// Copyright (c) 2014-2016 Khronos Group. This work is licensed under a // Creative Commons Attribution 4.0 International License; see // http://creativecommons.org/licenses/by/4.0/ VkDescriptorSetLayout(3) ======================== Name ---- VkDescriptorSetLayout - Opaque handle to a descriptor set layout object C Specification --------------- // refBegin VkDescriptorSetLayout - Opaque handle to a descriptor set layout object A descriptor set layout object is defined by an array of zero or more descriptor bindings. Each individual descriptor binding is specified by a descriptor type, a count (array size) of the number of descriptors in the binding, a set of shader stages that can: access the binding, and (if using immutable samplers) an array of sampler descriptors. Descriptor set layout objects are represented by sname:VkDescriptorSetLayout handles: include::../api/handles/VkDescriptorSetLayout.txt[] Description ----------- // refEnd VkDescriptorSetLayout See Also -------- slink:VkDescriptorSetAllocateInfo, slink:VkPipelineLayoutCreateInfo, flink:vkCreateDescriptorSetLayout, flink:vkDestroyDescriptorSetLayout Document Notes -------------- For more information, see the Vulkan Specification at URL https://www.khronos.org/registry/vulkan/specs/1.0/xhtml/vkspec.html#VkDescriptorSetLayout This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification,not directly. include::footer.txt[]