Vulkan-Docs/appendices/VK_AMD_gpu_shader_half_float.txt
Jon Leech 22a5a1459f Change log for October 6, 2019 Vulkan 1.1.124 spec update:
* Update release number to 124.

Github Issues:

  * Fix Makefile SPECREMARK macro to work when not building in a git tree
    (public issue 992).
  * Ignore pname:aspectMask for unused attachments in
    slink:VkSubpassDescription2KHR valid usage statements (public pull
    request 1028).
  * Minor markup / spelling fixes (public pull requests 1035, 1045).

Internal Issues:

  * Fix markup in Valid Usage statement for slink:VkCreateFramebuffer
    (internal issue 1823).
  * Add a new <<synchronization-signal-operation-order, _signal operation
    order_>> section to the synchronization chapter which describes in
    detail the ordering guarantees provided by the API between fence and
    semaphore signal operations (internal merge request 3368).
  * Move generated `appendix/meta/` files into the Makefile GENERATED
    directory (internal merge request 3381).

New Extensions

  * `<<VK_KHR_shader_clock>>`
  * `<<VK_KHR_timeline_semaphore>>`
2019-10-06 12:42:12 -07:00

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include::{generated}/meta/VK_AMD_gpu_shader_half_float.txt[]
*Last Modified Date*::
2019-04-11
*IP Status*::
No known IP claims.
*Contributors*::
- Daniel Rakos, AMD
- Dominik Witczak, AMD
- Donglin Wei, AMD
- Graham Sellers, AMD
- Qun Lin, AMD
- Rex Xu, AMD
*External Dependencies*::
- {spirv}/AMD/SPV_AMD_gpu_shader_half_float.html[`SPV_AMD_gpu_shader_half_float`]
This extension adds support for using half float variables in shaders.
=== Deprecation by VK_KHR_shader_float16_int8
Functionality in this extension was included in
<<VK_KHR_shader_float16_int8>> extension, when
slink::VkPhysicalDeviceShaderFloat16Int8FeaturesKHR::pname:shaderFloat16 is
enabled.
=== Version History
* Revision 2, 2019-04-11 (Tobias Hector)
- Marked as deprecated
* Revision 1, 2016-09-21 (Dominik Witczak)
- Initial draft