* Bump API patch number and header version number to 21 for this update.
Github Issues:
* Clarify how <<features-supported-sample-counts,sample count queries>>
relate to the limits in slink:VkPhysicalDeviceLimits. (public issue
185).
* Clarify in the <<interfaces-iointerfaces,Shader Input and Output
Interfaces>> section that shader output variables have undefined values
until the shader writes to them (public issue 240).
* Specify the implicit value of image parameters that cannot be set in
slink:VkSwapchainCreateInfo::pname:flags, pname:imageType,
pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout
(public issue 243).
* Make use of code:NULL and code:VK_NULL_HANDLE consistent in the
VK_KHR_swapchain extension (public issue 276).
Internal Issues:
* Clarify that presenting an image to a display surface swapchain applies
the display surface's mode, and that destroying a display surface
swapchain may reset the display's mode, in the VK_KHR_display_swapchain
extension (internal issue 247).
* Better describe what a slink:VkSurfaceKHR is, and that creating one does
not set a mode, in the VK_KHR_display extension. This is a round-about
way of pointing out that mode setting is not covered by the extension,
but rather is performed as a side effect of presentation (internal issue
247).
* Add more valid usage statements to flink:vkQueuePresentKHR command when
the VK_KHR_display_swapchain extension is present (internal issue
247).
* Add more includes to the VK_KHR_swapchain extension to better document
interactions with VK_KHR_display_swapchain (internal issue 247).
* Clarify restrictions on location aliasing in the
<<fxvertex,Fixed-Function Vertex Processing>> section (internal issue
370).
* Add mathematical description of blitting to flink:vkCmdBlitImage, and
link it to the <<textures,Image Operations>> chapter. Use mathematical
notation for ranges of texel coordinates in the <<textures,Image
Operations>> chapter. Fixed miscellaneous validity statements for
flink:vkCmdBlit and slink:VkImageBlit (internal issue 382).
Other Commits:
* Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the
ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when
tessellation shaders are used.
* Expand the style guide into a formal "Procedures and Conventions"
document. Add a API Naming Conventions section, move most of the API
Specification Appendix C (Layers and Extensions) content into the new
document, and define the resulting procedures as mandatory (where
relevant). This more clearly separates use vs. specification of Vulkan
APIs.
* Update vk_platform.h to handle 32-bit ARMv8 binaries.
* Various minor cleanups to the Makefile and build process.
* Bump API patch number and header version number to 13 for this
update.
Github Issues:
* Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the
VK_KHR_surface extension (public issue 174).
* Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command
buffers (public issue 182).
* Fix typos in VK_KHR_wayland_surface extension where code:wl_device was
used instead of code:wl_display (public issue 193).
* Replaced {apiname} with ``Vulkan'' in XML validity statements (public
issue 199).
* Fix dead links for WSI handle types (public issue 200).
*** N.b. this needs to be done in WSI branches as well ***
* Use "signaled" instead of "signalled" spelling everywhere (public issue
201).
*** N.b. this needs to be done in WSI branches as well ***
* Move readme.pdf target directory for XML schema documentation into the
target generation directory, instead of leaving it checked into the spec
source tree (public issue 203).
*** N.b. need to add generated PDF to registry index/1.0 page
* Fix duplicate 'which which' typo in description of
elink:VkCommandPoolResetFlagBits (public issue 204).
* Move the <<Programmable Primitive Shading>> section up one level, out of
the <<drawing-primitive-topologies,Primitive Topologies>> section
(public issue 209).
Internal Issues:
* Clarify in the <<pipelines-cache,Pipeline Cache>> section that
implementations should not manage the size of pipeline cache (internal
issue 192).
* Deprecate the concept of device layers and associated commands (internal
issue 255).
* Remove ename:VK_INCOMPLETE from the list of possible result codes of
flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314).
* Add missing std140/std430 rule: the base alignment of a member following
a structure is a multiple of the structure's base alignment (internal
issue 321).
