mirror of
https://github.com/status-im/Vulkan-Docs.git
synced 2025-02-19 17:48:23 +00:00
* Update release number to 98. Public Issues: * Fix missing markup in flink:vkDestroyPipelineLayout valid usage statement (pull request 882). * Add missing contributors for `<<VK_EXT_buffer_device_address>>` (public pull request 891). Internal Issues: * Detect nested bullet points in valid usage blocks and warn about them during VUID assignment (internal issue 1382). * Update the style guide to document the process for reserving new bits in bitmask types (internal issue 1411). * Clarify for slink:VkApplicationInfo::pname:apiVersion and in the <<fundamentals-validusage-versions, Valid Usage for Newer Core Versions>> section when it is valid for an application to use a certain version of Vulkan API functionality (for an instance and for a device/physical device); and when the validation layers must generate an error (internal issue 1412). * Add optional <<memory-model-availability-visibility, transitive availability/visibility operations to the memory model, including a new pname:vulkanMemoryModelAvailabilityVisibilityChains feature for slink:VkPhysicalDeviceVulkanMemoryModelFeaturesKHR (internal issue 1460). * Add the code:StorageBuffer storage class to those in the <<interfaces-resources-descset, Descriptor Set Interface>> (internal issue 1480). * Add missing `returnedonly` tags for a number of returned extension structures that can be passed in pname:pNext chains (internal issue 1515). * Clean up and rearrange some spec language for slink:VkRenderPassCreateInfo and slink:VkAttachmentReference.txt (internal issue 1522). * Correctly round the code:OpVectorTimesScalar and code:OpMatrixTimesScalar SPIR-V operations in the <<Precision of core SPIR-V Instructions>> table (internal merge request 2996). * Work around cases in flink:vkCmdBeginTransformFeedbackEXT, flink:vkCmdEndTransformFeedbackEXT, and slink:VkPipelineCoverageModulationStateCreateInfoNV where an array parameter is `optional` but the length is not in `vk.xml`. This is an interim fix using `noautovalidity` + handcoded VU replacing those that should be autogenerated (internal issue 2944 and https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/480). * Remove redundant capability validation of the code:float16 and code:int8 SPIR-V capabilities from the <<spirvenv-capabilities, Capabilities>> section, since they are already covered in the preceding table. * Update check_spec_links script, including validation for reference page open blocks. Fix errors identified by the script.
93 lines
2.7 KiB
Plaintext
93 lines
2.7 KiB
Plaintext
include::meta/VK_EXT_shader_viewport_index_layer.txt[]
|
|
|
|
*Last Modified Date*::
|
|
2017-08-08
|
|
*Interactions and External Dependencies*::
|
|
- This extension requires the
|
|
https://www.khronos.org/registry/spir-v/extensions/EXT/SPV_EXT_shader_viewport_index_layer.html[`SPV_EXT_shader_viewport_index_layer`]
|
|
SPIR-V extension.
|
|
- This extension requires the
|
|
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_shader_viewport_layer_array.txt[`GL_ARB_shader_viewport_layer_array`],
|
|
https://www.khronos.org/registry/OpenGL/extensions/AMD/AMD_vertex_shader_layer.txt[`GL_AMD_vertex_shader_layer`],
|
|
https://www.khronos.org/registry/OpenGL/extensions/AMD/AMD_vertex_shader_viewport_index.txt[`GL_AMD_vertex_shader_viewport_index`],
|
|
or
|
|
https://www.khronos.org/registry/OpenGL/extensions/NV/NV_viewport_array2.txt[`GL_NV_viewport_array2`]
|
|
extensions for GLSL source languages.
|
|
- This extension requires the pname:multiViewport feature.
|
|
- This extension interacts with the pname:tessellationShader feature.
|
|
*Contributors*::
|
|
- Piers Daniell, NVIDIA
|
|
- Jeff Bolz, NVIDIA
|
|
- Jan-Harald Fredriksen, ARM
|
|
- Daniel Rakos, AMD
|
|
- Slawomir Grajeswki, Intel
|
|
|
|
This extension adds support for the code:ShaderViewportIndexLayerEXT
|
|
capability from the `SPV_EXT_shader_viewport_index_layer` extension in
|
|
Vulkan.
|
|
|
|
This extension allows variables decorated with the code:Layer and
|
|
code:ViewportIndex built-ins to be exported from vertex or tessellation
|
|
shaders, using the code:ShaderViewportIndexLayerEXT capability.
|
|
|
|
When using GLSL source-based shading languages, the code:gl_ViewportIndex
|
|
and code:gl_Layer built-in variables map to the SPIR-V code:ViewportIndex
|
|
and code:Layer built-in decorations, respectively.
|
|
Behaviour of these variables is extended as described in the
|
|
`GL_ARB_shader_viewport_layer_array` (or the precursor
|
|
`GL_AMD_vertex_shader_layer`, `GL_AMD_vertex_shader_viewport_index`, and
|
|
`GL_NV_viewport_array2` extensions).
|
|
|
|
ifdef::VK_NV_viewport_array2[]
|
|
[NOTE]
|
|
.Note
|
|
====
|
|
The code:ShaderViewportIndexLayerEXT capability is equivalent to the
|
|
code:ShaderViewportIndexLayerNV capability added by
|
|
`<<VK_NV_viewport_array2>>`.
|
|
====
|
|
endif::VK_NV_viewport_array2[]
|
|
|
|
=== New Object Types
|
|
|
|
None.
|
|
|
|
=== New Enum Constants
|
|
|
|
None.
|
|
|
|
=== New Enums
|
|
|
|
None.
|
|
|
|
=== New Structures
|
|
|
|
None.
|
|
|
|
=== New Functions
|
|
|
|
None.
|
|
|
|
=== New or Modified Built-In Variables
|
|
|
|
* (modified) <<interfaces-builtin-variables-layer,code:Layer>>
|
|
* (modified)
|
|
<<interfaces-builtin-variables-viewportindex,code:ViewportIndex>>
|
|
|
|
=== New Variable Decoration
|
|
|
|
None.
|
|
|
|
=== New SPIR-V Capabilities
|
|
|
|
* <<spirvenv-capabilities-table-shader-viewport-index-layer,code:ShaderViewportIndexLayerEXT>>
|
|
|
|
=== Issues
|
|
|
|
None yet!
|
|
|
|
=== Version History
|
|
|
|
* Revision 1, 2017-08-08 (Daniel Koch)
|
|
- Internal drafts
|