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* Bump API patch number and header version number to 32 for this update. Github Issues: * Add automatic visibility operations to the presentation engineE when doing a queue present in flink:vkAcquireNextImageKHR. Removed all references to MEMORY_READ that referenced WSI - they no longer make sense (some aspects of public issues 128, 131, 132, 261, and 298). * Document valid non-boolean +externsync+ attribute values for <param> tags in +vk.xml+ (public issue 265). * Add valid usage to slink:VkImageCreateInfo requiring that pname:arrayLayers be 1 for images of type ename:VK_IMAGE_TYPE_3D (public issue 319). * Add missing captions to figures in the <<textures,Image Operations>> chapter (public issue 334). * Clarify WSI interaction with exclusive sharing mode (public issue 344). * Added explicit language clarifying the allowed queue usage of resources created with ename:VK_SHARING_MODE_CONCURRENT (public issue 386). * Require that the slink:VkDescriptorSetLayoutCreateInfo::pname:binding members of the pname:pBindings array passed to flink:vkDescriptorSetLayoutCreateInfo all be distinct (public issue 391). Internal Issues: * Remove empty validity blocks from +vk.xml+ and suppressed broken validity statements and added missing statements to explicit validity. Doesn't affect output, other than some statements appearing in another block now (internal issue 513).
402 lines
16 KiB
Plaintext
402 lines
16 KiB
Plaintext
// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright notice at https://www.khronos.org/registry/speccopyright.html
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[[clears]]
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= Clear Commands
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[[clears-outside]]
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== Clearing Images Outside A Render Pass Instance
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Color and depth/stencil images can: be cleared outside a render pass
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instance using flink:vkCmdClearColorImage or
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flink:vkCmdClearDepthStencilImage, respectively.
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These commands are only allowed outside of a render pass instance.
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// refBegin vkCmdClearColorImage Clear regions of a color image
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To clear one or more subranges of a color image, call:
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include::../api/protos/vkCmdClearColorImage.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:image is the image to be cleared.
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* pname:imageLayout specifies the current layout of the image subresource
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ranges to be cleared, and must: be ename:VK_IMAGE_LAYOUT_GENERAL or
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ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL.
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* pname:pColor is a pointer to a slink:VkClearColorValue structure that
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contains the values the image subresource ranges will be cleared to (see
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<<clears-values>> below).
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* pname:rangeCount is the number of image subresource range structures in
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pname:pRanges.
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* pname:pRanges points to an array of slink:VkImageSubresourceRange
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structures that describe a range of mipmap levels, array layers, and
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aspects to be cleared, as described in <<resources-image-views,Image
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Views>>.
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The pname:aspectMask of all image subresource ranges must: only include
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ename:VK_IMAGE_ASPECT_COLOR_BIT.
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Each specified range in pname:pRanges is cleared to the value specified by
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pname:pColor.
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.Valid Usage
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****
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* pname:image must: have been created with
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ename:VK_IMAGE_USAGE_TRANSFER_DST_BIT usage flag
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* pname:imageLayout must: specify the layout of the image subresource
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ranges of pname:image specified in pname:pRanges at the time this
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command is executed on a sname:VkDevice
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* pname:imageLayout must: be either of
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ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL or
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ename:VK_IMAGE_LAYOUT_GENERAL
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* The image range of any given element of pname:pRanges must: be an image
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subresource range that is contained within pname:image
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* pname:image must: not have a compressed or depth/stencil format
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****
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include::../validity/protos/vkCmdClearColorImage.txt[]
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// refBegin vkCmdClearDepthStencilImage Fill regions of a combined depth-stencil image
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To clear one or more subranges of a depth/stencil image, call:
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include::../api/protos/vkCmdClearDepthStencilImage.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:image is the image to be cleared.
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* pname:imageLayout specifies the current layout of the image subresource
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ranges to be cleared, and must: be ename:VK_IMAGE_LAYOUT_GENERAL or
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ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL.
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* pname:pDepthStencil is a pointer to a slink:VkClearDepthStencilValue
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structure that contains the values the depth and stencil image
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subresource ranges will be cleared to (see <<clears-values>> below).
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* pname:rangeCount is the number of image subresource range structures in
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pname:pRanges.
