Vulkan-Docs/doc/specs/vulkan/appendices/VK_NV_dedicated_allocation.txt
Jon Leech 95dd2f34c5 Change log for September 23, 2016 Vulkan 1.0.28 spec update:
* Bump API patch number and header version number to 28 for this update.

Github Issues:

  * Minor spelling and typography cleanup, add definitions of
    ename:VK_FALSE and ename:VK_TRUE as just what their names say
    (public issues 220, 318, 325, 365; internal issues 451, 496)
  * Clarify that the pname:maxDescriptorSet limits in the
    <<features-limits-required,Required Limits>> table are n *
    maxPerStage limit (where n=number of supported stages) (public issue
    254).
  * Minor cleanup to <<boilerplate-platform-macros,Platform-Specific
    Macro Definitions>> appendix (public issue 314).
  * Add valid usage statement to slink:VkPipelineLayoutCreateInfo
    disallowing multiple push constant ranges for the same shader stage
    (public issue 340).
  * Clarify the elink:VkSharingMode description of what executing the
    "same" barriers means in case of ownership transfer (public issue
    347).
  * Rename copyright.txt and add COPYING.md to try and reduce confusion
    about applicable copyrights (public issue 350).
  * Extend the table in the <<boilerplate-wsi-header, Window System-Specific
    Header Control>> section to describe the external headers included when
    each etext:VK_USE_PLATFORM_* macro is defined (public issue 376).

Internal Issues:

  * Add "Revision History" to the PDF outputs following the table of
    contents, to match HTML outputs (internal issue 43).
  * Clarified that flink:vkMapMemory may fail due to virtual address
    space limitations (internal issue 346).
  * Add +refBody+ comment markup for ref page autoextraction when required
    (internal issue 400).
  * Document proper use of "mipmap" and "mip" in the style guide API
    naming rules, matching the spelling rules (internal issue 471).
  * Tweak the <<extensions,Layers and Extensions>> appendix to note that
    the Specification may be built with arbitrary combinations of
    extensions (internal issue 483).
  * Remove incorrect statement allowing
    slink:VkClearAttachment::pname:colorAttachment to be >=
    slink:VkSubpassDescription::pname:colorAttachmentCount (internal
    issue 488).
  * The <<features-limits-viewportboundsrange,viewportBoundsRange>> is
    expressed in terms of the pname:maxViewportDimensions but this is
    actually two values. Clarify that it's based on the larger of the two
    (if they differ) (internal issue 499).

Other Issues:

  * Reflowed text of the entire spec using the 'reflow' Makefile gater,
    to (hopefully) reduce future internal git churn as edits are made
    and extensions added in return for one-time pain. This has no
    perceptible change on the spec outputs but considerable changes on
    the asciidoc source (internal issue 367).
2016-09-24 01:54:47 -07:00

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[[VK_NV_dedicated_allocation]]
== VK_NV_dedicated_allocation
*Name String*::
+VK_NV_dedicated_allocation+
*Extension Type*::
Device extension
*Registered Extension Number*::
27
*Status*::
Draft.
*Last Modified Date*::
2016-05-31
*Revision*::
1
*IP Status*::
No known IP claims.
*Dependencies*::
- This extension is written against version 1.0.
of the Vulkan API.
*Contributors*::
- Jeff Bolz, NVIDIA
*Contacts*::
- Jeff Bolz (jbolz 'at' nvidia.com)
This extension allows device memory to be allocated for a particular buffer
or image resource, which on some devices can significantly improve the
performance of that resource.
Normal device memory allocations must support memory aliasing and sparse
binding, which could interfere with optimizations like framebuffer
compression or efficient page table usage.
This is important for render targets and very large resources, but need not
(and probably should not) be used for smaller resources that can benefit
from suballocation.
This extension adds a few small structures to resource creation and memory
allocation: a new structure that flags whether am image/buffer will have a
dedicated allocation, and a structure indicating the image or buffer that an
allocation will be bound to.
=== New Object Types
None.
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV
** ename:VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV
** ename:VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV
=== New Enums
None.
=== New Structures
* slink:VkDedicatedAllocationImageCreateInfoNV
* slink:VkDedicatedAllocationBufferCreateInfoNV
* slink:VkDedicatedAllocationMemoryAllocateInfoNV
=== New Functions
None.
=== Issues
None.
=== Examples
[source,{basebackend@docbook:c++:cpp}]
--------------------------------------
// Create an image with
// VkDedicatedAllocationImageCreateInfoNV::dedicatedAllocation
// set to VK_TRUE
VkDedicatedAllocationImageCreateInfoNV dedicatedImageInfo =
{
VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV, // sType
NULL, // pNext
VK_TRUE, // dedicatedAllocation
};
VkImageCreateInfo imageCreateInfo =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
&dedicatedImageInfo // pNext
// Other members set as usual
};
VkImage image;
VkResult result = vkCreateImage(
device,
&imageCreateInfo,
NULL, // pAllocator
&image);
VkMemoryRequirements memoryRequirements;
vkGetImageMemoryRequirements(
device,
image,
&memoryRequirements);
// Allocate memory with VkDedicatedAllocationMemoryAllocateInfoNV::image
// pointing to the image we are allocating the memory for
VkDedicatedAllocationMemoryAllocateInfoNV dedicatedInfo =
{
VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV, // sType
NULL, // pNext
image, // image
VK_NULL_HANDLE, // buffer
};
VkMemoryAllocateInfo memoryAllocateInfo =
{
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // sType
&dedicatedInfo, // pNext
memoryRequirements.size, // allocationSize
FindMemoryTypeIndex(memoryRequirements.memoryTypeBits), // memoryTypeIndex
};
VkDeviceMemory memory;
vkAllocateMemory(
device,
&memoryAllocateInfo,
NULL, // pAllocator
&memory);
// Bind the image to the memory
vkBindImageMemory(
device,
image,
memory,
0);
--------------------------------------
=== Version History
* Revision 1, 2016-05-31 (Jeff Bolz)
- Internal revisions