// Copyright (c) 2017 Khronos Group. This work is licensed under a // Creative Commons Attribution 4.0 International License; see // http://creativecommons.org/licenses/by/4.0/ include::meta/VK_KHR_16bit_storage.txt[] *Interactions and External Dependencies*:: - This extension requires https://www.khronos.org/registry/spir-v/extensions/KHR/SPV_KHR_16bit_storage.html[+SPV_KHR_16bit_storage+] *Last Modified Date*:: 2017-03-23 *IP Status*:: No known IP claims. *Contributors*:: - Alexander Galazin, ARM - Jan-Harald Fredriksen, ARM - Joerg Wagner, ARM - Neil Henning, Codeplay - Jeff Bolz, Nvidia - Daniel Koch, Nvidia - David Neto, Google - John Kessenich, Google The +VK_KHR_16bit_storage+ extension allows use of 16-bit types in shader input and output interfaces, and push constant blocks. This extension introduces several new optional features which map to SPIR-V capabilities and allow access to 16-bit data in code:Block-decorated objects in the code:Uniform and the code:StorageBuffer storage classes, and objects in the code:PushConstant storage class. This extension allows 16-bit variables to be declared and used as user-defined shader inputs and outputs but does not change location assignment and component assignment rules. === New Enum Constants * Extending elink:VkStructureType: ** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR === New Structures * slink:VkPhysicalDevice16BitStorageFeaturesKHR === New SPIR-V Capabilities * <> * <> * <> * <> === Issues === Version History * Revision 1, 2017-03-23 (Alexander Galazin) - Initial draft