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* Bump API patch number and header version number to 28 for this update. Github Issues: * Minor spelling and typography cleanup, add definitions of ename:VK_FALSE and ename:VK_TRUE as just what their names say (public issues 220, 318, 325, 365; internal issues 451, 496) * Clarify that the pname:maxDescriptorSet limits in the <<features-limits-required,Required Limits>> table are n * maxPerStage limit (where n=number of supported stages) (public issue 254). * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific Macro Definitions>> appendix (public issue 314). * Add valid usage statement to slink:VkPipelineLayoutCreateInfo disallowing multiple push constant ranges for the same shader stage (public issue 340). * Clarify the elink:VkSharingMode description of what executing the "same" barriers means in case of ownership transfer (public issue 347). * Rename copyright.txt and add COPYING.md to try and reduce confusion about applicable copyrights (public issue 350). * Extend the table in the <<boilerplate-wsi-header, Window System-Specific Header Control>> section to describe the external headers included when each etext:VK_USE_PLATFORM_* macro is defined (public issue 376). Internal Issues: * Add "Revision History" to the PDF outputs following the table of contents, to match HTML outputs (internal issue 43). * Clarified that flink:vkMapMemory may fail due to virtual address space limitations (internal issue 346). * Add +refBody+ comment markup for ref page autoextraction when required (internal issue 400). * Document proper use of "mipmap" and "mip" in the style guide API naming rules, matching the spelling rules (internal issue 471). * Tweak the <<extensions,Layers and Extensions>> appendix to note that the Specification may be built with arbitrary combinations of extensions (internal issue 483). * Remove incorrect statement allowing slink:VkClearAttachment::pname:colorAttachment to be >= slink:VkSubpassDescription::pname:colorAttachmentCount (internal issue 488). * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is expressed in terms of the pname:maxViewportDimensions but this is actually two values. Clarify that it's based on the larger of the two (if they differ) (internal issue 499). Other Issues: * Reflowed text of the entire spec using the 'reflow' Makefile gater, to (hopefully) reduce future internal git churn as edits are made and extensions added in return for one-time pain. This has no perceptible change on the spec outputs but considerable changes on the asciidoc source (internal issue 367).
340 lines
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340 lines
13 KiB
Plaintext
// Copyright (c) 2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[appendix]
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[[boilerplate]]
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= API Boilerplate
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This appendix defines Vulkan API features that are infrastructure required
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for a complete functional description of Vulkan, but do not logically belong
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elsewhere in the Specification.
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[[boilerplate-sType]]
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== Structure Types
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// refBegin VkStructureType Vulkan structure types (pname:stype)
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Vulkan structures containing pname:sType members must: have a value of
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pname:sType matching the type of the structure, as described more fully in
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<<fundamentals-validusage-sType,Valid Usage for Structure Types>>.
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Structure types supported by the Vulkan API include:
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include::../api/enums/VkStructureType.txt[]
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// refEnd VkStructureType
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[[boilerplate-flags]]
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== Flag Types
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Vulkan flag types are all bitmasks aliasing the base type basetype:VkFlags
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and with corresponding bit flag types defining the valid bits for that flag,
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as described in <<fundamentals-validusage-flags, Valid Usage for Flags>>.
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Flag types supported by the Vulkan API include:
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// All of these types have autogenerated ref pages at present, although
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// bringing that content into the spec (by adding // refBegin and // refEnd
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// comments and explanatory text for the ref pages) would be more complete.
