include::meta/VK_EXT_depth_clip_enable.txt[] *Last Modified Data*:: 2018-12-20 *Contributors*:: - Daniel Rakos, AMD - Henri Verbeet, CodeWeavers - Jeff Bolz, NVIDIA - Philip Rebohle, DXVK - Tobias Hector, AMD This extension allows the depth clipping operation, that is normally implicitly controlled by slink:VkPipelineRasterizationStateCreateInfo::pname:depthClampEnable, to instead be controlled explicitly by slink:VkPipelineRasterizationDepthClipStateCreateInfoEXT::pname:depthClipEnable. This is useful for translating DX content which assumes depth clamping is always enabled, but depth clip can be controlled by the DepthClipEnable rasterization state (D3D12_RASTERIZER_DESC). === New Object Types None === New Enum Constants * Extending elink:VkStructureType: ** ename:VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT ** ename:VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT === New Enums * tlink:VkPipelineRasterizationDepthClipStateCreateFlagsEXT === New Structures * slink:VkPhysicalDeviceDepthClipEnableFeaturesEXT * slink:VkPipelineRasterizationDepthClipStateCreateInfoEXT === New Functions None === Issues None === Version History * Revision 1, 2018-12-20 (Piers Daniell) - Internal revisions