1324 lines
65 KiB
Plaintext
1324 lines
65 KiB
Plaintext
// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[drawing]]
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= Drawing Commands
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_Drawing commands_ (commands with ftext:Draw in the name) provoke work in a
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graphics pipeline.
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Drawing commands are recorded into a command buffer and when executed by a
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queue, will produce work which executes according to the currently bound
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graphics pipeline.
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A graphics pipeline must: be bound to a command buffer before any drawing
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commands are recorded in that command buffer.
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// refBegin VkPipelineInputAssemblyStateCreateInfo Structure specifying parameters of a newly created pipeline input assembly state
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Each draw is made up of zero or more vertices and zero or more instances,
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which are processed by the device and result in the assembly of primitives.
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Primitives are assembled according to the pname:pInputAssemblyState member
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of the sname:VkGraphicsPipelineCreateInfo structure, which is of type
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sname:VkPipelineInputAssemblyStateCreateInfo:
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include::../api/structs/VkPipelineInputAssemblyStateCreateInfo.txt[]
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* pname:sType is the type of this structure.
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* pname:pNext is `NULL` or a pointer to an extension-specific structure.
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* pname:flags is reserved for future use.
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* pname:topology is a elink:VkPrimitiveTopology defining the primitive
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topology, as described below.
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* pname:primitiveRestartEnable controls whether a special vertex index
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value is treated as restarting the assembly of primitives.
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This enable only applies to indexed draws (flink:vkCmdDrawIndexed and
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flink:vkCmdDrawIndexedIndirect), and the special index value is either
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0xFFFFFFFF when the pname:indexType parameter of
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fname:vkCmdBindIndexBuffer is equal to ename:VK_INDEX_TYPE_UINT32, or
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0xFFFF when pname:indexType is equal to ename:VK_INDEX_TYPE_UINT16.
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Primitive restart is not allowed for ``list'' topologies.
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Restarting the assembly of primitives discards the most recent index values
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if those elements formed an incomplete primitive, and restarts the primitive
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assembly using the subsequent indices, but only assembling the immediately
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following element through the end of the originally specified elements.
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The primitive restart index value comparison is performed before adding the
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pname:vertexOffset value to the index value.
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.Valid Usage
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****
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* If pname:topology is ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, pname:primitiveRestartEnable
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must: be ename:VK_FALSE
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* If the <<features-features-geometryShader,geometry shaders>> feature is
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not enabled, pname:topology must: not be any of
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
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* If the <<features-features-tessellationShader,tessellation shaders>>
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feature is not enabled, pname:topology must: not be
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
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****
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include::../validity/structs/VkPipelineInputAssemblyStateCreateInfo.txt[]
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[[drawing-primitive-topologies]]
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== Primitive Topologies
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// refBegin VkPrimitiveTopology Supported primitive topologies
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_Primitive topology_ determines how consecutive vertices are organized into
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primitives, and determines the type of primitive that is used at the
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beginning of the graphics pipeline.
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The effective topology for later stages of the pipeline is altered by
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tessellation or geometry shading (if either is in use) and depends on the
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execution modes of those shaders.
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Supported topologies are defined by elink:VkPrimitiveTopology and include:
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include::../api/enums/VkPrimitiveTopology.txt[]
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// refEnd VkPrimitiveTopology
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Each primitive topology, and its construction from a list of vertices, is
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summarized below.
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[NOTE]
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.Note
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====
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The terminology {ldquo}the vertex [eq]#i# {rdquo} means {ldquo}the vertex
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with index [eq]#i# in the ordered list of vertices defining this
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primitive{rdquo}.
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====
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=== Points
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A series of individual points are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_POINT_LIST.
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Each vertex defines a separate point.
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=== Separate Lines
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Individual line segments, each defined by a pair of vertices, are specified
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with pname:topology ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST.
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The first two vertices define the first segment, with subsequent pairs of
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vertices each defining one more segment.
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If the number of vertices is odd, then the last vertex is ignored.
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=== Line Strips
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A series of one or more connected line segments are specified with
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pname:topology ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP.
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In this case, the first vertex specifies the first segment's start point
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while the second vertex specifies the first segment's endpoint and the
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second segment's start point.
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In general, vertex [eq]#i# (for [eq]#i > 0#) specifies the beginning of the
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[eq]##i##th segment and the end of the previous segment.
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The last vertex specifies the end of the last segment.
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If only one vertex is specified, then no primitive is generated.
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=== Triangle Strips
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A triangle strip is a series of triangles connected along shared edges, and
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is specified with pname:topology ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP.
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In this case, the first three vertices define the first triangle, and their
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order is significant.
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Each subsequent vertex defines a new triangle using that point along with
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the last two vertices from the previous triangle, as shown in figure
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<<fig-triangles>>.
