include::meta/VK_NV_scissor_exclusive.txt[] *Last Modified Date*:: 2018-07-31 *IP Status*:: No known IP claims. *Interactions and External Dependencies*:: None *Contributors*:: - Pat Brown, NVIDIA - Jeff Bolz, NVIDIA - Piers Daniell, NVIDIA - Daniel Koch, NVIDIA This extension adds support for an exclusive scissor test to Vulkan. The exclusive scissor test behaves like the scissor test, except that the exclusive scissor test fails for pixels inside the corresponding rectangle and passes for pixels outside the rectangle. If the same rectangle is used for both the scissor and exclusive scissor tests, the exclusive scissor test will pass if and only if the scissor test fails. === New Object Types None. === New Enum Constants * Extending elink:VkStructureType ** ename:VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV ** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV * Extending elink:VkDynamicState ** ename:VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV === New Enums None. === New Structures * slink:VkPhysicalDeviceExclusiveScissorFeaturesNV * slink:VkPipelineExclusiveScissorStateCreateInfoNV === New Functions * flink:vkCmdSetExclusiveScissorNV === New Built-In Variables None. === New SPIR-V Capabilities None. === Issues 1) For the scissor test, the viewport state must be created with a matching number of scissor and viewport rectangles. Should we have the same requirement for exclusive scissors? *RESOLVED*: For exclusive scissors, we relax this requirement and allow an exclusive scissor rectangle count that is either zero or equal to the number of viewport rectangles. If you pass in an exclusive scissor count of zero, the exclusive scissor test is treated as disabled. === Version History * Revision 1, 2018-07-31 (Pat Brown) - Internal revisions