Vulkan-Docs/appendices/VK_KHR_maintenance2.txt
Jon Leech 56e0289318 Change log for January 05, 2019 Vulkan 1.1.97 spec update:
* Update release number to 97.

Public Issues:

  * Add a special case to the <<renderpass-compatibility, Render Pass
    Compatibility>> rules allowing single-subpass renderpasses to be
    compatible even if they have different resolve attachment references
    (public issue 835).
  * Fix the miss shader binding table record address rule in the
    <<shader-binding-table-indexing-rules, Miss Shaders>> section to index
    by code:missIndex, not code:sbtOffset (public issue 875).

Internal Issues:

  * Add a missing anchor to the elink:VkSamplerCreateFlagBits language
    (internal issue 1483).
  * Add missing implicit valid usage include for slink:VkHdrMetadataEXT and
    corresponding `noautovalidity` attributes in `vk.xml` for the
    externally-defined metadata properties (internal issue 1514).
  * Remove restrictions on the `mask` parameter of SPIR-V's
    code:OpGroupNonUniformXor in the <<spirvenv-module-validation,
    Validation Rules within a Module>> appendix (internal merge request
    2971).
  * Restore `noautovalidity` attribute for
    slink:VkPipelineViewportWScalingStateCreateInfoNV::pname:pViewportWScalings
    in `vk.xml` (internal merge request 2975).
  * Update copyright dates on Khronos-copyrighted files to 2019 (internal
    merge request 2980).

New Extensions:

  * `VK_KHR_depth_stencil_resolve`
  * `VK_EXT_buffer_device_address`
  * `VK_EXT_memory_budget`
  * `VK_EXT_memory_priority`
  * `VK_EXT_validation_features`
2019-01-05 19:40:12 -08:00

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// Copyright (c) 2016-2019 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
include::meta/VK_KHR_maintenance2.txt[]
*Last Modified Date*::
2017-09-05
*Interactions and External Dependencies*::
- Promoted to Vulkan 1.1 Core
*Contributors*::
- Michael Worcester, Imagination Technologies
- Stuart Smith, Imagination Technologies
- Jeff Bolz, NVIDIA
- Daniel Koch, NVIDIA
- Jan-Harald Fredriksen, ARM
- Daniel Rakos, AMD
- Neil Henning, Codeplay
- Piers Daniell, NVIDIA
`VK_KHR_maintenance2` adds a collection of minor features that were
intentionally left out or overlooked from the original Vulkan 1.0 release.
The new features are as follows:
* Allow the application to specify which aspect of an input attachment
might be read for a given subpass.
* Allow implementations to express the clipping behavior of points.
* Allow creating images with usage flags that may not be supported for the
base image's format, but are supported for image views of the image that
have a different but compatible format.
* Allow creating uncompressed image views of compressed images.
* Allow the application to select between an upper-left and lower-left
origin for the tessellation domain space.
* Adds two new image layouts for depth stencil images to allow either the
depth or stencil aspect to be read-only while the other aspect is
writable.
=== Input Attachment Specification
Input attachment specification allows an application to specify which aspect
of a multi-aspect image (e.g. a combined depth stencil format) will be
accessed via a code:subpassLoad operation.
On some implementations there may: be a performance penalty if the
implementation does not know (at flink:vkCreateRenderPass time) which
aspect(s) of multi-aspect images can: be accessed as input attachments.
=== New Object Types
None.
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR
** ename:VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR
** ename:VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
* Extending elink:VkImageCreateFlagBits:
** ename:VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR
** ename:VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR
* Extending elink:VkImageLayout
** ename:VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR
** ename:VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR
* ename:VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR
* ename:VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR
=== New Enums
* elink:VkPointClippingBehaviorKHR
* elink:VkTessellationDomainOriginKHR
=== New Structures
* slink:VkPhysicalDevicePointClippingPropertiesKHR
* slink:VkRenderPassInputAttachmentAspectCreateInfoKHR
* slink:VkInputAttachmentAspectReferenceKHR
* slink:VkImageViewUsageCreateInfoKHR
* slink:VkPipelineTessellationDomainOriginStateCreateInfoKHR
=== New Functions
None.
=== Promotion to Vulkan 1.1
All functionality in this extension is included in core Vulkan 1.1, with the
KHR suffix omitted.
The original type, enum and command names are still available as aliases of
the core functionality.
=== Input Attachment Specification Example
Consider the case where a render pass has two subpasses and two attachments.
Attachment 0 has the format ename:VK_FORMAT_D24_UNORM_S8_UINT, attachment 1
has some color format.
Subpass 0 writes to attachment 0, subpass 1 reads only the depth information
from attachment 0 (using inputAttachmentRead) and writes to attachment 1.
[source,c++]
----------------------------------------
VkInputAttachmentAspectReferenceKHR references[] = {
{
.subpass = 1,
.inputAttachmentIndex = 0,
.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT
}
};
VkRenderPassInputAttachmentAspectCreateInfoKHR specifyAspects = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR,
.pNext = NULL,
.aspectReferenceCount = 1,
.pAspectReferences = references
};
VkRenderPassCreateInfo createInfo = {
...
.pNext = &specifyAspects,
...
}
vkCreateRenderPass(...);
----------------------------------------
=== Issues
1) What is the default tessellation domain origin?
*RESOLVED*: Vulkan 1.0 originally inadvertently documented a lower-left
origin, but the conformance tests and all implementations implemented an
upper-left origin.
This extension adds a control to select between lower-left (for
compatibility with OpenGL) and upper-left, and we retroactively fix
unextended Vulkan to have a default of an upper-left origin.
=== Version History
* Revision 1, 2017-04-28