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If fewer than three vertices are specified, no primitive is produced.
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The order of vertices in successive triangles changes as shown in the
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figure, so that all triangle faces have the same orientation.
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[[fig-triangles]]
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image::images/triangles.{svgpdf}[align="center",title="Triangle strips, fans, and lists",{fullimagewidth}]
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.Caption
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****
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In the <<fig-triangles,Triangle strips>>, fans, and lists diagram, the
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sub-sections represent:
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* (a) A triangle strip.
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* (b) A triangle fan.
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* (c) Independent triangles.
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The numbers give the sequencing of the vertices in order within the vertex
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arrays.
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Note that in (a) and (b) triangle edge ordering is determined by the first
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triangle, while in (c) the order of each triangle's edges is independent of
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the other triangles.
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****
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=== Triangle Fans
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A triangle fan is specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN.
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It is similar to a triangle strip, but changes the vertex replaced from the
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previous triangle as shown in figure <<fig-triangles>>, so that all
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triangles in the fan share a common vertex.
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=== Separate Triangles
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Separate triangles are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, as shown in figure
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<<fig-triangles>>.
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In this case, vertices [eq]#3 i#, [eq]#3 i + 1#, and [eq]#3 i + 2# (in that
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order) determine a triangle for each [eq]#i = 0, 1, ..., n-1#, where there
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are [eq]#3 n + k# vertices drawn.
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[eq]#k# is either 0, 1, or 2; if [eq]#k# is not zero, the final [eq]#k#
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vertices are ignored.
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=== Lines With Adjacency
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Lines with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY, and are independent
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line segments where each endpoint has a corresponding _adjacent_ vertex that
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is accessible in a <<geometry,geometry shader>>.
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If a geometry shader is not active, the adjacent vertices are ignored.
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A line segment is drawn from vertex [eq]#4 i + 1# to vertex [eq]#4 i + 2#
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for each [eq]#i = 0, 1, ..., n-1#, where there are [eq]#4 n + k# vertices.
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[eq]#k# is either 0, 1, 2, or 3; if [eq]#k# is not zero, the final [eq]#k#
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vertices are ignored.
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For line segment [eq]#i#, vertices [eq]#4 i# and [eq]#4 i + 3# vertices are
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considered adjacent to vertices [eq]#4 i + 1# and [eq]#4 i + 2#,
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respectively, as shown in figure <<fig-lineadj>>.
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[[fig-lineadj]]
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image::images/lineadj.{svgpdf}[align="center",title="Lines with adjacency",{fullimagewidth}]
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.Caption
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****
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In the <<fig-lineadj,Lines with adjacency>> diagram, the sub-sections
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represent:
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* (a) Lines with adjacency.
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* (b) Line strips with adjacency.
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The vertices connected with solid lines belong to the main primitives.
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The vertices connected by dashed lines are the adjacent vertices that are
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accessible in a geometry shader.
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****
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=== Line Strips With Adjacency
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Line strips with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY and are similar to
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line strips, except that each line segment has a pair of adjacent vertices
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that are accessible in a geometry shader.
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If a geometry shader is not active, the adjacent vertices are ignored.
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A line segment is drawn from vertex [eq]#i + 1# vertex to vertex [eq]#i + 2#
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for each [eq]#i = 0, 1, ..., n-1#, where there are [eq]#n + 3# vertices.
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If there are fewer than four vertices, all vertices are ignored.
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For line segment [eq]#i#, vertices [eq]#i# and [eq]#i + 3# are considered
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adjacent to vertices [eq]#i + 1# and [eq]#i + 2#, respectively, as shown in
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figure <<fig-lineadj>>.
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=== Triangle List With Adjacency
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Triangles with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, and are similar to
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separate triangles except that each triangle edge has an adjacent vertex
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that is accessible in a geometry shader.
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If a geometry shader is not active, the adjacent vertices are ignored.
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Vertices [eq]#6 i#, [eq]#6 i + 2#, and [eq]#6 i + 4# (in that order)
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determine a triangle for each [eq]#i = 0, 1, ..., n-1#, where there are
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[eq]#6 n+k# vertices.
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[eq]#k# is either 0, 1, 2, 3, 4, or 5; if [eq]#k# is non-zero, the final
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[eq]#k# vertices are ignored.
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For triangle [eq]#i#, vertices [eq]#6 i + 1#, [eq]#6 i + 3#, and [eq]#6 i
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{plus} 5# vertices are considered adjacent to edges from vertex [eq]#6 i# to
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[eq]#6 i + 2#, from [eq]#6 i + 2# to [eq]#6 i + 4#, and from [eq]#6 i + 4#
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to [eq]#6 i# vertices, respectively, as shown in figure <<fig-triadj>>.
