911 lines
41 KiB
Plaintext
911 lines
41 KiB
Plaintext
// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[memory]]
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= Memory Allocation
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Vulkan memory is broken up into two categories, _host memory_ and
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_device memory_.
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[[memory-host]]
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== Host Memory
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Host memory is memory needed by the Vulkan implementation for
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non-device-visible storage. This storage may: be used for e.g. internal
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software structures.
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[[memory-allocation]]
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Vulkan provides applications the opportunity to perform host memory
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allocations on behalf of the Vulkan implementation. If this feature is
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not used, the implementation will perform its own memory allocations. Since
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most memory allocations are off the critical path, this is not meant as a
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performance feature. Rather, this can: be useful for certain embedded
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systems, for debugging purposes (e.g. putting a guard page after all host
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allocations), or for memory allocation logging.
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// refBegin VkAllocationCallbacks Structure containing callback function pointers for memory allocation.
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Allocators are provided by the application as a pointer to a
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sname:VkAllocationCallbacks structure:
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include::../api/structs/VkAllocationCallbacks.txt[]
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* pname:pUserData is a value to be interpreted by the implementation of
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the callbacks. When any of the callbacks in sname:VkAllocationCallbacks
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are called, the Vulkan implementation will pass this value as the
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first parameter to the callback. This value can: vary each time an
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allocator is passed into a command, even when the same object takes an
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allocator in multiple commands.
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* pname:pfnAllocation is a pointer to an application-defined memory
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allocation function of type tlink:PFN_vkAllocationFunction.
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* pname:pfnReallocation is a pointer to an application-defined memory
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reallocation function of type tlink:PFN_vkReallocationFunction.
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* pname:pfnFree is a pointer to an application-defined memory free
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function of type tlink:PFN_vkFreeFunction.
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* pname:pfnInternalAllocation is a pointer to an application-defined
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function that is called by the implementation when the implementation
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makes internal allocations, and it is of type
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tlink:PFN_vkInternalAllocationNotification.
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* pname:pfnInternalFree is a pointer to an application-defined function
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that is called by the implementation when the implementation frees
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internal allocations, and it is of type
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tlink:PFN_vkInternalFreeNotification.
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include::../validity/structs/VkAllocationCallbacks.txt[]
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// refBegin PFN_vkAllocationFunction application-defined memory allocation function
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The type of pname:pfnAllocation is:
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include::../api/funcpointers/PFN_vkAllocationFunction.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks::pname:pUserData in the allocator specified by the
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application.
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* pname:size is the size in bytes of the requested allocation.
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* pname:alignment is the requested alignment of the allocation in bytes
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and must: be a power of two.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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[[vkAllocationFunction_return_rules]]
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If pname:pfnAllocation is unable to allocate the requested memory,
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it must: return `NULL`. If the allocation was successful, it must: return a
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valid pointer to memory allocation containing at least pname:size bytes, and
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with the pointer value being a multiple of pname:alignment.
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[NOTE]
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.Note
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====
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Correct Vulkan operation cannot: be assumed if the application does not
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follow these rules.
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For example, pname:pfnAllocation (or pname:pfnReallocation) could cause
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termination of running Vulkan instance(s) on a failed allocation for
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debugging purposes, either directly or indirectly. In these circumstances,
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it cannot: be assumed that any part of any affected VkInstance objects are
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going to operate correctly (even flink:vkDestroyInstance), and the
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application must: ensure it cleans up properly via other means (e.g.
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process termination).
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====
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If pname:pfnAllocation returns `NULL`, and if the implementation is unable
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to continue correct processing of the current command without the requested
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allocation, it must: treat this as a run-time error, and generate
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ename:VK_ERROR_OUT_OF_HOST_MEMORY at the appropriate time for the command
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in which the condition was detected, as described in
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<<fundamentals-errorcodes, Return Codes>>.
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If the implementation is able to continue correct processing of the current
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command without the requested allocation, then it may: do so, and must:
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not generate ename:VK_ERROR_OUT_OF_HOST_MEMORY as a result of this failed
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allocation.
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// refEnd PFN_vkAllocationFunction VkAllocationCallbacks
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// refBegin PFN_vkReallocationFunction application-defined memory reallocation function
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The type of pname:pfnReallocation is:
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include::../api/funcpointers/PFN_vkReallocationFunction.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks::pname:pUserData in the allocator specified by the
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application.
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* pname:pOriginal must: be either `NULL` or a pointer previously returned
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by pname:pfnReallocation or pname:pfnAllocation of the same allocator.
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* pname:size is the size in bytes of the requested allocation.
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* pname:alignment is the requested alignment of the allocation in bytes
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and must: be a power of two.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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pname:pfnReallocation must: return an allocation with enough space for
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pname:size bytes, and the contents of the original allocation from bytes
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zero to latexmath:[$\min(\textrm{original size, new size})-1$] must: be
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preserved in the returned allocation. If pname:size is larger than the old
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size, the contents of the additional space are undefined. If satisfying
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these requirements involves creating a new allocation, then the old
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allocation should: be freed.