* Fixes naming of the single elink:VkColorSpaceKHR enum from
ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to
ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the
VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the
typename (space and color are two words, not one) (internal issue 322).
* Make it clear that code:LocalInvocationID should only be applied to an
input variable and normalize the language describing
code:LocalInvocationID to the language for other compute shader
variables in the <<interfaces-builtin-variables,Built-in Variables>>
section, and add normative language (internal issue 323).
* Clarify in the <<fundamentals-returncodes,Return Codes>> section that
the result pointer may be modified for specific commands, even if a
runtime error is returned (internal issue 324).
* Bump API patch number to 5 for this update.
Github Issues:
* Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName
member as a string, not a pointer to a string. Also one typo fix for
"hetereogeneous" (public issue 4).
* Replace maynot: macro with may: not, and "may: or maynot:" with
"may:" (public issue 4).
* Clarify that redundantly setting the state of a fence or event has
no effect (public issue 4).
* Minor fixes to ref pages to track descriptions of memory bits that
changed in the core spec. Fix name of a member in the description of
sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8,
13).
* Remove redundant validity statement for
sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue
14).
* Fix typos in chapters 7-9 (public issue 14).
* Clarify the example demonstrating the behavior of
code:OpMemoryBarrier in the
<<shaders-execution-memory-ordering,shader memory acces
ordering>> section (public issue 16).
* Specify that freeing mapped memory implicitly unmaps the memory in
the description of flink:vkFreeMemory (public issue 17).
* Forbid allocation callbacks from calling into the API in the
<<memory-allocation,memory allocation>> section (public issue
20).
* Add missing validity rules about size being greater than 0 and
offset being less than size of object. Fix
flink:VkMappedMemoryRange's misinterpretation of offset (public
issues 27, 31).
* Add validity rule disallowing overlapping source/destination
descriptors in flink:VkCopyDescriptorSet (public issue 32).
* Clarify that array and matrix stride has to be a multiple of the
base alignment of the array or matrix in the
<<interfaces-resources-layout,Offset and Stride Assignment>>
section (public issue 38).
* Correct parenthesis floor nesting error in equation for
<<textures-RGB-sexp,RGB to shared exponent conversion>>.
Clarify case of when exp' is forced to 0, avoiding log2(0) undefined
problem (public issue 40).
* Remove redundant statement from the code:FragDepth description in
the <<interfaces-builtin-variables,Built-In Variables>>
section (public issue 47).
* Define the clamping of the
<<textures-level-of-detail-operation,bias added to the scale
factor>> by linking to the slink:VkPhysicalDevice feature
pname:maxSamplerLodBias (public issue 64).
* Fix typo "optimal linear resources" and clarify the set of resources
<<features-limits-bufferImageGranularity,the
pname:bufferImageGranularity resource>> applies to (public issue
67).
* Replace 'descriptor accessed by a pipeline' language for
sname:VkDescriptorSetAllocateInfo with more precise phrasing about
binding a descriptor set before a command that invokes work using
that set (public issue 69).
* tstripadj.svg contained an Inkscape tag which caused Firefox and IE
11 to fail to render it, and was illegal SVG. Generating Plain SVG
from the Inkscape SVG source fixes this (public issue 70).
* Fix validity for sname:VkVertexInputBindingDescription and
sname:VkVertexInputAttributeDescription numbers (public issue 72).
Internal Issues:
* Clarify the meaning of
ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in
elink:VkFormatFeatureFlagBits with respect to depth compare
(internal issue 107).
* Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may
not be reported for a queue family that already supports
ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the
former is a strict subset of the latter ones (internal issue 116).
* Add validity language for sname:VkDescriptorSetAllocateInfo about
exceeding the descriptor pool capacity (internal issue 140).
* Add ename:VK_INCOMPLETE success code for
flink:vkEnumeratePhysicalDevices query (internal issue 163).
Other Commits:
* Add the VK_NV_glsl_shader extension definitions to the API.
* Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2)
specialization array constant semantics.
* Corrected/updated Data Format Specification date.