilitiesKHR, and slink:VkSurfaceFormatKHR structures (internal issue 486). * Update slink:VkImageLayout to require the ename:VK_IMAGE_USAGE_SAMPLED_BIT be set for sampled depth/stencil images (internal issue 487). * Use an explicit format specifier string for the date command invocation in the +Makefile+ instead of the shorthand -R option, which doesn't work on BSD and MaxOS X date commands (internal issue 500). Other Issues: * Use the terms ``allocation scope'' and ``extension scope'' instead of just ``scope'', and add them to the glossary.
1270 lines
62 KiB
Plaintext
1270 lines
62 KiB
Plaintext
// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[drawing]]
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= Drawing Commands
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_Drawing commands_ (commands with ftext:Draw in the name) provoke work in a
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graphics pipeline.
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Drawing commands are recorded into a command buffer and when executed by a
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queue, will produce work which executes according to the currently bound
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graphics pipeline.
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A graphics pipeline must: be bound to a command buffer before any drawing
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commands are recorded in that command buffer.
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// refBegin VkPipelineInputAssemblyStateCreateInfo Structure specifying parameters of a newly created pipeline input assembly state
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Each draw is made up of zero or more vertices and zero or more instances,
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which are processed by the device and result in the assembly of primitives.
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Primitives are assembled according to the pname:pInputAssemblyState member
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of the sname:VkGraphicsPipelineCreateInfo structure, which is of type
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sname:VkPipelineInputAssemblyStateCreateInfo:
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include::../api/structs/VkPipelineInputAssemblyStateCreateInfo.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:topology is a elink:VkPrimitiveTopology defining the primitive
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topology, as described below.
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* pname:primitiveRestartEnable controls whether a special vertex index
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value is treated as restarting the assembly of primitives.
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This enable only applies to indexed draws (flink:vkCmdDrawIndexed and
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flink:vkCmdDrawIndexedIndirect), and the special index value is either
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0xFFFFFFFF when the pname:indexType parameter of
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fname:vkCmdBindIndexBuffer is equal to ename:VK_INDEX_TYPE_UINT32, or
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0xFFFF when pname:indexType is equal to ename:VK_INDEX_TYPE_UINT16.
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Primitive restart is not allowed for ``list'' topologies.
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Restarting the assembly of primitives discards the most recent index values
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if those elements formed an incomplete primitive, and restarts the primitive
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assembly using the subsequent indices, but only assembling the immediately
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following element through the end of the originally specified elements.
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The primitive restart index value comparison is performed before adding the
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pname:vertexOffset value to the index value.
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.Valid Usage
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****
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* If pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, pname:primitiveRestartEnable
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must: be ename:VK_FALSE
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* If the <<features-features-geometryShader,geometry shaders>> feature is
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not enabled, pname:topology must: not be any of
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
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* If the <<features-features-tessellationShader,tessellation shaders>>
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feature is not enabled, pname:topology must: not be
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
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****
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include::../validity/structs/VkPipelineInputAssemblyStateCreateInfo.txt[]
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[[drawing-primitive-topologies]]
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== Primitive Topologies
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// refBegin VkPrimitiveTopology Supported primitive topologies
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_Primitive topology_ determines how consecutive vertices are organized into
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primitives, and determines the type of primitive that is used at the
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beginning of the graphics pipeline.
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The effective topology for later stages of the pipeline is altered by
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tessellation or geometry shading (if either is in use) and depends on the
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execution modes of those shaders.
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Supported topologies are defined by elink:VkPrimitiveTopology and include:
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include::../api/enums/VkPrimitiveTopology.txt[]
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// refEnd VkPrimitiveTopology
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Each primitive topology, and its construction from a list of vertices, is
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summarized below.
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[NOTE]
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.Note
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====
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The terminology {ldquo}the vertex [eq]#i# {rdquo} means {ldquo}the vertex
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with index [eq]#i# in the ordered list of vertices defining this
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primitive{rdquo}.
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====
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=== Points
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A series of individual points are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST.
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Each vertex defines a separate point.
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=== Separate Lines
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Individual line segments, each defined by a pair of vertices, are specified
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with pname:topology ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST.
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The first two vertices define the first segment, with subsequent pairs of
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vertices each defining one more segment.
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If the number of vertices is odd, then the last vertex is ignored.
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=== Line Strips
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A series of one or more connected line segments are specified with
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pname:topology ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP.
