include::meta/VK_EXT_sample_locations.txt[] *Last Modified Date*:: 2017-08-02 *Contributors*:: - Mais Alnasser, AMD - Matthaeus G. Chajdas, AMD - Maciej Jesionowski, AMD - Daniel Rakos, AMD - Slawomir Grajewski, Intel - Jeff Bolz, NVIDIA - Bill Licea-Kane, Qualcomm This extension allows an application to modify the locations of samples within a pixel used in rasterization. Additionally, it allows applications to specify different sample locations for each pixel in a group of adjacent pixels, which can: increase antialiasing quality (particularly if a custom resolve shader is used that takes advantage of these different locations). It is common for implementations to optimize the storage of depth values by storing values that can: be used to reconstruct depth at each sample location, rather than storing separate depth values for each sample. For example, the depth values from a single triangle may: be represented using plane equations. When the depth value for a sample is needed, it is automatically evaluated at the sample location. Modifying the sample locations causes the reconstruction to no longer evaluate the same depth values as when the samples were originally generated, thus the depth aspect of a depth/stencil attachment must: be cleared before rendering to it using different sample locations. Some implementations may: need to evaluate depth image values while performing image layout transitions. To accommodate this, instances of the slink:VkSampleLocationsInfoEXT structure can: be specified for each situation where an explicit or automatic layout transition has to take place. slink:VkSampleLocationsInfoEXT can: be chained from slink:VkImageMemoryBarrier structures to provide sample locations for layout transitions performed by flink:vkCmdWaitEvents and flink:VkCmdPipelineBarrier calls, and slink:VkRenderPassSampleLocationsBeginInfoEXT can: be chained from slink:VkRenderPassBeginInfo to provide sample locations for layout transitions performed implicitly by a render pass instance. === New Object Types None. === New Enum Constants * Extending elink:VkImageCreateFlagBits: ** ename:VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT * Extending elink:VkStructureType: ** ename:VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT ** ename:VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT ** ename:VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT ** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT ** ename:VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT * Extending elink:VkDynamicState: ** ename:VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT === New Enums None. === New Structures * slink:VkSampleLocationEXT * slink:VkSampleLocationsInfoEXT * slink:VkAttachmentSampleLocationsEXT * slink:VkSubpassSampleLocationsEXT * slink:VkRenderPassSampleLocationsBeginInfoEXT * slink:VkPipelineSampleLocationsStateCreateInfoEXT * slink:VkPhysicalDeviceSampleLocationsPropertiesEXT * slink:VkMultisamplePropertiesEXT === New Functions * flink:vkCmdSetSampleLocationsEXT * flink:vkGetPhysicalDeviceMultisamplePropertiesEXT === Issues None. === Version History * Revision 1, 2017-08-02 (Daniel Rakos) - Internal revisions