Commit Graph

2 Commits

Author SHA1 Message Date
Jon Leech 31018cf088 Change log for June 17, 2016 Vulkan 1.0.17 spec update:
* Bump API patch number and header version number to 17 for this
    update.

Github Issues:

  * Update description of vertex shader reuse in
    <<shaders-vertex-execution>> (public issue 106).
  * Simplify validity language around pname:ppEnabledExtensionNames and
    pname:ppEnabledLayerNames (in the <<initialization-instances>> and
    <<devsandqueues-device-creation>> sections) (public issue 214).
  * Add missing validity rule to flink:vkCmdBeginRenderPass requiring
    compatibility between slink:VkAttachmentDescription pname:initalLayout
    members and the corresponding attached framebuffer images (public issue
    233).
  * Fix Unicode arrows appearing in output instead of relational operators
    (public issue 239).
  * Correctly describe the required number of elements for
    code:TessLevelInner and code:TessLevelOuter arrays in the
    <<interfaces-builtin-variables,Built-In Variables>> section as two and
    four, respectively, instead of the other way around, and refer to this
    section from the <<tessellation,Tessellation>> chapter (public issue
    246).

Internal Issues:

  * Document deprecation of ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR in the
    VK_KHR_surface extension branch, and of
    ename:VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT in the
    VK_EXT_debug_report branch (internal issue 328).
  * Added language to define what a valid usage statement is and should be,
    with a note about some apparent weirdnesses this might entail (internal
    issue 357).

Other Commits:

  * Added missing ename:VK_ERROR_DEVICE_LOST error to
    flink:vkQueueBindSparse.
2016-06-17 15:39:39 -07:00
Jon Leech d204ac2f69 Vulkan 1.0 branch 1.0 for release 2016-02-16 01:53:44 -08:00