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* pname:pRanges points to an array of slink:VkImageSubresourceRange
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structures that describe a range of mipmap levels, array layers, and
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aspects to be cleared, as described in <<resources-image-views,Image
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Views>>.
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The pname:aspectMask of each image subresource range in pname:pRanges
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can: include ename:VK_IMAGE_ASPECT_DEPTH_BIT if the image format has a
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depth component, and ename:VK_IMAGE_ASPECT_STENCIL_BIT if the image
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format has a stencil component.
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pname:pDepthStencil is a pointer to a sname:VkClearDepthStencilValue
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structure that contains the values the image subresource ranges will be
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cleared to (see <<clears-values>> below).
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.Valid Usage
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****
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* pname:image must: have been created with
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ename:VK_IMAGE_USAGE_TRANSFER_DST_BIT usage flag
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* pname:imageLayout must: specify the layout of the image subresource
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ranges of pname:image specified in pname:pRanges at the time this
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command is executed on a sname:VkDevice
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* pname:imageLayout must: be either of
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ename:VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL or
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ename:VK_IMAGE_LAYOUT_GENERAL
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* The image range of any given element of pname:pRanges must: be an image
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subresource range that is contained within pname:image
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* pname:image must: have a depth/stencil format
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****
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include::../validity/protos/vkCmdClearDepthStencilImage.txt[]
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Clears outside render pass instances are treated as transfer operations for
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the purposes of memory barriers.
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[[clears-inside]]
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== Clearing Images Inside A Render Pass Instance
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// refBegin vkCmdClearAttachments Clear regions within currently bound framebuffer attachments
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To clear one or more regions of color and depth/stencil attachments inside a
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render pass instance, call:
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include::../api/protos/vkCmdClearAttachments.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:attachmentCount is the number of entries in the pname:pAttachments
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array.
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* pname:pAttachments is a pointer to an array of slink:VkClearAttachment
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structures defining the attachments to clear and the clear values to
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use.
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* pname:rectCount is the number of entries in the pname:pRects array.
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* pname:pRects points to an array of slink:VkClearRect structures defining
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regions within each selected attachment to clear.
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fname:vkCmdClearAttachments can: clear multiple regions of each attachment
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used in the current subpass of a render pass instance.
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This command must: be called only inside a render pass instance, and
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implicitly selects the images to clear based on the current framebuffer
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attachments and the command parameters.
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.Valid Usage
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****
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* If the pname:aspectMask member of any given element of
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pname:pAttachments contains ename:VK_IMAGE_ASPECT_COLOR_BIT, the
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pname:colorAttachment member of those elements must: refer to a valid
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color attachment in the current subpass
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* The rectangular region specified by a given element of pname:pRects
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must: be contained within the render area of the current render pass
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instance
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* The layers specified by a given element of pname:pRects must: be
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contained within every attachment that pname:pAttachments refers to
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****
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include::../validity/protos/vkCmdClearAttachments.txt[]
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// refBegin VkClearRect Structure specifying a clear rectangle
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The sname:VkClearRect structure is defined as:
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include::../api/structs/VkClearRect.txt[]
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* pname:rect is the two-dimensional region to be cleared.
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* pname:baseArrayLayer is the first layer to be cleared.
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* pname:layerCount is the number of layers to clear.
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The layers [eq]#[pname:baseArrayLayer, pname:baseArrayLayer {plus}
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pname:layerCount)# counting from the base layer of the attachment image view
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are cleared.
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include::../validity/structs/VkClearRect.txt[]
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// refBegin VkClearAttachment Structure specifying a clear attachment
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The sname:VkClearAttachment structure is defined as:
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include::../api/structs/VkClearAttachment.txt[]
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* pname:aspectMask is a mask selecting the color, depth and/or stencil
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aspects of the attachment to be cleared.
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pname:aspectMask can: include ename:VK_IMAGE_ASPECT_COLOR_BIT for color
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attachments, ename:VK_IMAGE_ASPECT_DEPTH_BIT for depth/stencil
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attachments with a depth component, and
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ename:VK_IMAGE_ASPECT_STENCIL_BIT for depth/stencil attachments with a
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stencil component.
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If the subpass's depth/stencil attachment is ename:VK_ATTACHMENT_UNUSED,
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then the clear has no effect.