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If pname:pOriginal is `NULL`, then pname:pfnReallocation must: behave
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equivalently to a call to tlink:PFN_vkAllocationFunction with the same
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parameter values (without pname:pOriginal).
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If pname:size is zero, then pname:pfnReallocation must: behave
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equivalently to a call to tlink:PFN_vkFreeFunction with the same
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pname:pUserData parameter value, and pname:pMemory equal to pname:pOriginal.
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If pname:pOriginal is non-`NULL`, the implementation must: ensure that
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pname:alignment is equal to the pname:alignment used to originally allocate
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pname:pOriginal.
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If this function fails and pname:pOriginal is non-`NULL` the application
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must: not free the old allocation.
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pname:pfnReallocation must: follow the same <<vkAllocationFunction_return_rules,
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rules for return values as tname:PFN_vkAllocationFunction>>.
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// refEnd PFN_vkReallocationFunction VkAllocationCallbacks
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// refBegin PFN_vkFreeFunction application-defined memory free function
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The type of pname:pfnFree is:
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include::../api/funcpointers/PFN_vkFreeFunction.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks::pname:pUserData in the allocator specified by the
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application.
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* pname:pMemory is the allocation to be freed.
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pname:pMemory may: be `NULL`, which the callback must: handle safely. If
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pname:pMemory is non-`NULL`, it must: be a pointer previously allocated by
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pname:pfnAllocation or pname:pfnReallocation. The application should: free
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this memory.
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// refEnd PFN_vkFreeFunction VkAllocationCallbacks
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// refBegin PFN_vkInternalAllocationNotification application-defined memory allocation notification function
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The type of pname:pfnInternalAllocation is:
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include::../api/funcpointers/PFN_vkInternalAllocationNotification.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks::pname:pUserData in the allocator specified by the
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application.
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* pname:size is the requested size of an allocation.
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* pname:allocationType is the requested type of an allocation.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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This is a purely informational callback.
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// refEnd PFN_vkInternalAllocationNotification VkAllocationCallbacks
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// refBegin PFN_vkInternalFreeNotification application-defined memory free notification function
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The type of pname:pfnInternalFree is:
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include::../api/funcpointers/PFN_vkInternalFreeNotification.txt[]
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* pname:pUserData is the value specified for
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slink:VkAllocationCallbacks::pname:pUserData in the allocator specified by the
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application.
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* pname:size is the requested size of an allocation.
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* pname:allocationType is the requested type of an allocation.
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* pname:allocationScope is a elink:VkSystemAllocationScope value
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specifying the scope of the lifetime of the allocation, as described
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<<memory-host-allocation-scope,here>>.
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// refEnd PFN_vkInternalFreeNotification VkAllocationCallbacks
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// refBegin VkSystemAllocationScope allocation scope
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[[memory-host-allocation-scope]]
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Each allocation has a _scope_ which defines its lifetime and which object it
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is associated with. The scope is provided in the pname:allocationScope
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parameter passed to callbacks defined in slink:VkAllocationCallbacks.
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Possible values for this parameter are defined by
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elink:VkSystemAllocationScope:
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include::../api/enums/VkSystemAllocationScope.txt[]
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_COMMAND - The allocation is scoped to
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the duration of the Vulkan command.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_OBJECT - The allocation is scoped to
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the lifetime of the Vulkan object that is being created or used.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_CACHE - The allocation is scoped to the
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lifetime of a sname:VkPipelineCache object.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_DEVICE - The allocation is scoped to
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the lifetime of the Vulkan device.
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* ename:VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - The allocation is scoped to
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the lifetime of the Vulkan instance.
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Most Vulkan commands operate on a single object, or there is a sole
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object that is being created or manipulated. When an allocation uses a scope
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of ename:VK_SYSTEM_ALLOCATION_SCOPE_OBJECT or
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ename:VK_SYSTEM_ALLOCATION_SCOPE_CACHE, the allocation is scoped to the
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object being created or manipulated.
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When an implementation requires host memory, it will make callbacks to the
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application using the most specific allocator and scope available:
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* If an allocation is scoped to the duration of a command, the allocator
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will use the ename:VK_SYSTEM_ALLOCATION_SCOPE_COMMAND scope. The most
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specific allocator available is used: if the object being created or
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manipulated has an allocator, that object's allocator will be used, else
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if the parent sname:VkDevice has an allocator it will be used, else if
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the parent sname:VkInstance has an allocator it will be used. Else,
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* If an allocation is associated with an object of type
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sname:VkPipelineCache, the allocator will use the
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ename:VK_SYSTEM_ALLOCATION_SCOPE_CACHE scope. The most specific
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allocator available is used (pipeline cache, else device, else
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instance). Else,
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* If an allocation is scoped to the lifetime of an object, that object is
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being created or manipulated by the command, and that object's type is
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not sname:VkDevice or sname:VkInstance, the allocator will use a scope
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of ename:VK_SYSTEM_ALLOCATION_SCOPE_OBJECT. The most specific allocator
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available is used (object, else device, else instance). Else,
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* If an allocation is scoped to the lifetime of a device, the allocator
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will use scope of ename:VK_SYSTEM_ALLOCATION_SCOPE_DEVICE. The most
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specific allocator available is used (device, else instance). Else,
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* If the allocation is scoped to the lifetime of an instance and the
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instance has an allocator, its allocator will be used with a scope of
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ename:VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE.