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[[fig-triadj]]
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image::images/triadj.{svgpdf}[align="center",title="Triangles with adjacency",{fullimagewidth}]
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.Caption
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****
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In the <<fig-triadj,Triangles with adjacency>> diagram, the vertices
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connected with solid lines belong to the main primitive.
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The vertices connected by dashed lines are the adjacent vertices that are
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accessible in a geometry shader.
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****
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=== Triangle Strips With Adjacency
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Triangle strips with adjacency are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY, and are similar
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to triangle strips except that each triangle edge has an adjacent vertex
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that is accessible in a geometry shader.
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If a geometry shader is not active, the adjacent vertices are ignored.
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[[fig-tstripadj]]
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image::images/tstripadj.{svgpdf}[align="center",title="Triangle strips with adjacency",width="{svgpdf@pdf:400:800}"]
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.Caption
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****
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In the <<fig-tstripadj,Triangle strips with adjacency>> diagram, the
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vertices connected with solid lines belong to the main primitive; the
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vertices connected by dashed lines are the adjacent vertices that are
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accessible in a geometry shader.
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****
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In triangle strips with adjacency, [eq]#n# triangles are drawn where there
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are [eq]#2 (n + 2) + k# vertices.
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[eq]#k# is either 0 or 1; if [eq]#k# is 1, the final vertex is ignored.
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If there are fewer than 6 vertices, the entire primitive is ignored.
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Table <<trigenadj>> describes the vertices and order used to draw each
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triangle, and which vertices are considered adjacent to each edge of the
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triangle, as shown in figure <<fig-tstripadj>>.
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[[trigenadj]]
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.Triangles generated by triangle strips with adjacency.
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[options="header", cols="2,1,1,1,1,1,1"]
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|====
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| 3+| Primitive Vertices 3+| Adjacent Vertices
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| Primitive | 1st | 2nd | 3rd | 1/2 | 2/3 | 3/1
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| only ([eq]#i = 0, n = 1#) | 0 | 2 | 4 | 1 | 5 | 3
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| first ([eq]#i = 0#) | 0 | 2 | 4 | 1 | 6 | 3
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| middle ([eq]#i# odd) | [eq]#2 i + 2# | [eq]#2 i# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 3# | [eq]#2 i + 6#
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| middle ([eq]#i# even) | [eq]#2 i# | [eq]#2 i + 2# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 6# | [eq]#2 i + 3#
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| last ([eq]#i=n-1#, [eq]#i# odd) | [eq]#2 i + 2# | [eq]#2 i# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 3# | [eq]#2 i + 5#
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| last ([eq]#i=n-1#, [eq]#i# even) | [eq]#2 i# | [eq]#2 i + 2# | [eq]#2 i + 4# | [eq]#2 i-2# | [eq]#2 i + 5# | [eq]#2 i + 3#
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|====
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.Caption
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****
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In the <<trigenadj,Triangles generated by triangle strips with adjacency>>
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table, each triangle is drawn using the vertices whose numbers are in the
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*1st*, *2nd*, and *3rd* columns under *Primitive Vertices*, in that order.
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The vertices in the 1/2, 2/3, and 3/1 columns under *Adjacent Vertices* are
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considered adjacent to the edges from the first to the second, from the
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second to the third, and from the third to the first vertex of the triangle,
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respectively.
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The six rows correspond to six cases: the first and only triangle [eq]#(i =
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0, n = 1)#, the first triangle of several [eq]#(i = 0, n > 0)#, _odd_ middle
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triangles [eq]#(i = 1, 3, 5 ...)#, _even_ middle triangles [eq]#(i = 2, 4,
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6, ...)#, and special cases for the last triangle, when [eq]#i# is either
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even or odd.
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For the purposes of this table, both the first vertex and first triangle are
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numbered [eq]#0#.
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****
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[[drawing-primitive-topologies-patches]]
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=== Separate Patches
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Separate patches are specified with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST.
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A patch is an ordered collection of vertices used for
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<<tessellation,primitive tessellation>>.
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The vertices comprising a patch have no implied geometric ordering, and are
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used by tessellation shaders and the fixed-function tessellator to generate
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new point, line, or triangle primitives.
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Each patch in the series has a fixed number of vertices, specified by the
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pname:patchControlPoints member of the
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slink:VkPipelineTessellationStateCreateInfo structure passed to
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flink:vkCreateGraphicsPipelines.
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Once assembled and vertex shaded, these patches are provided as input to the
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tessellation control shader stage.
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If the number of vertices in a patch is given by [eq]#v#, vertices [eq]#v
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{times} i# through [eq]#v {times} i + v - 1# (in that order) determine a
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patch for each [eq]#i = 0, 1, ..., n-1#, where there are [eq]#v {times} n
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{plus} k# vertices.