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In this case, the first vertex specifies the first segment's start point
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while the second vertex specifies the first segment's endpoint and the
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second segment's start point.
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In general, vertex [eq]#i# (for [eq]#i > 0#) specifies the beginning of the
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[eq]##i##th segment and the end of the previous segment.
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The last vertex specifies the end of the last segment.
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If only one vertex is specified, then no primitive is generated.
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=== Triangle Strips
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A triangle strip is a series of triangles connected along shared edges, and
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is specified with pname:topology ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP.
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In this case, the first three vertices define the first triangle, and their
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order is significant.
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Each subsequent vertex defines a new triangle using that point along with
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the last two vertices from the previous triangle, as shown in figure
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<<fig-triangles>>.
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If fewer than three vertices are specified, no primitive is produced.
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The order of vertices in successive triangles changes as shown in the
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figure, so that all triangle faces have the same orientation.
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[[fig-triangles]]
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image::images/triangles.{svgpdf}[align="center",title="Triangle strips, fans, and lists",{fullimagewidth}]
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.Caption
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****
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In the <<fig-triangles,Triangle strips>>, fans, and lists diagram, the
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sub-sections represent:
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* (a) A triangle strip.
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* (b) A triangle fan.
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* (c) Independent triangles.
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The numbers give the sequencing of the vertices in order within the vertex
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arrays.
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Note that in (a) and (b) triangle edge ordering is determined by the first
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triangle, while in (c) the order of each triangle's edges is independent of
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the other triangles.
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****
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=== Triangle Fans
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A triangle fan is specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN.
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It is similar to a triangle strip, but changes the vertex replaced from the
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previous triangle as shown in figure <<fig-triangles>>, so that all
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triangles in the fan share a common vertex.
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=== Separate Triangles
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Separate triangles are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, as shown in figure
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<<fig-triangles>>.
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In this case, vertices [eq]#3 i#, [eq]#3 i + 1#, and [eq]#3 i + 2# (in that
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order) determine a triangle for each [eq]#i = 0, 1, ..., n-1#, where there
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are [eq]#3 n + k# vertices drawn.
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[eq]#k# is either 0, 1, or 2; if [eq]#k# is not zero, the final [eq]#k#
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vertices are ignored.
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=== Lines With Adjacency
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Lines with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY, and are independent
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line segments where each endpoint has a corresponding _adjacent_ vertex that
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is accessible in a <<geometry,geometry shader>>.
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If a geometry shader is not active, the adjacent vertices are ignored.
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A line segment is drawn from vertex [eq]#4 i + 1# to vertex [eq]#4 i + 2#
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for each [eq]#i = 0, 1, ..., n-1#, where there are [eq]#4 n + k# vertices.
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[eq]#k# is either 0, 1, 2, or 3; if [eq]#k# is not zero, the final [eq]#k#
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vertices are ignored.
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For line segment [eq]#i#, vertices [eq]#4 i# and [eq]#4 i + 3# vertices are
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considered adjacent to vertices [eq]#4 i + 1# and [eq]#4 i + 2#,
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respectively, as shown in figure <<fig-lineadj>>.
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[[fig-lineadj]]
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image::images/lineadj.{svgpdf}[align="center",title="Lines with adjacency",{fullimagewidth}]
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.Caption
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****
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In the <<fig-lineadj,Lines with adjacency>> diagram, the sub-sections
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represent:
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* (a) Lines with adjacency.
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* (b) Line strips with adjacency.
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The vertices connected with solid lines belong to the main primitives.
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The vertices connected by dashed lines are the adjacent vertices that are
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accessible in a geometry shader.
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****
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=== Line Strips With Adjacency
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Line strips with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY and are similar to
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line strips, except that each line segment has a pair of adjacent vertices
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that are accessible in a geometry shader.
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If a geometry shader is not active, the adjacent vertices are ignored.
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A line segment is drawn from vertex [eq]#i + 1# vertex to vertex [eq]#i + 2#
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for each [eq]#i = 0, 1, ..., n-1#, where there are [eq]#n + 3# vertices.
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If there are fewer than four vertices, all vertices are ignored.
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For line segment [eq]#i#, vertices [eq]#i# and [eq]#i + 3# are considered
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adjacent to vertices [eq]#i + 1# and [eq]#i + 2#, respectively, as shown in
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figure <<fig-lineadj>>.
