// Copyright (c) 2015-2017 Khronos Group. This work is licensed under a // Creative Commons Attribution 4.0 International License; see // http://creativecommons.org/licenses/by/4.0/ [[framebuffer]] = The Framebuffer [[framebuffer-blending]] == Blending Blending combines the incoming _source_ fragment's R, G, B, and A values with the _destination_ R, G, B, and A values of each sample stored in the framebuffer at the fragment's [eq]#(x~f~,y~f~)# location. Blending is performed for each pixel sample, rather than just once for each fragment. Source and destination values are combined according to the <>, quadruplets of source and destination weighting factors determined by the <>, and a <>, to obtain a new set of R, G, B, and A values, as described below. Blending is computed and applied separately to each color attachment used by the subpass, with separate controls for each attachment. Prior to performing the blend operation, signed and unsigned normalized fixed-point color components undergo an implied conversion to floating-point as specified by <>. Blending computations are treated as if carried out in floating-point, and basic blend operations are performed with a precision and dynamic range no lower than that used to represent destination components. ifdef::VK_EXT_blend_operation_advanced[] <> are performed with a precision and dynamic range no lower than the smaller of that used to represent destination components or that used to represent 16-bit floating-point values. endif::VK_EXT_blend_operation_advanced[] Blending applies only to fixed-point and floating-point color attachments. If the color attachment has an integer format, blending is not applied. The pipeline blend state is included in the sname:VkPipelineColorBlendStateCreateInfo structure during graphics pipeline creation: [open,refpage='VkPipelineColorBlendStateCreateInfo',desc='Structure specifying parameters of a newly created pipeline color blend state',type='structs'] -- The sname:VkPipelineColorBlendStateCreateInfo structure is defined as: include::../api/structs/VkPipelineColorBlendStateCreateInfo.txt[] * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * pname:flags is reserved for future use. * pname:logicOpEnable controls whether to apply <>. * pname:logicOp selects which logical operation to apply. * pname:attachmentCount is the number of sname:VkPipelineColorBlendAttachmentState elements in pname:pAttachments. This value must: equal the pname:colorAttachmentCount for the subpass in which this pipeline is used. * pname:pAttachments: is a pointer to array of per target attachment states. * pname:blendConstants is an array of four values used as the R, G, B, and A components of the blend constant that are used in blending, depending on the <>. Each element of the pname:pAttachments array is a slink:VkPipelineColorBlendAttachmentState structure specifying per-target blending state for each individual color attachment. If the <> feature is not enabled on the device, all slink:VkPipelineColorBlendAttachmentState elements in the pname:pAttachments array must: be identical. .Valid Usage **** * [[VUID-VkPipelineColorBlendStateCreateInfo-pAttachments-00605]] If the <> feature is not enabled, all elements of pname:pAttachments must: be identical * [[VUID-VkPipelineColorBlendStateCreateInfo-logicOpEnable-00606]] If the <> feature is not enabled, pname:logicOpEnable must: be ename:VK_FALSE * [[VUID-VkPipelineColorBlendStateCreateInfo-logicOpEnable-00607]] If pname:logicOpEnable is ename:VK_TRUE, pname:logicOp must: be a valid elink:VkLogicOp value **** include::../validity/structs/VkPipelineColorBlendStateCreateInfo.txt[] -- [open,refpage='VkPipelineColorBlendAttachmentState',desc='Structure