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* pname:colorAttachment is only meaningful if
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ename:VK_IMAGE_ASPECT_COLOR_BIT is set in pname:aspectMask, in which
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case it is an index to the pname:pColorAttachments array in the
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slink:VkSubpassDescription structure of the current subpass which
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selects the color attachment to clear.
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If pname:colorAttachment is ename:VK_ATTACHMENT_UNUSED then the clear
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has no effect.
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* pname:clearValue is the color or depth/stencil value to clear the
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attachment to, as described in <<clears-values,Clear Values>> below.
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No memory barriers are needed between fname:vkCmdClearAttachments and
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preceding or subsequent draw or attachment clear commands in the same
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subpass.
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The fname:vkCmdClearAttachments command is not affected by the bound
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pipeline state.
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Attachments can: also be cleared at the beginning of a render pass instance
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by setting pname:loadOp (or pname:stencilLoadOp) of
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slink:VkAttachmentDescription to ename:VK_ATTACHMENT_LOAD_OP_CLEAR, as
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described for flink:vkCreateRenderPass.
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.Valid Usage
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****
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* If pname:aspectMask includes ename:VK_IMAGE_ASPECT_COLOR_BIT, it must:
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not include ename:VK_IMAGE_ASPECT_DEPTH_BIT or
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ename:VK_IMAGE_ASPECT_STENCIL_BIT
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* pname:aspectMask must: not include ename:VK_IMAGE_ASPECT_METADATA_BIT
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* pname:clearValue must: be a valid sname:VkClearValue union
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****
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include::../validity/structs/VkClearAttachment.txt[]
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[[clears-values]]
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== Clear Values
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// refBegin VkClearColorValue Structure specifying a clear color value
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The sname:VkClearColorValue structure is defined as:
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include::../api/structs/VkClearColorValue.txt[]
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* pname:float32 are the color clear values when the format of the image or
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attachment is one of the formats in the
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<<features-formats-numericformat, Interpretation of Numeric Format>>
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table other than signed integer (etext:SINT) or unsigned integer
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(etext:UINT).
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Floating point values are automatically converted to the format of the
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image, with the clear value being treated as linear if the image is
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sRGB.
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* pname:int32 are the color clear values when the format of the image or
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attachment is signed integer (etext:SINT).
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Signed integer values are converted to the format of the image by
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casting to the smaller type (with negative 32-bit values mapping to
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negative values in the smaller type).
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If the integer clear value is not representable in the target type (e.g.
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would overflow in conversion to that type), the clear value is
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undefined.
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* pname:uint32 are the color clear values when the format of the image or
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attachment is unsigned integer (etext:UINT).
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Unsigned integer values are converted to the format of the image by
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casting to the integer type with fewer bits.
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The four array elements of the clear color map to R, G, B, and A components
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of image formats, in order.
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If the image has more than one sample, the same value is written to all
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samples for any pixels being cleared.
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include::../validity/structs/VkClearColorValue.txt[]
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// refBegin VkClearDepthStencilValue Structure specifying a clear depth stencil value
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The sname:VkClearDepthStencilValue structure is defined as:
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include::../api/structs/VkClearDepthStencilValue.txt[]
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* pname:depth is the clear value for the depth aspect of the depth/stencil
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attachment.
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It is a floating-point value which is automatically converted to the
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attachment's format.
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* pname:stencil is the clear value for the stencil aspect of the
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depth/stencil attachment.
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It is a 32-bit integer value which is converted to the attachment's
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format by taking the appropriate number of LSBs.
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.Valid Usage
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****
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* pname:depth must: be between `0.0` and `1.0`, inclusive
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****
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include::../validity/structs/VkClearDepthStencilValue.txt[]
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// refBegin VkClearValue Structure specifying a clear value
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The sname:VkClearValue union is defined as:
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include::../api/structs/VkClearValue.txt[]
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* pname:color specifies the color image clear values to use when clearing
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a color image or attachment.
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* pname:depthStencil specifies the depth and stencil clear values to use
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when clearing a depth/stencil image or attachment.
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This union is used where part of the API requires either color or
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depth/stencil clear values, depending on the attachment, and defines the
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initial clear values in the slink:VkRenderPassBeginInfo structure.