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=== Triangle List With Adjacency
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Triangles with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, and are similar to
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separate triangles except that each triangle edge has an adjacent vertex
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that is accessible in a geometry shader.
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If a geometry shader is not active, the adjacent vertices are ignored.
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Vertices [eq]#6 i#, [eq]#6 i + 2#, and [eq]#6 i + 4# (in that order)
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determine a triangle for each [eq]#i = 0, 1, ..., n-1#, where there are
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[eq]#6 n+k# vertices.
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[eq]#k# is either 0, 1, 2, 3, 4, or 5; if [eq]#k# is non-zero, the final
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[eq]#k# vertices are ignored.
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For triangle [eq]#i#, vertices [eq]#6 i + 1#, [eq]#6 i + 3#, and [eq]#6 i
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{plus} 5# vertices are considered adjacent to edges from vertex [eq]#6 i# to
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[eq]#6 i + 2#, from [eq]#6 i + 2# to [eq]#6 i + 4#, and from [eq]#6 i + 4#
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to [eq]#6 i# vertices, respectively, as shown in figure <<fig-triadj>>.
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[[fig-triadj]]
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image::images/triadj.{svgpdf}[align="center",title="Triangles with adjacency",{fullimagewidth}]
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.Caption
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****
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In the <<fig-triadj,Triangles with adjacency>> diagram, the vertices
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connected with solid lines belong to the main primitive.
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The vertices connected by dashed lines are the adjacent vertices that are
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accessible in a geometry shader.
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****
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=== Triangle Strips With Adjacency
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Triangle strips with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY, and are similar
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to triangle strips except that each triangle edge has an adjacent vertex
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that is accessible in a geometry shader.
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If a geometry shader is not active, the adjacent vertices are ignored.
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[[fig-tstripadj]]
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image::images/tstripadj.{svgpdf}[align="center",title="Triangle strips with adjacency",width="{svgpdf@pdf:400:800}"]
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.Caption
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****
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In the <<fig-tstripadj,Triangle strips with adjacency>> diagram, the
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vertices connected with solid lines belong to the main primitive; the
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vertices connected by dashed lines are the adjacent vertices that are
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accessible in a geometry shader.
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****
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In triangle strips with adjacency, [eq]#n# triangles are drawn where there
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are [eq]#2 (n + 2) + k# vertices.
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[eq]#k# is either 0 or 1; if [eq]#k# is 1, the final vertex is ignored.
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If there are fewer than 6 vertices, the entire primitive is ignored.
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Table <<trigenadj>> describes the vertices and order used to draw each
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triangle, and which vertices are considered adjacent to each edge of the
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triangle, as shown in figure <<fig-tstripadj>>.
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[[trigenadj]]
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.Triangles generated by triangle strips with adjacency.
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[options="header", cols="2,1,1,1,1,1,1"]
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|====
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| 3+| Primitive Vertices 3+| Adjacent Vertices
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| Primitive | 1st | 2nd | 3rd | 1/2 | 2/3 | 3/1
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| only ([eq]#i = 0, n = 1#) | 0 | 2 | 4 | 1 | 5 | 3
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| first ([eq]#i = 0#) | 0 | 2 | 4 | 1 | 6 | 3
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| middle ([eq]#i# odd) | [eq]#2 i + 2# | [eq]#2 i# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 3# | [eq]#2 i + 6#
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| middle ([eq]#i# even) | [eq]#2 i# | [eq]#2 i + 2# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 6# | [eq]#2 i + 3#
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| last ([eq]#i=n-1#, [eq]#i# odd) | [eq]#2 i + 2# | [eq]#2 i# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 3# | [eq]#2 i + 5#
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| last ([eq]#i=n-1#, [eq]#i# even) | [eq]#2 i# | [eq]#2 i + 2# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 5# | [eq]#2 i + 3#
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|====
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.Caption
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****
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In the <<trigenadj,Triangles generated by triangle strips with adjacency>>
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table, each triangle is drawn using the vertices whose numbers are in the
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*1st*, *2nd*, and *3rd* columns under *Primitive Vertices*, in that order.
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The vertices in the 1/2, 2/3, and 3/1 columns under *Adjacent Vertices* are
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considered adjacent to the edges from the first to the second, from the
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second to the third, and from the third to the first vertex of the triangle,
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respectively.