specifying a pipeline color blend attachment state',type='structs'] -- The sname:VkPipelineColorBlendAttachmentState structure is defined as: include::../api/structs/VkPipelineColorBlendAttachmentState.txt[] * pname:blendEnable controls whether blending is enabled for the corresponding color attachment. If blending is not enabled, the source fragment's color for that attachment is passed through unmodified. * pname:srcColorBlendFactor selects which blend factor is used to determine the source factors [eq]#(S~r~,S~g~,S~b~)#. * pname:dstColorBlendFactor selects which blend factor is used to determine the destination factors [eq]#(D~r~,D~g~,D~b~)#. * pname:colorBlendOp selects which blend operation is used to calculate the RGB values to write to the color attachment. * pname:srcAlphaBlendFactor selects which blend factor is used to determine the source factor [eq]#S~a~#. * pname:dstAlphaBlendFactor selects which blend factor is used to determine the destination factor [eq]#D~a~#. * pname:alphaBlendOp selects which blend operation is use to calculate the alpha values to write to the color attachment. * pname:colorWriteMask is a bitmask of elink:VkColorComponentFlagBits specifying which of the R, G, B, and/or A components are enabled for writing, as described for the <>. .Valid Usage **** * [[VUID-VkPipelineColorBlendAttachmentState-srcColorBlendFactor-00608]] If the <> feature is not enabled, pname:srcColorBlendFactor must: not be ename:VK_BLEND_FACTOR_SRC1_COLOR, ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, ename:VK_BLEND_FACTOR_SRC1_ALPHA, or ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA * [[VUID-VkPipelineColorBlendAttachmentState-dstColorBlendFactor-00609]] If the <> feature is not enabled, pname:dstColorBlendFactor must: not be ename:VK_BLEND_FACTOR_SRC1_COLOR, ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, ename:VK_BLEND_FACTOR_SRC1_ALPHA, or ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA * [[VUID-VkPipelineColorBlendAttachmentState-srcAlphaBlendFactor-00610]] If the <> feature is not enabled, pname:srcAlphaBlendFactor must: not be ename:VK_BLEND_FACTOR_SRC1_COLOR, ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, ename:VK_BLEND_FACTOR_SRC1_ALPHA, or ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA * [[VUID-VkPipelineColorBlendAttachmentState-dstAlphaBlendFactor-00611]] If the <> feature is not enabled, pname:dstAlphaBlendFactor must: not be ename:VK_BLEND_FACTOR_SRC1_COLOR, ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, ename:VK_BLEND_FACTOR_SRC1_ALPHA, or ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA ifdef::VK_EXT_blend_operation_advanced[] * [[VUID-VkPipelineColorBlendAttachmentState-colorBlendOp-01406]] If either of pname:colorBlendOp or pname:alphaBlendOp is an <>, then pname:colorBlendOp must: equal pname:alphaBlendOp * [[VUID-VkPipelineColorBlendAttachmentState-advancedBlendIndependentBlend-01407]] If slink:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT::pname:advancedBlendIndependentBlend is ename:VK_FALSE and pname:colorBlendOp is an <>, then pname:colorBlendOp must: be the same for all attachments. * [[VUID-VkPipelineColorBlendAttachmentState-advancedBlendIndependentBlend-01408]] If slink:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT::pname:advancedBlendIndependentBlend is ename:VK_FALSE and pname:alphaBlendOp is an <>, then pname:alphaBlendOp must: be the same for all attachments. * [[VUID-VkPipelineColorBlendAttachmentState-advancedBlendAllOperations-01409]] If slink:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT::pname:advancedBlendAllOperations is ename:VK_FALSE, then pname:colorBlendOp must: not be