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[eq]#k# is in the range [eq]#[0, v - 1]#; if [eq]#k# is not zero, the final
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[eq]#k# vertices are ignored.
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=== General Considerations For Polygon Primitives
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Depending on the <<primsrast-polygonmode,polygon mode>>, a _polygon
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primitive_ generated from a drawing command with pname:topology
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, or
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ename:VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY is rendered in one
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of several ways, such as outlining its border or filling its interior.
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The order of vertices in such a primitive is significant during
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<<primsrast-polygons-basic,polygon rasterization>> and
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<<shaders-fragment,fragment shading>>.
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== Programmable Primitive Shading
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Once primitives are assembled, they proceed to the vertex shading stage of
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the pipeline.
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If the draw includes multiple instances, then the set of primitives is sent
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to the vertex shading stage multiple times, once for each instance.
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It is undefined whether vertex shading occurs on vertices that are discarded
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as part of incomplete primitives, but if it does occur then it operates as
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if they were vertices in complete primitives and such invocations can: have
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side effects.
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Vertex shading receives two per-vertex inputs from the primitive assembly
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stage - the code:vertexIndex and the code:instanceIndex.
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How these values are generated is defined below, with each command.
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Drawing commands fall roughly into two categories:
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* Non-indexed drawing commands present a sequential code:vertexIndex to
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the vertex shader.
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The sequential index is generated automatically by the device (see
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<<fxvertex,Fixed-Function Vertex Processing>> for details on both
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specifying the vertex attributes indexed by code:vertexIndex, as well as
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binding vertex buffers containing those attributes to a command buffer).
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These commands are:
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** flink:vkCmdDraw
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** flink:vkCmdDrawIndirect
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ifdef::VK_AMD_draw_indirect_count[]
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** flink:vkCmdDrawIndirectCountAMD.
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endif::VK_AMD_draw_indirect_count[]
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* Indexed drawing commands read index values from an _index buffer_ and
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use this to compute the code:vertexIndex value for the vertex shader.
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These commands are:
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** flink:vkCmdDrawIndexed
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** flink:vkCmdDrawIndexedIndirect
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ifdef::VK_AMD_draw_indirect_count[]
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** flink:vkCmdDrawIndexedIndirectCountAMD.
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endif::VK_AMD_draw_indirect_count[]
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// refBegin vkCmdBindIndexBuffer Bind an index buffer to a command buffer
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To bind an index buffer to a command buffer, call:
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include::../api/protos/vkCmdBindIndexBuffer.txt[]
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* pname:commandBuffer is the command buffer into which the command is
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recorded.
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* pname:buffer is the buffer being bound.
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* pname:offset is the starting offset in bytes within pname:buffer used in
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index buffer address calculations.
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* pname:indexType selects whether indices are treated as 16 bits or 32
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bits.
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Possible values include:
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+
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--
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// refBegin VkIndexType Type of index buffer indices
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include::../api/enums/VkIndexType.txt[]
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--
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.Valid Usage
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****
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* pname:offset must: be less than the size of pname:buffer
|
|
* The sum of pname:offset and the address of the range of
|
|
sname:VkDeviceMemory object that is backing pname:buffer, must: be a
|
|
multiple of the type indicated by pname:indexType
|
|
* pname:buffer must: have been created with the
|
|
ename:VK_BUFFER_USAGE_INDEX_BUFFER_BIT flag
|
|
****
|
|
|
|
include::../validity/protos/vkCmdBindIndexBuffer.txt[]
|
|
|
|
The parameters for each drawing command are specified directly in the
|
|
command or read from buffer memory, depending on the command.
|
|
Drawing commands that source their parameters from buffer memory are known
|
|
as _indirect_ drawing commands.
|
|
|
|
All drawing commands interact with the
|
|
<<features-features-robustBufferAccess, Robust Buffer Access>> feature.
|
|
|
|
[[drawing-primitive-assembly-apiorder]]
|
|
Primitives assembled by draw commands are considered to have an
|
|
<<fundamentals-queueoperation-apiorder,API order>>, which defines the order
|
|
their fragments affect the framebuffer.
|
|
When a draw command includes multiple instances, the lower numbered
|
|
instances are earlier in API order.
|
|
For non-indexed draws, primitives with lower numbered code:vertexIndex
|
|
values are earlier in API order.
|
|
For indexed draws, primitives assembled from lower index buffer addresses
|
|
are earlier in API order.
|
|
|
|
// refBegin vkCmdDraw Draw primitives
|
|
|
|
To record a non-indexed draw, call:
|
|
|
|
include::../api/protos/vkCmdDraw.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:vertexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstVertex is the index of the first vertex to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
When the command is executed, primitives are assembled using the current
|
|
primitive topology and pname:vertexCount consecutive vertex indices with the
|
|
first code:vertexIndex value equal to pname:firstVertex.