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* Otherwise an implementation will allocate memory through an alternative
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mechanism that is unspecified.
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// refEnd VkSystemAllocationScope VkAllocationCallbacks
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Objects that are allocated from pools do not specify their own allocator.
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When an implementation requires host memory for such an object, that memory
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is sourced from the object's parent pool's allocator.
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The application is not expected to handle allocating memory that is intended
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for execution by the host due to the complexities of differing security
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implementations across multiple platforms. The implementation will allocate
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such memory internally and invoke an application provided informational
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callback when these _internal allocations_ are allocated and freed. Upon
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allocation of executable memory, pname:pfnInternalAllocation will be called.
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Upon freeing executable memory, pname:pfnInternalFree will be called. An
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implementation will only call an informational callback for executable
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memory allocations and frees.
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// refBegin VkInternalAllocationType allocation type
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The pname:allocationType parameter to the pname:pfnInternalAllocation and
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pname:pfnInternalFree functions may: be one of the following values:
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include::../api/enums/VkInternalAllocationType.txt[]
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* ename:VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - The allocation is
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intended for execution by the host.
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// refEnd VkInternalAllocationType PFN_vkInternalAllocationNotification PFN_vkInternalFreeNotification
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An implementation must: only make calls into an application-provided
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allocator from within the scope of an API command. An implementation must:
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only make calls into an application-provided allocator from the same thread
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that called the provoking API command. The implementation shouldnot:
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synchronize calls to any of the callbacks. If synchronization is needed, the
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callbacks must: provide it themselves. The informational callbacks are
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subject to the same restrictions as the allocation callbacks.
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If an implementation intends to make calls through an
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sname:VkAllocationCallbacks structure between the time a ftext:vkCreate*
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command returns and the time a corresponding ftext:vkDestroy* command
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begins, that implementation must: save a copy of the allocator before the
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ftext:vkCreate* command returns. The callback functions and any data
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structures they rely upon must: remain valid for the lifetime of the object
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they are associated with.
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If an allocator is provided to a ftext:vkCreate* command, a _compatible_
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allocator must: be provided to the corresponding ftext:vkDestroy* command.
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Two sname:VkAllocationCallbacks structures are compatible if memory created
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with pname:pfnAllocation or pname:pfnReallocation in each can: be freed with
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pname:pfnReallocation or pname:pfnFree in the other. An allocator must: not
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be provided to a ftext:vkDestroy* command if an allocator was not provided
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to the corresponding ftext:vkCreate* command.
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If a non-`NULL` allocator is used, the pname:pfnAllocation,
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pname:pfnReallocation and pname:pfnFree members must: be non-`NULL` and
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point to valid implementations of the callbacks. An application can: choose
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to not provide informational callbacks by setting both
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pname:pfnInternalAllocation and pname:pfnInternalFree to `NULL`.
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pname:pfnInternalAllocation and pname:pfnInternalFree must: either both be
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`NULL` or both be non-`NULL`.
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If pname:pfnAllocation or pname:pfnReallocation fail, the implementation
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may: fail object creation and/or generate an
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ename:VK_ERROR_OUT_OF_HOST_MEMORY error, as appropriate.
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Allocation callbacks must: not call any Vulkan commands.
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The following sets of rules define when an implementation is permitted to
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call the allocator callbacks.
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pname:pfnAllocation or pname:pfnReallocation may: be called in the following
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situations:
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* Host memory scoped to the lifetime of a sname:VkDevice or
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sname:VkInstance may: be allocated from any API command.
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* Host memory scoped to the duration of a command may: be allocated from
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any API command.
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* Host memory scoped to the lifetime of a sname:VkPipelineCache may: only
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be allocated from:
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** fname:vkCreatePipelineCache
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** fname:vkMergePipelineCaches for pname:dstCache
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** fname:vkCreateGraphicsPipelines for pname:pPipelineCache
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** fname:vkCreateComputePipelines for pname:pPipelineCache
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* Host memory scoped to the lifetime of a sname:VkDescriptorPool may: only
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be allocated from:
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** any command that takes the pool as a direct argument
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** fname:vkAllocateDescriptorSets for the pname:descriptorPool member of
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its pname:pAllocateInfo parameter
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** fname:vkCreateDescriptorPool
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* Host memory scoped to the lifetime of a sname:VkCommandPool may: only be
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allocated from:
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** any command that takes the pool as a direct argument
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** fname:vkCreateCommandPool
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** fname:vkAllocateCommandBuffers for the pname:commandPool member of its
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pname:pAllocateInfo parameter
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** any ftext:vkCmd* command whose pname:commandBuffer was created from
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that sname:VkCommandPool
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* Host memory scoped to the lifetime of any other object may: only be
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allocated in that object's ftext:vkCreate* command.
