// Copyright (c) 2015-2019 Khronos Group. This work is licensed under a // Creative Commons Attribution 4.0 International License; see // http://creativecommons.org/licenses/by/4.0/ [[limits]] = Limits _Limits_ are implementation-dependent minimums, maximums, and other device characteristics that an application may: need to be aware of. [NOTE] .Note ==== Limits are reported via the basic slink:VkPhysicalDeviceLimits structure, as well as the extensible structure sname:VkPhysicalDeviceProperties2, which was added in `<>` and included in Vulkan 1.1. When limits are added in future Vulkan versions or extensions, each extension should: introduce one new limit structure, if needed. This structures can: be added to the pname:pNext chain of the sname:VkPhysicalDeviceProperties2 structure. ==== [open,refpage='VkPhysicalDeviceLimits',desc='Structure reporting implementation-dependent physical device limits',type='structs'] -- The sname:VkPhysicalDeviceLimits structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceLimits.txt[] The sname:VkPhysicalDeviceLimits are properties of the physical device. These are available in the pname:limits member of the slink:VkPhysicalDeviceProperties structure which is returned from flink:vkGetPhysicalDeviceProperties. * [[limits-maxImageDimension1D]] pname:maxImageDimension1D is the maximum dimension (pname:width) supported for all images created with an pname:imageType of ename:VK_IMAGE_TYPE_1D. * [[limits-maxImageDimension2D]] pname:maxImageDimension2D is the maximum dimension (pname:width or pname:height) supported for all images created with an pname:imageType of ename:VK_IMAGE_TYPE_2D and without ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT set in pname:flags. * [[limits-maxImageDimension3D]] pname:maxImageDimension3D is the maximum dimension (pname:width, pname:height, or pname:depth) supported for all images created with an pname:imageType of ename:VK_IMAGE_TYPE_3D. * [[limits-maxImageDimensionCube]] pname:maxImageDimensionCube is the maximum dimension (pname:width or pname:height) supported for all images created with an pname:imageType of ename:VK_IMAGE_TYPE_2D and with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT set in pname:flags. * [[limits-maxImageArrayLayers]] pname:maxImageArrayLayers is the maximum number of layers (pname:arrayLayers) for an image. * [[limits-maxTexelBufferElements]] pname:maxTexelBufferElements is the maximum number of addressable texels for a buffer view created on a buffer which was created with the ename:VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or ename:VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set in the pname:usage member of the sname:VkBufferCreateInfo structure. * [[limits-maxUniformBufferRange]] pname:maxUniformBufferRange is the maximum value that can: be specified in the pname:range member of any slink:VkDescriptorBufferInfo structures passed to a call to flink:vkUpdateDescriptorSets for descriptors of type ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC. * [[limits-maxStorageBufferRange]] pname:maxStorageBufferRange is the maximum value that can: be specified in the pname:range member of any slink:VkDescriptorBufferInfo structures passed to a call to flink:vkUpdateDescriptorSets for descriptors of type ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC. * [[limits-maxPushConstantsSize]] pname:maxPushConstantsSize is the maximum size, in bytes, of the pool of push constant memory. For each of the push constant ranges indicated by the pname:pPushConstantRanges member of the sname:VkPipelineLayoutCreateInfo structure, [eq]#(pname:offset {plus} pname:size)# must: be less than or equal to this limit. * [[limits-maxMemoryAllocationCount]] pname:maxMemoryAllocationCount is the maximum number of device memory allocations, as created by flink:vkAllocateMemory, which can: simultaneously exist. * [[limits-maxSamplerAllocationCount]] pname:maxSamplerAllocationCount is the maximum number of sampler objects, as created by flink:vkCreateSampler, which can: simultaneously exist on a device. * [[limits-bufferImageGranularity]] pname:bufferImageGranularity is the granularity, in bytes, at which buffer or linear image resources, and optimal image resources can: be bound to adjacent offsets in the same sname:VkDeviceMemory object without aliasing. See <> for more details. * [[limits-sparseAddressSpaceSize]] pname:sparseAddressSpaceSize is the total amount of address space available, in bytes, for sparse memory resources. This is an upper bound on the sum of the size of all sparse resources, regardless of whether any memory is bound to them. * [[limits-maxBoundDescriptorSets]] pname:maxBoundDescriptorSets is the maximum number of descriptor sets that can: be simultaneously used by a pipeline. All code:DescriptorSet decorations in shader modules must: have a value less than pname:maxBoundDescriptorSets. See <>. * [[limits-maxPerStageDescriptorSamplers]] pname:maxPerStageDescriptorSamplers is the maximum number of samplers that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_SAMPLER or ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] A descriptor is accessible to a shader stage when the pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding structure has the bit for that shader stage set. See <> and <>. * [[limits-maxPerStageDescriptorUniformBuffers]] pname:maxPerStageDescriptorUniformBuffers is the maximum number of uniform buffers that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] A descriptor is accessible to a shader stage when the pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding structure has the bit for that shader stage set. See <> and <>. * [[limits-maxPerStageDescriptorStorageBuffers]] pname:maxPerStageDescriptorStorageBuffers is the maximum number of storage buffers that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] A descriptor is accessible to a pipeline shader stage when the pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding structure has the bit for that shader stage set. See <> and <>. * [[limits-maxPerStageDescriptorSampledImages]] pname:maxPerStageDescriptorSampledImages is the maximum number of sampled images that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, or ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] A descriptor is accessible to a pipeline shader stage when the pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding structure has the bit for that shader stage set. See <>, <>, and <>. * [[limits-maxPerStageDescriptorStorageImages]] pname:maxPerStageDescriptorStorageImages is the maximum number of storage images that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] A descriptor is accessible to a pipeline shader stage when the pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding structure has the bit for that shader stage set. See <>, and <>. * [[limits-maxPerStageDescriptorInputAttachments]] pname:maxPerStageDescriptorInputAttachments is the maximum number of input attachments that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] A descriptor is accessible to a pipeline shader stage when the pname:stageFlags member of the sname:VkDescriptorSetLayoutBinding structure has the bit for that shader stage set. These are only supported for the fragment stage. See <>. * [[limits-maxPerStageResources]] pname:maxPerStageResources is the maximum number of resources that can: be accessible to a single shader stage in a pipeline layout. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, or ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] For the fragment shader stage the framebuffer color attachments also count against this limit. * [[limits-maxDescriptorSetSamplers]] pname:maxDescriptorSetSamplers is the maximum number of samplers that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_SAMPLER or ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <> and <>. * [[limits-maxDescriptorSetUniformBuffers]] pname:maxDescriptorSetUniformBuffers is the maximum number of uniform buffers that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <> and <>. * [[limits-maxDescriptorSetUniformBuffersDynamic]] pname:maxDescriptorSetUniformBuffersDynamic is the maximum number of dynamic uniform buffers that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <>. * [[limits-maxDescriptorSetStorageBuffers]] pname:maxDescriptorSetStorageBuffers is the maximum number of storage buffers that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <> and <>. * [[limits-maxDescriptorSetStorageBuffersDynamic]] pname:maxDescriptorSetStorageBuffersDynamic is the maximum number of dynamic storage buffers that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <>. * [[limits-maxDescriptorSetSampledImages]] pname:maxDescriptorSetSampledImages is the maximum number of sampled images that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, or ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <>, <>, and <>. * [[limits-maxDescriptorSetStorageImages]] pname:maxDescriptorSetStorageImages is the maximum number of storage images that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <>, and <>. * [[limits-maxDescriptorSetInputAttachments]] pname:maxDescriptorSetInputAttachments is the maximum number of input attachments that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptors with a type of ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptors in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] See <>. * [[limits-maxVertexInputAttributes]] pname:maxVertexInputAttributes is the maximum number of vertex input attributes that can: be specified for a graphics pipeline. These are described in the array of sname:VkVertexInputAttributeDescription structures that are provided at graphics pipeline creation time via the pname:pVertexAttributeDescriptions member of the sname:VkPipelineVertexInputStateCreateInfo structure. See <> and <>. * [[limits-maxVertexInputBindings]] pname:maxVertexInputBindings is the maximum number of vertex buffers that can: be specified for providing vertex attributes to a graphics pipeline. These are described in the array of sname:VkVertexInputBindingDescription structures that are provided at graphics pipeline creation time via the pname:pVertexBindingDescriptions member of the sname:VkPipelineVertexInputStateCreateInfo structure. The pname:binding member of sname:VkVertexInputBindingDescription must: be less than this limit. See <>. * [[limits-maxVertexInputAttributeOffset]] pname:maxVertexInputAttributeOffset is the maximum vertex input attribute offset that can: be added to the vertex input binding stride. The pname:offset member of the sname:VkVertexInputAttributeDescription structure must: be less than or equal to this limit. See <>. * [[limits-maxVertexInputBindingStride]] pname:maxVertexInputBindingStride is the maximum vertex input binding stride that can: be specified in a vertex input binding. The pname:stride member of the sname:VkVertexInputBindingDescription structure must: be less than or equal to this limit. See <>. * [[limits-maxVertexOutputComponents]] pname:maxVertexOutputComponents is the maximum number of components of output variables which can: be output by a vertex shader. See <>. * [[limits-maxTessellationGenerationLevel]] pname:maxTessellationGenerationLevel is the maximum tessellation generation level supported by the fixed-function tessellation primitive generator. See <>. * [[limits-maxTessellationPatchSize]] pname:maxTessellationPatchSize is the maximum patch size, in vertices, of patches that can: be processed by the tessellation control shader and tessellation primitive generator. The pname:patchControlPoints member of the sname:VkPipelineTessellationStateCreateInfo structure specified at pipeline creation time and the value provided in the code:OutputVertices execution mode of shader modules must: be less than or equal to this limit. See <>. * [[limits-maxTessellationControlPerVertexInputComponents]] pname:maxTessellationControlPerVertexInputComponents is the maximum number of components of input variables which can: be provided as per-vertex inputs to the tessellation control shader stage. * [[limits-maxTessellationControlPerVertexOutputComponents]] pname:maxTessellationControlPerVertexOutputComponents is the maximum number of components of per-vertex output variables which can: be output from the tessellation control shader stage. * [[limits-maxTessellationControlPerPatchOutputComponents]] pname:maxTessellationControlPerPatchOutputComponents is the maximum number of components of per-patch output variables which can: be output from the tessellation control shader stage. * [[limits-maxTessellationControlTotalOutputComponents]] pname:maxTessellationControlTotalOutputComponents is the maximum total number of components of per-vertex and per-patch output variables which can: be output from the tessellation control shader stage. * [[limits-maxTessellationEvaluationInputComponents]] pname:maxTessellationEvaluationInputComponents is the maximum number of components of input variables which can: be provided as per-vertex inputs to the tessellation evaluation shader stage. * [[limits-maxTessellationEvaluationOutputComponents]] pname:maxTessellationEvaluationOutputComponents is the maximum number of components of per-vertex output variables which can: be output from the tessellation evaluation shader stage. * [[limits-maxGeometryShaderInvocations]] pname:maxGeometryShaderInvocations is the maximum invocation count supported for instanced geometry shaders. The value provided in the code:Invocations execution mode of shader modules must: be less than or equal to this limit. See <>. * [[limits-maxGeometryInputComponents]] pname:maxGeometryInputComponents is the maximum number of components of input variables which can: be provided as inputs to the geometry shader stage. * [[limits-maxGeometryOutputComponents]] pname:maxGeometryOutputComponents is the maximum number of components of output variables which can: be output from the geometry shader stage. * [[limits-maxGeometryOutputVertices]] pname:maxGeometryOutputVertices is the maximum number of vertices which can: be emitted by any geometry shader. * [[limits-maxGeometryTotalOutputComponents]] pname:maxGeometryTotalOutputComponents is the maximum total number of components of output, across all emitted vertices, which can: be output from the geometry shader