|
|
The primitives are drawn pname:instanceCount times with code:instanceIndex
|
|
starting with pname:firstInstance and increasing sequentially for each
|
|
instance.
|
|
The assembled primitives execute the currently bound graphics pipeline.
|
|
|
|
.Valid Usage
|
|
****
|
|
* The current render pass must: be <<renderpass-compatibility,compatible>>
|
|
with the pname:renderPass member of the
|
|
sname:VkGraphicsPipelineCreateInfo structure specified when creating the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* The subpass index of the current render pass must: be equal to the
|
|
pname:subpass member of the sname:VkGraphicsPipelineCreateInfo structure
|
|
specified when creating the sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDraw.txt[]
|
|
|
|
// refBegin vkCmdDrawIndexed Issue an indexed draw into a command buffer
|
|
|
|
To record an indexed draw, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndexed.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:indexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstIndex is the base index within the index buffer.
|
|
* pname:vertexOffset is the value added to the vertex index before
|
|
indexing into the vertex buffer.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
When the command is executed, primitives are assembled using the current
|
|
primitive topology and pname:indexCount vertices whose indices are retrieved
|
|
from the index buffer.
|
|
The index buffer is treated as an array of tightly packed unsigned integers
|
|
of size defined by the flink:vkCmdBindIndexBuffer::pname:indexType parameter
|
|
with which the buffer was bound.
|
|
|
|
The first vertex index is at an offset of pname:firstIndex * code:indexSize
|
|
+ pname:offset within the currently bound index buffer, where pname:offset
|
|
is the offset specified by fname:vkCmdBindIndexBuffer and code:indexSize is
|
|
the byte size of the type specified by pname:indexType.
|
|
Subsequent index values are retrieved from consecutive locations in the
|
|
index buffer.
|
|
Indices are first compared to the primitive restart value, then zero
|
|
extended to 32 bits (if the code:indexType is ename:VK_INDEX_TYPE_UINT16)
|
|
and have pname:vertexOffset added to them, before being supplied as the
|
|
code:vertexIndex value.
|
|
|
|
The primitives are drawn pname:instanceCount times with code:instanceIndex
|
|
starting with pname:firstInstance and increasing sequentially for each
|
|
instance.
|
|
The assembled primitives execute the currently bound graphics pipeline.
|
|
|
|
.Valid Usage
|
|
****
|
|
* The current render pass must: be <<renderpass-compatibility,compatible>>
|
|
with the pname:renderPass member of the
|
|
sname:VkGraphicsPipelineCreateInfo structure specified when creating the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* The subpass index of the current render pass must: be equal to the
|
|
pname:subpass member of the sname:VkGraphicsPipelineCreateInfo structure
|
|
specified when creating the sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* (pname:indexSize * (pname:firstIndex + pname:indexCount) + pname:offset)
|
|
must: be less than or equal to the size of the currently bound index
|
|
buffer, with indexSize being based on the type specified by
|
|
pname:indexType, where the index buffer, pname:indexType, and
|
|
pname:offset are specified via fname:vkCmdBindIndexBuffer
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndexed.txt[]
|
|
|
|
// refBegin vkCmdDrawIndirect Issue an indirect draw into a command buffer
|
|
|
|
To record a non-indexed indirect draw, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndirect.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:drawCount is the number of draws to execute, and can: be zero.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndirect behaves similarly to flink:vkCmdDraw except that the
|
|
parameters are read by the device from a buffer during execution.
|
|
pname:drawCount draws are executed by the command, with parameters taken
|
|
from pname:buffer starting at pname:offset and increasing by pname:stride
|
|
bytes for each successive draw.
|
|
The parameters of each draw are encoded in an array of
|
|
slink:VkDrawIndirectCommand structures.
|
|
If pname:drawCount is less than or equal to one, pname:stride is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* If pname:drawCount is greater than `1`, pname:stride must: be a multiple
|
|
of `4` and must: be greater than or equal to
|
|
sizeof(sname:VkDrawIndirectCommand)
|
|
* If the <<features-features-multiDrawIndirect,multi-draw indirect>>
|
|
feature is not enabled, pname:drawCount must: be `0` or `1`
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndirectCommand structures accessed by this command must: be
|
|
code:0
|
|
* The current render pass must: be <<renderpass-compatibility,compatible>>
|
|
with the pname:renderPass member of the
|
|
sname:VkGraphicsPipelineCreateInfo structure specified when creating the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* The subpass index of the current render pass must: be equal to the
|
|
pname:subpass member of the sname:VkGraphicsPipelineCreateInfo structure
|
|
specified when creating the sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If pname:drawCount is equal to `1`, [eq]#(pname:offset {plus}
|
|
sizeof(slink:VkDrawIndirectCommand))# must: be less than or equal to the
|
|
size of pname:buffer
|
|
* If pname:drawCount is greater than `1`, [eq]#(pname:stride {times}
|
|
(pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(slink:VkDrawIndirectCommand))# must: be less than or equal to the
|
|
size of pname:buffer
|
|
* pname:drawCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndirect.txt[]
|
|
|
|
// refBegin VkDrawIndirectCommand Structure specifying a draw indirect command
|
|
|
|
The sname:VkDrawIndirectCommand structure is defined as:
|
|
|
|
include::../api/structs/VkDrawIndirectCommand.txt[]
|
|
|
|
* pname:vertexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstVertex is the index of the first vertex to draw.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
The members of sname:VkDrawIndirectCommand have the same meaning as the
|
|
similarly named parameters of flink:vkCmdDraw.
