* Bump API patch number and header version number to 13 for this
update.
Github Issues:
* Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the
VK_KHR_surface extension (public issue 174).
* Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command
buffers (public issue 182).
* Fix typos in VK_KHR_wayland_surface extension where code:wl_device was
used instead of code:wl_display (public issue 193).
* Replaced {apiname} with ``Vulkan'' in XML validity statements (public
issue 199).
* Fix dead links for WSI handle types (public issue 200).
*** N.b. this needs to be done in WSI branches as well ***
* Use "signaled" instead of "signalled" spelling everywhere (public issue
201).
*** N.b. this needs to be done in WSI branches as well ***
* Move readme.pdf target directory for XML schema documentation into the
target generation directory, instead of leaving it checked into the spec
source tree (public issue 203).
*** N.b. need to add generated PDF to registry index/1.0 page
* Fix duplicate 'which which' typo in description of
elink:VkCommandPoolResetFlagBits (public issue 204).
* Move the <<Programmable Primitive Shading>> section up one level, out of
the <<drawing-primitive-topologies,Primitive Topologies>> section
(public issue 209).
Internal Issues:
* Clarify in the <<pipelines-cache,Pipeline Cache>> section that
implementations should not manage the size of pipeline cache (internal
issue 192).
* Deprecate the concept of device layers and associated commands (internal
issue 255).
* Remove ename:VK_INCOMPLETE from the list of possible result codes of
flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314).
* Add missing std140/std430 rule: the base alignment of a member following
a structure is a multiple of the structure's base alignment (internal
issue 321).
* Fixes naming of the single elink:VkColorSpaceKHR enum from
ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to
ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the
VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the
typename (space and color are two words, not one) (internal issue 322).
* Make it clear that code:LocalInvocationID should only be applied to an
input variable and normalize the language describing
code:LocalInvocationID to the language for other compute shader
variables in the <<interfaces-builtin-variables,Built-in Variables>>
section, and add normative language (internal issue 323).
* Clarify in the <<fundamentals-returncodes,Return Codes>> section that
the result pointer may be modified for specific commands, even if a
runtime error is returned (internal issue 324).
This is for people to review edits for @philiptaylor's points, but I'll
probably pull equivalent changes back into the private repo and merge
there before bringing it back to github in one of the (hopefully) weekly
updates.
[ChangeLog] This bundles up low-hanging editorial issues from public issue
101. Some items from that issue are more complex and remain to be done.
There's also some related cleanup of the extensions appendix to clarify the
distinction between a Vulkan API command, and the functions and function
pointers corresponding to that command which may be provided by the API
loader and runtime.
Remaining todo from #101 :
- [ ] 24.5.1 "Ab, Yb, Zb" -> "Xb, Yb, Zb".
- [ ] 29.2 "explicitly enabled layers" clarification.
- [ ] 30.3.3 Confusingly similar tiny circle symbols in format tables.
- [ ] 30.3.3 Missing information about some formats.
- [ ] C.3 Clarify or punt on "lower-case UTF-8" in FQDN layer names.