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include::../api/flags/VkAccessFlags.txt[]
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include::../api/flags/VkAttachmentDescriptionFlags.txt[]
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include::../api/flags/VkBufferCreateFlags.txt[]
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include::../api/flags/VkBufferUsageFlags.txt[]
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include::../api/flags/VkBufferViewCreateFlags.txt[]
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include::../api/flags/VkColorComponentFlags.txt[]
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include::../api/flags/VkCommandBufferResetFlags.txt[]
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include::../api/flags/VkCommandBufferUsageFlags.txt[]
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include::../api/flags/VkCommandPoolCreateFlags.txt[]
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include::../api/flags/VkCommandPoolResetFlags.txt[]
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include::../api/flags/VkCullModeFlags.txt[]
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include::../api/flags/VkDependencyFlags.txt[]
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include::../api/flags/VkDescriptorPoolCreateFlags.txt[]
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include::../api/flags/VkDescriptorPoolResetFlags.txt[]
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include::../api/flags/VkDescriptorSetLayoutCreateFlags.txt[]
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include::../api/flags/VkDeviceCreateFlags.txt[]
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include::../api/flags/VkDeviceQueueCreateFlags.txt[]
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include::../api/flags/VkEventCreateFlags.txt[]
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include::../api/flags/VkFenceCreateFlags.txt[]
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include::../api/flags/VkFormatFeatureFlags.txt[]
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include::../api/flags/VkFramebufferCreateFlags.txt[]
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include::../api/flags/VkImageAspectFlags.txt[]
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include::../api/flags/VkImageCreateFlags.txt[]
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include::../api/flags/VkImageUsageFlags.txt[]
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include::../api/flags/VkImageViewCreateFlags.txt[]
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include::../api/flags/VkInstanceCreateFlags.txt[]
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include::../api/flags/VkMemoryHeapFlags.txt[]
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include::../api/flags/VkMemoryMapFlags.txt[]
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include::../api/flags/VkMemoryPropertyFlags.txt[]
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include::../api/flags/VkPipelineCacheCreateFlags.txt[]
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include::../api/flags/VkPipelineColorBlendStateCreateFlags.txt[]
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include::../api/flags/VkPipelineCreateFlags.txt[]
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include::../api/flags/VkPipelineDepthStencilStateCreateFlags.txt[]
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include::../api/flags/VkPipelineDynamicStateCreateFlags.txt[]
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include::../api/flags/VkPipelineInputAssemblyStateCreateFlags.txt[]
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include::../api/flags/VkPipelineLayoutCreateFlags.txt[]
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include::../api/flags/VkPipelineMultisampleStateCreateFlags.txt[]
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include::../api/flags/VkPipelineRasterizationStateCreateFlags.txt[]
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include::../api/flags/VkPipelineShaderStageCreateFlags.txt[]
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include::../api/flags/VkPipelineStageFlags.txt[]
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include::../api/flags/VkPipelineTessellationStateCreateFlags.txt[]
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include::../api/flags/VkPipelineVertexInputStateCreateFlags.txt[]
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include::../api/flags/VkPipelineViewportStateCreateFlags.txt[]
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include::../api/flags/VkQueryControlFlags.txt[]
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include::../api/flags/VkQueryPipelineStatisticFlags.txt[]
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include::../api/flags/VkQueryPoolCreateFlags.txt[]
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include::../api/flags/VkQueryResultFlags.txt[]
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include::../api/flags/VkQueueFlags.txt[]
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include::../api/flags/VkRenderPassCreateFlags.txt[]
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include::../api/flags/VkSampleCountFlags.txt[]
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include::../api/flags/VkSamplerCreateFlags.txt[]
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include::../api/flags/VkSemaphoreCreateFlags.txt[]
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include::../api/flags/VkShaderModuleCreateFlags.txt[]
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include::../api/flags/VkShaderStageFlags.txt[]
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include::../api/flags/VkSparseImageFormatFlags.txt[]
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include::../api/flags/VkSparseMemoryBindFlags.txt[]
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include::../api/flags/VkStencilFaceFlags.txt[]
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include::../api/flags/VkSubpassDescriptionFlags.txt[]
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[[boilerplate-macros]]
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== Macro Definitions in +vulkan.h+
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Vulkan is defined as a C API.
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The supplied +vulkan.h+ header defines a small number of C preprocessor
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macros that are described below.
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[[boilerplate-versions]]
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=== Vulkan Version Number Macros
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<<fundamentals-versionnum,API Version Numbers>> are packed into integers.
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These macros manipulate version numbers in useful ways.