stage. * [[limits-maxFragmentInputComponents]] pname:maxFragmentInputComponents is the maximum number of components of input variables which can: be provided as inputs to the fragment shader stage. * [[limits-maxFragmentOutputAttachments]] pname:maxFragmentOutputAttachments is the maximum number of output attachments which can: be written to by the fragment shader stage. * [[limits-maxFragmentDualSrcAttachments]] pname:maxFragmentDualSrcAttachments is the maximum number of output attachments which can: be written to by the fragment shader stage when blending is enabled and one of the dual source blend modes is in use. See <> and <>. * [[limits-maxFragmentCombinedOutputResources]] pname:maxFragmentCombinedOutputResources is the total number of storage buffers, storage images, and output buffers which can: be used in the fragment shader stage. * [[limits-maxComputeSharedMemorySize]] pname:maxComputeSharedMemorySize is the maximum total storage size, in bytes, available for variables declared with the code:Workgroup storage class in shader modules (or with the code:shared storage qualifier in GLSL) in the compute shader stage. The amount of storage consumed by the variables declared with the code:Workgroup storage class is implementation-dependent. However, the amount of storage consumed may not exceed the largest block size that would be obtained if all active variables declared with code:Workgroup storage class were assigned offsets in an arbitrary order by successively taking the smallest valid offset according to the <> rules. (This is equivalent to using the GLSL std430 layout rules.) * [[limits-maxComputeWorkGroupCount]] pname:maxComputeWorkGroupCount[3] is the maximum number of local workgroups that can: be dispatched by a single dispatch command. These three values represent the maximum number of local workgroups for the X, Y, and Z dimensions, respectively. The workgroup count parameters to the dispatch commands must: be less than or equal to the corresponding limit. See <>. * [[limits-maxComputeWorkGroupInvocations]] pname:maxComputeWorkGroupInvocations is the maximum total number of compute shader invocations in a single local workgroup. The product of the X, Y, and Z sizes as specified by the code:LocalSize execution mode in shader modules and by the object decorated by the code:WorkgroupSize decoration must: be less than or equal to this limit. * [[limits-maxComputeWorkGroupSize]] pname:maxComputeWorkGroupSize[3] is the maximum size of a local compute workgroup, per dimension. These three values represent the maximum local workgroup size in the X, Y, and Z dimensions, respectively. The pname:x, pname:y, and pname:z sizes specified by the code:LocalSize execution mode and by the object decorated by the code:WorkgroupSize decoration in shader modules must: be less than or equal to the corresponding limit. * [[limits-subPixelPrecisionBits]] pname:subPixelPrecisionBits is the number of bits of subpixel precision in framebuffer coordinates [eq]#x~f~# and [eq]#y~f~#. See <>. * [[limits-subTexelPrecisionBits]] pname:subTexelPrecisionBits is the number of bits of precision in the division along an axis of an image used for minification and magnification filters. [eq]#2^pname:subTexelPrecisionBits^# is the actual number of divisions along each axis of the image represented. Sub-texel values calculated during image sampling will snap to these locations when generating the filtered results. * [[limits-mipmapPrecisionBits]] pname:mipmapPrecisionBits is the number of bits of division that the LOD calculation for mipmap fetching get snapped to when determining the contribution from each mip level to the mip filtered results. [eq]#2^pname:mipmapPrecisionBits^# is the actual number of divisions. * [[limits-maxDrawIndexedIndexValue]] pname:maxDrawIndexedIndexValue is the maximum index value that can: be used for indexed draw calls when using 32-bit indices. This excludes the primitive restart index value of 0xFFFFFFFF. See <>. * [[limits-maxDrawIndirectCount]] pname:maxDrawIndirectCount is the maximum draw count that is supported for indirect draw calls. See <>. * [[limits-maxSamplerLodBias]] pname:maxSamplerLodBias is the maximum absolute sampler LOD bias. The sum of the pname:mipLodBias member of the sname:VkSamplerCreateInfo structure and the code:Bias operand of image sampling operations in shader modules (or 0 if no code:Bias operand is provided to an image sampling operation) are clamped to the range [eq]#[-pname:maxSamplerLodBias,+pname:maxSamplerLodBias]#. See <>. * [[limits-maxSamplerAnisotropy]] pname:maxSamplerAnisotropy is the maximum degree of sampler anisotropy. The maximum degree of anisotropic filtering used for an image sampling operation is the minimum of the pname:maxAnisotropy member of the sname:VkSamplerCreateInfo structure and this limit. See <>. * [[limits-maxViewports]] pname:maxViewports is the maximum number of active viewports. The pname:viewportCount member of the sname:VkPipelineViewportStateCreateInfo structure that is provided at pipeline creation must: be less than or equal to this limit. * [[limits-maxViewportDimensions]] pname:maxViewportDimensions[2] are the maximum viewport dimensions in the X (width) and Y (height) dimensions, respectively. The maximum viewport dimensions must: be greater than or equal to the largest image which can: be created and used as a framebuffer attachment. See <>. * [[limits-viewportboundsrange]] pname:viewportBoundsRange[2] is the [eq]#[minimum, maximum]# range that the corners of a viewport must: be contained in. This range must: be at least [eq]#[-2 {times} pname:size, 2 {times} pname:size - 1]#, where [eq]#pname:size = max(pname:maxViewportDimensions[0], pname:maxViewportDimensions[1])#. See <>. + [NOTE] .Note ==== The intent of the pname:viewportBoundsRange limit is to allow a maximum sized viewport to be arbitrarily shifted relative to the output target as long as at least some portion intersects. This would give a bounds limit of [eq]#[-pname:size {plus} 1, 2 {times} pname:size - 1]# which would allow all possible non-empty-set intersections of the output target and the viewport. Since these numbers are typically powers of two, picking the signed number range using the smallest possible number of bits ends up with the specified range. ==== * [[limits-viewportSubPixelBits]] pname:viewportSubPixelBits is the number of bits of subpixel precision for viewport bounds. The subpixel precision that floating-point viewport bounds are interpreted at is given by this limit. * [[limits-minMemoryMapAlignment]] pname:minMemoryMapAlignment is the minimum required: alignment, in bytes, of host visible memory allocations within the host address space. When mapping a memory allocation with flink:vkMapMemory, subtracting pname:offset bytes from the returned pointer will always produce an integer multiple of this limit. See <>. * [[limits-minTexelBufferOffsetAlignment]] pname:minTexelBufferOffsetAlignment is the minimum required: alignment, in bytes, for the pname:offset member of the sname:VkBufferViewCreateInfo structure for texel buffers. When a buffer view is created for a buffer which was created with ename:VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or ename:VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT set in the pname:usage member of the sname:VkBufferCreateInfo structure, the pname:offset must: be an integer multiple of this limit. * [[limits-minUniformBufferOffsetAlignment]] pname:minUniformBufferOffsetAlignment is the minimum required: alignment, in bytes, for the pname:offset member of the sname:VkDescriptorBufferInfo structure for uniform buffers. When a descriptor of type ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC is updated, the pname:offset must: be an integer multiple of this limit. Similarly, dynamic offsets for uniform buffers must: be multiples of this limit. * [[limits-minStorageBufferOffsetAlignment]] pname:minStorageBufferOffsetAlignment is the minimum required: alignment, in bytes, for the pname:offset member of the sname:VkDescriptorBufferInfo structure for storage buffers. When a descriptor of type ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC is updated, the pname:offset must: be an integer multiple of this limit. Similarly, dynamic offsets for storage buffers must: be multiples of this limit. * [[limits-minTexelOffset]] pname:minTexelOffset is the minimum offset value for the code:ConstOffset image operand of any of the code:OpImageSample* or code:OpImageFetch* image instructions. * [[limits-maxTexelOffset]] pname:maxTexelOffset is the maximum offset value for the code:ConstOffset image operand of any of the code:OpImageSample* or code:OpImageFetch* image instructions. * [[limits-minTexelGatherOffset]] pname:minTexelGatherOffset is the minimum offset value for the code:Offset or code:ConstOffsets image operands of any of the code:OpImage*code:Gather image instructions. * [[limits-maxTexelGatherOffset]] pname:maxTexelGatherOffset is the maximum offset value for the code:Offset or code:ConstOffsets image operands of any of the code:OpImage*code:Gather image instructions. * [[limits-minInterpolationOffset]] pname:minInterpolationOffset is the minimum negative offset value for the code:offset operand of the code:InterpolateAtOffset extended instruction. * [[limits-maxInterpolationOffset]] pname:maxInterpolationOffset is the maximum positive offset value for the code:offset operand of the code:InterpolateAtOffset extended instruction. * [[limits-subPixelInterpolationOffsetBits]] pname:subPixelInterpolationOffsetBits is the number of subpixel fractional bits that the code:x and code:y offsets to the code:InterpolateAtOffset extended instruction may: be rounded to as fixed-point values. * [[limits-maxFramebufferWidth]] pname:maxFramebufferWidth is the maximum width for a framebuffer. The pname:width member of the sname:VkFramebufferCreateInfo structure must: be less than or equal to this limit. * [[limits-maxFramebufferHeight]] pname:maxFramebufferHeight is the maximum height for a framebuffer. The pname:height member of the sname:VkFramebufferCreateInfo structure must: be less than or equal to this limit. * [[limits-maxFramebufferLayers]] pname:maxFramebufferLayers is the maximum layer count for a layered framebuffer. The pname:layers member of the sname:VkFramebufferCreateInfo structure must: be less than or equal to this limit. * [[limits-framebufferColorSampleCounts]] pname:framebufferColorSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the color sample counts that are supported for all framebuffer color attachments with floating- or fixed-point formats. There is no limit that specifies the color sample counts that are supported for all color attachments with integer formats. * [[limits-framebufferDepthSampleCounts]] pname:framebufferDepthSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the supported depth sample counts for all framebuffer depth/stencil attachments, when the format includes a depth component. * pname:framebufferStencilSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the supported stencil sample counts for all framebuffer depth/stencil attachments, when the format includes a stencil component. * pname:framebufferNoAttachmentsSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the supported sample counts for a framebuffer with no attachments. * [[limits-maxColorAttachments]] pname:maxColorAttachments is the maximum number of color attachments that can: be used by a subpass in a render pass. The pname:colorAttachmentCount member of the sname:VkSubpassDescription structure must: be less than or equal to this limit. * [[limits-sampledImageColorSampleCounts]] pname:sampledImageColorSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and a non-integer color format. * [[limits-sampledImageIntegerSampleCounts]] pname:sampledImageIntegerSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and an integer color format. * [[limits-sampledImageDepthSampleCounts]] pname:sampledImageDepthSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and a depth format. * [[limits-sampledImageStencilSampleCounts]] pname:sampledImageStencilSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the sample supported for all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, pname:usage containing ename:VK_IMAGE_USAGE_SAMPLED_BIT, and a stencil format. * [[limits-storageImageSampleCounts]] pname:storageImageSampleCounts is a bitmask^1^ of elink:VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with ename:VK_IMAGE_TILING_OPTIMAL, and pname:usage containing ename:VK_IMAGE_USAGE_STORAGE_BIT. * [[limits-maxSampleMaskWords]] pname:maxSampleMaskWords is the maximum number of array elements of a variable decorated with the code:SampleMask built-in decoration. * [[limits-timestampComputeAndGraphics]] pname:timestampComputeAndGraphics specifies support for timestamps on all graphics and compute queues. If this limit is set to ename:VK_TRUE, all queues that advertise the ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT in the sname:VkQueueFamilyProperties::pname:queueFlags support sname:VkQueueFamilyProperties::pname:timestampValidBits of at least 36. See <>. * [[limits-timestampPeriod]] pname:timestampPeriod is the number of nanoseconds required: for a timestamp query to be incremented by 1. See <>. * [[limits-maxClipDistances]] pname:maxClipDistances is the maximum number of clip distances that can: be used in a single shader stage. The size of any array declared with the code:ClipDistance built-in decoration in a shader module must: be less than or equal to this limit. * [[limits-maxCullDistances]] pname:maxCullDistances is the maximum number of cull distances that can: be used in a single shader stage. The size of any array declared with the code:CullDistance built-in decoration in a shader module must: be less than or equal to this limit. * [[limits-maxCombinedClipAndCullDistances]] pname:maxCombinedClipAndCullDistances is the maximum combined number of clip and cull distances that can: be used in a single shader stage. The sum of the sizes of any pair of arrays declared with the code:ClipDistance and code:CullDistance built-in decoration used by a single shader stage in a shader module must: be less than or equal to this limit. * [[limits-discreteQueuePriorities]] pname:discreteQueuePriorities is the number of discrete priorities that can: be assigned to a queue based