ename:VK_BLEND_OP_ZERO_EXT, ename:VK_BLEND_OP_SRC_EXT, ename:VK_BLEND_OP_DST_EXT, ename:VK_BLEND_OP_SRC_OVER_EXT, ename:VK_BLEND_OP_DST_OVER_EXT, ename:VK_BLEND_OP_SRC_IN_EXT, ename:VK_BLEND_OP_DST_IN_EXT, ename:VK_BLEND_OP_SRC_OUT_EXT, ename:VK_BLEND_OP_DST_OUT_EXT, ename:VK_BLEND_OP_SRC_ATOP_EXT, ename:VK_BLEND_OP_DST_ATOP_EXT, ename:VK_BLEND_OP_XOR_EXT, ename:VK_BLEND_OP_INVERT_EXT, ename:VK_BLEND_OP_INVERT_RGB_EXT, ename:VK_BLEND_OP_LINEARDODGE_EXT, ename:VK_BLEND_OP_LINEARBURN_EXT, ename:VK_BLEND_OP_VIVIDLIGHT_EXT, ename:VK_BLEND_OP_LINEARLIGHT_EXT, ename:VK_BLEND_OP_PINLIGHT_EXT, ename:VK_BLEND_OP_HARDMIX_EXT, ename:VK_BLEND_OP_PLUS_EXT, ename:VK_BLEND_OP_PLUS_CLAMPED_EXT, ename:VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT, ename:VK_BLEND_OP_PLUS_DARKER_EXT, ename:VK_BLEND_OP_MINUS_EXT, ename:VK_BLEND_OP_MINUS_CLAMPED_EXT, ename:VK_BLEND_OP_CONTRAST_EXT, ename:VK_BLEND_OP_INVERT_OVG_EXT, ename:VK_BLEND_OP_RED_EXT, ename:VK_BLEND_OP_GREEN_EXT, or ename:VK_BLEND_OP_BLUE_EXT * [[VUID-VkPipelineColorBlendAttachmentState-colorBlendOp-01410]] If pname:colorBlendOp or pname:alphaBlendOp is an <>, then slink:VkSubpassDescription::pname:colorAttachmentCount of the subpass this pipeline is compiled against must: be less than or equal to slink:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT::advancedBlendMaxColorAttachments endif::VK_EXT_blend_operation_advanced[] **** include::../validity/structs/VkPipelineColorBlendAttachmentState.txt[] -- [[framebuffer-blendfactors]] === Blend Factors [open,refpage='VkBlendFactor',desc='Framebuffer blending factors',type='enums'] -- The source and destination color and alpha blending factors are selected from the enum: include::../api/enums/VkBlendFactor.txt[] The semantics of each enum value is described in the table below: .Blend Factors [width="100%",options="header",align="center",cols="59%,28%,13%"] |==== |VkBlendFactor | RGB Blend Factors [eq]#(S~r~,S~g~,S~b~)# or [eq]#(D~r~,D~g~,D~b~)# | Alpha Blend Factor ([eq]#S~a~# or [eq]#D~a~#) |ename:VK_BLEND_FACTOR_ZERO | [eq]#(0,0,0)# | [eq]#0# |ename:VK_BLEND_FACTOR_ONE | [eq]#(1,1,1)# | [eq]#1# |ename:VK_BLEND_FACTOR_SRC_COLOR | [eq]#(R~s0~,G~s0~,B~s0~)# | [eq]#A~s0~# |ename:VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR | [eq]#(1-R~s0~,1-G~s0~,1-B~s0~)# | [eq]#1-A~s0~# |ename:VK_BLEND_FACTOR_DST_COLOR | [eq]#(R~d~,G~d~,B~d~)# | [eq]#A~d~# |ename:VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR | [eq]#(1-R~d~,1-G~d~,1-B~d~)# | [eq]#1-A~d~# |ename:VK_BLEND_FACTOR_SRC_ALPHA | [eq]#(A~s0~,A~s0~,A~s0~)# | [eq]#A~s0~# |ename:VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA | [eq]#(1-A~s0~,1-A~s0~,1-A~s0~)# | [eq]#1-A~s0~# |ename:VK_BLEND_FACTOR_DST_ALPHA | [eq]#(A~d~,A~d~,A~d~)# | [eq]#A~d~# |ename:VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA | [eq]#(1-A~d~,1-A~d~,1-A~d~)# | [eq]#1-A~d~# |ename:VK_BLEND_FACTOR_CONSTANT_COLOR | [eq]#(R~c~,G~c~,B~c~)# | [eq]#A~c~# |ename:VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR | [eq]#(1-R~c~,1-G~c~,1-B~c~)# | [eq]#1-A~c~# |ename:VK_BLEND_FACTOR_CONSTANT_ALPHA | [eq]#(A~c~,A~c~,A~c~)# | [eq]#A~c~# |ename:VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA | [eq]#(1-A~c~,1-A~c~,1-A~c~)# | [eq]#1-A~c~# |ename:VK_BLEND_FACTOR_SRC_ALPHA_SATURATE | [eq]#(f,f,f)#; [eq]#f = min(A~s0~,1-A~d~)# | [eq]#1# |ename:VK_BLEND_FACTOR_SRC1_COLOR | [eq]#(R~s1~,G~s1~,B~s1~)# | [eq]#A~s1~# |ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR | [eq]#(1-R~s1~,1-G~s1~,1-B~s1~)# | [eq]#1-A~s1~# |ename:VK_BLEND_FACTOR_SRC1_ALPHA | [eq]#(A~s1~,A~s1~,A~s1~)# | [eq]#A~s1~# |ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA | [eq]#(1-A~s1~,1-A~s1~,1-A~s1~)# | [eq]#1-A~s1~# |==== In