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The six rows correspond to six cases: the first and only triangle [eq]#(i =
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0, n = 1)#, the first triangle of several [eq]#(i = 0, n > 0)#, _odd_ middle
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triangles [eq]#(i = 1, 3, 5 ...)#, _even_ middle triangles [eq]#(i = 2, 4,
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6, ...)#, and special cases for the last triangle, when [eq]#i# is either
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even or odd.
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For the purposes of this table, both the first vertex and first triangle are
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numbered [eq]#0#.
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****
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[[drawing-primitive-topologies-patches]]
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=== Separate Patches
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Separate patches are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST.
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A patch is an ordered collection of vertices used for
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<<tessellation,primitive tessellation>>.
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The vertices comprising a patch have no implied geometric ordering, and are
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used by tessellation shaders and the fixed-function tessellator to generate
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new point, line, or triangle primitives.
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Each patch in the series has a fixed number of vertices, specified by the
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pname:patchControlPoints member of the
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slink:VkPipelineTessellationStateCreateInfo structure passed to
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flink:vkCreateGraphicsPipelines.
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Once assembled and vertex shaded, these patches are provided as input to the
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tessellation control shader stage.
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If the number of vertices in a patch is given by [eq]#v#, vertices [eq]#v
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{times} i# through [eq]#v {times} i + v - 1# (in that order) determine a
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patch for each [eq]#i = 0, 1, ..., n-1#, where there are [eq]#v {times} n
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{plus} k# vertices.
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[eq]#k# is in the range [eq]#[0, v - 1]#; if [eq]#k# is not zero, the final
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[eq]#k# vertices are ignored.
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=== General Considerations For Polygon Primitives
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Depending on the <<primsrast-polygonmode,polygon mode>>, a _polygon
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primitive_ generated from a drawing command with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY is rendered in one
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of several ways, such as outlining its border or filling its interior.
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The order of vertices in such a primitive is significant during
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<<primsrast-polygons-basic,polygon rasterization>> and
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<<shaders-fragment,fragment shading>>.
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== Programmable Primitive Shading
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Once primitives are assembled, they proceed to the vertex shading stage of
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the pipeline.
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If the draw includes multiple instances, then the set of primitives is sent
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to the vertex shading stage multiple times, once for each instance.
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It is undefined whether vertex shading occurs on vertices that are discarded
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as part of incomplete primitives, but if it does occur then it operates as
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if they were vertices in complete primitives and such invocations can: have
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side effects.
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Vertex shading receives two per-vertex inputs from the primitive assembly
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stage - the code:vertexIndex and the code:instanceIndex.
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How these values are generated is defined below, with each command.
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Drawing commands fall roughly into two categories:
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* Non-indexed drawing commands present a sequential code:vertexIndex to
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the vertex shader.
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The sequential index is generated automatically by the device (see
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<<fxvertex,Fixed-Function Vertex Processing>> for details on both
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specifying the vertex attributes indexed by code:vertexIndex, as well as
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binding vertex buffers containing those attributes to a command buffer).
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These commands are:
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** flink:vkCmdDraw
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** flink:vkCmdDrawIndirect
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
** flink:vkCmdDrawIndirectCountAMD.
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
* Indexed drawing commands read index values from an _index buffer_ and
|
|
use this to compute the code:vertexIndex value for the vertex shader.
|
|
These commands are:
|
|
** flink:vkCmdDrawIndexed
|
|
** flink:vkCmdDrawIndexedIndirect
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
** flink:vkCmdDrawIndexedIndirectCountAMD.
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
|
|
|
|
// refBegin vkCmdBindIndexBuffer Bind an index buffer to a command buffer
|
|
|
|
To bind an index buffer to a command buffer, call:
|
|
|
|
include::../api/protos/vkCmdBindIndexBuffer.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer being bound.
|
|
* pname:offset is the starting offset in bytes within pname:buffer used in
|
|
index buffer address calculations.
|
|
* pname:indexType selects whether indices are treated as 16 bits or 32
|
|
bits.
|
|
Possible values include:
|
|
+
|
|
--
|
|
// refBegin VkIndexType Type of index buffer indices
|
|
include::../api/enums/VkIndexType.txt[]
|
|
--
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be less than the size of pname:buffer
|
|
* The sum of pname:offset and the address of the range of
|
|
sname:VkDeviceMemory object that is backing pname:buffer, must: be a
|
|
multiple of the type indicated by pname:indexType
|
|
* pname:buffer must: have been created with the
|
|
ename:VK_BUFFER_USAGE_INDEX_BUFFER_BIT flag
|
|
****
|
|
|
|
include::../validity/protos/vkCmdBindIndexBuffer.txt[]
|
|
|
|
The parameters for each drawing command are specified directly in the
|
|
command or read from buffer memory, depending on the command.