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pname:pfnFree may: be called in the following situations:
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* Host memory scoped to the lifetime of a sname:VkDevice or
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sname:VkInstance may: be freed from any API command.
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* Host memory scoped to the duration of a command must: be freed by any
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API command which allocates such memory.
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* Host memory scoped to the lifetime of a sname:VkPipelineCache may: be
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freed from fname:vkDestroyPipelineCache.
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* Host memory scoped to the lifetime of a sname:VkDescriptorPool may: be
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freed from
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** any command that takes the pool as a direct argument
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* Host memory scoped to the lifetime of a sname:VkCommandPool may: be
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freed from:
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** any command that takes the pool as a direct argument
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** fname:vkResetCommandBuffer whose pname:commandBuffer was created from
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that sname:VkCommandPool
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* Host memory scoped to the lifetime of any other object may: be freed in
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that object's ftext:vkDestroy* command.
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* Any command that allocates host memory may: also free host memory of the
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same scope.
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[[memory-device]]
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== Device Memory
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Device memory is memory that is visible to the device, for example the
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contents of opaque images that can: be natively used by the device, or
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uniform buffer objects that reside in on-device memory.
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Memory properties of a physical device describe the memory heaps and memory
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types available.
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// refBegin vkGetPhysicalDeviceMemoryProperties Reports memory information for the specified physical device.
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To query memory properties, call:
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include::../api/protos/vkGetPhysicalDeviceMemoryProperties.txt[]
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* pname:physicalDevice is the handle to the device to query.
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* pname:pMemoryProperties points to an instance of
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sname:VkPhysicalDeviceMemoryProperties structure in which the properties
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are returned.
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include::../validity/protos/vkGetPhysicalDeviceMemoryProperties.txt[]
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// refBegin VkPhysicalDeviceMemoryProperties - Structure specifying physical device memory properties
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The sname:VkPhysicalDeviceMemoryProperties structure is defined as:
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include::../api/structs/VkPhysicalDeviceMemoryProperties.txt[]
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* pname:memoryTypeCount is the number of valid elements in the
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pname:pMemoryRanges array.
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* pname:memoryTypes is an array of slink:VkMemoryType structures
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describing the _memory types_ that can: be used to access memory
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allocated from the heaps specified by pname:memoryHeaps.
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* pname:memoryHeapCount is the number of valid elements in the
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pname:pMemoryRanges array.
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* pname:memoryHeaps is an array of slink:VkMemoryHeap structures
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describing the _memory heaps_ from which memory can: be allocated.
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The sname:VkPhysicalDeviceMemoryProperties structure describes a number of
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_memory heaps_ as well as a number of _memory types_ that can: be used to
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access memory allocated in those heaps. Each heap describes a memory
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resource of a particular size, and each memory type describes a set of
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memory properties (e.g. host cached vs uncached) that can: be used with a
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given memory heap. Allocations using a particular memory type will consume
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resources from the heap indicated by that memory type's heap index. More
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than one memory type may: share each heap, and the heaps and memory types
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provide a mechanism to advertise an accurate size of the physical memory
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resources while allowing the memory to be used with a variety of different
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properties.
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The number of memory heaps is given by pname:memoryHeapCount and is less
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than or equal to ename:VK_MAX_MEMORY_HEAPS. Each heap is described by an
|
|
element of the pname:memoryHeaps array, as a sname:VkMemoryHeap structure.
|
|
The number of memory types available across all memory heaps is given by
|
|
pname:memoryTypeCount and is less than or equal to
|
|
ename:VK_MAX_MEMORY_TYPES. Each memory type is described by an element of
|
|
the pname:memoryTypes array, as a sname:VkMemoryType structure.
|
|
|
|
At least one heap must: include ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT in
|
|
slink:VkMemoryHeap::pname:flags. If there are multiple heaps that all have similar performance
|
|
characteristics, they may: all include ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT.
|
|
In a unified memory architecture (UMA) system, there is often only a single
|
|
memory heap which is considered to be equally ``local'' to the host and to the
|
|
device, and such an implementation must: advertise the heap as device-local.
|
|
|
|
|
|
Each memory type returned by flink:vkGetPhysicalDeviceMemoryProperties must:
|
|
have its pname:propertyFlags set to one of the following values:
|
|
|
|
* 0
|
|
* ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
* ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT
|
|
* ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT | ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
* ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
|
|
|
|
There must: be at least one memory type with both the
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT and
|
|
ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT bits set in its pname:propertyFlags.
|
|
There must: be at least one memory type with the
|
|
ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT bit set in its pname:propertyFlags.