on the value of each member of sname:VkDeviceQueueCreateInfo::pname:pQueuePriorities. This must: be at least 2, and levels must: be spread evenly over the range, with at least one level at 1.0, and another at 0.0. See <>. * [[limits-pointSizeRange]] pname:pointSizeRange[2] is the range [eq]#[pname:minimum,pname:maximum]# of supported sizes for points. Values written to variables decorated with the code:PointSize built-in decoration are clamped to this range. * [[limits-lineWidthRange]] pname:lineWidthRange[2] is the range [eq]#[pname:minimum,pname:maximum]# of supported widths for lines. Values specified by the pname:lineWidth member of the sname:VkPipelineRasterizationStateCreateInfo or the pname:lineWidth parameter to fname:vkCmdSetLineWidth are clamped to this range. * [[limits-pointSizeGranularity]] pname:pointSizeGranularity is the granularity of supported point sizes. Not all point sizes in the range defined by pname:pointSizeRange are supported. This limit specifies the granularity (or increment) between successive supported point sizes. * [[limits-lineWidthGranularity]] pname:lineWidthGranularity is the granularity of supported line widths. Not all line widths in the range defined by pname:lineWidthRange are supported. This limit specifies the granularity (or increment) between successive supported line widths. * [[limits-strictLines]] pname:strictLines specifies whether lines are rasterized according to the preferred method of rasterization. If set to ename:VK_FALSE, lines may: be rasterized under a relaxed set of rules. If set to ename:VK_TRUE, lines are rasterized as per the strict definition. See <>. * [[limits-standardSampleLocations]] pname:standardSampleLocations specifies whether rasterization uses the standard sample locations as documented in <>. If set to ename:VK_TRUE, the implementation uses the documented sample locations. If set to ename:VK_FALSE, the implementation may: use different sample locations. * [[limits-optimalBufferCopyOffsetAlignment]] pname:optimalBufferCopyOffsetAlignment is the optimal buffer offset alignment in bytes for fname:vkCmdCopyBufferToImage and fname:vkCmdCopyImageToBuffer. The per texel alignment requirements are enforced, but applications should: use the optimal alignment for optimal performance and power use. * [[limits-optimalBufferCopyRowPitchAlignment]] pname:optimalBufferCopyRowPitchAlignment is the optimal buffer row pitch alignment in bytes for fname:vkCmdCopyBufferToImage and fname:vkCmdCopyImageToBuffer. Row pitch is the number of bytes between texels with the same X coordinate in adjacent rows (Y coordinates differ by one). The per texel alignment requirements are enforced, but applications should: use the optimal alignment for optimal performance and power use. * [[limits-nonCoherentAtomSize]] pname:nonCoherentAtomSize is the size and alignment in bytes that bounds concurrent access to <>. // refBody VkPhysicalDeviceLimits 1:: For all bitmasks of elink:VkSampleCountFlagBits, the sample count limits defined above represent the minimum supported sample counts for each image type. Individual images may: support additional sample counts, which are queried using flink:vkGetPhysicalDeviceImageFormatProperties as described in <>. include::{generated}/validity/structs/VkPhysicalDeviceLimits.txt[] -- [open,refpage='VkSampleCountFlagBits',desc='Bitmask specifying sample counts supported for an image used for storage operations',type='enums'] -- Bits which may: be set in the sample count limits returned by slink:VkPhysicalDeviceLimits, as well as in other queries and structures representing image sample counts, are: include::{generated}/api/enums/VkSampleCountFlagBits.txt[] * ename:VK_SAMPLE_COUNT_1_BIT specifies an image with one sample per pixel. * ename:VK_SAMPLE_COUNT_2_BIT specifies an image with 2 samples per pixel. * ename:VK_SAMPLE_COUNT_4_BIT specifies an image with 4 samples per pixel. * ename:VK_SAMPLE_COUNT_8_BIT specifies an image with 8 samples per pixel. * ename:VK_SAMPLE_COUNT_16_BIT specifies an image with 16 samples per pixel. * ename:VK_SAMPLE_COUNT_32_BIT specifies an image with 32 samples per pixel. * ename:VK_SAMPLE_COUNT_64_BIT specifies an image with 64 samples per pixel. -- [open,refpage='VkSampleCountFlags',desc='Bitmask of VkSampleCountFlagBits',type='flags'] -- include::{generated}/api/flags/VkSampleCountFlags.txt[] tname:VkSampleCountFlags is a bitmask type for setting a mask of zero or more elink:VkSampleCountFlagBits. -- ifdef::VK_KHR_push_descriptor[] [open,refpage='VkPhysicalDevicePushDescriptorPropertiesKHR',desc='Structure describing push descriptor limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDevicePushDescriptorPropertiesKHR structure is defined as: include::{generated}/api/structs/VkPhysicalDevicePushDescriptorPropertiesKHR.txt[] The members of the sname:VkPhysicalDevicePushDescriptorPropertiesKHR structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxPushDescriptors]] pname:maxPushDescriptors is the maximum number of descriptors that can: be used in a descriptor set created with ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR set. If the sname:VkPhysicalDevicePushDescriptorPropertiesKHR structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDevicePushDescriptorPropertiesKHR.txt[] -- endif::VK_KHR_push_descriptor[] ifdef::VK_VERSION_1_1,VK_KHR_multiview[] [open,refpage='VkPhysicalDeviceMultiviewProperties',desc='Structure describing multiview limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceMultiviewProperties structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceMultiviewProperties.txt[] ifdef::VK_KHR_multiview[] or the equivalent include::{generated}/api/structs/VkPhysicalDeviceMultiviewPropertiesKHR.txt[] endif::VK_KHR_multiview[] The members of the sname:VkPhysicalDeviceMultiviewProperties structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxMultiviewViewCount]] pname:maxMultiviewViewCount is one greater than the maximum view index that can: be used in a subpass. * [[limits-maxMultiviewInstanceIndex]] pname:maxMultiviewInstanceIndex is the maximum valid value of instance index allowed to be generated by a drawing command recorded within a subpass of a multiview render pass instance. If the sname:VkPhysicalDeviceMultiviewProperties structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceMultiviewProperties.txt[] -- endif::VK_VERSION_1_1,VK_KHR_multiview[] ifdef::VK_KHR_shader_float_controls[] [open,refpage='VkPhysicalDeviceFloatControlsPropertiesKHR',desc='Structure describing properties supported by VK_KHR_shader_float_controls',type='structs'] -- The members of the sname:VkPhysicalDeviceFloatControlsPropertiesKHR structure describe the following implementation-dependent limits: include::{generated}/api/structs/VkPhysicalDeviceFloatControlsPropertiesKHR.txt[] * [[features-separateDenormSettings]] pname:separateDenormSettings is a boolean value indicating whether the implementation supports separate settings for 16-bit and 64-bit denormals. * [[features-separateRoundingModeSettings]] pname:separateRoundingModeSettings is a boolean value indicating whether the implementation supports separate rounding modes for 16-bit and 64-bit floating point instructions. * [[features-shaderSignedZeroInfNanPreserveFloat16]] pname:shaderSignedZeroInfNanPreserveFloat16 is a boolean value indicating whether sign of a zero, [eq]##Nan##s and latexmath:[\pm\infty] can: be preserved in 16-bit floating-point computations. It also indicates whether the code:SignedZeroInfNanPreserve execution mode can: be used for 16-bit floating-point types. * [[features-shaderSignedZeroInfNanPreserveFloat32]] pname:shaderSignedZeroInfNanPreserveFloat32 is a boolean value indicating whether sign of a zero, [eq]##Nan##s and latexmath:[\pm\infty] can: be preserved in 32-bit floating-point computations. It also indicates whether the code:SignedZeroInfNanPreserve execution mode can: be used for 32-bit floating-point types. * [[features-shaderSignedZeroInfNanPreserveFloat64]] pname:shaderSignedZeroInfNanPreserveFloat64 is a boolean value indicating whether sign of a zero, [eq]##Nan##s and latexmath:[\pm\infty] can: be preserved in 64-bit floating-point computations. It also indicates whether the code:SignedZeroInfNanPreserve execution mode can: be used for 64-bit floating-point types. * [[features-shaderDenormPreserveFloat16]] pname:shaderDenormPreserveFloat16 is a boolean value indicating whether denormals can: be preserved in 16-bit floating-point computations. It also indicates whether the code:DenormPreserve execution mode can: be used for 16-bit floating-point types. * [[features-shaderDenormPreserveFloat32]] pname:shaderDenormPreserveFloat32 is a boolean value indicating whether denormals can: be preserved in 32-bit floating-point computations. It also indicates whether the code:DenormPreserve execution mode can: be used for 32-bit floating-point types. * [[features-shaderDenormPreserveFloat64]] pname:shaderDenormPreserveFloat64 is a boolean value indicating whether denormals can: be preserved in 64-bit floating-point computations. It also indicates whether the code:DenormPreserve execution mode can: be used for 64-bit floating-point types. * [[features-shaderDenormFlushToZeroFloat16]] pname:shaderDenormFlushToZeroFloat16 is a boolean value indicating whether denormals can: be flushed to zero in 16-bit floating-point computations. It also indicates whether the code:DenormFlushToZero execution mode can: be used for 16-bit floating-point types. * [[features-shaderDenormFlushToZeroFloat32]] pname:shaderDenormFlushToZeroFloat32 is a boolean value indicating whether denormals can: be flushed to zero in 32-bit floating-point computations. It also indicates whether the code:DenormFlushToZero execution mode can: be used for 32-bit floating-point types. * [[features-shaderDenormFlushToZeroFloat64]] pname:shaderDenormFlushToZeroFloat64 is a boolean value indicating whether denormals can: be flushed to zero in 64-bit floating-point computations. It also indicates whether the code:DenormFlushToZero execution mode can: be used for 64-bit floating-point types. * [[features-shaderRoundingModeRTEFloat16]] pname:shaderRoundingModeRTEFloat16 is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 16-bit floating-point arithmetic and conversion instructions. It also indicates whether the code:RoundingModeRTE execution mode can: be used for 16-bit floating-point types. * [[features-shaderRoundingModeRTEFloat32]] pname:shaderRoundingModeRTEFloat32 is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 32-bit floating-point arithmetic and conversion instructions. It also indicates whether the code:RoundingModeRTE execution mode can: be used for 32-bit floating-point types. * [[features-shaderRoundingModeRTEFloat64]] pname:shaderRoundingModeRTEFloat64 is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 64-bit floating-point arithmetic and conversion instructions. It also indicates whether the code:RoundingModeRTE execution mode can: be used for 64-bit floating-point types. * [[features-shaderRoundingModeRTZFloat16]] pname:shaderRoundingModeRTZFloat16 is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 16-bit floating-point arithmetic and conversion instructions. It also indicates whether the code:RoundingModeRTZ execution mode can: be used for 16-bit floating-point types. * [[features-shaderRoundingModeRTZFloat32]] pname:shaderRoundingModeRTZFloat32 is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 32-bit floating-point arithmetic and conversion instructions. It also indicates whether the code:RoundingModeRTZ execution mode can: be used for 32-bit floating-point types. * [[features-shaderRoundingModeRTZFloat64]] pname:shaderRoundingModeRTZFloat64 is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 64-bit floating-point arithmetic and conversion instructions. It also indicates whether the code:RoundingModeRTZ execution mode can: be used for 64-bit floating-point types. ifdef::editing-notes[] [NOTE] .editing-note ==== Implementations may not be able to control behavior of denorms for floating-point atomics. This needs to be taken into account when such atomics will be added to Vulkan. ==== endif::editing-notes[] If the sname:VkPhysicalDeviceFloatControlsPropertiesKHR structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceFloatControlsPropertiesKHR.txt[] -- endif::VK_KHR_shader_float_controls[] ifdef::VK_EXT_discard_rectangles[] [open,refpage='VkPhysicalDeviceDiscardRectanglePropertiesEXT',desc='Structure describing discard rectangle limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceDiscardRectanglePropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxDiscardRectangles]] pname:maxDiscardRectangles is the maximum number of active discard rectangles that can: be specified. If the sname:VkPhysicalDeviceDiscardRectanglePropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceDiscardRectanglePropertiesEXT.txt[] -- endif::VK_EXT_discard_rectangles[] ifdef::VK_EXT_sample_locations[] [open,refpage='VkPhysicalDeviceSampleLocationsPropertiesEXT',desc='Structure describing sample location limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceSampleLocationsPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceSampleLocationsPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceSampleLocationsPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-sampleLocationSampleCounts]] pname:sampleLocationSampleCounts is a bitmask of elink:VkSampleCountFlagBits indicating the sample counts supporting custom sample locations. * [[limits-maxSampleLocationGridSize]] pname:maxSampleLocationGridSize is the maximum size of the pixel grid in which sample locations can: vary that is supported for all sample counts in pname:sampleLocationSampleCounts. * [[limits-sampleLocationCoordinateRange]] pname:sampleLocationCoordinateRange[2] is the range of supported sample location coordinates. * [[limits-sampleLocationSubPixelBits]] pname:sampleLocationSubPixelBits is the number of bits of subpixel precision for sample locations. * [[limits-variableSampleLocations]] pname:variableSampleLocations specifies whether the sample locations used by all pipelines that will be bound to a command buffer during a subpass must: match. If set to ename:VK_TRUE, the implementation supports variable sample locations in a subpass. If set to ename:VK_FALSE, then the sample locations must: stay constant