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.Valid Usage
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****
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* pname:depthStencil must: be a valid sname:VkClearDepthStencilValue
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structure
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****
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include::../validity/structs/VkClearValue.txt[]
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[[clears-filling-buffers]]
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== Filling Buffers
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// refBegin vkCmdFillBuffer Fill a region of a buffer with a fixed value
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To clear buffer data, call:
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include::../api/protos/vkCmdFillBuffer.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:dstBuffer is the buffer to be filled.
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* pname:dstOffset is the byte offset into the buffer at which to start
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filling, and must: be a multiple of 4.
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* pname:size is the number of bytes to fill, and must: be either a
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multiple of 4, or ename:VK_WHOLE_SIZE to fill the range from
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pname:offset to the end of the buffer.
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If ename:VK_WHOLE_SIZE is used and the remaining size of the buffer is
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not a multiple of 4, then the nearest smaller multiple is used.
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* pname:data is the 4-byte word written repeatedly to the buffer to fill
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pname:size bytes of data.
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The data word is written to memory according to the host endianness.
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fname:vkCmdFillBuffer is treated as ``transfer'' operation for the purposes
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of synchronization barriers.
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The ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT must: be specified in pname:usage
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of sname:VkBufferCreateInfo in order for the buffer to be compatible with
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fname:vkCmdFillBuffer.
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.Valid Usage
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****
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* pname:dstOffset must: be less than the size of pname:dstBuffer
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* pname:dstOffset must: be a multiple of `4`
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* If pname:size is not equal to ename:VK_WHOLE_SIZE, pname:size must: be
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greater than `0`
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* If pname:size is not equal to ename:VK_WHOLE_SIZE, pname:size must: be
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less than or equal to the size of pname:dstBuffer minus pname:dstOffset
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* If pname:size is not equal to ename:VK_WHOLE_SIZE, pname:size must: be a
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multiple of `4`
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* pname:dstBuffer must: have been created with
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ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT usage flag
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****
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include::../validity/protos/vkCmdFillBuffer.txt[]
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[[clears-updating-buffers]]
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== Updating Buffers
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// refBegin vkCmdUpdateBuffer Update a buffer's contents from host memory
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To update buffer data inline in a command buffer, call:
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include::../api/protos/vkCmdUpdateBuffer.txt[]
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* pname:commandBuffer is the command buffer into which the command will be
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recorded.
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* pname:dstBuffer is a handle to the buffer to be updated.
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* pname:dstOffset is the byte offset into the buffer to start updating,
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and must: be a multiple of 4.
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* pname:dataSize is the number of bytes to update, and must: be a multiple
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of 4.
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* pname:pData is a pointer to the source data for the buffer update, and
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must: be at least pname:dataSize bytes in size.
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pname:dataSize must: be less than or equal to 65536 bytes.
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For larger updates, applications can: use buffer to buffer
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<<copies-buffers,copies>>.
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The source data is copied from the user pointer to the command buffer when
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the command is called.
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fname:vkCmdUpdateBuffer is only allowed outside of a render pass.
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This command is treated as ``transfer'' operation, for the purposes of
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synchronization barriers.
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The ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT must: be specified in pname:usage
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of slink:VkBufferCreateInfo in order for the buffer to be compatible with
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fname:vkCmdUpdateBuffer.
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.Valid Usage
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****
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* pname:dstOffset must: be less than the size of pname:dstBuffer
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* pname:dataSize must: be less than or equal to the size of
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pname:dstBuffer minus pname:dstOffset
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* pname:dstBuffer must: have been created with
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ename:VK_BUFFER_USAGE_TRANSFER_DST_BIT usage flag
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* pname:dstOffset must: be a multiple of `4`
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* pname:dataSize must: be less than or equal to `65536`
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* pname:dataSize must: be a multiple of `4`
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****
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include::../validity/protos/vkCmdUpdateBuffer.txt[]
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[NOTE]
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.Note
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====
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The pname:pData parameter was of type code:uint32_t*` instead of code:void*
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prior to revision 1.0.19 of the Specification and dlink:VK_HEADER_VERSION 19
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of +vulkan.h+.
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This was a historical anomaly, as the source data may be of other types.
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====
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