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* Bump API patch number and header version number to 61 for this update. Github Issues: * Provide alternate length attributes (altlen=) in the XML schema, for those using length attributes to generate code instead of documentation (public issue 555). * Fix erroneous references to `latex:` being used for asciidoc math markup, rather than `latexmath:` (public pull request 556). * Add author ID to XML for Kazan software renderer (public pull request 557). Internal Issues: * Add the <<fundamentals-abi,Application Binary Interface>> section describing platform ABI requirements and recommendations, add examples of function and function pointer declarations to the <<boilerplate-platform-specific-calling-conventions, Platform-Specific Calling Conventions>> section, and remove related language that existed elsewhere in the specification (internal issue 64). * Describe where to document valid usage interactions of chained structures in the style guide, and fix one case now appearing in slink:VkBufferCreateInfo instead of the child slink:VkDedicatedAllocationBufferCreateInfoNV structure (internal issue 715). * Add example to the style guide of describing enumerated types which are empty when the spec is built without relevant extensions enabled, and apply it to existing examples for elink:VkDescriptorSetLayoutCreateFlagBits and elink:VkSubpassDescriptionFlagBits (internal issue 864). * Add a note to the <<fundamentals-validusage-enums, Valid Usage for Enumerated Types>> section that the special values suffixed with etext:_BEGIN_RANGE, etext:_END_RANGE, etext:_RANGE_SIZE and etext:_MAX_ENUM are not part of the API and should: not be used by applications (internal issue 872). * Added note to flink:vkCmdUpdateBuffers explaining the performance penalty for copies done in this way, and why the upper copy limit is what it is (internal issue 952). * Update `VK_KHX_device_group` to split some functionality into the new `VK_KHR_bind_memory2` extension, and rename that functionality (internal issue 969). * Remove *Status* fields from extension appendices, since they are by definition published and complete by the time they reach the public github repository (internal issue 973). Other Issues: * Update Data Format specification dependency to version 1.2 and change references to DF sections accordingly. * Update XML to make the pname:pAllocator parameter of flink:vkRegisterDeviceEventEXT and flink:vkRegisterDisplayEventEXT in the `VK_EXT_display_control` extension as optional. New Extensions: * `VK_KHR_bind_memory2` * `VK_KHR_image_format_list` * `VK_KHR_maintenance2` * `VK_KHR_sampler_ycbcr_conversion`
56 lines
1.7 KiB
Plaintext
56 lines
1.7 KiB
Plaintext
include::meta/VK_EXT_depth_range_unrestricted.txt[]
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*Last Modified Date*::
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2017-06-22
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*Contributors*::
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- Daniel Koch, NVIDIA
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- Jeff Bolz, NVIDIA
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This extension removes the slink:VkViewport pname:minDepth and
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pname:maxDepth restrictions that the values must be between `0.0` and `1.0`,
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inclusive.
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It also removes the same restriction on
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slink:VkPipelineDepthStencilStateCreateInfo pname:minDepthBounds and
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pname:maxDepthBounds.
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Finally it removes the restriction on the pname:depth value in
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slink:VkClearDepthStencilValue.
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=== New Object Types
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None.
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=== New Enum Constants
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None.
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=== New Enums
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None.
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=== New Structures
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None.
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=== New Functions
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None.
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=== Issues
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1) How do slink:VkViewport pname:minDepth and pname:maxDepth values outside
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of the `0.0` to `1.0` range interact with
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<<vertexpostproc-clipping,Primitive Clipping>>?
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**RESOLVED**: The behavior described in <<vertexpostproc-clipping,Primitive
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Clipping>> still applies.
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If depth clamping is disabled the depth values are still clipped to [eq]#0
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{leq} z~c~ {leq} w~c~# before the viewport transform.
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If depth clamping is enabled the above equation is ignored and the depth
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values are instead clamped to the slink:VkViewport pname:minDepth and
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pname:maxDepth values, which in the case of this extension can be outside of
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the `0.0` to `1.0` range.
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2) What happens if a resulting depth fragment is outside of the `0.0` to
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`1.0` range and the depth buffer is fixed-point rather than floating-point?
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**RESOLVED**: The supported range of a fixed-point depth buffer is `0.0` to
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`1.0` and depth fragments are clamped to this range.
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=== Version History
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* Revision 1, 2017-06-22 (Piers Daniell)
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- Internal revisions
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