in each subpass. If the sname:VkPhysicalDeviceSampleLocationsPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceSampleLocationsPropertiesEXT.txt[] -- endif::VK_EXT_sample_locations[] ifdef::VK_EXT_external_memory_host[] [open,refpage='VkPhysicalDeviceExternalMemoryHostPropertiesEXT',desc='Structure describing external memory host pointer limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceExternalMemoryHostPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceExternalMemoryHostPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceExternalMemoryHostPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-minImportedHostPointerAlignment]] pname:minImportedHostPointerAlignment is the minimum required: alignment, in bytes, for the base address and size of host pointers that can: be imported to a Vulkan memory object. If the sname:VkPhysicalDeviceExternalMemoryHostPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceExternalMemoryHostPropertiesEXT.txt[] -- endif::VK_EXT_external_memory_host[] ifdef::VK_NVX_multiview_per_view_attributes[] [open,refpage='VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX',desc='Structure describing multiview limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX.txt[] The members of the sname:VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-perViewPositionAllComponents]] pname:perViewPositionAllComponents is ename:VK_TRUE if the implementation supports per-view position values that differ in components other than the X component. If the sname:VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX.txt[] -- endif::VK_NVX_multiview_per_view_attributes[] ifdef::VK_VERSION_1_1,VK_KHR_maintenance2[] [open,refpage='VkPhysicalDevicePointClippingProperties',desc='Structure describing the point clipping behavior supported by an implementation',type='structs'] -- The sname:VkPhysicalDevicePointClippingProperties structure is defined as: include::{generated}/api/structs/VkPhysicalDevicePointClippingProperties.txt[] ifdef::VK_KHR_maintenance2[] or the equivalent include::{generated}/api/structs/VkPhysicalDevicePointClippingPropertiesKHR.txt[] endif::VK_KHR_maintenance2[] The members of the sname:VkPhysicalDevicePointClippingProperties structure describe the following implementation-dependent limit: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-pointClipping]] pname:pointClippingBehavior is the point clipping behavior supported by the implementation, and is of type elink:VkPointClippingBehavior. If the sname:VkPhysicalDevicePointClippingProperties structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDevicePointClippingProperties.txt[] -- endif::VK_VERSION_1_1,VK_KHR_maintenance2[] ifdef::VK_VERSION_1_1[] [open,refpage='VkPhysicalDeviceSubgroupProperties',desc='Structure describing subgroup support for an implementation',type='structs'] -- The sname:VkPhysicalDeviceSubgroupProperties structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceSubgroupProperties.txt[] The members of the sname:VkPhysicalDeviceSubgroupProperties structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * pname:subgroupSize is the number of invocations in each subgroup. This will match any <> decorated variable used in any shader module created on this device. pname:subgroupSize is at least 1 if any of the physical device's queues support ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT. * pname:supportedStages is a bitfield of elink:VkShaderStageFlagBits describing the shader stages that subgroup operations are supported in. pname:supportedStages will have the ename:VK_SHADER_STAGE_COMPUTE_BIT bit set if any of the physical device's queues support ename:VK_QUEUE_COMPUTE_BIT. * pname:supportedOperations is a bitmask of elink:VkSubgroupFeatureFlagBits specifying the sets of subgroup operations supported on this device. pname:supportedOperations will have the ename:VK_SUBGROUP_FEATURE_BASIC_BIT bit set if any of the physical device's queues support ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT. * pname:quadOperationsInAllStages is a boolean that specifies whether <> are available in all stages, or are restricted to fragment and compute stages. If the sname:VkPhysicalDeviceSubgroupProperties structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceSubgroupProperties.txt[] -- [open,refpage='VkSubgroupFeatureFlagBits',desc='Enum describing what subgroup operations are supported',type='enums'] -- Bits which can: be set in slink:VkPhysicalDeviceSubgroupProperties::pname:supportedOperations to specify supported subgroup operations are: include::{generated}/api/enums/VkSubgroupFeatureFlagBits.txt[] * [[features-subgroup-basic]] ename:VK_SUBGROUP_FEATURE_BASIC_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniform capability. * [[features-subgroup-vote]] ename:VK_SUBGROUP_FEATURE_VOTE_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformVote capability. * [[features-subgroup-arithmetic]] ename:VK_SUBGROUP_FEATURE_ARITHMETIC_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformArithmetic capability. * [[features-subgroup-ballot]] ename:VK_SUBGROUP_FEATURE_BALLOT_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformBallot capability. * [[features-subgroup-shuffle]] ename:VK_SUBGROUP_FEATURE_SHUFFLE_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformShuffle capability. * [[features-subgroup-shuffle-relative]] ename:VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformShuffleRelative capability. * [[features-subgroup-clustered]] ename:VK_SUBGROUP_FEATURE_CLUSTERED_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformClustered capability. * [[features-subgroup-quad]] ename:VK_SUBGROUP_FEATURE_QUAD_BIT specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformQuad capability. ifdef::VK_NV_shader_subgroup_partitioned[] * [[features-subgroup-partitioned]] ename:VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV specifies the device will accept SPIR-V shader modules that contain the code:GroupNonUniformPartitionedNV capability. endif::VK_NV_shader_subgroup_partitioned[] -- [open,refpage='VkSubgroupFeatureFlags',desc='Bitmask of VkSubgroupFeatureFlagBits',type='flags'] -- include::{generated}/api/flags/VkSubgroupFeatureFlags.txt[] tname:VkSubgroupFeatureFlags is a bitmask type for setting a mask of zero or more elink:VkSubgroupFeatureFlagBits. -- endif::VK_VERSION_1_1[] ifdef::VK_EXT_blend_operation_advanced[] [open,refpage='VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT',desc='Structure describing advanced blending limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-advancedBlendMaxColorAttachments]] pname:advancedBlendMaxColorAttachments is one greater than the highest color attachment index that can: be used in a subpass, for a pipeline that uses an <>. * [[limits-advancedBlendIndependentBlend]] pname:advancedBlendIndependentBlend specifies whether advanced blend operations can: vary per-attachment. * [[limits-advancedBlendNonPremultipliedSrcColor]] pname:advancedBlendNonPremultipliedSrcColor specifies whether the source color can: be treated as non-premultiplied. If this is ename:VK_FALSE, then slink:VkPipelineColorBlendAdvancedStateCreateInfoEXT::pname:srcPremultiplied must: be ename:VK_TRUE. * [[limits-advancedBlendNonPremultipliedDstColor]] pname:advancedBlendNonPremultipliedDstColor specifies whether the destination color can: be treated as non-premultiplied. If this is ename:VK_FALSE, then slink:VkPipelineColorBlendAdvancedStateCreateInfoEXT::pname:dstPremultiplied must: be ename:VK_TRUE. * [[limits-advancedBlendCorrelatedOverlap]] pname:advancedBlendCorrelatedOverlap specifies whether the overlap mode can: be treated as correlated. If this is ename:VK_FALSE, then slink:VkPipelineColorBlendAdvancedStateCreateInfoEXT::pname:blendOverlap must: be ename:VK_BLEND_OVERLAP_UNCORRELATED_EXT. * [[limits-advancedBlendAllOperations]] pname:advancedBlendAllOperations specifies whether all advanced blend operation enums are supported. See the valid usage of slink:VkPipelineColorBlendAttachmentState. If the sname:VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT.txt[] -- endif::VK_EXT_blend_operation_advanced[] ifdef::VK_EXT_vertex_attribute_divisor[] [open,refpage='VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT',desc='Structure describing max value of vertex attribute divisor that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxVertexAttribDivisor]] pname:maxVertexAttribDivisor is the maximum value of the number of instances that will repeat the value of vertex attribute data when instanced rendering is enabled. If the sname:VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT.txt[] -- endif::VK_EXT_vertex_attribute_divisor[] ifdef::VK_EXT_sampler_filter_minmax[] [open,refpage='VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT',desc='Structure describing sampler filter minmax limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-filterMinmaxSingleComponentFormats]] pname:filterMinmaxSingleComponentFormats is a boolean value indicating whether a minimum set of required formats support min/max filtering. * [[limits-filterMinmaxImageComponentMapping]] pname:filterMinmaxImageComponentMapping is a boolean value indicating whether the implementation supports non-identity component mapping of the image when doing min/max filtering. If the sname:VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. If pname:filterMinmaxSingleComponentFormats is ename:VK_TRUE, the following formats must: support the ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT feature with ename:VK_IMAGE_TILING_OPTIMAL, if they support ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT. * ename:VK_FORMAT_R8_UNORM * ename:VK_FORMAT_R8_SNORM * ename:VK_FORMAT_R16_UNORM * ename:VK_FORMAT_R16_SNORM * ename:VK_FORMAT_R16_SFLOAT * ename:VK_FORMAT_R32_SFLOAT * ename:VK_FORMAT_D16_UNORM * ename:VK_FORMAT_X8_D24_UNORM_PACK32 * ename:VK_FORMAT_D32_SFLOAT * ename:VK_FORMAT_D16_UNORM_S8_UINT * ename:VK_FORMAT_D24_UNORM_S8_UINT * ename:VK_FORMAT_D32_SFLOAT_S8_UINT If the format is a depth/stencil format, this bit only specifies that the depth aspect (not the stencil aspect) of an image of this format supports min/max filtering, and that min/max filtering of the depth aspect is supported when depth compare is disabled in the sampler. If pname:filterMinmaxImageComponentMapping is ename:VK_FALSE the component mapping of the image view used with min/max filtering must: have been created with the pname:r component set to ename:VK_COMPONENT_SWIZZLE_IDENTITY. Only the pname:r component of the sampled image value is defined and the other component values are undefined:. If pname:filterMinmaxImageComponentMapping is ename:VK_TRUE this restriction does not apply and image component mapping works as normal. include::{generated}/validity/structs/VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT.txt[] -- endif::VK_EXT_sampler_filter_minmax[] ifdef::VK_VERSION_1_1[] [open,refpage='VkPhysicalDeviceProtectedMemoryProperties',desc='Structure describing protected memory properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceProtectedMemoryProperties structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceProtectedMemoryProperties.txt[] * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * pname:protectedNoFault specifies the behavior of the implementation when <> are broken. If pname:protectedNoFault is ename:VK_TRUE, breaking those rules will not result in process termination or device loss. If the sname:VkPhysicalDeviceProtectedMemoryProperties structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with a value indicating the implementation-dependent behavior. include::{generated}/validity/structs/VkPhysicalDeviceProtectedMemoryProperties.txt[] -- endif::VK_VERSION_1_1[] ifdef::VK_VERSION_1_1,VK_KHR_maintenance3[] [open,refpage='VkPhysicalDeviceMaintenance3Properties',desc='Structure describing descriptor set properties',type='structs'] -- The sname:VkPhysicalDeviceMaintenance3Properties structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceMaintenance3Properties.txt[] ifdef::VK_KHR_maintenance3[] or the equivalent include::{generated}/api/structs/VkPhysicalDeviceMaintenance3PropertiesKHR.txt[] endif::VK_KHR_maintenance3[] The members of the sname:VkPhysicalDeviceMaintenance3Properties structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxPerSetDescriptors]] pname:maxPerSetDescriptors is a maximum number of descriptors (summed over all descriptor types) in a single descriptor set that is guaranteed to satisfy any implementation-dependent constraints on the size of a descriptor set itself. Applications can: query whether a descriptor set that goes beyond this limit is supported using flink:vkGetDescriptorSetLayoutSupport. * [[limits-maxMemoryAllocationSize]] pname:maxMemoryAllocationSize is the maximum size of a memory allocation that can: be created, even if there is more space available in the heap. If the sname:VkPhysicalDeviceMaintenance3Properties structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceMaintenance3Properties.txt[] -- endif::VK_VERSION_1_1,VK_KHR_maintenance3[] ifdef::VK_NV_mesh_shader[] [open,refpage='VkPhysicalDeviceMeshShaderPropertiesNV',desc='Structure describing mesh shading properties',type='structs'] -- The sname:VkPhysicalDeviceMeshShaderPropertiesNV structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceMeshShaderPropertiesNV.txt[] The members of the sname:VkPhysicalDeviceMeshShaderPropertiesNV structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * pname:maxDrawMeshTasksCount is the maximum number of local workgroups that can: be launched by a single draw mesh tasks command. See <>. * pname:maxTaskWorkGroupInvocations is the maximum total number of task shader invocations in a single local workgroup. The product of the X, Y, and Z sizes as specified by the code:LocalSize execution mode in shader modules and by the object decorated by the code:WorkgroupSize decoration must: be less than or equal to this limit. * pname:maxTaskWorkGroupSize[3] is the maximum size of a local task workgroup. These three values represent the maximum local workgroup size in the X, Y, and Z dimensions, respectively. The pname:x, pname:y, and pname:z sizes specified by the code:LocalSize execution mode and by the object decorated by the code:WorkgroupSize decoration in shader modules must: be less than or equal to the corresponding