[[VK_EXT_direct_mode_display]] == VK_EXT_direct_mode_display *Name String*:: +VK_EXT_direct_mode_display+ *Extension Type*:: Instance extension *Registered Extension Number*:: 89 *Last Modified Date*:: 2016-12-13 *Revision*:: 1 *IP Status*:: No known IP claims. *Dependencies*:: - This extension is written against version 1.0.37 of the Vulkan API. - Requires +VK_KHR_display+ *Contributors*:: - Pierre Boudier, NVIDIA - James Jones, NVIDIA - Damien Leone, NVIDIA - Pierre-Loup Griffais, Valve - Liam Middlebrook, NVIDIA *Contacts*:: - James Jones, NVIDIA (jajones 'at' nvidia.com) This is extension, along with related platform exentions, allows applications to take exclusive control of displays associated with a native windowing system. This is especially useful for virtual reality applications that wish to hide HMDs (head mounted displays) from the native platform's display management system, desktop, and/or other applications. === New Enum Constants None. === New Enums None. === New Structures None. === New Functions * flink:vkReleaseDisplayEXT === Issues 1) Should this extension and its related platform-specific extensions leverage +VK_KHR_display+, or provide separate equivalent interfaces. *RESOLVED*: Use +VK_KHR_display+ concepts and objects. +VK_KHR_display+ can be used to enumerate all displays on the system, including those attached to/in use by a window system or native platform, but +VK_KHR_display_swapchain+ will fail to create a swapchain on in-use displays. This extension and its platform-specific children will allow applications to grab in-use displays away from window systems and/or native platforms, allowing them to be used with +VK_KHR_display_swapchain+. 2) Are separate calls needed to acquire displays and enable direct mode? *RESOLVED*: No, these operations happen in one combined command. Acquiring a display puts it into direct mode. === Version History * Revision 1, 2016-12-13 (James Jones) - Initial draft