|
|
|
|
The memory types are sorted according to a preorder which serves to aid
|
|
in easily selecting an appropriate memory type. Given two memory types X and
|
|
Y, the preorder defines latexmath:[$X \leq Y$] if:
|
|
|
|
* the memory property bits set for X are a strict subset of the memory
|
|
property bits set for Y. Or,
|
|
* the memory property bits set for X are the same as the memory property
|
|
bits set for Y, and X uses a memory heap with greater or equal
|
|
performance (as determined in an implementation-specific manner).
|
|
|
|
Memory types are ordered in the list such that X is assigned a lesser
|
|
pname:memoryTypeIndex than Y if latexmath:[$X \leq Y \land \neg(Y \leq X)$] according to the
|
|
preorder. Note that the list of all allowed memory property flag
|
|
combinations above satisfies this preorder, but other orders would as
|
|
well. The goal of this ordering is to enable applications to use a simple
|
|
search loop in selecting the proper memory type, along the lines of:
|
|
|
|
[source,{basebackend@docbook:c++:cpp}]
|
|
---------------------------------------------------
|
|
// Find a memory type in "memoryTypeBits" that includes all of "properties"
|
|
int32_t FindProperties(uint32_t memoryTypeBits, VkMemoryPropertyFlags properties)
|
|
{
|
|
for (int32_t i = 0; i < memoryTypeCount; ++i)
|
|
{
|
|
if ((memoryTypeBits & (1 << i)) &&
|
|
((memoryTypes[i].propertyFlags & properties) == properties))
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// Try to find an optimal memory type, or if it does not exist
|
|
// find any compatible memory type
|
|
VkMemoryRequirements memoryRequirements;
|
|
vkGetImageMemoryRequirements(device, image, &memoryRequirements);
|
|
int32_t memoryType = FindProperties(memoryRequirements.memoryTypeBits, optimalProperties);
|
|
if (memoryType == -1)
|
|
memoryType = FindProperties(memoryRequirements.memoryTypeBits, requiredProperties);
|
|
---------------------------------------------------
|
|
|
|
The loop will find the first supported memory type that has all bits requested in
|
|
code:properties set. If there is no exact match, it will find a closest
|
|
match (i.e. a memory type with the fewest additional bits set), which has
|
|
some additional bits set but which are not detrimental to the behaviors
|
|
requested by code:properties. The application can: first search for the optimal
|
|
properties, e.g. a memory type that is device-local or supports coherent cached
|
|
accesses, as appropriate for the intended usage, and if such a memory type is
|
|
not present can: fallback to searching for a less optimal but guaranteed set of
|
|
properties such as "0" or "host-visible and coherent".
|
|
|
|
include::../validity/structs/VkPhysicalDeviceMemoryProperties.txt[]
|
|
|
|
// refBegin VkMemoryHeap - Structure specifying a memory heap
|
|
|
|
The sname:VkMemoryHeap structure is defined as:
|
|
|
|
include::../api/structs/VkMemoryHeap.txt[]
|
|
|
|
* pname:size is the total memory size in bytes in the heap.
|
|
* pname:flags is a bitmask of attribute flags for the heap. The bits
|
|
specified in pname:flags are:
|
|
+
|
|
--
|
|
// refBegin VkMemoryHeapFlagBits - Bitmask specifying attribute flags for a heap
|
|
include::../api/enums/VkMemoryHeapFlagBits.txt[]
|
|
--
|
|
** if pname:flags contains ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, it means
|
|
the heap corresponds to device local memory. Device local memory may:
|
|
have different performance characteristics than host local memory, and
|
|
may: support different memory property flags.
|
|
|
|
include::../validity/structs/VkMemoryHeap.txt[]
|
|
|
|
// refBegin VkMemoryType - Structure specifying memory type
|
|
|
|
The sname:VkMemoryType structure is defined as:
|
|
|
|
include::../api/structs/VkMemoryType.txt[]
|
|
|
|
* pname:heapIndex describes which memory heap this memory type
|
|
corresponds to, and must: be less than pname:memoryHeapCount from the
|
|
sname:VkPhysicalDeviceMemoryProperties structure.
|
|
* pname:propertyFlags is a bitmask of properties for this memory type. The
|
|
bits specified in pname:propertyFlags are:
|
|
+
|
|
--
|
|
// refBegin VkMemoryPropertyFlagBits - Bitmask specifying properties for a memory type
|
|
include::../api/enums/VkMemoryPropertyFlagBits.txt[]
|
|
--
|
|
** if pname:propertyFlags has the
|
|
ename:VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT bit set, memory allocated
|
|
with this type is the most efficient for device access. This property
|
|
will only be set for memory types belonging to heaps with the
|
|
ename:VK_MEMORY_HEAP_DEVICE_LOCAL_BIT set.
|
|
** if pname:propertyFlags has the
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT bit set, memory allocated
|
|
with this type can: be mapped using flink:vkMapMemory so that it can:
|
|
be accessed on the host.
|
|
** if pname:propertyFlags has the
|
|
ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT bit set, host cache
|
|
management commands fname:vkFlushMappedMemoryRanges and
|
|
fname:vkInvalidateMappedMemoryRanges are not needed to make host writes
|
|
visible to the device or device writes visible to the host,
|
|
respectively.