|
|
|
|
.Valid Usage
|
|
****
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, pname:firstInstance must: be code:0
|
|
****
|
|
|
|
include::../validity/structs/VkDrawIndirectCommand.txt[]
|
|
|
|
// refEnd VkDrawIndirectCommand vkCmdDrawIndirect
|
|
|
|
ifdef::VK_AMD_draw_indirect_count[]
|
|
// refBegin vkCmdDrawIndirectCountAMD Perform an indirect draw with the draw count sourced from a buffer
|
|
|
|
To record a non-indexed draw call with a draw call count sourced from a
|
|
buffer, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndirectCountAMD.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:countBuffer is the buffer containing the draw count.
|
|
* pname:countBufferOffset is the byte offset into pname:countBuffer where
|
|
the draw count begins.
|
|
* pname:maxDrawCount specifies the maximum number of draws that will be
|
|
executed.
|
|
The actual number of executed draw calls is the minimum of the count
|
|
specified in pname:countBuffer and pname:maxDrawCount.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndirectCountAMD behaves similar to flink:vkCmdDrawIndirect
|
|
except that the draw count is read by the device from a buffer during
|
|
execution.
|
|
The command will read an unsigned 32-bit integer from pname:countBuffer
|
|
located at pname:countBufferOffset and use this as the draw count.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* pname:countBufferOffset must: be a multiple of `4`
|
|
* pname:stride must: be a multiple of `4` and must: be greater than or
|
|
equal to sizeof(sname:VkDrawIndirectCommand)
|
|
* If pname:maxDrawCount is greater than or equal to `1`,
|
|
[eq]#(pname:stride {times} (pname:maxDrawCount - 1) + pname:offset
|
|
{plus} sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndirectCommand structures accessed by this command must: be
|
|
code:0
|
|
* The current render pass must: be <<renderpass-compatibility,compatible>>
|
|
with the pname:renderPass member of the
|
|
sname:VkGraphicsPipelineCreateInfo structure specified when creating the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* The subpass index of the current render pass must: be equal to the
|
|
pname:subpass member of the sname:VkGraphicsPipelineCreateInfo structure
|
|
specified when creating the sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If the count stored in pname:countBuffer is equal to `1`,
|
|
[eq]#(pname:offset + sizeof(sname:VkDrawIndirectCommand))# must: be less
|
|
than or equal to the size of pname:buffer
|
|
* If the count stored in pname:countBuffer is greater than `1`,
|
|
[eq]#(pname:stride {times} (pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal to the
|
|
size of pname:buffer
|
|
* The count stored in pname:countBuffer must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndirectCountAMD.txt[]
|
|
|
|
// refEnd vkCmdDrawIndirectCountAMD
|
|
endif::VK_AMD_draw_indirect_count[]
|
|
|
|
// refBegin vkCmdDrawIndexedIndirect Perform an indexed indirect draw
|
|
|
|
To record an indexed indirect draw, call:
|
|
|
|
include::../api/protos/vkCmdDrawIndexedIndirect.txt[]
|
|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
|
|
* pname:buffer is the buffer containing draw parameters.
|
|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:drawCount is the number of draws to execute, and can: be zero.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndexedIndirect behaves similarly to flink:vkCmdDrawIndexed
|
|
except that the parameters are read by the device from a buffer during
|
|
execution.
|
|
pname:drawCount draws are executed by the command, with parameters taken
|
|
from pname:buffer starting at pname:offset and increasing by pname:stride
|
|
bytes for each successive draw.
|
|
The parameters of each draw are encoded in an array of
|
|
slink:VkDrawIndexedIndirectCommand structures.