limit. * pname:maxTaskTotalMemorySize is the maximum number of bytes that the task shader can use in total for shared and output memory combined. * pname:maxTaskOutputCount is the maximum number of output tasks a single task shader workgroup can emit. * pname:maxMeshWorkGroupInvocations is the maximum total number of mesh shader invocations in a single local workgroup. The product of the X, Y, and Z sizes as specified by the code:LocalSize execution mode in shader modules and by the object decorated by the code:WorkgroupSize decoration must: be less than or equal to this limit. * pname:maxMeshWorkGroupSize[3] is the maximum size of a local mesh workgroup. These three values represent the maximum local workgroup size in the X, Y, and Z dimensions, respectively. The pname:x, pname:y, and pname:z sizes specified by the code:LocalSize execution mode and by the object decorated by the code:WorkgroupSize decoration in shader modules must: be less than or equal to the corresponding limit. * pname:maxMeshTotalMemorySize is the maximum number of bytes that the mesh shader can use in total for shared and output memory combined. * pname:maxMeshOutputVertices is the maximum number of vertices a mesh shader output can store. * pname:maxMeshOutputPrimitives is the maximum number of primitives a mesh shader output can store. * pname:maxMeshMultiviewViewCount is the maximum number of multi-view views a mesh shader can use. * pname:meshOutputPerVertexGranularity is the granularity with which mesh vertex outputs are allocated. The value can be used to compute the memory size used by the mesh shader, which must be less than or equal to pname:maxMeshTotalMemorySize. * pname:meshOutputPerPrimitiveGranularity is the granularity with which mesh outputs qualified as per-primitive are allocated. The value can be used to compute the memory size used by the mesh shader, which must be less than or equal to pname:maxMeshTotalMemorySize. If the sname:VkPhysicalDeviceMeshShaderPropertiesNV structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceMeshShaderPropertiesNV.txt[] -- endif::VK_NV_mesh_shader[] ifdef::VK_EXT_descriptor_indexing[] [open,refpage='VkPhysicalDeviceDescriptorIndexingPropertiesEXT',desc='Structure describing descriptor indexing properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceDescriptorIndexingPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceDescriptorIndexingPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceDescriptorIndexingPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxUpdateAfterBindDescriptorsInAllPools]] pname:maxUpdateAfterBindDescriptorsInAllPools is the maximum number of descriptors (summed over all descriptor types) that can: be created across all pools that are created with the ename:VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT bit set. Pool creation may: fail when this limit is exceeded, or when the space this limit represents is unable to satisfy a pool creation due to fragmentation. * [[limits-shaderUniformBufferArrayNonUniformIndexingNative]] pname:shaderUniformBufferArrayNonUniformIndexingNative is a boolean value indicating whether uniform buffer descriptors natively support nonuniform indexing. If this is ename:VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of uniform buffers may: execute multiple times in order to access all the descriptors. * [[limits-shaderSampledImageArrayNonUniformIndexingNative]] pname:shaderSampledImageArrayNonUniformIndexingNative is a boolean value indicating whether sampler and image descriptors natively support nonuniform indexing. If this is ename:VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of samplers or images may: execute multiple times in order to access all the descriptors. * [[limits-shaderStorageBufferArrayNonUniformIndexingNative]] pname:shaderStorageBufferArrayNonUniformIndexingNative is a boolean value indicating whether storage buffer descriptors natively support nonuniform indexing. If this is ename:VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of storage buffers may: execute multiple times in order to access all the descriptors. * [[limits-shaderStorageImageArrayNonUniformIndexingNative]] pname:shaderStorageImageArrayNonUniformIndexingNative is a boolean value indicating whether storage image descriptors natively support nonuniform indexing. If this is ename:VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of storage images may: execute multiple times in order to access all the descriptors. * [[limits-shaderInputAttachmentArrayNonUniformIndexingNative]] pname:shaderInputAttachmentArrayNonUniformIndexingNative is a boolean value indicating whether input attachment descriptors natively support nonuniform indexing. If this is ename:VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of input attachments may: execute multiple times in order to access all the descriptors. * [[limits-robustBufferAccessUpdateAfterBind]] pname:robustBufferAccessUpdateAfterBind is a boolean value indicating whether <> can: be enabled in a device simultaneously with pname:descriptorBindingUniformBufferUpdateAfterBind, pname:descriptorBindingStorageBufferUpdateAfterBind, pname:descriptorBindingUniformTexelBufferUpdateAfterBind, and/or pname:descriptorBindingStorageTexelBufferUpdateAfterBind. If this is ename:VK_FALSE, then either pname:robustBufferAccess must: be disabled or all of these update-after-bind features must: be disabled. * [[limits-quadDivergentImplicitLod]] pname:quadDivergentImplicitLod is a boolean value indicating whether implicit level of detail calculations for image operations have well-defined results when the image and/or sampler objects used for the instruction are not uniform within a quad. See <>. * [[limits-maxPerStageDescriptorUpdateAfterBindSamplers]] pname:maxPerStageDescriptorUpdateAfterBindSamplers is similar to pname:maxPerStageDescriptorSamplers but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxPerStageDescriptorUpdateAfterBindUniformBuffers]] pname:maxPerStageDescriptorUpdateAfterBindUniformBuffers is similar to pname:maxPerStageDescriptorUniformBuffers but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxPerStageDescriptorUpdateAfterBindStorageBuffers]] pname:maxPerStageDescriptorUpdateAfterBindStorageBuffers is similar to pname:maxPerStageDescriptorStorageBuffers but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxPerStageDescriptorUpdateAfterBindSampledImages]] pname:maxPerStageDescriptorUpdateAfterBindSampledImages is similar to pname:maxPerStageDescriptorSampledImages but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxPerStageDescriptorUpdateAfterBindStorageImages]] pname:maxPerStageDescriptorUpdateAfterBindStorageImages is similar to pname:maxPerStageDescriptorStorageImages but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxPerStageDescriptorUpdateAfterBindInputAttachments]] pname:maxPerStageDescriptorUpdateAfterBindInputAttachments is similar to pname:maxPerStageDescriptorInputAttachments but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxPerStageUpdateAfterBindResources]] pname:maxPerStageUpdateAfterBindResources is similar to pname:maxPerStageResources but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindSamplers]] pname:maxDescriptorSetUpdateAfterBindSamplers is similar to pname:maxDescriptorSetSamplers but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindUniformBuffers]] pname:maxDescriptorSetUpdateAfterBindUniformBuffers is similar to pname:maxDescriptorSetUniformBuffers but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindUniformBuffersDynamic]] pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic is similar to pname:maxDescriptorSetUniformBuffersDynamic but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindStorageBuffers]] pname:maxDescriptorSetUpdateAfterBindStorageBuffers is similar to pname:maxDescriptorSetStorageBuffers but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindStorageBuffersDynamic]] pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic is similar to pname:maxDescriptorSetStorageBuffersDynamic but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindSampledImages]] pname:maxDescriptorSetUpdateAfterBindSampledImages is similar to pname:maxDescriptorSetSampledImages but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindStorageImages]] pname:maxDescriptorSetUpdateAfterBindStorageImages is similar to pname:maxDescriptorSetStorageImages but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. * [[limits-maxDescriptorSetUpdateAfterBindInputAttachments]] pname:maxDescriptorSetUpdateAfterBindInputAttachments is similar to pname:maxDescriptorSetInputAttachments but counts descriptors from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. If the sname:VkPhysicalDeviceDescriptorIndexingPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceDescriptorIndexingPropertiesEXT.txt[] -- endif::VK_EXT_descriptor_indexing[] ifdef::VK_EXT_inline_uniform_block[] [open,refpage='VkPhysicalDeviceInlineUniformBlockPropertiesEXT',desc='Structure describing inline uniform block properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceInlineUniformBlockPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxInlineUniformBlockSize]] pname:maxInlineUniformBlockSize is the maximum size in bytes of an <> binding. * [[limits-maxPerStageDescriptorInlineUniformBlocks]] pname:maxPerStageDescriptorInlineUniformBlock is the maximum number of inline uniform block bindings that can: be accessible to a single shader stage in a pipeline layout. Descriptor bindings with a descriptor type of ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptor bindings in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] * [[limits-maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks]] pname:maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks ifndef::VK_EXT_descriptor_indexing[] equals pname:maxPerStageDescriptorInlineUniformBlocks and is reserved for future use. endif::VK_EXT_descriptor_indexing[] ifdef::VK_EXT_descriptor_indexing[] is similar to pname:maxPerStageDescriptorInlineUniformBlocks but counts descriptor bindings from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. endif::VK_EXT_descriptor_indexing[] * [[limits-maxDescriptorSetInlineUniformBlocks]] pname:maxDescriptorSetInlineUniformBlocks is the maximum number of inline uniform block bindings that can: be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptor bindings with a descriptor type of ename:VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT count against this limit. ifdef::VK_EXT_descriptor_indexing[] Only descriptor bindings in descriptor set layouts created without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set count against this limit. endif::VK_EXT_descriptor_indexing[] * [[limits-maxDescriptorSetUpdateAfterBindInlineUniformBlocks]] pname:maxDescriptorSetUpdateAfterBindInlineUniformBlocks ifndef::VK_EXT_descriptor_indexing[] equals pname:maxDescriptorSetInlineUniformBlocks and is reserved for future use. endif::VK_EXT_descriptor_indexing[] ifdef::VK_EXT_descriptor_indexing[] is similar to pname:maxDescriptorSetInlineUniformBlocks but counts descriptor bindings from descriptor sets created with or without the ename:VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT bit set. endif::VK_EXT_descriptor_indexing[] If the sname:VkPhysicalDeviceInlineUniformBlockPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceInlineUniformBlockPropertiesEXT.txt[] -- endif::VK_EXT_inline_uniform_block[] ifdef::VK_EXT_conservative_rasterization[] [open,refpage='VkPhysicalDeviceConservativeRasterizationPropertiesEXT',desc='Structure describing conservative raster properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceConservativeRasterizationPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-primitiveOverestimationSize]] pname:primitiveOverestimationSize is the size in pixels the generating primitive is increased at each of its edges during conservative rasterization overestimation mode. Even with a size of 0.0, conservative rasterization overestimation rules still apply and if any part of the pixel rectangle is covered by the generating primitive, fragments are generated for the entire pixel. However implementations may: make the pixel coverage area even more conservative by increasing the size of the generating primitive. * [[limits-maxExtraPrimitiveOverestimationSize]] pname:maxExtraPrimitiveOverestimationSize is the maximum size in pixels of extra overestimation the implementation supports in the pipeline state. A value of 0.0 means the implementation does not support any additional overestimation of the generating primitive during conservative rasterization. A value above 0.0 allows the application to further increase the size of the generating primitive during conservative rasterization overestimation. * [[limits-extraPrimitiveOverestimationSizeGranularity]] pname:extraPrimitiveOverestimationSizeGranularity is the granularity of extra overestimation that can be specified in the pipeline state between 0.0 and pname:maxExtraPrimitiveOverestimationSize inclusive. A value of 0.0 means the implementation can use the smallest representable non-zero value in the screen space pixel fixed-point grid. * [[limits-primitiveUnderestimation]] pname:primitiveUnderestimation is true if the implementation supports the ename:VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT conservative rasterization mode in addition to ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT. Otherwise the implementation only supports ename:VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT. * [[limits-conservativePointAndLineRasterization]] pname:conservativePointAndLineRasterization is true if the implementation supports conservative rasterization of point and line primitives as well as triangle primitives. Otherwise the implementation only supports triangle primitives. * [[limits-degenerateTrianglesRasterized]] pname:degenerateTrianglesRasterized is false if the implementation culls primitives generated from triangles that become zero area after they are quantized to the fixed-point rasterization pixel grid. pname:degenerateTrianglesRasterized is true if these primitives are not culled and the provoking vertex attributes and depth value are used for the fragments. The primitive area calculation is done on the primitive generated from the clipped triangle if applicable. Zero area primitives are backfacing