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// refBegin VK_VERSION_MAJOR Extract API major version number
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dname:VK_VERSION_MAJOR extracts the API major version number from a packed
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version number:
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include::../api/defines/VK_VERSION_MAJOR.txt[]
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// refEnd VK_VERSION_MAJOR
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// refBegin VK_VERSION_MINOR Extract API minor version number
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dname:VK_VERSION_MINOR extracts the API minor version number from a packed
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version number:
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include::../api/defines/VK_VERSION_MINOR.txt[]
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// refEnd VK_VERSION_MINOR
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// refBegin VK_VERSION_PATCH Extract API patch version number
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dname:VK_VERSION_PATCH extracts the API patch version number from a packed
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version number:
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include::../api/defines/VK_VERSION_PATCH.txt[]
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// refEnd VK_VERSION_PATCH
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// refBegin VK_API_VERSION_1_0 Return API version number for Vulkan 1.0
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dname:VK_API_VERSION_1_0 returns the API version number for Vulkan 1.0.
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The patch version number in this macro will always be zero.
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The supported patch version for a physical device can: be queried with
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flink:vkGetPhysicalDeviceProperties.
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include::../api/defines/VK_API_VERSION_1_0.txt[]
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// refEnd VK_API_VERSION_1_0 vkCreateInstance vkGetPhysicalDeviceProperties
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// refBegin VK_API_VERSION Deprecated version number macro
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dname:VK_API_VERSION is now commented out of +vulkan.h+ and cannot: be used.
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include::../api/defines/VK_API_VERSION.txt[]
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// refEnd VK_API_VERSION
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// refBegin VK_MAKE_VERSION Construct an API version number
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dname:VK_MAKE_VERSION constructs an API version number.
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include::../api/defines/VK_MAKE_VERSION.txt[]
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* pname:major is the major version number.
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* pname:minor is the minor version number.
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* pname:patch is the patch version number.
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This macro can: be used when constructing the
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slink:VkApplicationInfo::pname:apiVersion parameter passed to
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flink:vkCreateInstance.
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// refEnd VK_MAKE_VERSION VkApplicationInfo vkCreateInstance
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=== Vulkan Header File Version Number
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// refBegin VK_HEADER_VERSION Vulkan header file version number
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dname:VK_HEADER_VERSION is the version number of the +vulkan.h+ header.
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This value is currently kept synchronized with the release number of the
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Specification.
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However, it is not guaranteed to remain synchronized, since most
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Specification updates have no effect on +vulkan.h+.
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include::../api/defines/VK_HEADER_VERSION.txt[]
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// refEnd VK_HEADER_VERSION
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=== Vulkan Handle Macros
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// refBegin VK_DEFINE_HANDLE Declare a dispatchable object handle
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dname:VK_DEFINE_HANDLE defines a <<fundamentals-objectmodel-overview,
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dispatchable handle>> type.
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include::../api/defines/VK_DEFINE_HANDLE.txt[]
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* pname:object is the name of the resulting C type.
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The only dispatchable handle types are those related to device and instance
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management, such as slink:VkDevice.
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// refEnd VK_DEFINE_HANDLE VkCommandBuffer VkDevice VkInstance VkPhysicalDevice VkQueue
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// refBegin VK_DEFINE_NON_DISPATCHABLE_HANDLE Declare a non-dispatchable object handle
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dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE defines a
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<<fundamentals-objectmodel-overview, non-dispatchable handle>> type.
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include::../api/defines/VK_DEFINE_NON_DISPATCHABLE_HANDLE.txt[]
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* pname:object is the name of the resulting C type.
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Most Vulkan handle types, such as slink:VkBuffer, are non-dispatchable.
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[NOTE]
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.Note
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==================
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The +vulkan.h+ header allows the dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE
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definition to be overridden by the application.
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If dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE is already defined when the
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+vulkan.h+ header is compiled the default definition is skipped.
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This allows the application to define a binary-compatible custom handle
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which may: provide more type-safety or other features needed by the
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application.
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Behavior is undefined if the application defines a non-binary-compatible
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handle and may: result in memory corruption or application termination.
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Binary compatibility is platform dependent so the application must: be
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careful if it overrides the default dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE
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definition.
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==================
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// refEnd VK_DEFINE_NON_DISPATCHABLE_HANDLE VkBuffer
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// refBegin VK_NULL_HANDLE Reserved non-valid object handle
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dname:VK_NULL_HANDLE is a reserved value representing a non-valid object
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handle.
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It may be passed to and returned from Vulkan commands only when
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<<fundamentals-validusage-handles, specifically allowed>>.