this table, the following conventions are used: * [eq]#R~s0~,G~s0~,B~s0~# and [eq]#A~s0~# represent the first source color R, G, B, and A components, respectively, for the fragment output location corresponding to the color attachment being blended. * [eq]#R~s1~,G~s1~,B~s1~# and [eq]#A~s1~# represent the second source color R, G, B, and A components, respectively, used in dual source blending modes, for the fragment output location corresponding to the color attachment being blended. * [eq]#R~d~,G~d~,B~d~# and [eq]#A~d~# represent the R, G, B, and A components of the destination color. That is, the color currently in the corresponding color attachment for this fragment/sample. * [eq]#R~c~,G~c~,B~c~# and [eq]#A~c~# represent the blend constant R, G, B, and A components, respectively. -- [[framebuffer-blendconstants]] If the pipeline state object is created without the ename:VK_DYNAMIC_STATE_BLEND_CONSTANTS dynamic state enabled then the _blend constant_ [eq]#(R~c~,G~c~,B~c~,A~c~)# is specified via the pname:blendConstants member of slink:VkPipelineColorBlendStateCreateInfo. [open,refpage='vkCmdSetBlendConstants',desc='Set the values of blend constants',type='protos'] -- Otherwise, to dynamically set and change the blend constant, call: include::../api/protos/vkCmdSetBlendConstants.txt[] * pname:commandBuffer is the command buffer into which the command will be recorded. * pname:blendConstants is an array of four values specifying the R, G, B, and A components of the blend constant color used in blending, depending on the <>. .Valid Usage **** * [[VUID-vkCmdSetBlendConstants-None-00612]] The currently bound graphics pipeline must: have been created with the ename:VK_DYNAMIC_STATE_BLEND_CONSTANTS dynamic state enabled **** include::../validity/protos/vkCmdSetBlendConstants.txt[] -- [[framebuffer-dsb]] === Dual-Source Blending Blend factors that use the secondary color input [eq]#(R~s1~,G~s1~,B~s1~,A~s1~)# (ename:VK_BLEND_FACTOR_SRC1_COLOR, ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, ename:VK_BLEND_FACTOR_SRC1_ALPHA, and ename:VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA) may: consume hardware resources that could otherwise be used for rendering to multiple color attachments. Therefore, the number of color attachments that can: be used in a framebuffer may: be lower when using dual-source blending. Dual-source blending is only supported if the <> feature is enabled. The maximum number of color attachments that can: be used in a subpass when using dual-source blending functions is implementation-dependent and is reported as the pname:maxFragmentDualSrcAttachments member of sname:VkPhysicalDeviceLimits. When using a fragment shader with dual-source blending functions, the color outputs are bound to the first and second inputs of the blender using the code:Index decoration, as described in <>. If the second color input to the blender is not written in the shader, or if no output is bound to the second input of a blender, the result of the blending operation is not defined. [[framebuffer-blendoperations]] === Blend Operations [open,refpage='VkBlendOp',desc='Framebuffer blending operations',type='enums'] -- Once the source and destination blend factors have been selected, they along with the source and destination components are passed to the blending operations. RGB and alpha components can: use different operations. Possible values of elink:VkBlendOp, specifying the operations, are: include::../api/enums/VkBlendOp.txt[] <<< The semantics of each basic blend operations is described in the table below: .Basic Blend Operations [width="100%",cols="45%,30%,25%",options="header",align="center"] |==== |VkBlendOp | RGB Components | Alpha Component |ename:VK_BLEND_OP_ADD | [eq]#R = R~s0~ {times} S~r~ {plus} R~d~ {times} D~r~# + [eq]#G = G~s0~ {times} S~g~ {plus} G~d~ {times} D~g~# + [eq]#B = B~s0~ {times} S~b~ {plus} B~d~ {times} D~b~# | [eq]#A = A~s0~ {times} S~a~ {plus} A~d~ {times} D~a~# |ename:VK_BLEND_OP_SUBTRACT | [eq]#R = R~s0~ {times} S~r~ - R~d~ {times} D~r~# + [eq]#G = G~s0~ {times} S~g~ - G~d~ {times} D~g~# + [eq]#B = B~s0~ {times} S~b~ - B~d~ {times} D~b~# | [eq]#A = A~s0~ {times} S~a~ - A~d~ {times} D~a~# |ename:VK_BLEND_OP_REVERSE_SUBTRACT | [eq]#R = R~d~ {times} D~r~ - R~s0~ {times} S~r~# + [eq]#G = G~d~ {times} D~g~ - G~s0~ {times} S~g~# + [eq]#B = B~d~ {times} D~b~ - B~s0~ {times} S~b~# | [eq]#A = A~d~ {times} D~a~ - A~s0~ {times} S~a~# |ename:VK_BLEND_OP_MIN | [eq]#R = min(R~s0~,R~d~)# + [eq]#G = min(G~s0~,G~d~)# + [eq]#B = min(B~s0~,B~d~)# | [eq]#A = min(A~s0~,A~d~)# |ename:VK_BLEND_OP_MAX | [eq]#R = max(R~s0~,R~d~)# + [eq]#G = max(G~s0~,G~d~)# + [eq]#B = max(B~s0~,B~d~)# | [eq]#A = max(A~s0~,A~d~)# |==== In this table, the following conventions are used: * [eq]#R~s0~, G~s0~, B~s0~# and [eq]#A~s0~# represent the first source color R, G, B, and A components, respectively. * [eq]#R~d~, G~d~, B~d~# and [eq]#A~d~# represent the R, G, B, and A components of the destination color. That is, the color currently in the corresponding color attachment for this fragment/sample. * [eq]#S~r~, S~g~, S~b~# and [eq]#S~a~# represent the source blend factor R, G, B, and A components, respectively. * [eq]#D~r~, D~g~, D~b~# and [eq]#D~a~# represent the destination blend factor R, G, B, and A components, respectively. The blending operation produces a new set of values [eq]#R, G, B# and [eq]#A#, which are written to the framebuffer attachment. If blending is not enabled for this attachment, then [eq]#R, G, B# and [eq]#A# are assigned [eq]#R~s0~, G~s0~, B~s0~# and [eq]#A~s0~#, respectively. If the color attachment is fixed-point, the components of the source and destination values and blend factors are each clamped to [eq]#[0,1]# or [eq]#[-1,1]# respectively for an unsigned normalized or signed normalized color attachment prior to evaluating the blend operations. If the color attachment is floating-point, no clamping occurs. -- If the numeric format of a framebuffer attachment uses sRGB encoding, the R, G, and B destination color values (after conversion from fixed-point to floating-point) are considered to be encoded for the sRGB color space and hence are linearized prior to their use in blending. Each R, G, and B component is converted from nonlinear to linear as described in the "`KHR_DF_TRANSFER_SRGB`" section of the <>. If the format is not sRGB, no linearization is performed. If the numeric format of a framebuffer attachment uses sRGB encoding, then the final R, G and B values are converted into the nonlinear sRGB representation before being written to the framebuffer attachment as described in the "`KHR_DF_TRANSFER_SRGB`" section of the Khronos Data Format Specification. If the framebuffer color attachment numeric format is not sRGB encoded then the resulting [eq]#c~s~# values for R, G and B are unmodified. The value of A is never sRGB encoded. That is, the alpha component is always stored in memory as linear. If the framebuffer color attachment is ename:VK_ATTACHMENT_UNUSED, no writes are performed through that attachment. Framebuffer color attachments greater than or equal to sname:VkSubpassDescription::pname:colorAttachmentCount perform no writes. ifdef::VK_EXT_blend_operation_advanced[] include::VK_EXT_blend_operation_advanced/advanced_blend.txt[] endif::VK_EXT_blend_operation_advanced[] [[framebuffer-logicop]] == Logical