|
|
If pname:drawCount is less than or equal to one, pname:stride is ignored.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* If pname:drawCount is greater than `1`, pname:stride must: be a multiple
|
|
of `4` and must: be greater than or equal to
|
|
sizeof(sname:VkDrawIndexedIndirectCommand)
|
|
* If the <<features-features-multiDrawIndirect,multi-draw indirect>>
|
|
feature is not enabled, pname:drawCount must: be `0` or `1`
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndexedIndirectCommand structures accessed by this command
|
|
must: be code:0
|
|
* The current render pass must: be <<renderpass-compatibility,compatible>>
|
|
with the pname:renderPass member of the
|
|
sname:VkGraphicsPipelineCreateInfo structure specified when creating the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* The subpass index of the current render pass must: be equal to the
|
|
pname:subpass member of the sname:VkGraphicsPipelineCreateInfo structure
|
|
specified when creating the sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If pname:drawCount is equal to `1`, [eq]#(pname:offset {plus}
|
|
sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* If pname:drawCount is greater than `1`, [eq]#(pname:stride {times}
|
|
(pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* pname:drawCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
ifdef::VK_IMG_filter_cubic[]
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: be of a format which supports cubic
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
* Any slink:VkImageView being sampled with ename:VK_FILTER_CUBIC_IMG as a
|
|
result of this command must: not have a elink:VkImageViewType of
|
|
ename:VK_IMAGE_VIEW_TYPE_3D, ename:VK_IMAGE_VIEW_TYPE_CUBE, or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
|
|
endif::VK_IMG_filter_cubic[]
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndexedIndirect.txt[]
|
|
|
|
// refBegin VkDrawIndexedIndirectCommand Structure specifying a draw indexed indirect command
|
|
|
|
The sname:VkDrawIndexedIndirectCommand structure is defined as:
|
|
|
|
include::../api/structs/VkDrawIndexedIndirectCommand.txt[]
|
|
|
|
* pname:indexCount is the number of vertices to draw.
|
|
* pname:instanceCount is the number of instances to draw.
|
|
* pname:firstIndex is the base index within the index buffer.
|
|
* pname:vertexOffset is the value added to the vertex index before
|
|
indexing into the vertex buffer.
|
|
* pname:firstInstance is the instance ID of the first instance to draw.
|
|
|
|
The members of sname:VkDrawIndexedIndirectCommand have the same meaning as
|
|
the similarly named parameters of flink:vkCmdDrawIndexed.
|
|
|
|
.Valid Usage
|
|
****
|
|
* For a given vertex buffer binding, any attribute data fetched must: be
|
|
entirely contained within the corresponding vertex buffer binding, as
|
|
described in <<fxvertex-input>>
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* (pname:indexSize * (pname:firstIndex + pname:indexCount) + pname:offset)
|
|
must: be less than or equal to the size of the currently bound index
|
|
buffer, with pname:indexSize being based on the type specified by
|
|
pname:indexType, where the index buffer, pname:indexType, and
|
|
pname:offset are specified via fname:vkCmdBindIndexBuffer
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, pname:firstInstance must: be code:0
|
|
****
|
|
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|
include::../validity/structs/VkDrawIndexedIndirectCommand.txt[]
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|
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|
// refEnd VkDrawIndexedIndirectCommand vkCmdDrawIndexedIndirect
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|
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ifdef::VK_AMD_draw_indirect_count[]
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|
// refBegin vkCmdDrawIndexedIndirectCountAMD Perform an indexed indirect draw with the draw count sourced from a buffer
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|
|
|
To record an indexed draw call with a draw call count sourced from a buffer,
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|
call:
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|
|
|
include::../api/protos/vkCmdDrawIndexedIndirectCountAMD.txt[]
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|
|
|
* pname:commandBuffer is the command buffer into which the command is
|
|
recorded.
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|
* pname:buffer is the buffer containing draw parameters.
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|
* pname:offset is the byte offset into pname:buffer where parameters
|
|
begin.
|
|
* pname:countBuffer is the buffer containing the draw count.
|
|
* pname:countBufferOffset is the byte offset into pname:countBuffer where
|
|
the draw count begins.
|
|
* pname:maxDrawCount specifies the maximum number of draws that will be
|
|
executed.
|
|
The actual number of executed draw calls is the minimum of the count
|
|
specified in pname:countBuffer and pname:maxDrawCount.
|
|
* pname:stride is the byte stride between successive sets of draw
|
|
parameters.
|
|
|
|
fname:vkCmdDrawIndexedIndirectCountAMD behaves similar to
|
|
flink:vkCmdDrawIndirectCountAMD except that the draw count is read by the
|
|
device from a buffer during execution.
|
|
The command will read an unsigned 32-bit integer from pname:countBuffer
|
|
located at pname:countBufferOffset and use this as the draw count.