and the application can: enable backface culling if desired. * [[limits-degenerateLinesRasterized]] pname:degenerateLinesRasterized is false if the implementation culls lines that become zero length after they are quantized to the fixed-point rasterization pixel grid. pname:degenerateLinesRasterized is true if zero length lines are not culled and the provoking vertex attributes and depth value are used for the fragments. * [[limits-fullyCoveredFragmentShaderInputVariable]] pname:fullyCoveredFragmentShaderInputVariable is true if the implementation supports the SPIR-V builtin fragment shader input variable FullyCoveredEXT which specifies that conservative rasterization is enabled and the fragment area is fully covered by the generating primitive. * [[limits-conservativeRasterizationPostDepthCoverage]] ifdef::VK_EXT_post_depth_coverage[] pname:conservativeRasterizationPostDepthCoverage is true if the implementation supports conservative rasterization with the <> execution mode enabled. When supported the code:SampleMask built-in input variable will reflect the coverage after the early per-fragment depth and stencil tests are applied even when conservative rasterization is enabled. Otherwise <> execution mode must: not be used when conservative rasterization is enabled. endif::VK_EXT_post_depth_coverage[] ifndef::VK_EXT_post_depth_coverage[] pname:conservativeRasterizationPostDepthCoverage must: be false. endif::VK_EXT_post_depth_coverage[] If the sname:VkPhysicalDeviceConservativeRasterizationPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits and properties. include::{generated}/validity/structs/VkPhysicalDeviceConservativeRasterizationPropertiesEXT.txt[] -- endif::VK_EXT_conservative_rasterization[] ifdef::VK_EXT_fragment_density_map[] [open,refpage='VkPhysicalDeviceFragmentDensityMapPropertiesEXT',desc='Structure describing fragment density map properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceFragmentDensityMapPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure describe the following implementation-dependent limits: * [[limits-minfragmentdensitytexelsize]] pname:minFragmentDensityTexelSize is the minimum <>. * [[limits-maxfragmentdensitytexelsize]] pname:maxFragmentDensityTexelSize is the maximum fragment density texel size. * [[limits-fragmentdensityinvocations]] pname:fragmentDensityInvocations specifies whether the implementation may: invoke additional fragment shader invocations for each covered sample. include::{generated}/validity/structs/VkPhysicalDeviceFragmentDensityMapPropertiesEXT.txt[] If the sname:VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2KHR, it is filled with the implementation-dependent limits and properties. -- endif::VK_EXT_fragment_density_map[] ifdef::VK_AMD_shader_core_properties[] [open,refpage='VkPhysicalDeviceShaderCorePropertiesAMD',desc='Structure describing shader core properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceShaderCorePropertiesAMD structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceShaderCorePropertiesAMD.txt[] The members of the sname:VkPhysicalDeviceShaderCorePropertiesAMD structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-shaderEngineCount]] pname:shaderEngineCount is an unsigned integer value indicating the number of shader engines found inside the shader core of the physical device. * [[limits-shaderArraysPerEngineCount]] pname:shaderArraysPerEngineCount is an unsigned integer value indicating the number of shader arrays inside a shader engine. Each shader array has its own scan converter, set of compute units, and a render back end (color and depth buffers). Shader arrays within a shader engine share shader processor input (wave launcher) and shader export (export buffer) units. Currently, a shader engine can have one or two shader arrays. * [[limits-computeUnitsPerShaderArray]] pname:computeUnitsPerShaderArray is an unsigned integer value indicating the number of compute units within a shader array. A compute unit houses a set of SIMDs along with a sequencer module and a local data store. * [[limits-simdPerComputeUnit]] pname:simdPerComputeUnit is an unsigned integer value indicating the number of SIMDs inside a compute unit. Each SIMD processes a single instruction at a time. * [[limits-wavefrontSize]] pname:wavefrontSize is an unsigned integer value indicating the number of channels (or threads) in a wavefront. * [[limits-sgprsPerSimd]] pname:sgprsPerSimd is an unsigned integer value indicating the number of physical Scalar General Purpose Registers (SGPRs) per SIMD. * [[limits-minSgprAllocation]] pname:minSgprAllocation is an unsigned integer value indicating the minimum number of SGPRs allocated for a wave. * [[limits-maxSgprAllocation]] pname:maxSgprAllocation is an unsigned integer value indicating the maximum number of SGPRs allocated for a wave. * [[limits-sgprAllocationGranularity]] pname:sgprAllocationGranularity is an unsigned integer value indicating the granularity of SGPR allocation for a wave. * [[limits-vgprsPerSimd]] pname:vgprsPerSimd is an unsigned integer value indicating the number of physical Vector General Purpose Registers (VGPRs) per SIMD. * [[limits-minVgprAllocation]] pname:minVgprAllocation is an unsigned integer value indicating the minimum number of VGPRs allocated for a wave. * [[limits-maxVgprAllocation]] pname:maxVgprAllocation is an unsigned integer value indicating the maximum number of VGPRs allocated for a wave. * [[limits-vgprAllocationGranularity]] pname:vgprAllocationGranularity is an unsigned integer value indicating the granularity of VGPR allocation for a wave. If the sname:VkPhysicalDeviceShaderCorePropertiesAMD structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceShaderCorePropertiesAMD.txt[] -- endif::VK_AMD_shader_core_properties[] ifdef::VK_KHR_depth_stencil_resolve[] [open,refpage='VkPhysicalDeviceDepthStencilResolvePropertiesKHR',desc='Structure describing depth/stencil resolve properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceDepthStencilResolvePropertiesKHR structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceDepthStencilResolvePropertiesKHR.txt[] The members of the sname:VkPhysicalDeviceDepthStencilResolvePropertiesKHR structure describe the following implementation-dependent limits: * [[features-depthResolveModes]] pname:supportedDepthResolveModes is a bitmask of elink:VkResolveModeFlagBitsKHR indicating the set of supported depth resolve modes. ename:VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR must: be included in the set but implementations may: support additional modes. * [[features-stencilResolveModes]] pname:supportedStencilResolveModes is a bitmask of elink:VkResolveModeFlagBitsKHR indicating the set of supported stencil resolve modes. ename:VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR must: be included in the set but implementations may: support additional modes. ename:VK_RESOLVE_MODE_AVERAGE_BIT_KHR must: not be included in the set. * [[features-independentResolveNone]] pname:independentResolveNone is ename:VK_TRUE if the implementation supports setting the depth and stencil resolve modes to different values when one of those modes is ename:VK_RESOLVE_MODE_NONE_KHR. Otherwise the implementation only supports setting both modes to the same value. * [[features-independentResolve]] pname:independentResolve is ename:VK_TRUE if the implementation supports all combinations of the supported depth and stencil resolve modes. include::{generated}/validity/structs/VkPhysicalDeviceDepthStencilResolvePropertiesKHR.txt[] -- endif::VK_KHR_depth_stencil_resolve[] ifdef::VK_NV_shading_rate_image[] [open,refpage='VkPhysicalDeviceShadingRateImagePropertiesNV',desc='Structure describing shading rate image limits that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceShadingRateImagePropertiesNV structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceShadingRateImagePropertiesNV.txt[] The members of the sname:VkPhysicalDeviceShadingRateImagePropertiesNV structure describe the following implementation-dependent properties related to the <> feature: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-shading-rate-texel-size]] pname:shadingRateTexelSize indicates the width and height of the portion of the framebuffer corresponding to each texel in the shading rate image. * [[limits-shading-rate-palette-size]] pname:shadingRatePaletteSize indicates the maximum number of palette entries supported for the shading rate image. * [[limits-shading-rate-max-coarse-samples]] pname:shadingRateMaxCoarseSamples specifies the maximum number of coverage samples supported in a single fragment. If the product of the fragment size derived from the base shading rate and the number of coverage samples per pixel exceeds this limit, the final shading rate will be adjusted so that its product does not exceed the limit. If the sname:VkPhysicalDeviceShadingRateImagePropertiesNV structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceShadingRateImagePropertiesNV.txt[] -- endif::VK_NV_shading_rate_image[] ifdef::VK_EXT_transform_feedback[] [open,refpage='VkPhysicalDeviceTransformFeedbackPropertiesEXT',desc='Structure describing transform feedback properties that can be supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceTransformFeedbackPropertiesEXT.txt[] The members of the sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-maxTransformFeedbackStreams]] pname:maxTransformFeedbackStreams is the maximum number of vertex streams that can be output from geometry shaders declared with the code:GeometryStreams capability. If the implementation does not support sname:VkPhysicalDeviceTransformFeedbackFeaturesEXT::pname:geometryStreams then pname:maxTransformFeedbackStreams must: be set to `1`. * [[limits-maxTransformFeedbackBuffers]] pname:maxTransformFeedbackBuffers is the maximum number of transform feedback buffers that can be bound for capturing shader outputs from the last vertex processing stage. * [[limits-maxTransformFeedbackBufferSize]] pname:maxTransformFeedbackBufferSize is the maximum size that can be specified when binding a buffer for transform feedback in flink:vkCmdBindTransformFeedbackBuffersEXT. * [[limits-maxTransformFeedbackStreamDataSize]] pname:maxTransformFeedbackStreamDataSize is the maximum amount of data in bytes for each vertex that captured to one or more transform feedback buffers associated with a specific vertex stream. * [[limits-maxTransformFeedbackBufferDataSize]] pname:maxTransformFeedbackBufferDataSize is the maximum amount of data in bytes for each vertex that can be captured to a specific transform feedback buffer. * [[limits-maxTransformFeedbackBufferDataStride]] pname:maxTransformFeedbackBufferDataStride is the maximum stride between each capture of vertex data to the buffer. * [[limits-transformFeedbackQueries]] pname:transformFeedbackQueries is true if the implementation supports the ename:VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT query type. pname:transformFeedbackQueries is false if queries of this type cannot: be created. * [[limits-transformFeedbackStreamsLinesTriangles]] pname:transformFeedbackStreamsLinesTriangles is true if the implementation supports the geometry shader code:OpExecutionMode of code:OutputLineStrip and code:OutputTriangleStrip in addition to code:OutputPoints when more than one vertex stream is output. If pname:transformFeedbackStreamsLinesTriangles is false the implementation only supports an code:OpExecutionMode of code:OutputPoints when more than one vertex stream is output from the geometry shader. * [[limits-transformFeedbackRasterizationStreamSelect]] pname:transformFeedbackRasterizationStreamSelect is true if the implementation supports the code:GeometryStreams SPIR-V capability and the application can use slink:VkPipelineRasterizationStateStreamCreateInfoEXT to modify which vertex stream output is used for rasterization. Otherwise vertex stream `0` must: always be used for rasterization. * [[limits-transformFeedbackDraw]] pname:transformFeedbackDraw is true if the implementation supports the flink:vkCmdDrawIndirectByteCountEXT function otherwise the function must: not be called. If the sname:VkPhysicalDeviceTransformFeedbackPropertiesEXT structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits and properties. include::{generated}/validity/structs/VkPhysicalDeviceTransformFeedbackPropertiesEXT.txt[] -- endif::VK_EXT_transform_feedback[] ifdef::VK_NV_ray_tracing[] [open,refpage='VkPhysicalDeviceRayTracingPropertiesNV',desc='Properties of the physical device for ray tracing',type='structs'] -- The sname:VkPhysicalDeviceRayTracingPropertiesNV structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceRayTracingPropertiesNV.txt[] * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * pname:shaderGroupHandleSize size in bytes of the shader header. * pname:maxRecursionDepth is the maximum number of levels of recursion allowed in a trace command. * pname:maxShaderGroupStride is the maximum stride in bytes allowed between shader groups in the SBT. * pname:shaderGroupBaseAlignment is the required alignment in bytes for the base of the SBTs. * pname:maxGeometryCount is the maximum number of geometries in the bottom level acceleration structure. * pname:maxInstanceCount is the maximum number of instances in the top level acceleration structure. * pname:maxTriangleCount is the maximum number of triangles in all geometries in the bottom level acceleration structure. * pname:maxDescriptorSetAccelerationStructures is the maximum number of acceleration structure descriptors that are allowed in a descriptor set. If the sname:VkPhysicalDeviceRayTracingPropertiesNV structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceRayTracingPropertiesNV.txt[] -- endif::VK_NV_ray_tracing[] ifdef::VK_NV_cooperative_matrix[] [open,refpage='VkPhysicalDeviceCooperativeMatrixPropertiesNV',desc='Structure describing cooperative matrix properties supported by an implementation',type='structs'] -- The sname:VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is defined as: include::{generated}/api/structs/VkPhysicalDeviceCooperativeMatrixPropertiesNV.txt[] The members of the sname:VkPhysicalDeviceCooperativeMatrixPropertiesNV structure describe the following implementation-dependent limits: * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * [[limits-cooperativeMatrixSupportedStages]] pname:cooperativeMatrixSupportedStages