|
|
Drawing commands that source their parameters from buffer memory are known
|
|
as _indirect_ drawing commands.
|
|
|
|
All drawing commands interact with the
|
|
<<features-features-robustBufferAccess, Robust Buffer Access>> feature.
|
|
|
|
[[drawing-primitive-assembly-apiorder]]
|
|
Primitives assembled by draw commands are considered to have an
|
|
<<fundamentals-queueoperation-apiorder,API order>>, which defines the order
|
|
their fragments affect the framebuffer.
|
|
When a draw command includes multiple instances, the lower numbered
|
|
instances are earlier in API order.
|
|
For non-indexed draws, primitives with lower numbered code:vertexIndex
|
|
values are earlier in API order.
|
|
For indexed draws, primitives assembled from lower index buffer addresses
|
|
are earlier in API order.
|
|
|
|
// refBegin vkCmdDraw Draw primitives
|
|
|
|
To record a non-indexed draw, call:
|
|
|
|
include::../api/protos/vkCmdDraw.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:vertexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstVertex is the index of the first vertex to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
When the command is executed, primitives are assembled using the current
|
|
primitive topology and pname:vertexCount consecutive vertex indices with the
|
|
first code:vertexIndex value equal to pname:firstVertex.
|
|
The primitives are drawn pname:instanceCount times with code:instanceIndex
|
|
starting with pname:firstInstance and increasing sequentially for each
|
|
instance.
|
|
The assembled primitives execute the currently bound graphics pipeline.
|
|
|
|
.Valid Usage
|
|
****
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDraw.txt[]
|
|
|
|
// refBegin vkCmdDrawIndexed Issue an indexed draw into a command buffer
|
|
|
|
To record an indexed draw, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndexed.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:indexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstIndex is the base index within the index buffer.
|
|
* pname:vertexOffset is the value added to the vertex index before
|
|
indexing into the vertex buffer.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
When the command is executed, primitives are assembled using the current
|
|
primitive topology and pname:indexCount vertices whose indices are retrieved
|
|
from the index buffer.
|
|
The index buffer is treated as an array of tightly packed unsigned integers
|
|
of size defined by the flink:vkCmdBindIndexBuffer::pname:indexType parameter
|
|
with which the buffer was bound.
|
|
|
|
The first vertex index is at an offset of pname:firstIndex * code:indexSize
|
|
+ pname:offset within the currently bound index buffer, where pname:offset
|
|
is the offset specified by fname:vkCmdBindIndexBuffer and code:indexSize is
|
|
the byte size of the type specified by pname:indexType.
|
|
Subsequent index values are retrieved from consecutive locations in the
|
|
index buffer.
|
|
Indices are first compared to the primitive restart value, then zero
|
|
extended to 32 bits (if the code:indexType is ename:VK_INDEX_TYPE_UINT16)
|
|
and have pname:vertexOffset added to them, before being supplied as the
|
|
code:vertexIndex value.
|
|
|
|
The primitives are drawn pname:instanceCount times with code:instanceIndex
|
|
starting with pname:firstInstance and increasing sequentially for each
|
|
instance.
|
|
The assembled primitives execute the currently bound graphics pipeline.
|
|
|
|
.Valid Usage
|
|
****
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* (pname:indexSize * (pname:firstIndex + pname:indexCount) + pname:offset)
|
|
must: be less than or equal to the size of the currently bound index
|
|
buffer, with indexSize being based on the type specified by
|
|
pname:indexType, where the index buffer, pname:indexType, and
|
|
pname:offset are specified via fname:vkCmdBindIndexBuffer
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndexed.txt[]
|
|
|
|
// refBegin vkCmdDrawIndirect Issue an indirect draw into a command buffer
|
|
|
|
To record a non-indexed indirect draw, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndirect.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:drawCount is the number of draws to execute, and can: be zero.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndirect behaves similarly to flink:vkCmdDraw except that the
|
|
parameters are read by the device from a buffer during execution.