|
|
|
|
.Valid Usage
|
|
****
|
|
* pname:offset must: be a multiple of `4`
|
|
* pname:countBufferOffset must: be a multiple of `4`
|
|
* pname:stride must: be a multiple of `4` and must: be greater than or
|
|
equal to sizeof(sname:VkDrawIndirectCommand)
|
|
* If pname:maxDrawCount is greater than or equal to `1`,
|
|
[eq]#(pname:stride {times} (pname:maxDrawCount - 1) + pname:offset
|
|
{plus} sizeof(sname:VkDrawIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* If the
|
|
<<features-features-drawIndirectFirstInstance,drawIndirectFirstInstance>>
|
|
feature is not enabled, all the pname:firstInstance members of the
|
|
sname:VkDrawIndexedIndirectCommand structures accessed by this command
|
|
must: be code:0
|
|
* The current render pass must: be <<renderpass-compatibility,compatible>>
|
|
with the pname:renderPass member of the
|
|
sname:VkGraphicsPipelineCreateInfo structure specified when creating the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* The subpass index of the current render pass must: be equal to the
|
|
pname:subpass member of the sname:VkGraphicsPipelineCreateInfo structure
|
|
specified when creating the sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS.
|
|
* For each set _n_ that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a descriptor
|
|
set must: have been bound to _n_ at
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for set _n_, with the sname:VkPipelineLayout used to
|
|
create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* For each push constant that is statically used by the sname:VkPipeline
|
|
currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS, a push
|
|
constant value must: have been set for
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS, with a sname:VkPipelineLayout
|
|
that is compatible for push constants, with the sname:VkPipelineLayout
|
|
used to create the current sname:VkPipeline, as described in
|
|
<<descriptorsets-compatibility>>
|
|
* Descriptors in each bound descriptor set, specified via
|
|
fname:vkCmdBindDescriptorSets, must: be valid if they are statically
|
|
used by the currently bound sname:VkPipeline object, specified via
|
|
fname:vkCmdBindPipeline
|
|
* All vertex input bindings accessed via vertex input variables declared
|
|
in the vertex shader entry point's interface must: have valid buffers
|
|
bound
|
|
* A valid graphics pipeline must: be bound to the current command buffer
|
|
with ename:VK_PIPELINE_BIND_POINT_GRAPHICS
|
|
* If the sname:VkPipeline object currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS requires any dynamic state, that
|
|
state must: have been set on the current command buffer
|
|
* If count stored in pname:countBuffer is equal to `1`, [eq]#(pname:offset
|
|
{plus} sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than
|
|
or equal to the size of pname:buffer
|
|
* If count stored in pname:countBuffer is greater than `1`,
|
|
[eq]#(pname:stride {times} (pname:drawCount - 1) + pname:offset {plus}
|
|
sizeof(sname:VkDrawIndexedIndirectCommand))# must: be less than or equal
|
|
to the size of pname:buffer
|
|
* pname:drawCount must: be less than or equal to
|
|
sname:VkPhysicalDeviceLimits::pname:maxDrawIndirectCount
|
|
* Every input attachment used by the current subpass must: be bound to the
|
|
pipeline via a descriptor set
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used to sample from any sname:VkImage with a
|
|
sname:VkImageView of the type ename:VK_IMAGE_VIEW_TYPE_3D,
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE, ename:VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
ename:VK_IMAGE_VIEW_TYPE_2D_ARRAY or
|
|
ename:VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions with code:ImplicitLod, code:Dref or
|
|
code:Proj in their name, in any shader stage
|
|
* If any sname:VkSampler object that is accessed from a shader by the
|
|
sname:VkPipeline currently bound to
|
|
ename:VK_PIPELINE_BIND_POINT_GRAPHICS uses unnormalized coordinates, it
|
|
must: not be used with any of the SPIR-V `OpImageSample*` or
|
|
`OpImageSparseSample*` instructions that includes a LOD bias or any
|
|
offset values, in any shader stage
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a uniform buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* If the <<features-features-robustBufferAccess,robust buffer access>>
|
|
feature is not enabled, and any shader stage in the sname:VkPipeline
|
|
object currently bound to ename:VK_PIPELINE_BIND_POINT_GRAPHICS accesses
|
|
a storage buffer, it must: not access values outside of the range of
|
|
that buffer specified in the currently bound descriptor set
|
|
* Any sname:VkImageView being sampled with ename:VK_FILTER_LINEAR as a
|
|
result of this command must: be of a format which supports linear
|
|
filtering, as specified by the
|
|
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT flag in
|
|
sname:VkFormatProperties::pname:linearTilingFeatures (for a linear
|
|
image) or sname:VkFormatProperties::pname:optimalTilingFeatures(for an
|
|
optimally tiled image) returned by
|
|
fname:vkGetPhysicalDeviceFormatProperties
|
|
****
|
|
|
|
include::../validity/protos/vkCmdDrawIndexedIndirectCountAMD.txt[]
|
|
|
|
// refEnd vkCmdDrawIndexedIndirectCountAMD
|
|
endif::VK_AMD_draw_indirect_count[]
|