Vulkan-Docs/appendices/VK_EXT_astc_decode_mode.txt
Jon Leech f1a7c4b4f3 Change log for January 13, 2019 Vulkan 1.1.98 spec update:
* Update release number to 98.

Public Issues:

  * Fix missing markup in flink:vkDestroyPipelineLayout valid usage
    statement (pull request 882).
  * Add missing contributors for `<<VK_EXT_buffer_device_address>>` (public
    pull request 891).

Internal Issues:

  * Detect nested bullet points in valid usage blocks and warn about them
    during VUID assignment (internal issue 1382).
  * Update the style guide to document the process for reserving new bits in
    bitmask types (internal issue 1411).
  * Clarify for slink:VkApplicationInfo::pname:apiVersion and in the
    <<fundamentals-validusage-versions, Valid Usage for Newer Core
    Versions>> section when it is valid for an application to use a certain
    version of Vulkan API functionality (for an instance and for a
    device/physical device); and when the validation layers must generate an
    error (internal issue 1412).
  * Add optional <<memory-model-availability-visibility, transitive
    availability/visibility operations to the memory model, including a new
    pname:vulkanMemoryModelAvailabilityVisibilityChains feature for
    slink:VkPhysicalDeviceVulkanMemoryModelFeaturesKHR (internal issue
    1460).
  * Add the code:StorageBuffer storage class to those in the
    <<interfaces-resources-descset, Descriptor Set Interface>> (internal
    issue 1480).
  * Add missing `returnedonly` tags for a number of returned extension
    structures that can be passed in pname:pNext chains (internal issue
    1515).
  * Clean up and rearrange some spec language for
    slink:VkRenderPassCreateInfo and slink:VkAttachmentReference.txt
    (internal issue 1522).
  * Correctly round the code:OpVectorTimesScalar and
    code:OpMatrixTimesScalar SPIR-V operations in the <<Precision of core
    SPIR-V Instructions>> table (internal merge request 2996).
  * Work around cases in flink:vkCmdBeginTransformFeedbackEXT,
    flink:vkCmdEndTransformFeedbackEXT, and
    slink:VkPipelineCoverageModulationStateCreateInfoNV where an array
    parameter is `optional` but the length is not in `vk.xml`. This is an
    interim fix using `noautovalidity` + handcoded VU replacing those that
    should be autogenerated (internal issue 2944 and
    https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/480).
  * Remove redundant capability validation of the code:float16 and code:int8
    SPIR-V capabilities from the <<spirvenv-capabilities, Capabilities>>
    section, since they are already covered in the preceding table.
  * Update check_spec_links script, including validation for reference page
    open blocks. Fix errors identified by the script.
2019-01-13 05:53:27 -08:00

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// Copyright (c) 2018-2019 Khronos Group. This work is licensed under a
// Creative Commons Attribution 4.0 International License; see
// http://creativecommons.org/licenses/by/4.0/
include::meta/VK_EXT_astc_decode_mode.txt[]
Last Modified Date::
2018-08-07
Contributors::
- Jan-Harald Fredriksen, Arm
The existing specification requires that low dynamic range (LDR) ASTC
textures are decompressed to FP16 values per component.
In many cases, decompressing LDR textures to a lower precision intermediate
result gives acceptable image quality.
Source material for LDR textures is typically authored as 8-bit UNORM
values, so decoding to FP16 values adds little value.
On the other hand, reducing precision of the decoded result reduces the size
of the decompressed data, potentially improving texture cache performance
and saving power.
The goal of this extension is to enable this efficiency gain on existing
ASTC texture data.
This is achieved by giving the application the ability to select the
intermediate decoding precision.
Three decoding options are provided:
* Decode to ename:VK_FORMAT_R16G16B16A16_SFLOAT precision: This is the
default, and matches the required behavior in the core API.
* Decode to ename:VK_FORMAT_R8G8B8A8_UNORM precision: This is provided as
an option in LDR mode.
* Decode to ename:VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 precision: This is
provided as an option in both LDR and HDR mode.
In this mode, negative values cannot be represented and are clamped to
zero.
The alpha component is ignored, and the results are as if alpha was 1.0.
This decode mode is optional and support can be queried via the physical
device properties.
=== New Enum Constants
* Extending elink:VkStructureType:
** ename:VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT
** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT
=== New Enums
None.
=== New Structures
* slink:VkImageViewASTCDecodeModeEXT
* slink:VkPhysicalDeviceASTCDecodeFeaturesEXT
=== New Functions
None.
=== Issues
1) Are implementations allowed to decode at a higher precision than what is
requested?
RESOLUTION: No.
If we allow this, then this extension could be exposed on all
implementations that support ASTC.
But developers would have no way of knowing what precision was actually
used, and thus whether the image quality is sufficient at reduced
precision.
2) Should the decode mode be image view state and/or sampler state?
RESOLUTION: Image view state only.
Some implementations treat the different decode modes as different
texture formats.
=== Example
Create an image view that decodes to ename:VK_FORMAT_R8G8B8A8_UNORM
precision:
[source,c++]
----------------------------------------
VkImageViewASTCDecodeModeEXT decodeMode =
{
VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT, // sType
NULL, // pNext
VK_FORMAT_R8G8B8A8_UNORM // decode mode
};
VkImageViewCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // sType
&decodeMode, // pNext
// flags, image, viewType set to application-desired values
VK_FORMAT_ASTC_8x8_UNORM_BLOCK, // format
// components, subresourceRange set to application-desired values
};
VkImageView imageView;
VkResult result = vkCreateImageView(
device,
&createInfo,
NULL,
&imageView);
----------------------------------------
=== Version History
* Revision 1, 2018-08-07 (Jan-Harald Fredriksen)
- Initial revision