|
|
pname:drawCount draws are executed by the command, with parameters taken
|
|
from pname:buffer starting at pname:offset and increasing by pname:stride
|
|
bytes for each successive draw.
|
|
The parameters of each draw are encoded in an array of
|
|
slink:VkDrawIndirectCommand structures.
|
|
If pname:drawCount is less than or equal to one, pname:stride is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* If pname:drawCount is greater than `1`, pname:stride must: be a multiple
|
|
of `4` and must: be greater than or equal to
|
|
sizeof(sname:VkDrawIndirectCommand)
|
|
* If the <<features-features-multiDrawIndirect,multi-draw indirect>>
|
|
feature is not enabled, pname:drawCount must: be `0` or `1`
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndirectCommand structures accessed by this command must: be
|
|
code:0
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If pname:drawCount is equal to `1`, [eq]#(pname:offset {plus}
|
|
sizeof(slink:VkDrawIndirectCommand))# must: be less than or equal to the
|
|
size of pname:buffer
|
|
* If pname:drawCount is greater than `1`, [eq]#(pname:stride {times}
|
|
(pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(slink:VkDrawIndirectCommand))# must: be less than or equal to the
|
|
size of pname:buffer
|
|
* pname:drawCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndirect.txt[]
|
|
|
|
// refBegin VkDrawIndirectCommand Structure specifying a draw indirect command
|
|
|
|
The sname:VkDrawIndirectCommand structure is defined as:
|
|
|
|
include::../api/structs/VkDrawIndirectCommand.txt[]
|
|
|
|
* pname:vertexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstVertex is the index of the first vertex to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
The members of sname:VkDrawIndirectCommand have the same meaning as the
|
|
similarly named parameters of flink:vkCmdDraw.
|
|
|
|
.Valid Usage
|
|
****
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, pname:firstInstance must: be code:0
|
|
****
|
|
|
|
include::../validity/structs/VkDrawIndirectCommand.txt[]
|
|
|
|
// refEnd VkDrawIndirectCommand vkCmdDrawIndirect
|
|
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
// refBegin vkCmdDrawIndirectCountAMD Perform an indirect draw with the draw count sourced from a buffer
|
|
|
|
To record a non-indexed draw call with a draw call count sourced from a
|
|
buffer, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndirectCountAMD.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:countBuffer is the buffer containing the draw count.
|
|
* pname:countBufferOffset is the byte offset into pname:countBuffer where
|
|
the draw count begins.
|
|
* pname:maxDrawCount specifies the maximum number of draws that will be
|
|
executed.
|
|
The actual number of executed draw calls is the minimum of the count
|
|
specified in pname:countBuffer and pname:maxDrawCount.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndirectCountAMD behaves similar to flink:vkCmdDrawIndirect
|
|
except that the draw count is read by the device from a buffer during
|
|
execution.
|
|
The command will read an unsigned 32-bit integer from pname:countBuffer
|
|
located at pname:countBufferOffset and use this as the draw count.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* pname:countBufferOffset must: be a multiple of `4`
|
|
* pname:stride must: be a multiple of `4` and must: be greater than or
|
|
equal to sizeof(sname:VkDrawIndirectCommand)
|
|
* If pname:maxDrawCount is greater than or equal to `1`,
|
|
[eq]#(pname:stride {times} (pname:maxDrawCount - 1) + pname:offset
|
|
{plus} sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndirectCommand structures accessed by this command must: be
|
|
code:0
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If the count stored in pname:countBuffer is equal to `1`,
|
|
[eq]#(pname:offset + sizeof(sname:VkDrawIndirectCommand))# must: be less
|
|
than or equal to the size of pname:buffer
|
|
* If the count stored in pname:countBuffer is greater than `1`,
|
|
[eq]#(pname:stride {times} (pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal to the
|
|
size of pname:buffer
|
|
* The count stored in pname:countBuffer must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndirectCountAMD.txt[]
|
|
|
|
// refEnd vkCmdDrawIndirectCountAMD
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
|
|
// refBegin vkCmdDrawIndexedIndirect Perform an indexed indirect draw
|
|
|
|
To record an indexed indirect draw, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndexedIndirect.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:drawCount is the number of draws to execute, and can: be zero.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndexedIndirect behaves similarly to flink:vkCmdDrawIndexed
|
|
except that the parameters are read by the device from a buffer during
|
|
execution.