|
|
** if pname:propertyFlags has the
|
|
ename:VK_MEMORY_PROPERTY_HOST_CACHED_BIT bit set, memory allocated
|
|
with this type is cached on the host. Host memory accesses to
|
|
uncached memory are slower than to cached memory, however uncached
|
|
memory is always host coherent.
|
|
** if pname:propertyFlags has the
|
|
ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT bit set, the memory type
|
|
only allows device access to the memory. Memory types must: not have
|
|
both ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT and
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT set. Additionally,
|
|
the object's backing memory may: be provided by the implementation
|
|
lazily as specified in <<memory-device-lazy_allocation, Lazily
|
|
Allocated Memory>>.
|
|
|
|
include::../validity/structs/VkMemoryType.txt[]
|
|
|
|
// refBegin VkDeviceMemory - Opaque handle to a device memory object
|
|
|
|
A Vulkan device operates on data in device memory via memory objects that
|
|
are represented in the API by a sname:VkDeviceMemory handle.
|
|
|
|
Memory objects are represented by sname:VkDeviceMemory handles:
|
|
|
|
include::../api/handles/VkDeviceMemory.txt[]
|
|
|
|
// refEnd VkDeviceMemory
|
|
|
|
// refBegin vkAllocateMemory Allocate GPU memory.
|
|
|
|
To allocate memory objects, call:
|
|
|
|
include::../api/protos/vkAllocateMemory.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
* pname:pAllocateInfo is a pointer to an instance of the
|
|
slink:VkMemoryAllocateInfo structure describing parameters of the
|
|
allocation. A successful returned allocation must: use the requested
|
|
parameters -- no substitution is permitted by the implementation.
|
|
* pname:pAllocator controls host memory allocation as described in
|
|
the <<memory-allocation, Memory Allocation>> chapter.
|
|
* pname:pMemory is a pointer to a sname:VkDeviceMemory handle in which
|
|
information about the allocated memory is returned.
|
|
|
|
Allocations returned by fname:vkAllocateMemory are guaranteed to meet any
|
|
alignment requirement by the implementation. For example, if an
|
|
implementation requires 128 byte alignment for images and 64 byte alignment
|
|
for buffers, the device memory returned through this mechanism would be
|
|
128-byte aligned. This ensures that applications can: correctly suballocate
|
|
objects of different types (with potentially different alignment
|
|
requirements) in the same memory object.
|
|
|
|
When memory is allocated, its contents are undefined.
|
|
|
|
There is an implementation-dependent maximum number of memory allocations
|
|
which can: be simultaneously created on a device. This is specified by the
|
|
<<features-limits-maxMemoryAllocationCount,pname:maxMemoryAllocationCount>>
|
|
member of the sname:VkPhysicalDeviceLimits structure. If
|
|
pname:maxMemoryAllocationCount is exceeded, fname:vkAllocateMemory will
|
|
return ename:VK_ERROR_TOO_MANY_OBJECTS.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Some platforms may: have a limit on the maximum size of a single allocation.
|
|
For example, certain systems may: fail to create allocations with a size
|
|
greater than or equal to 4GB. Such a limit is implementation-dependent, and
|
|
if such a failure occurs then the error ename:VK_ERROR_OUT_OF_DEVICE_MEMORY
|
|
should: be returned.
|
|
====
|
|
|
|
include::../validity/protos/vkAllocateMemory.txt[]
|
|
|
|
// refBegin VkMemoryAllocateInfo Structure containing parameters of a memory allocation.
|
|
|
|
The sname:VkMemoryAllocateInfo structure is defined as:
|
|
|
|
include::../api/structs/VkMemoryAllocateInfo.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:allocationSize is the size of the allocation in bytes
|
|
* pname:memoryTypeIndex is the memory type index, which selects the
|
|
properties of the memory to be allocated, as well as the heap the memory
|
|
will come from.
|
|
|
|
include::../validity/structs/VkMemoryAllocateInfo.txt[]
|
|
|
|
// refBegin vkFreeMemory Free GPU memory
|
|
|
|
To free a memory object, call:
|
|
|
|
include::../api/protos/vkFreeMemory.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
* pname:memory is the sname:VkDeviceMemory object to be freed.
|
|
* pname:pAllocator controls host memory allocation as described in
|
|
the <<memory-allocation, Memory Allocation>> chapter.
|
|
|
|
Before freeing a memory object, an application must: ensure the
|
|
memory object is no longer in use by the device--for example by command
|
|
buffers queued for execution. The memory can: remain bound to images or
|
|
buffers at the time the memory object is freed, but any further use of them
|
|
(on host or device) for anything other than destroying those objects will
|
|
result in undefined behavior. If there are still any bound images or
|
|
buffers, the memory may: not be immediately released by the implementation,
|
|
but must: be released by the time all bound images and buffers have been
|
|
destroyed. Once memory is released, it is returned to the heap from which it
|
|
was allocated.