is a bitfield of elink:VkShaderStageFlagBits describing the shader stages that cooperative matrix instructions are supported in. pname:cooperativeMatrixSupportedStages will have the ename:VK_SHADER_STAGE_COMPUTE_BIT bit set if any of the physical device's queues support ename:VK_QUEUE_COMPUTE_BIT. If the sname:VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is included in the pname:pNext chain of slink:VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits. include::{generated}/validity/structs/VkPhysicalDeviceCooperativeMatrixPropertiesNV.txt[] -- endif::VK_NV_cooperative_matrix[] [[limits-minmax]] == Limit Requirements The following table specifies the required: minimum/maximum for all Vulkan graphics implementations. Where a limit corresponds to a fine-grained device feature which is optional:, the feature name is listed with two required: limits, one when the feature is supported and one when it is not supported. If an implementation supports a feature, the limits reported are the same whether or not the feature is enabled. [[limits-types]] .Required Limit Types [width="100%",cols="<20%,<50%,<30%",options="header"] |==== | Type | Limit | Feature | code:uint32_t | pname:maxImageDimension1D | - | code:uint32_t | pname:maxImageDimension2D | - | code:uint32_t | pname:maxImageDimension3D | - | code:uint32_t | pname:maxImageDimensionCube | - | code:uint32_t | pname:maxImageArrayLayers | - | code:uint32_t | pname:maxTexelBufferElements | - | code:uint32_t | pname:maxUniformBufferRange | - | code:uint32_t | pname:maxStorageBufferRange | - | code:uint32_t | pname:maxPushConstantsSize | - | code:uint32_t | pname:maxMemoryAllocationCount | - | code:uint32_t | pname:maxSamplerAllocationCount | - | basetype:VkDeviceSize | pname:bufferImageGranularity | - | basetype:VkDeviceSize | pname:sparseAddressSpaceSize | pname:sparseBinding | code:uint32_t | pname:maxBoundDescriptorSets | - | code:uint32_t | pname:maxPerStageDescriptorSamplers | - | code:uint32_t | pname:maxPerStageDescriptorUniformBuffers | - | code:uint32_t | pname:maxPerStageDescriptorStorageBuffers | - | code:uint32_t | pname:maxPerStageDescriptorSampledImages | - | code:uint32_t | pname:maxPerStageDescriptorStorageImages | - | code:uint32_t | pname:maxPerStageDescriptorInputAttachments| - | code:uint32_t | pname:maxPerStageResources | - | code:uint32_t | pname:maxDescriptorSetSamplers | - | code:uint32_t | pname:maxDescriptorSetUniformBuffers | - | code:uint32_t | pname:maxDescriptorSetUniformBuffersDynamic| - | code:uint32_t | pname:maxDescriptorSetStorageBuffers | - | code:uint32_t | pname:maxDescriptorSetStorageBuffersDynamic| - | code:uint32_t | pname:maxDescriptorSetSampledImages | - | code:uint32_t | pname:maxDescriptorSetStorageImages | - | code:uint32_t | pname:maxDescriptorSetInputAttachments | - | code:uint32_t | pname:maxVertexInputAttributes | - | code:uint32_t | pname:maxVertexInputBindings | - | code:uint32_t | pname:maxVertexInputAttributeOffset | - | code:uint32_t | pname:maxVertexInputBindingStride | - | code:uint32_t | pname:maxVertexOutputComponents | - | code:uint32_t | pname:maxTessellationGenerationLevel | pname:tessellationShader | code:uint32_t | pname:maxTessellationPatchSize | pname:tessellationShader | code:uint32_t | pname:maxTessellationControlPerVertexInputComponents | pname:tessellationShader | code:uint32_t | pname:maxTessellationControlPerVertexOutputComponents | pname:tessellationShader | code:uint32_t | pname:maxTessellationControlPerPatchOutputComponents | pname:tessellationShader | code:uint32_t | pname:maxTessellationControlTotalOutputComponents | pname:tessellationShader | code:uint32_t | pname:maxTessellationEvaluationInputComponents | pname:tessellationShader | code:uint32_t | pname:maxTessellationEvaluationOutputComponents | pname:tessellationShader | code:uint32_t | pname:maxGeometryShaderInvocations | pname:geometryShader | code:uint32_t | pname:maxGeometryInputComponents | pname:geometryShader | code:uint32_t | pname:maxGeometryOutputComponents | pname:geometryShader | code:uint32_t | pname:maxGeometryOutputVertices | pname:geometryShader | code:uint32_t | pname:maxGeometryTotalOutputComponents | pname:geometryShader | code:uint32_t | pname:maxFragmentInputComponents | - | code:uint32_t | pname:maxFragmentOutputAttachments | - | code:uint32_t | pname:maxFragmentDualSrcAttachments | pname:dualSrcBlend | code:uint32_t | pname:maxFragmentCombinedOutputResources | - | code:uint32_t | pname:maxComputeSharedMemorySize | - | 3 {times} code:uint32_t | pname:maxComputeWorkGroupCount | - | code:uint32_t | pname:maxComputeWorkGroupInvocations | - | 3 {times} code:uint32_t | pname:maxComputeWorkGroupSize | - | code:uint32_t | pname:subPixelPrecisionBits | - | code:uint32_t | pname:subTexelPrecisionBits | - | code:uint32_t | pname:mipmapPrecisionBits | - | code:uint32_t | pname:maxDrawIndexedIndexValue | pname:fullDrawIndexUint32 | code:uint32_t | pname:maxDrawIndirectCount | pname:multiDrawIndirect | code:float | pname:maxSamplerLodBias | - | code:float | pname:maxSamplerAnisotropy | pname:samplerAnisotropy | code:uint32_t | pname:maxViewports | pname:multiViewport | 2 {times} code:uint32_t | pname:maxViewportDimensions | - | 2 {times} code:float | pname:viewportBoundsRange | - | code:uint32_t | pname:viewportSubPixelBits | - | code:size_t | pname:minMemoryMapAlignment | - | basetype:VkDeviceSize | pname:minTexelBufferOffsetAlignment | - | basetype:VkDeviceSize | pname:minUniformBufferOffsetAlignment | - | basetype:VkDeviceSize | pname:minStorageBufferOffsetAlignment | - | code:int32_t | pname:minTexelOffset | - | code:uint32_t | pname:maxTexelOffset | - | code:int32_t | pname:minTexelGatherOffset | pname:shaderImageGatherExtended | code:uint32_t | pname:maxTexelGatherOffset | pname:shaderImageGatherExtended | code:float | pname:minInterpolationOffset | pname:sampleRateShading | code:float | pname:maxInterpolationOffset | pname:sampleRateShading | code:uint32_t | pname:subPixelInterpolationOffsetBits | pname:sampleRateShading | code:uint32_t | pname:maxFramebufferWidth | - | code:uint32_t | pname:maxFramebufferHeight | - | code:uint32_t | pname:maxFramebufferLayers | - | tlink:VkSampleCountFlags | pname:framebufferColorSampleCounts | - | tlink:VkSampleCountFlags | pname:framebufferDepthSampleCounts | - | tlink:VkSampleCountFlags | pname:framebufferStencilSampleCounts | - | tlink:VkSampleCountFlags | pname:framebufferNoAttachmentsSampleCounts | - | code:uint32_t | pname:maxColorAttachments | - | tlink:VkSampleCountFlags | pname:sampledImageColorSampleCounts | - | tlink:VkSampleCountFlags | pname:sampledImageIntegerSampleCounts | - | tlink:VkSampleCountFlags | pname:sampledImageDepthSampleCounts | - | tlink:VkSampleCountFlags | pname:sampledImageStencilSampleCounts | - | tlink:VkSampleCountFlags | pname:storageImageSampleCounts | pname:shaderStorageImageMultisample | code:uint32_t | pname:maxSampleMaskWords | - | basetype:VkBool32 | pname:timestampComputeAndGraphics | - | code:float | pname:timestampPeriod | - | code:uint32_t | pname:maxClipDistances | pname:shaderClipDistance | code:uint32_t | pname:maxCullDistances | pname:shaderCullDistance | code:uint32_t | pname:maxCombinedClipAndCullDistances | pname:shaderCullDistance | code:uint32_t | pname:discreteQueuePriorities | - | 2 {times} code:float | pname:pointSizeRange | pname:largePoints | 2 {times} code:float | pname:lineWidthRange | pname:wideLines | code:float | pname:pointSizeGranularity | pname:largePoints | code:float | pname:lineWidthGranularity | pname:wideLines | basetype:VkBool32 | pname:strictLines | - | basetype:VkBool32 | pname:standardSampleLocations | - | basetype:VkDeviceSize | pname:optimalBufferCopyOffsetAlignment | - | basetype:VkDeviceSize | pname:optimalBufferCopyRowPitchAlignment | - | basetype:VkDeviceSize | pname:nonCoherentAtomSize | - ifdef::VK_EXT_discard_rectangles[] | code:uint32_t | pname:maxDiscardRectangles | `<>` endif::VK_EXT_discard_rectangles[] ifdef::VK_EXT_sampler_filter_minmax[] | basetype:VkBool32 | pname:filterMinmaxSingleComponentFormats | `<>` | basetype:VkBool32 | pname:filterMinmaxImageComponentMapping | `<>` endif::VK_EXT_sampler_filter_minmax[] ifdef::VK_EXT_conservative_rasterization[] | code:float | pname:primitiveOverestimationSize | `<>` | basetype:VkBool32 | pname:maxExtraPrimitiveOverestimationSize | `<>` | code:float | pname:extraPrimitiveOverestimationSizeGranularity | `<>` | basetype:VkBool32 | pname:degenerateTriangleRasterized | `<>` | code:float | pname:degenerateLinesRasterized | `<>` | basetype:VkBool32 | pname:fullyCoveredFragmentShaderInputVariable | `<>` | basetype:VkBool32 | pname:conservativeRasterizationPostDepthCoverage | `<>` endif::VK_EXT_conservative_rasterization[] ifdef::VK_EXT_vertex_attribute_divisor[] | code:uint32_t | pname:maxVertexAttribDivisor | `<>` endif::VK_EXT_vertex_attribute_divisor[] ifdef::VK_NV_mesh_shader[] | code:uint32_t | pname:maxDrawMeshTasksCount | `<>` | code:uint32_t | pname:maxTaskWorkGroupInvocations | `<>` | code:uint32_t | pname:maxTaskWorkGroupSize | `<>` | code:uint32_t | pname:maxTaskTotalMemorySize | `<>` | code:uint32_t | pname:maxTaskOutputCount | `<>` | code:uint32_t | pname:maxMeshWorkGroupInvocations | `<>` | code:uint32_t | pname:maxMeshWorkGroupSize | `<>` | code:uint32_t | pname:maxMeshTotalMemorySize | `<>` | code:uint32_t | pname:maxMeshOutputVertices | `<>` | code:uint32_t | pname:maxMeshOutputPrimitives | `<>` | code:uint32_t | pname:maxMeshMultiviewViewCount | `<>` | code:uint32_t | pname:meshOutputPerVertexGranularity | `<>` | code:uint32_t | pname:meshOutputPerPrimitiveGranularity | `<>` endif::VK_NV_mesh_shader[] ifdef::VK_EXT_transform_feedback[] | code:uint32_t | pname:maxTransformFeedbackStreams | `<>` | code:uint32_t | pname:maxTransformFeedbackBuffers | `<>` | basetype:VkDeviceSize | pname:maxTransformFeedbackBufferSize | `<>` | code:uint32_t | pname:maxTransformFeedbackStreamDataSize | `<>` | code:uint32_t | pname:maxTransformFeedbackBufferDataSize | `<>` | code:uint32_t | pname:maxTransformFeedbackBufferDataStride | `<>` | basetype:VkBool32 | pname:transformFeedbackQueries | `<>` | basetype:VkBool32 | pname:transformFeedbackStreamsLinesTriangles | `<>` | basetype:VkBool32 | pname:transformFeedbackRasterizationStreamSelect | `<>` | basetype:VkBool32 | pname:transformFeedbackDraw | `<>` endif::VK_EXT_transform_feedback[] ifdef::VK_EXT_fragment_density_map[] | slink:VkExtent2D | pname:minFragmentDensityTexelSize | pname:fragmentDensityMap | slink:VkExtent2D | pname:maxFragmentDensityTexelSize | pname:fragmentDensityMap | basetype:VkBool32 | pname:fragmentDensityInvocations | pname:fragmentDensityMap endif::VK_EXT_fragment_density_map[] ifdef::VK_NV_ray_tracing[] | code:uint32_t | pname:shaderGroupHandleSize | `<>` | code:uint32_t | pname:maxRecursionDepth | `<>` | code:uint32_t | pname:shaderGroupBaseAlignment | `<>` | code:uint32_t | pname:maxGeometryCount | `<>` | code:uint32_t | pname:maxInstanceCount | `<>` | code:uint32_t | pname:maxTriangleCount | `<>` | code:uint32_t | pname:maxDescriptorSetAccelerationStructures | `<>` endif::VK_NV_ray_tracing[] |==== [[limits-required]] .Required Limits [width="100%",cols="<35,<9,<14,<11",options="header"] |==== | Limit | Unsupported Limit | Supported Limit | Limit Type^1^ | pname:maxImageDimension1D | - | 4096 | min | pname:maxImageDimension2D | - | 4096 | min | pname:maxImageDimension3D | - | 256 | min | pname:maxImageDimensionCube | - | 4096 | min | pname:maxImageArrayLayers | - | 256 | min | pname:maxTexelBufferElements | - | 65536 | min | pname:maxUniformBufferRange | - | 16384 | min | pname:maxStorageBufferRange | - | 2^27^ | min | pname:maxPushConstantsSize | - | 128 | min | pname:maxMemoryAllocationCount | - | 4096 | min | pname:maxSamplerAllocationCount | - | 4000 | min | pname:bufferImageGranularity | - | 131072 | max | pname:sparseAddressSpaceSize | 0 | 2^31^ | min | pname:maxBoundDescriptorSets | - | 4 | min | pname:maxPerStageDescriptorSamplers | - | 16 | min | pname:maxPerStageDescriptorUniformBuffers | - | 12 | min | pname:maxPerStageDescriptorStorageBuffers | - | 4 | min | pname:maxPerStageDescriptorSampledImages | - | 16 | min | pname:maxPerStageDescriptorStorageImages | - | 4 | min | pname:maxPerStageDescriptorInputAttachments| - | 4 | min | pname:maxPerStageResources | - | 128 ^2^ | min | pname:maxDescriptorSetSamplers | - | 96 ^8^ | min, _n_ {times} PerStage | pname:maxDescriptorSetUniformBuffers | - | 72 ^8^ | min, _n_ {times} PerStage | pname:maxDescriptorSetUniformBuffersDynamic| - | 8 | min | pname:maxDescriptorSetStorageBuffers | - | 24 ^8^ | min, _n_ {times} PerStage | pname:maxDescriptorSetStorageBuffersDynamic| - | 4 | min | pname:maxDescriptorSetSampledImages | - | 96 ^8^ | min, _n_ {times} PerStage | pname:maxDescriptorSetStorageImages | - | 24 ^8^ | min, _n_ {times} PerStage | pname:maxDescriptorSetInputAttachments | - | 4 | min | pname:maxVertexInputAttributes | - | 16 | min | pname:maxVertexInputBindings | - | 16 | min | pname:maxVertexInputAttributeOffset | - | 2047 | min | pname:maxVertexInputBindingStride | - | 2048 | min | pname:maxVertexOutputComponents | - | 64 | min | pname:maxTessellationGenerationLevel | 0 | 64 | min | pname:maxTessellationPatchSize | 0 | 32 | min | pname:maxTessellationControlPerVertexInputComponents | 0 |64 | min | pname:maxTessellationControlPerVertexOutputComponents | 0 |64 | min | pname:maxTessellationControlPerPatchOutputComponents | 0 |120 | min | pname:maxTessellationControlTotalOutputComponents | 0 |2048 | min | pname:maxTessellationEvaluationInputComponents | 0 |64 | min | pname:maxTessellationEvaluationOutputComponents | 0 |64 | min | pname:maxGeometryShaderInvocations | 0 | 32 | min | pname:maxGeometryInputComponents | 0 | 64 | min | pname:maxGeometryOutputComponents | 0 | 64 | min | pname:maxGeometryOutputVertices | 0 | 256 | min | pname:maxGeometryTotalOutputComponents | 0 | 1024 | min | pname:maxFragmentInputComponents | - | 64 | min | pname:maxFragmentOutputAttachments | - | 4 | min | pname:maxFragmentDualSrcAttachments | 0 | 1 | min | pname:maxFragmentCombinedOutputResources | - | 4 | min | pname:maxComputeSharedMemorySize | - | 16384 | min | pname:maxComputeWorkGroupCount | - | (65535,65535,65535) | min | pname:maxComputeWorkGroupInvocations | - | 128 | min | pname:maxComputeWorkGroupSize | - | (128,128,64) | min | pname:subPixelPrecisionBits | - | 4 | min | pname:subTexelPrecisionBits | - | 4 | min | pname:mipmapPrecisionBits | - | 4 | min | pname:maxDrawIndexedIndexValue | 2^24^-1 | 2^32^-1 | min | pname:maxDrawIndirectCount | 1 | 2^16^-1 | min | pname:maxSamplerLodBias | - | 2 | min | pname:maxSamplerAnisotropy | 1 | 16 | min | pname:maxViewports | 1 | 16 | min | pname:maxViewportDimensions | - | (4096,4096) ^3^ | min | pname:viewportBoundsRange | - | (-8192,8191) ^4^ | (max,min) | pname:viewportSubPixelBits | - | 0 | min | pname:minMemoryMapAlignment | - | 64 | min | pname:minTexelBufferOffsetAlignment | - | 256 | max | pname:minUniformBufferOffsetAlignment | - | 256 | max | pname:minStorageBufferOffsetAlignment | - | 256 | max | pname:minTexelOffset | - | -8 | max | pname:maxTexelOffset | - | 7 | min | pname:minTexelGatherOffset | 0 | -8 | max | pname:maxTexelGatherOffset | 0 | 7 | min | pname:minInterpolationOffset |0.0| -0.5 ^5^ | max | pname:maxInterpolationOffset |0.0| 0.5 - (1 ULP) ^5^ | min | pname:subPixelInterpolationOffsetBits | 0 | 4 ^5^ | min | pname:maxFramebufferWidth | - | 4096 | min | pname:maxFramebufferHeight | - | 4096 | min | pname:maxFramebufferLayers | - | 256 | min | pname:framebufferColorSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:framebufferDepthSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:framebufferStencilSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:framebufferNoAttachmentsSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:maxColorAttachments | - | 4 | min | pname:sampledImageColorSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:sampledImageIntegerSampleCounts | - | ename:VK_SAMPLE_COUNT_1_BIT | min | pname:sampledImageDepthSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:sampledImageStencilSampleCounts | - | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:storageImageSampleCounts | ename:VK_SAMPLE_COUNT_1_BIT | (ename:VK_SAMPLE_COUNT_1_BIT \| ename:VK_SAMPLE_COUNT_4_BIT) | min | pname:maxSampleMaskWords | - | 1 | min | pname:timestampComputeAndGraphics | - | - |implementation dependent | pname:timestampPeriod | - | - |duration | pname:maxClipDistances | 0 | 8 | min | pname:maxCullDistances | 0 | 8 | min | pname:maxCombinedClipAndCullDistances | 0 | 8 | min | pname:discreteQueuePriorities | - | 2 | min | pname:pointSizeRange | (1.0,1.0) | (1.0,64.0 - ULP)^6^| (max,min) | pname:lineWidthRange | (1.0,1.0) | (1.0,8.0 - ULP)^7^ | (max,min) | pname:pointSizeGranularity | 0.0 | 1.0 ^6^ | max, fixed point increment | pname:lineWidthGranularity | 0.0 | 1.0 ^7^ | max, fixed point increment | pname:strictLines | - | - | implementation dependent | pname:standardSampleLocations | - | - | implementation dependent | pname:optimalBufferCopyOffsetAlignment | - | - | recommendation | pname:optimalBufferCopyRowPitchAlignment | - | - | recommendation | pname:nonCoherentAtomSize | - | 256 | max ifdef::VK_KHR_push_descriptor[] | pname:maxPushDescriptors | - | 32 | min endif::VK_KHR_push_descriptor[] ifdef::VK_VERSION_1_1,VK_KHR_multiview[] | pname:maxMultiviewViewCount | - | 6 | min | pname:maxMultiviewInstanceIndex | - | 2^27^-1 | min endif::VK_VERSION_1_1,VK_KHR_multiview[] ifdef::VK_EXT_discard_rectangles[] | pname:maxDiscardRectangles | 0 | 4 | min endif::VK_EXT_discard_rectangles[] ifdef::VK_EXT_sample_locations[] | pname:sampleLocationSampleCounts | - | ename:VK_SAMPLE_COUNT_4_BIT | min | pname:maxSampleLocationGridSize | - | (1,1) | min | pname:sampleLocationCoordinateRange | - | (0.0, 0.9375) | (max,min) | pname:sampleLocationSubPixelBits | - | 4 | min | pname:variableSampleLocations | - |false| implementation dependent endif::VK_EXT_sample_locations[] ifdef::VK_EXT_external_memory_host[] | pname:minImportedHostPointerAlignment | - | 65536 | max endif::VK_EXT_external_memory_host[] ifdef::VK_NVX_multiview_per_view_attributes[] | pname:perViewPositionAllComponents | - | - | implementation dependent endif::VK_NVX_multiview_per_view_attributes[] ifdef::VK_EXT_sampler_filter_minmax[] | pname:filterMinmaxSingleComponentFormats | - | - | implementation dependent | pname:filterMinmaxImageComponentMapping | - | - | implementation dependent endif::VK_EXT_sampler_filter_minmax[] ifdef::VK_EXT_blend_operation_advanced[] | pname:advancedBlendMaxColorAttachments | - | 1 | min | pname:advancedBlendIndependentBlend | - |false| implementation dependent | pname:advancedBlendNonPremultipliedSrcColor | - |false| implementation dependent | pname:advancedBlendNonPremultipliedDstColor | - |false| implementation dependent | pname:advancedBlendCorrelatedOverlap | - |false| implementation dependent | pname:advancedBlendAllOperations | - |false| implementation dependent endif::VK_EXT_blend_operation_advanced[] ifdef::VK_VERSION_1_1,VK_KHR_maintenance3[] | pname:maxPerSetDescriptors | - |1024 | min | pname:maxMemoryAllocationSize | - | 2^30^ | min endif::VK_VERSION_1_1,VK_KHR_maintenance3[] ifdef::VK_EXT_conservative_rasterization[] | pname:primitiveOverestimationSize | - |0.0 | min | pname:maxExtraPrimitiveOverestimationSize | - |0.0 | min | pname:extraPrimitiveOverestimationSizeGranularity | - |0.0 | min | pname:primitiveUnderestimation | - |false | implementation dependent | pname:conservativePointAndLineRasterization | - |false | implementation dependent | pname:degenerateTrianglesRasterized | - |false | implementation dependent | pname:degenerateLinesRasterized | - |false | implementation dependent | pname:fullyCoveredFragmentShaderInputVariable | - |false | implementation dependent | pname:conservativeRasterizationPostDepthCoverage | - |false | implementation dependent endif::VK_EXT_conservative_rasterization[] ifdef::VK_EXT_descriptor_indexing[] | pname:maxUpdateAfterBindDescriptorsInAllPools | - |500000| min | pname:shaderUniformBufferArrayNonUniformIndexingNative | - |false| implementation dependent | pname:shaderSampledImageArrayNonUniformIndexingNative | - |false| implementation dependent | pname:shaderStorageBufferArrayNonUniformIndexingNative | - |false| implementation dependent | pname:shaderStorageImageArrayNonUniformIndexingNative | - |false| implementation dependent | pname:shaderInputAttachmentArrayNonUniformIndexingNative | - |false| implementation dependent | pname:maxPerStageDescriptorUpdateAfterBindSamplers | - |500000 ^9^ | min | pname:maxPerStageDescriptorUpdateAfterBindUniformBuffers | - |12 ^9^ | min | pname:maxPerStageDescriptorUpdateAfterBindStorageBuffers | - |500000 ^9^ | min | pname:maxPerStageDescriptorUpdateAfterBindSampledImages | - |500000 ^9^ | min | pname:maxPerStageDescriptorUpdateAfterBindStorageImages | - |500000 ^9^ | min | pname:maxPerStageDescriptorUpdateAfterBindInputAttachments| - |500000 ^9^ | min | pname:maxPerStageUpdateAfterBindResources | - |500000 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindSamplers | - |500000 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindUniformBuffers | - |72 ^8^ ^9^ | min, _n_ {times} PerStage | pname:maxDescriptorSetUpdateAfterBindUniformBuffersDynamic| - |8 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindStorageBuffers | - |500000 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindStorageBuffersDynamic| - |4 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindSampledImages | - |500000 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindStorageImages | - |500000 ^9^ | min | pname:maxDescriptorSetUpdateAfterBindInputAttachments | - |500000 ^9^ | min endif::VK_EXT_descriptor_indexing[] ifdef::VK_EXT_inline_uniform_block[] | pname:maxInlineUniformBlockSize | - | 256 | min | pname:maxPerStageDescriptorInlineUniformBlocks | - | 4 | min | pname:maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks | - | 4 | min | pname:maxDescriptorSetInlineUniformBlocks | - | 4 | min | pname:maxDescriptorSetUpdateAfterBindInlineUniformBlocks | - | 4 | min endif::VK_EXT_inline_uniform_block[] ifdef::VK_EXT_vertex_attribute_divisor[] | pname:maxVertexAttribDivisor | - | 2^16^-1 | min endif::VK_EXT_vertex_attribute_divisor[] ifdef::VK_NV_mesh_shader[] | pname:maxDrawMeshTasksCount | - | 2^32^-1 | min | pname:maxTaskWorkGroupInvocations | - | 32 | min | pname:maxTaskWorkGroupSize | - | (32,1,1) | min | pname:maxTaskTotalMemorySize | - | 16384 | min | pname:maxTaskOutputCount | - | 2^16^-1 | min | pname:maxMeshWorkGroupInvocations | - | 32 | min | pname:maxMeshWorkGroupSize | - | (32,1,1) | min | pname:maxMeshTotalMemorySize | - | 16384 | min | pname:maxMeshOutputVertices | - | 256 | min | pname:maxMeshOutputPrimitives | - | 256 | min | pname:maxMeshMultiviewViewCount | - | 1 | min | pname:meshOutputPerVertexGranularity | - | - | implementation dependent | pname:meshOutputPerPrimitiveGranularity | - | - | implementation dependent endif::VK_NV_mesh_shader[] ifdef::VK_EXT_transform_feedback[] | pname:maxTransformFeedbackStreams | - | 1 | min | pname:maxTransformFeedbackBuffers | - | 1 | min | pname:maxTransformFeedbackBufferSize | - | 2^27^ | min | pname:maxTransformFeedbackStreamDataSize | - | 512 | min | pname:maxTransformFeedbackBufferDataSize | - | 512 | min | pname:maxTransformFeedbackBufferDataStride | - | 512 | min | pname:transformFeedbackQueries | - | false | implementation dependent | pname:transformFeedbackStreamsLinesTriangles | - | false | implementation dependent | pname:transformFeedbackRasterizationStreamSelect | - | false | implementation dependent | pname:transformFeedbackDraw | - | false | implementation dependent endif::VK_EXT_transform_feedback[] ifdef::VK_EXT_fragment_density_map[] | pname:minFragmentDensityTexelSize | - | (1,1) | min | pname:maxFragmentDensityTexelSize | - | (1,1) | min | pname:fragmentDensityInvocations | - | - | implementation dependent endif::VK_EXT_fragment_density_map[] ifdef::VK_NV_ray_tracing[] | pname:shaderGroupHandleSize | - | 16 | min | pname:maxRecursionDepth | - | 31 | min | pname:shaderGroupBaseAlignment | - | 64 | max | pname:maxGeometryCount | - | 2^24 | min | pname:maxInstanceCount | - | 2^24 | min | pname:maxTriangleCount | - | 2^29 | min | pname:maxDescriptorSetAccelerationStructures | - | 16 | min endif::VK_NV_ray_tracing[] |==== 1:: The *Limit Type* column specifies the limit is either the minimum limit all implementations must: support or the maximum limit all implementations must: support. For bitmasks a minimum limit is the least bits all implementations must: set, but they may: have additional bits set beyond this minimum. 2:: The pname:maxPerStageResources must: be at least the smallest of the following: + * the sum of the pname:maxPerStageDescriptorUniformBuffers, pname:maxPerStageDescriptorStorageBuffers, pname:maxPerStageDescriptorSampledImages, pname:maxPerStageDescriptorStorageImages, pname:maxPerStageDescriptorInputAttachments, pname:maxColorAttachments limits, or * 128. + It may: not be possible to reach this limit in every stage. 3:: See <> for the required: relationship to other limits. 4:: See <> for the required: relationship to other limits. 5:: The values pname:minInterpolationOffset and pname:maxInterpolationOffset describe the closed interval of supported interpolation offsets: [pname:minInterpolationOffset, pname:maxInterpolationOffset]. The ULP is determined by pname:subPixelInterpolationOffsetBits. If pname:subPixelInterpolationOffsetBits is 4, this provides increments of (1/2^4^) = 0.0625, and thus the range of supported interpolation offsets would be [eq]#[-0.5, 0.4375]#. 6:: The point size ULP is determined by pname:pointSizeGranularity. If the pname:pointSizeGranularity is 0.125, the range of supported point sizes must: be at least [1.0, 63.875]. 7:: The line width ULP is determined by pname:lineWidthGranularity. If the pname:lineWidthGranularity is 0.0625, the range of supported line widths must: be at least [1.0, 7.9375]. 8:: The minimum ptext:maxDescriptorSet* limit is _n_ times the corresponding _specification_ minimum ptext:maxPerStageDescriptor* limit, where _n_ is the number of shader stages supported by the slink:VkPhysicalDevice. If all shader stages are supported, _n_ = 6 (vertex, tessellation control, tessellation evaluation, geometry, fragment, compute). ifdef::VK_EXT_descriptor_indexing[] 9:: The ptext:UpdateAfterBind descriptor limits must: each be greater than or equal to the corresponding ptext:non-UpdateAfterBind limit. endif::VK_EXT_descriptor_indexing[] ifdef::VK_EXT_sample_locations[] [[limits-multisample]] == Additional Multisampling Capabilities [open,refpage='vkGetPhysicalDeviceMultisamplePropertiesEXT',desc='Report sample count specific multisampling capabilities of a physical device',type='protos'] -- In addition to the minimum capabilities described for (<>) above, implementations may: support additional multisampling capabilities specific to a particular sample count. To query additional sample count specific multisampling capabilities, call: include::{generated}/api/protos/vkGetPhysicalDeviceMultisamplePropertiesEXT.txt[] * pname:physicalDevice is the physical device from which to query the additional multisampling capabilities. * pname:samples is the sample count to query the capabilities for. * pname:pMultisampleProperties is a pointer to a structure of type slink:VkMultisamplePropertiesEXT, in which information about the additional multisampling capabilities specific to the sample count is returned. include::{generated}/validity/protos/vkGetPhysicalDeviceMultisamplePropertiesEXT.txt[] -- [open,refpage='VkMultisamplePropertiesEXT',desc='Structure returning information about sample count specific additional multisampling capabilities',type='structs'] -- The sname:VkMultisamplePropertiesEXT structure is defined as include::{generated}/api/structs/VkMultisamplePropertiesEXT.txt[] * pname:sType is the type of this structure. * pname:pNext is `NULL` or a pointer to an extension-specific structure. * pname:maxSampleLocationGridSize is the maximum size of the pixel grid in which sample locations can: vary. include::{generated}/validity/structs/VkMultisamplePropertiesEXT.txt[] -- If the sample count for which additional multisampling capabilities are requested using fname:vkGetPhysicalDeviceMultisamplePropertiesEXT is set in sname:VkPhysicalDeviceSampleLocationsPropertiesEXT:: <> the pname:width and pname:height members of sname:VkMultisamplePropertiesEXT::pname:maxSampleLocationGridSize must: be greater than or equal to the corresponding members of sname:VkPhysicalDeviceSampleLocationsPropertiesEXT:: <>, respectively, otherwise both members must: be `0`. endif::VK_EXT_sample_locations[]