|
|
pname:drawCount draws are executed by the command, with parameters taken
|
|
from pname:buffer starting at pname:offset and increasing by pname:stride
|
|
bytes for each successive draw.
|
|
The parameters of each draw are encoded in an array of
|
|
slink:VkDrawIndexedIndirectCommand structures.
|
|
If pname:drawCount is less than or equal to one, pname:stride is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* If pname:drawCount is greater than `1`, pname:stride must: be a multiple
|
|
of `4` and must: be greater than or equal to
|
|
sizeof(sname:VkDrawIndexedIndirectCommand)
|
|
* If the <<features-features-multiDrawIndirect,multi-draw indirect>>
|
|
feature is not enabled, pname:drawCount must: be `0` or `1`
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndexedIndirectCommand structures accessed by this command
|
|
must: be code:0
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If pname:drawCount is equal to `1`, [eq]#(pname:offset {plus}
|
|
sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* If pname:drawCount is greater than `1`, [eq]#(pname:stride {times}
|
|
(pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* pname:drawCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndexedIndirect.txt[]
|
|
|
|
// refBegin VkDrawIndexedIndirectCommand Structure specifying a draw indexed indirect command
|
|
|
|
The sname:VkDrawIndexedIndirectCommand structure is defined as:
|
|
|
|
include::../api/structs/VkDrawIndexedIndirectCommand.txt[]
|
|
|
|
* pname:indexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstIndex is the base index within the index buffer.
|
|
* pname:vertexOffset is the value added to the vertex index before
|
|
indexing into the vertex buffer.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
The members of sname:VkDrawIndexedIndirectCommand have the same meaning as
|
|
the similarly named parameters of flink:vkCmdDrawIndexed.
|
|
|
|
.Valid Usage
|
|
****
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* (pname:indexSize * (pname:firstIndex + pname:indexCount) + pname:offset)
|
|
must: be less than or equal to the size of the currently bound index
|
|
buffer, with pname:indexSize being based on the type specified by
|
|
pname:indexType, where the index buffer, pname:indexType, and
|
|
pname:offset are specified via fname:vkCmdBindIndexBuffer
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, pname:firstInstance must: be code:0
|
|
****
|
|
|
|
include::../validity/structs/VkDrawIndexedIndirectCommand.txt[]
|
|
|
|
// refEnd VkDrawIndexedIndirectCommand vkCmdDrawIndexedIndirect
|
|
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
// refBegin vkCmdDrawIndexedIndirectCountAMD Perform an indexed indirect draw with the draw count sourced from a buffer
|
|
|
|
To record an indexed draw call with a draw call count sourced from a buffer,
|
|
call:
|
|
|
|
include::../api/protos/vkCmdDrawIndexedIndirectCountAMD.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:countBuffer is the buffer containing the draw count.
|
|
* pname:countBufferOffset is the byte offset into pname:countBuffer where
|
|
the draw count begins.
|
|
* pname:maxDrawCount specifies the maximum number of draws that will be
|
|
executed.
|
|
The actual number of executed draw calls is the minimum of the count
|
|
specified in pname:countBuffer and pname:maxDrawCount.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndexedIndirectCountAMD behaves similar to
|
|
flink:vkCmdDrawIndirectCountAMD except that the draw count is read by the
|
|
device from a buffer during execution.
|
|
The command will read an unsigned 32-bit integer from pname:countBuffer
|
|
located at pname:countBufferOffset and use this as the draw count.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* pname:countBufferOffset must: be a multiple of `4`
|
|
* pname:stride must: be a multiple of `4` and must: be greater than or
|
|
equal to sizeof(sname:VkDrawIndirectCommand)
|
|
* If pname:maxDrawCount is greater than or equal to `1`,
|
|
[eq]#(pname:stride {times} (pname:maxDrawCount - 1) + pname:offset
|
|
{plus} sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndexedIndirectCommand structures accessed by this command
|
|
must: be code:0
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If count stored in pname:countBuffer is equal to `1`, [eq]#(pname:offset
|
|
{plus} sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than
|
|
or equal to the size of pname:buffer
|
|
* If count stored in pname:countBuffer is greater than `1`,
|
|
[eq]#(pname:stride {times} (pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* pname:drawCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndexedIndirectCountAMD.txt[]
|
|
|
|
// refEnd vkCmdDrawIndexedIndirectCountAMD
|
|
endif::VK_AMD_draw_indirect_count[]
|