|
|
|
|
How memory objects are bound to Images and Buffers is described in detail in
|
|
the <<resources-association, Resource Memory Association>> section.
|
|
|
|
If a memory object is mapped at the time it is freed, it is implicitly
|
|
unmapped.
|
|
|
|
include::../validity/protos/vkFreeMemory.txt[]
|
|
|
|
|
|
[[memory-device-hostaccess]]
|
|
=== Host Access to Device Memory Objects
|
|
|
|
Memory objects created with fname:vkAllocateMemory are not directly host
|
|
accessible.
|
|
|
|
Memory objects created with the memory property
|
|
ename:VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT are considered _mappable_. Memory
|
|
objects must: be mappable in order to be successfully mapped on the host.
|
|
|
|
// refBegin vkMapMemory Map a memory object into application address space.
|
|
|
|
To retrieve a host virtual address pointer to a region of a mappable memory
|
|
object, call:
|
|
|
|
include::../api/protos/vkMapMemory.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
* pname:memory is the sname:VkDeviceMemory object to be mapped.
|
|
* pname:offset is a zero-based byte offset from the beginning of the
|
|
memory object.
|
|
* pname:size is the size of the memory range to map, or
|
|
ename:VK_WHOLE_SIZE to map from pname:offset to the end of the
|
|
allocation.
|
|
* pname:flags is reserved for future use.
|
|
* pname:ppData points to a pointer in which is returned a host-accessible
|
|
pointer to the beginning of the mapped range. This pointer minus
|
|
pname:offset must: be aligned to at least
|
|
sname:VkPhysicalDeviceLimits::pname:minMemoryMapAlignment.
|
|
|
|
It is an application error to call fname:vkMapMemory on a memory object that
|
|
is already mapped.
|
|
|
|
[[memory-device-hostaccess-hazards]]
|
|
fname:vkMapMemory does not check whether the device memory is currently in
|
|
use before returning the host-accessible pointer. The application
|
|
must: guarantee that any previously submitted command that writes to this
|
|
range has completed before the host reads from or writes to that
|
|
range, and that any previously submitted command that reads from that
|
|
range has completed before the host writes to that region (see
|
|
<<synchronization-fences-devicewrites, here>>
|
|
for details on fulfilling such a guarantee). If the device memory was
|
|
allocated without the ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT set,
|
|
these guarantees must: be made for an extended range: the application
|
|
must: round down the start of the range to the nearest multiple of
|
|
sname:VkPhysicalDeviceLimits::pname:nonCoherentAtomSize, and round the end
|
|
of the range up to the nearest multiple of
|
|
sname:VkPhysicalDeviceLimits::pname:nonCoherentAtomSize.
|
|
|
|
While a range of device memory is mapped for host access, the application
|
|
is responsible for synchronizing both device and host access to that memory
|
|
range.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
It is important for the application developer to become meticulously
|
|
familiar with all of the mechanisms described in the chapter on
|
|
<<synchronization, Synchronization and Cache Control>> as they are crucial
|
|
to maintaining memory access ordering.
|
|
====
|
|
|
|
include::../validity/protos/vkMapMemory.txt[]
|
|
|
|
Two commands are provided to enable applications to work with
|
|
non-coherent memory allocations: fname:vkFlushMappedMemoryRanges and
|
|
fname:vkInvalidateMappedMemoryRanges.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
If the memory object was created with the
|
|
ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT set,
|
|
fname:vkFlushMappedMemoryRanges and fname:vkInvalidateMappedMemoryRanges are
|
|
unnecessary and may: have performance cost.
|
|
====
|
|
|
|
// refBegin vkFlushMappedMemoryRanges Flush mapped memory ranges.
|
|
|
|
To flush ranges of non-coherent memory from the host caches, call:
|
|
|
|
include::../api/protos/vkFlushMappedMemoryRanges.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory ranges.
|
|
* pname:memoryRangeCount is the length of the pname:pMemoryRanges array.
|
|
* pname:pMemoryRanges is a pointer to an array of
|
|
slink:VkMappedMemoryRange structures describing the memory ranges to
|
|
flush.
|
|
|
|
fname:vkFlushMappedMemoryRanges must: be used to guarantee that host writes to
|
|
non-coherent memory are visible to the device. It must: be called after the host
|
|
writes to non-coherent memory have completed and before command buffers that will
|
|
read or write any of those memory locations are submitted to a queue.
|
|
|
|
include::../validity/protos/vkFlushMappedMemoryRanges.txt[]
|
|
|
|
// refBegin vkInvalidateMappedMemoryRanges Invalidate ranges of mapped memory objects.
|
|
|
|
To invalidate ranges of non-coherent memory from the host caches, call:
|
|
|
|
include::../api/protos/vkInvalidateMappedMemoryRanges.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory ranges.
|
|
* pname:memoryRangeCount is the length of the pname:pMemoryRanges array.
|
|
* pname:pMemoryRanges is a pointer to an array of
|
|
slink:VkMappedMemoryRange structures describing the memory ranges to
|
|
invalidate.