Operations The application can: enable a _logical operation_ between the fragment's color values and the existing value in the framebuffer attachment. This logical operation is applied prior to updating the framebuffer attachment. Logical operations are applied only for signed and unsigned integer and normalized integer framebuffers. Logical operations are not applied to floating-point or sRGB format color attachments. [open,refpage='VkLogicOp',desc='Framebuffer logical operations',type='enums'] -- Logical operations are controlled by the pname:logicOpEnable and pname:logicOp members of slink:VkPipelineColorBlendStateCreateInfo. If pname:logicOpEnable is ename:VK_TRUE, then a logical operation selected by pname:logicOp is applied between each color attachment and the fragment's corresponding output value, and blending of all attachments is treated as if it were disabled. Any attachments using color formats for which logical operations are not supported simply pass through the color values unmodified. The logical operation is applied independently for each of the red, green, blue, and alpha components. The pname:logicOp is selected from the following operations: include::../api/enums/VkLogicOp.txt[] <<< The logical operations supported by Vulkan are summarized in the following table in which * [eq]#{lnot}# is bitwise invert, * [eq]#{land}# is bitwise and, * [eq]#{lor}# is bitwise or, * [eq]#{oplus}# is bitwise exclusive or, * [eq]#s# is the fragment's [eq]#R~s0~, G~s0~, B~s0~# or [eq]#A~s0~# component value for the fragment output corresponding to the color attachment being updated, and * [eq]#d# is the color attachment's [eq]#R, G, B# or [eq]#A# component value: .Logical Operations [width="75%",options="header",align="center"] |==== |Mode | Operation |ename:VK_LOGIC_OP_CLEAR | [eq]#0# |ename:VK_LOGIC_OP_AND | [eq]#s {land} d# |ename:VK_LOGIC_OP_AND_REVERSE | [eq]#s {land} {lnot} d# |ename:VK_LOGIC_OP_COPY | [eq]#s# |ename:VK_LOGIC_OP_AND_INVERTED | [eq]#{lnot} s {land} d# |ename:VK_LOGIC_OP_NO_OP | [eq]#d# |ename:VK_LOGIC_OP_XOR | [eq]#s {oplus} d# |ename:VK_LOGIC_OP_OR | [eq]#s {lor} d# |ename:VK_LOGIC_OP_NOR | [eq]#{lnot} (s {lor} d)# |ename:VK_LOGIC_OP_EQUIVALENT | [eq]#{lnot} (s {oplus} d)# |ename:VK_LOGIC_OP_INVERT | [eq]#{lnot} d# |ename:VK_LOGIC_OP_OR_REVERSE | [eq]#s {lor} {lnot} d# |ename:VK_LOGIC_OP_COPY_INVERTED | [eq]#{lnot} s# |ename:VK_LOGIC_OP_OR_INVERTED | [eq]#{lnot} s {lor} d# |ename:VK_LOGIC_OP_NAND | [eq]#{lnot} (s {land} d)# |ename:VK_LOGIC_OP_SET | all 1s |==== The result of the logical operation is then written to the color attachment as controlled by the component write mask, described in <>. -- [[framebuffer-color-write-mask]] == Color Write Mask [open,refpage='VkColorComponentFlagBits',desc='Bitmask controlling which components are written to the framebuffer',type='enums'] -- Bits which can: be set in slink:VkPipelineColorBlendAttachmentState::pname:colorWriteMask to determine whether the final color values [eq]#R, G, B# and [eq]#A# are written to the framebuffer attachment are: include::../api/enums/VkColorComponentFlagBits.txt[] * ename:VK_COLOR_COMPONENT_R_BIT specifies that the [eq]#R# value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified. * ename:VK_COLOR_COMPONENT_G_BIT specifies that the [eq]#G# value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified. * ename:VK_COLOR_COMPONENT_B_BIT specifies that the [eq]#B# value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified. * ename:VK_COLOR_COMPONENT_A_BIT specifies that the [eq]#A# value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified. The color write mask operation is applied regardless of whether blending is enabled. --