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include::../api/defines/VK_NULL_HANDLE.txt[]
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// refEnd VK_NULL_HANDLE
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[[boilerplate-platform-macros]]
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== Platform-Specific Macro Definitions in +vk_platform.h+
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Additional platform-specific macros and interfaces are defined using the
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included +vk_platform.h+ file.
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These macros are used to control platform-dependent behavior, and their
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exact definitions are under the control of specific platforms and Vulkan
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implementations.
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=== Platform-Specific Calling Conventions
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On many platforms the following macros are empty strings, causing platform-
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and compiler-specific default calling conventions to be used.
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// @refBegin VKAPI_ATTR Vulkan function attributes
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dname:VKAPI_ATTR is a macro placed before the return type in Vulkan API
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function declarations.
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This macro controls calling conventions for C++11 and GCC/Clang-style
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compilers.
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// @refEnd VKAPI_ATTR VKAPI_CALL VKAPI_PTR
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// @refBegin VKAPI_CALL Vulkan function calling conventions
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dname:VKAPI_CALL is a macro placed after the return type in Vulkan API
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function declarations.
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This macro controls calling conventions for MSVC-style compilers.
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// @refEnd VKAPI_CALL VKAPI_ATTR VKAPI_PTR
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// @refBegin VKAPI_PTR Vulkan function pointer calling conventions
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dname:VKAPI_PTR is a macro placed between the '(' and '*' in Vulkan API
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function pointer declarations.
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This macro also controls calling conventions, and typically has the same
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definition as dname:VKAPI_ATTR or dname:VKAPI_CALL, depending on the
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compiler.
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// @refEnd VKAPI_PTR VKAPI_ATTR VKAPI_CALL
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=== Platform-Specific Header Control
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// @refBegin VK_NO_STDINT_H Control definition of +<stdint.h>+ types
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If the +VK_NO_STDINT_H+ macro is defined by the application at compile time,
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extended integer types used by +vulkan.h+, such as code:uint8_t, must: also be
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defined by the application.
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Otherwise, +vulkan.h+ will not compile.
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If +VK_NO_STDINT_H+ is not defined, the system +<stdint.h>+ is used to
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define these types, or there is a fallback path when Microsoft Visual Studio
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version 2008 and earlier versions are detected at compile time.
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// @refEnd VK_NO_STDINT_H
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[[boilerplate-wsi-header]]
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=== Window System-Specific Header Control
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// @refBegin WSIheaders Control inclusion of window system interface extensions
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To use a Vulkan extension supporting a platform-specific window system,
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header files for that window systems must: be included at compile time.
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The Vulkan header files cannot determine whether or not an external header
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is available at compile time, so applications wishing to use such an
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extension must: #define a macro causing such headers to be included.
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If this is not done, the corresponding extension interfaces will not be
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defined and they will be unusable.
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The extensions, required: compile time symbols to enable them, window
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systems they correspond to, and external header files that are included when
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the macro is #defined are shown in the
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<<boilerplate-wsi-header-table,following table>>.
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[[boilerplate-wsi-header-table]]
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.Window System Extensions and Required Compile Time Symbol Definitions
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[options="header"]
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|====
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| Extension Name | Required Compile Time Symbol | Window System Name | External Header Files Used
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| +VK_KHR_android_surface+ | +VK_USE_PLATFORM_ANDROID_KHR+ | Android Native | +<android/native_window.h>+
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| +VK_KHR_mir_surface+ | +VK_USE_PLATFORM_MIR_KHR+ | Mir | +<mir_toolkit/client_types.h>+
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| +VK_KHR_wayland_surface+ | +VK_USE_PLATFORM_WAYLAND_KHR+ | Wayland | +<wayland-client.h>+
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| +VK_KHR_win32_surface+ | +VK_USE_PLATFORM_WIN32_KHR+ | Microsoft Windows | +<windows.h>+
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| +VK_KHR_xcb_surface+ | +VK_USE_PLATFORM_XCB_KHR+ | X Window System Xcb library | +<xcb/xcb.h>+
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| +VK_KHR_xlib_surface+ | +VK_USE_PLATFORM_XLIB_KHR+ | X Window System Xlib library | +<X11/Xlib.h>+
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|====
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// @refEnd WSIheaders
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