// Copyright (c) 2014-2016 Khronos Group. This work is licensed under a // Creative Commons Attribution 4.0 International License; see // http://creativecommons.org/licenses/by/4.0/ vkCmdBindVertexBuffers(3) ========================= Name ---- vkCmdBindVertexBuffers - Bind vertex buffers to a command buffer C Specification --------------- // refBegin vkCmdBindVertexBuffers Bind vertex buffers to a command buffer To bind vertex buffers to a command buffer for use in subsequent draw commands, call: include::../api/protos/vkCmdBindVertexBuffers.txt[] Parameters ---------- * pname:commandBuffer is the command buffer into which the command is recorded. * pname:firstBinding is the index of the first vertex input binding whose state is updated by the command. * pname:bindingCount is the number of vertex input bindings whose state is updated by the command. * pname:pBuffers is a pointer to an array of buffer handles. * pname:pOffsets is a pointer to an array of buffer offsets. Description ----------- The values taken from elements latexmath:[$i$] of pname:pBuffers and pname:pOffsets replace the current state for the vertex input binding latexmath:[$\mathit{firstBinding}+i$], for latexmath:[$i$] in latexmath:[$[0, bindingCount)$]. The vertex input binding is updated to start at the offset indicated by pname:pOffsets[i] from the start of the buffer pname:pBuffers[i]. All vertex input attributes that use each of these bindings will use these updated addresses in their address calculations for subsequent draw commands. include::../validity/protos/vkCmdBindVertexBuffers.txt[] See Also -------- slink:VkBuffer, slink:VkCommandBuffer, basetype:VkDeviceSize Document Notes -------------- For more information, see the Vulkan Specification at URL https://www.khronos.org/registry/vulkan/specs/1.0/xhtml/vkspec.html#vkCmdBindVertexBuffers This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification,not directly. include::footer.txt[]