|
|
|
|
fname:vkInvalidateMappedMemoryRanges must: be used to guarantee that device writes to
|
|
non-coherent memory are visible to the host. It must: be called after command buffers
|
|
that execute and flush (via memory barriers) the device writes have completed, and
|
|
before the host will read or write any of those locations. If a range of non-coherent
|
|
memory is written by the host and then invalidated without first being flushed, its
|
|
contents are undefined.
|
|
|
|
include::../validity/protos/vkInvalidateMappedMemoryRanges.txt[]
|
|
|
|
// refBegin VkMappedMemoryRange - Structure specifying a mapped memory range
|
|
|
|
The sname:VkMappedMemoryRange structure is defined as:
|
|
|
|
include::../api/structs/VkMappedMemoryRange.txt[]
|
|
|
|
* pname:sType is the type of this structure.
|
|
* pname:pNext is `NULL` or a pointer to an extension-specific structure.
|
|
* pname:memory is the memory object to which this range belongs.
|
|
* pname:offset is the zero-based byte offset from the beginning of the
|
|
memory object.
|
|
* pname:size is either the size of range, or ename:VK_WHOLE_SIZE to affect
|
|
the range from pname:offset to the end of the current mapping of the
|
|
allocation.
|
|
|
|
include::../validity/structs/VkMappedMemoryRange.txt[]
|
|
|
|
ifdef::editing-notes[]
|
|
[NOTE]
|
|
.editing-note
|
|
====
|
|
TODO (Tobias) - There's a circular section reference between this next section
|
|
and the <<synchronization-fences-devicewrites,synchronization section>>. The
|
|
information is all covered by both places, but it seems a bit weird to have them
|
|
reference each other. Not sure how to resolve it.
|
|
====
|
|
endif::editing-notes[]
|
|
|
|
Host-visible memory types that advertise the
|
|
ename:VK_MEMORY_PROPERTY_HOST_COHERENT_BIT property still require
|
|
<<synchronization-pipeline-barriers,memory barriers>> between host and device
|
|
in order to be coherent, but do not require additional cache management
|
|
operations to achieve coherency. For host writes to
|
|
be seen by subsequent command buffer operations, a pipeline barrier from
|
|
a source of ename:VK_ACCESS_HOST_WRITE_BIT and ename:VK_PIPELINE_STAGE_HOST_BIT
|
|
to a destination of the relevant device pipeline stages and access types must:
|
|
be performed. Note that such a barrier is performed
|
|
<<synchronization-implicit-ordering-hostwrites,implicitly>> upon each
|
|
command buffer submission, so an explicit barrier is only rarely needed
|
|
(e.g. if a command buffer waits upon an event signaled by the host, where
|
|
the host wrote some data after submission). For device writes to be seen by
|
|
subsequent host reads, a pipeline barrier is required: to
|
|
<<synchronization-fences-devicewrites,make the writes visible>>.
|
|
|
|
// refBegin vkUnmapMemory Unmap a previously mapped memory object.
|
|
|
|
To unmap a memory object once host access to it is no longer needed by the
|
|
application, call:
|
|
|
|
include::../api/protos/vkUnmapMemory.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
* pname:memory is the memory object to be unmapped.
|
|
|
|
include::../validity/protos/vkUnmapMemory.txt[]
|
|
|
|
|
|
[[memory-device-lazy_allocation]]
|
|
=== Lazily Allocated Memory
|
|
|
|
If the memory object is allocated from a heap with the
|
|
ename:VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT bit set, that object's backing
|
|
memory may: be provided by the implementation lazily. The actual committed
|
|
size of the memory may: initially be as small as zero (or as large as the
|
|
requested size), and monotonically increases as additional memory is
|
|
needed.
|
|
|
|
A memory type with this flag set is only allowed to be bound to a
|
|
sname:VkImage whose usage flags include
|
|
ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT.
|
|
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
Using lazily allocated memory objects for framebuffer attachments that
|
|
are not needed once a render pass instance has completed may: allow some
|
|
implementations to never allocate memory for such attachments.
|
|
====
|
|
|
|
// refBegin vkGetDeviceMemoryCommitment Query the current commitment for a VkDeviceMemory
|
|
|
|
To determine the amount of lazily-allocated memory that is currently
|
|
committed for a memory object, call:
|
|
|
|
include::../api/protos/vkGetDeviceMemoryCommitment.txt[]
|
|
|
|
* pname:device is the logical device that owns the memory.
|
|
* pname:memory is the memory object being queried.
|
|
* pname:pCommittedMemoryInBytes is a pointer to a basetype:VkDeviceSize
|
|
value in which the number of bytes currently committed is returned, on
|
|
success.
|
|
|
|
The implementation may: update the commitment at any time, and the
|
|
value returned by this query may: be out of date.
|
|
|
|
The implementation guarantees to allocate any committed memory from the
|
|
heapIndex indicated by the memory type that the memory object was created
|
|
with.
|
|
|
|
include::../validity/protos/vkGetDeviceMemoryCommitment.txt[]
|
|
|