vkCmdSetStencilWriteMask(3) =========================== Name ---- vkCmdSetStencilWriteMask - Set the stencil write mask dynamic state. C Specification --------------- include::../protos/vkCmdSetStencilWriteMask.txt[] Parameters ---------- pname:commandBuffer:: The command buffer into which to insert the command. pname:faceMask:: The face or faces to which the new mask is to apply. pname:writeMask:: The new value to use for the stencil compare mask. Description ----------- fname:vkCmdSetStencilWriteMask sets the mask value used for stencil writes on the command buffer specified by pname:commandBuffer to pname:writeMask. pname:faceMask specifies the face or faces to which the new values are applied. It a bitmask comprised of members of the elink:VkStencilFaceFlagBits enumeration, the definition of which is: include::../enums/VkStencilFaceFlagBits.txt[] The graphics pipeline bound to pname:commandBuffer must have the ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled. When a pipeline that does not have ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled is first bound, the value of the stencil write mask is taken from the pipeline and attempts to change it using fname:vkCmdSetStencilWriteMask results in undefined behavior. When a pipeline does have ename:VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled is bound, the current value of the stencil write mask becomes undefined and must be set using a call to fname:vkCmdSetStencilWriteMask. If the stencil test is disabled in the current graphics pipeline, then the value of the stencil write mask is ignored. include::../validity/protos/vkCmdSetStencilWriteMask.txt[] See Also -------- flink:vkCreateGraphicsPipelines, flink:vkCmdSetStencilCompareMask, flink:vkCmdSetStencilReference, slink:VkPipelineDynamicStateCreateInfo include::footer.txt[]