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* Update release number to 109. Github Issues: * Require matching for physical devices to be in a device group in the <<devsandqueues-devices, Devices>> section (public issue 695). * Fix typo in an equation in the <<fragmentdensitymap-fetch-density-value, Fetch Density Value>> section (public issue 954). * Fix styleguide links (public pull request 965). Internal Issues: * Allow <<renderpass-compatibility, compatibility of single-subpass renderpasses>> with different resolve attachments (internal issue 1464). * Add some missing empty flags types to API spec so custom refpage generation doesn't break (internal issue 1607). * Add a "`SPIR-V Sampled Type`" column to the <<formats-numericformat, Interpretation of Numeric Formats>> table, and clarify the requirement that the code:OpTypeImage sampled type match the bound image's numeric format for slink:VkClearColorValue and in the <<interfaces-resources-descset, Descriptor Set Interface>> section (internal issue 1646). * Fix a typo in the <<tessellation-quad-tessellation, Quad Tessellation>> section which should refer to rectangles, not triangles (internal issue 1667). * Clarify the definition of time domains in elink:VkTimeDomainEXT (internal merge request 3110). * Add R10X6 and R12X4 formats to the <<formats-mandatory-features-10bit>> table (internal merge request 3137). * Don't require extern sync on wait/signal semaphores in `vk.xml` for flink:vkQueueSubmit and flink:vkQueueBindSparse (internal merge request 3116). * Improve phrasing of compute and mesh shader size related to code:LocalSize and code:WorkgroupSize in slink:VkPhysicalDeviceMeshShaderPropertiesNV and slink:VkPhysicalDeviceMaintenance3Properties (internal merge request 3156). * Make the flink:vkCmdBindShadingRateImageNV pname:imageView parameter optional in `vk.xml` (internal merge request 3157). New Extensions: * `<<VK_INTEL_performance_query>>` * `<<VK_INTEL_shader_integer_functions2>>`
56 lines
1.2 KiB
Plaintext
56 lines
1.2 KiB
Plaintext
include::meta/VK_INTEL_shader_integer_functions2.txt[]
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*Last Modified Date*::
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2019-04-30
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*IP Status*::
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No known IP claims.
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*Contributors*::
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- Ian Romanick, Intel
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- Ben Ashbaugh, Intel
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This extension adds support for several new integer instructions in SPIR-V
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for use in graphics shaders.
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Many of these instructions have pre-existing counterparts in the Kernel
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environment.
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The added integer functions are defined by the
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http://htmlpreview.github.io/?https://github.com/KhronosGroup/SPIRV-Registry/blob/master/extensions/INTEL/SPV_INTEL_shader_integer_functions2.html[+SPV_INTEL_shader_integer_functions+]
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SPIR-V extension and can be used with the GL_INTEL_shader_integer_functions2
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GLSL extension.
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=== New Object Types
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None.
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=== New Enum Constants
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* Extending elink:VkStructureType:
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** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL
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=== New Enums
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None.
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=== New Structures
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* Extending slink:VkPhysicalDeviceFeatures2:
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** slink:VkPhysicalDeviceShaderIntegerFunctions2INTEL
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=== New Functions
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None.
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=== New SPIR-V Capabilities
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* <<spirvenv-capabilities-table-cooperativeMatrix,ShaderIntegerFunctions2INTEL>>
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=== Issues
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None.
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=== Version History
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* Revision 1, 2019-04-30 (Ian Romanick)
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- Initial draft
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